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CES Celestial Storm (CES)
3rd August 2018 • 183 Cards • $909.53 • 828.91€

Bellsprout - Grass - 60 HP

Pokémon - Basic

GC Blot 20

Heal 10 damage from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

CES #1

Weepinbell - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Bellsprout

C Growth

Attach up to 2 [G] Energy cards from your hand to this Pokémon.

GC Double Razor Leaf 30x

Flip 2 coins. This attack does 30 damage for each heads.

Weakness: Fire
Resistance: none
Retreat: 1

CES #2

Victreebel - Grass - 140 HP

Pokémon - Stage 2 - Evolves from Weepinbell

Ability: Fragrance Trap

Once during your turn (before your attack), you may flip a coin. If heads, switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

GGC Corrosive Acid 80

Flip a coin. If heads, your opponent's Active Pokémon is now Burned.

Weakness: Fire
Resistance: none
Retreat: 2

CES #3

Scyther - Grass - 70 HP

Pokémon - Basic

C Twin Play

Search your deck for up to 2 Scyther and put them onto your Bench. Then, shuffle your deck.

CC Agility 20

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

Weakness: Fire
Resistance: none
Retreat: 1

CES #4

Spinarak - Grass - 50 HP

Pokémon - Basic

G Stun Poison

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed and Poisoned.

CC Pierce 20

Weakness: Fire
Resistance: none
Retreat: 1

CES #5

Ariados - Grass - 70 HP

Pokémon - Stage 1 - Evolves from Spinarak

C Reactive Poison 20+

This attack does 50 more damage for each Special Condition affecting your opponent's Active Pokémon.

G Spider Trap

You may switch 1 of your opponent's Benched Pokémon with their Active Pokémon. Your opponent's Active Pokémon is now Asleep and Poisoned.

Weakness: Fire
Resistance: none
Retreat: 1

CES #6

Treecko - Grass - 50 HP

Pokémon - Basic

G Sleep Poison

Your opponent's Active Pokémon is now Asleep and Poisoned.

Weakness: Fire
Resistance: none
Retreat: 1

CES #7

Treecko - Grass - 70 HP

Pokémon - Basic

G Smack 10

GC Tail Whap 20

Weakness: Fire
Resistance: none
Retreat: 1

CES #8

Grovyle - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Treecko

G Leaf Blade 20+

Flip a coin. If heads, this attack does 40 more damage.

Weakness: Fire
Resistance: none
Retreat: 1

CES #9

Sceptile - Grass - 140 HP

Pokémon - Stage 2 - Evolves from Grovyle

Ability: Power of Nature

Prevent all damage done to your Pokémon that have any [G] Energy attached to them by attacks from your opponent's Ultra Beasts.

G Powerful Storm 20x

This attack does 20 damage times the amount of Energy attached to all of your Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

CES #10

Sceptile - Grass - 140 HP

Pokémon - Stage 2 - Evolves from Grovyle

Ability: Power of Nature

Prevent all damage done to your Pokémon that have any [G] Energy attached to them by attacks from your opponent's Ultra Beasts.

G Powerful Storm 20x

This attack does 20 damage times the amount of Energy attached to all of your Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

CES #10a

Seedot - Grass - 40 HP

Pokémon - Basic

C Hang Down 10

G Harden

During your opponent's next turn, prevent all damage done to this Pokémon by attacks if that damage is 40 or less.

Weakness: Fire
Resistance: none
Retreat: 1

CES #11

Seedot - Grass - 60 HP

Pokémon - Basic

CC Stampede 30

Weakness: Fire
Resistance: none
Retreat: 2

CES #12

Nuzleaf - Grass - 90 HP

Pokémon - Stage 1 - Evolves from Seedot

G Pound 20

CC Clear the Room

Your opponent reveals their hand. Choose a Supporter card you find there. Your opponent shuffles that card into their deck.

Weakness: Fire
Resistance: none
Retreat: 2

CES #13

Shiftry-GX - Grass - 240 HP

Pokémon - Stage 2 - Evolves from Nuzleaf

G Perplex 40

Your opponent's Active Pokémon is now Confused.

GCC Extrasensory 90+

If you have the same number of cards in your hand as your opponent, this attack does 90 more damage.

GCC Den of Iniquity-GX

Choose 1 of your opponent's Pokémon. Your opponent shuffles that Pokémon and all cards attached to it into their deck. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 2

CES #14

Surskit - Grass - 50 HP

Pokémon - Basic

C Bubble

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fire
Resistance: none
Retreat: 1

CES #15

Masquerain - Grass - 90 HP

Pokémon - Stage 1 - Evolves from Surskit

G Surprising Pattern

Discard all Special Energy from each of your opponent's Pokémon.

CCC Hurricane Wing 40x

Flip 4 coins. This attack does 40 damage for each heads.

Weakness: Fire
Resistance: none
Retreat: 1

CES #16

Volbeat - Grass - 70 HP

Pokémon - Basic

G Pheromone Catch 20+

If your Illumise used Pheromone Signals during your last turn, this attack does 100 more damage.

Weakness: Fire
Resistance: none
Retreat: 1

CES #17

Illumise - Grass - 70 HP

Pokémon - Basic

G Pheromone Signals 20

Your opponent's Active Pokémon is now Confused.

Weakness: Fire
Resistance: none
Retreat: 1

CES #18

Cacnea - Grass - 60 HP

Pokémon - Basic

Ability: Poison Payback

If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.

C Light Punch 10

Weakness: Fire
Resistance: none
Retreat: 1

CES #19

Cacturne - Grass - 110 HP

Pokémon - Stage 1 - Evolves from Cacnea

Ability: Poison Payback

If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.

CCC Feint Attack

This attack does 50 damage to 1 of your opponent's Pokémon. This damage isn't affected by Weakness, Resistance, or any other effects on that Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

CES #20

Tropius - Grass - 110 HP

Pokémon - Basic

G Find a Friend

Search your deck for up to 2 Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

GCC Solar Beam 70

Weakness: Fire
Resistance: none
Retreat: 1

CES #21

Dhelmise - Grass - 130 HP

Pokémon - Basic

GC Giga Drain 30

Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.

GGC Powerful Spin 130

This Pokémon can't attack during your next turn.

Weakness: Fire
Resistance: none
Retreat: 3

CES #22

Slugma - Fire - 70 HP

Pokémon - Basic

C Magma Ring 10

The Defending Pokémon can't retreat during your opponent's next turn.

RC Flare 20

Weakness: Water
Resistance: none
Retreat: 2

CES #23

Magcargo - Fire - 90 HP

Pokémon - Stage 1 - Evolves from Slugma

Ability: Smooth Over

Once during your turn (before your attack), you may search your deck for a card, shuffle your deck, then put that card on top of it.

RCC Combustion 50

Weakness: Water
Resistance: none
Retreat: 3

CES #24

Torchic - Fire - 50 HP

Pokémon - Basic

R Ember 30

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 1

CES #25

Torchic - Fire - 70 HP

Pokémon - Basic

R Peck 10

RC Live Coal 20

Weakness: Water
Resistance: none
Retreat: 1

CES #26

Combusken - Fire - 80 HP

Pokémon - Stage 1 - Evolves from Torchic

CC Double Kick 30x

Flip 2 coins. This attack does 30 damage for each heads.

RRC Flamethrower 80

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 1

CES #27

Blaziken-GX - Fire - 240 HP

Pokémon - Stage 2 - Evolves from Combusken

CC Slash 60

RRC Explosive Kick 210

Discard 2 [R] Energy from this Pokémon.

R Blaze Out-GX

Discard 2 Energy from your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 1

CES #28

Torkoal - Fire - 120 HP

Pokémon - Basic

CC Flaming Honk 30

Discard the top 4 cards of your deck. If any of those cards are [R] Energy cards, attach them to your Pokémon in any way you like.

RRC Searing Flame 80

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 3

CES #29

Oricorio - Fire - 90 HP

Pokémon - Basic

R Captivating Salsa

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Burned and Confused.

RCC Heat Blast 70

Weakness: Lightning
Resistance: Fighting
Retreat: 1

CES #30

Articuno-GX - Water - 170 HP

Pokémon - Basic

Ability: Legendary Ascent

When you play this Pokémon from your hand onto your Bench during your turn, you may switch it with your Active Pokémon. If you do, move any number of [W] Energy from your other Pokémon to this Pokémon.

WWC Ice Wing 130

W Cold Crush-GX

Discard all Energy from both Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Metal
Resistance: none
Retreat: 2

CES #31

Mudkip - Water - 60 HP

Pokémon - Basic

C Water Reserve

Search your deck for up to 3 [W] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

Weakness: Grass
Resistance: none
Retreat: 1

CES #32

Mudkip - Water - 70 HP

Pokémon - Basic

W Tackle 10

WC Wave Splash 20

Weakness: Grass
Resistance: none
Retreat: 1

CES #33

Marshtomp - Water - 90 HP

Pokémon - Stage 1 - Evolves from Mudkip

WC Muddy Water 20

This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

WWC Surf 70

Weakness: Grass
Resistance: none
Retreat: 3

CES #34

Swampert - Water - 160 HP

Pokémon - Stage 2 - Evolves from Marshtomp

Ability: Power Draw

Once during your turn (before your attack), you may discard a card from your hand. If you do, draw 3 cards.

CCC Hydro Pump 80+

This attack does 20 more damage times the amount of [W] Energy attached to this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 3

CES #35

Lotad - Water - 60 HP

Pokémon - Basic

W Surprise 10

Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.

Weakness: Lightning
Resistance: none
Retreat: 1

CES #36

Lombre - Water - 80 HP

Pokémon - Stage 1 - Evolves from Lotad

Ability: Aqua Lift

If this Pokémon has any [W] Energy attached to it, it has no Retreat Cost.

CC Ambush 20+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Lightning
Resistance: none
Retreat: 1

CES #37

Ludicolo - Water - 140 HP

Pokémon - Stage 2 - Evolves from Lombre

Ability: Swing Dance

Once during your turn (before your attack), you may draw a card.

WCC Circular Steps 70+

This attack does 10 more damage for each other Pokémon in play (both yours and your opponent's).

Weakness: Lightning
Resistance: none
Retreat: 2

CES #38

Wailmer - Water - 120 HP

Pokémon - Basic

WWW Wave Swallower 50

Flip a coin until you get tails. For each heads, heal 50 damage from this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 3

CES #39

Wailord - Water - 220 HP

Pokémon - Stage 1 - Evolves from Wailmer

WWWW Dwindling Wave 200-

This attack does 40 less damage for each damage counter on this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 4

CES #40

Clamperl - Water - 50 HP

Pokémon - Basic

Ability: Evolutionary Advantage

If you go second, this Pokémon can evolve during your first turn.

W Sparkling Pearl 10

Weakness: Grass
Resistance: none
Retreat: 3

CES #41

Huntail - Water - 110 HP

Pokémon - Stage 1 - Evolves from Clamperl

W Big Bite 30

The Defending Pokémon can't retreat during your opponent's next turn.

WCC Dangerous Bite 40+

If your opponent's Active Pokémon is a Basic Pokémon, this attack does 80 more damage.

Weakness: Grass
Resistance: none
Retreat: 1

CES #42

Gorebyss - Water - 90 HP

Pokémon - Stage 1 - Evolves from Clamperl

W Deflecting Splash 30

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Evolution Pokémon.

Weakness: Grass
Resistance: none
Retreat: 0

CES #43

Luvdisc - Water - 70 HP

Pokémon - Basic

C Even Game

Search your deck for a number of Basic Pokémon up to the number of your opponent's Benched Pokémon and put those Pokémon onto your Bench. Then, shuffle your deck.

CC Water Pulse 20

Your opponent's Active Pokémon is now Asleep.

Weakness: Grass
Resistance: none
Retreat: 1

CES #44

Regice - Water - 120 HP

Pokémon - Basic

Ability: Icy Barrier

As long as this Pokémon is your Active Pokémon, your opponent can't play any Stadium cards from their hand.

WCC Icy Wind 60

Your opponent's Active Pokémon is now Asleep.

Weakness: Metal
Resistance: none
Retreat: 3

CES #45

Kyogre - Water - 130 HP

Pokémon - Basic

WC Dual Splash

This attack does 30 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

WWC Grand Wave 120

This Pokémon can't use Grand Wave during your next turn.

Weakness: Grass
Resistance: none
Retreat: 4

CES #46

Voltorb - Lightning - 50 HP

Pokémon - Basic

Ability: Floating Electrons

If this Pokémon has any Energy attached to it, it has no Retreat Cost.

LC Thunder Shock 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: Metal
Retreat: 1

CES #47

Electrode-GX - Lightning - 190 HP

Pokémon - Stage 1 - Evolves from Voltorb

Ability: Extra Energy Bomb

Once during your turn (before your attack), you may attach 5 Energy cards from your discard pile to your Pokémon, except Pokémon-GX or Pokémon-EX, in any way you like. If you do, this Pokémon is Knocked Out.

LC Electro Ball 50

LC Crush and Burn-GX 30+

Discard any amount of Energy from your Pokémon. This attack does 50 more damage for each card you discarded in this way. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 1

CES #48

Chinchou - Lightning - 60 HP

Pokémon - Basic

C Pound 10

LC Spark 10

This attack does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: Metal
Retreat: 1

CES #49

Lanturn - Lightning - 110 HP

Pokémon - Stage 1 - Evolves from Chinchou

Ability: Energy Grounding

When 1 of your Pokémon is Knocked Out by damage from an opponent's attack, you may move a basic Energy card from that Pokémon to this Pokémon.

LLC Lightning Strike 70+

You may discard all [L] Energy from this Pokémon. If you do, this attack does 70 more damage.

Weakness: Fighting
Resistance: Metal
Retreat: 2

CES #50

Electrike - Lightning - 50 HP

Pokémon - Basic

L Zap Kick 20

Weakness: Fighting
Resistance: Metal
Retreat: 1

CES #51

Manectric - Lightning - 110 HP

Pokémon - Stage 1 - Evolves from Electrike

Ability: Electric Start

If you go second, and if this Pokémon is in your hand when you are setting up to play, you may put it face down as your Active Pokémon or on your Bench.

L Double Charge 40

You may attach up to 2 basic Energy cards from your hand to 1 of your Benched Pokémon.

Weakness: Fighting
Resistance: Metal
Retreat: 0

CES #52

Plusle - Lightning - 70 HP

Pokémon - Basic

C Draw for Everybody

Shuffle your hand into your deck. Then, draw a card for each Benched Pokémon (both yours and your opponent's).

LC Electro Ball 30

Weakness: Fighting
Resistance: Metal
Retreat: 1

CES #53

Minun - Lightning - 70 HP

Pokémon - Basic

C Ditch and Draw

You may discard any number of cards from your hand. Then, draw cards until you have 5 cards in your hand.

LC Electro Ball 30

Weakness: Fighting
Resistance: Metal
Retreat: 1

CES #54

Oricorio - Lightning - 90 HP

Pokémon - Basic

L Zappy Pom-Poms

This attack does 30 damage to each Pokémon-GX and Pokémon-EX (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)

LCC Electric Ball 70

Weakness: Lightning
Resistance: Fighting
Retreat: 1

CES #55

Mr. Mime-GX - Psychic - 150 HP

Pokémon - Basic

Ability: Magic Evens

Prevent all damage done to this Pokémon by your opponent's attacks if that damage is exactly 20, 40, 60, 80, 100, 120, 140, 160, 180, 200, 220, 240, or 260.

PC Breakdown

For each card in your opponent's hand, put 1 damage counter on their Active Pokémon.

C Life Trick-GX

Heal all damage from this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: none
Resistance: none
Retreat: 2

CES #56

Gulpin - Psychic - 60 HP

Pokémon - Basic

C Yawn

Your opponent's Active Pokémon is now Asleep.

P Spit Poison

Your opponent's Active Pokémon is now Poisoned.

Weakness: Psychic
Resistance: none
Retreat: 1

CES #57

Swalot - Psychic - 120 HP

Pokémon - Stage 1 - Evolves from Gulpin

C Amnesia 30

Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.

PCC Swallow Up 40+

If, before doing damage, your opponent's Active Pokémon has less remaining HP than this Pokémon, this attack does 80 more damage.

Weakness: Psychic
Resistance: none
Retreat: 2

CES #58

Spoink - Psychic - 60 HP

Pokémon - Basic

C Bounce

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 1

CES #59

Grumpig - Psychic - 120 HP

Pokémon - Stage 1 - Evolves from Spoink

C Mirror Step 10+

If 1 of your opponent's Pokémon in play has the same name as 1 of your Pokémon in play, this attack does 70 more damage.

Weakness: Psychic
Resistance: none
Retreat: 2

CES #60

Lunatone - Psychic - 80 HP

Pokémon - Basic

Ability: Sol Shade

If you have Solrock in play, [R] Pokémon in play (both yours and your opponent's) have no Abilities, except Pokémon-GX and Pokémon-EX.

P Psyshock 10

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Psychic
Resistance: none
Retreat: 1

CES #61

Solrock - Psychic - 90 HP

Pokémon - Basic

Ability: Sunbeam

The maximum HP of each of your Lunatone in play is 130.

C Scorching Light

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed. If tails, your opponent's Active Pokémon is now Burned.

Weakness: Psychic
Resistance: none
Retreat: 1

CES #62

Shuppet - Psychic - 60 HP

Pokémon - Basic

C Headbutt 10

PC Will-O-Wisp 20

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CES #63

Shuppet - Psychic - 50 HP

Pokémon - Basic

P Perplex

Your opponent's Active Pokémon is now Confused.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CES #64

Banette - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Shuppet

Ability: Red Eyes

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put a Basic Pokémon from your opponent's discard pile onto their Bench.

PC Enemy Show

For each of your opponent's Pokémon in play, put 1 damage counter on your opponent's Pokémon in any way you like.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CES #65

Banette-GX - Psychic - 190 HP

Pokémon - Stage 1 - Evolves from Shuppet

Ability: Shady Move

Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may move 1 damage counter from 1 Pokémon to another Pokémon.

P Shadow Chant 30+

This attack does 10 more damage for each Supporter card in your discard pile. You can't add more than 100 damage in this way.

P Tomb Hunt-GX

Put 3 cards from your discard pile into your hand. (You can't use more than 1 GX attack in a game.)

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CES #66

Deoxys - Psychic - 120 HP

Pokémon - Basic

CC Psychic 20+

This attack does 20 more damage times the amount of Energy attached to your opponent's Active Pokémon.

PPC Power Blast 120

Discard an Energy from this Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 1

CES #67

Deoxys - Psychic - 130 HP

Pokémon - Basic

C Reflect

During your opponent's next turn, this Pokémon takes 40 less damage from attacks (after applying Weakness and Resistance).

PCC Psychic Corkscrew 80

This attack's damage isn't affected by Resistance.

Weakness: Psychic
Resistance: none
Retreat: 3

CES #68

Deoxys - Psychic - 100 HP

Pokémon - Basic

P Teleportation Burst 20

You may switch this Pokémon with 1 of your Benched Pokémon.

CCC Spear Dive

This attack does 50 damage to 1 of your opponent's Pokémon. This damage isn't affected by Weakness or Resistance.

Weakness: Psychic
Resistance: none
Retreat: 1

CES #69

Lunala - Psychic - 160 HP

Pokémon - Stage 2 - Evolves from Cosmoem

Ability: Shadow Shield

If this Pokémon has any [P] Energy attached to it, it takes 20 less damage from attacks (after applying Weakness and Resistance).

PPP Full Moon Ray 80+

This attack does 20 more damage times the amount of Energy attached to your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

CES #70

Onix - Fighting - 100 HP

Pokémon - Basic

C Screech

During your next turn, the Defending Pokémon takes 20 more damage from attacks (after applying Weakness and Resistance).

FF Rage 10+

This attack does 10 more damage for each damage counter on this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

CES #71

Phanpy - Fighting - 70 HP

Pokémon - Basic

C Tackle 10

F Endure

Flip a coin. If heads, if this Pokémon would be Knocked Out by damage from an attack during your opponent's next turn, it is not Knocked Out, and its remaining HP becomes 10.

Weakness: Grass
Resistance: none
Retreat: 1

CES #72

Donphan - Fighting - 130 HP

Pokémon - Stage 1 - Evolves from Phanpy

F Flail 10x

This attack does 10 damage for each damage counter on this Pokémon.

FCC Rapid Spin 50

Switch this Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

Weakness: Grass
Resistance: none
Retreat: 3

CES #73

Larvitar - Fighting - 60 HP

Pokémon - Basic

C Leer

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

FC Rock Throw 20

Weakness: Grass
Resistance: none
Retreat: 1

CES #74

Pupitar - Fighting - 80 HP

Pokémon - Stage 1 - Evolves from Larvitar

CC Skull Bash 20

FF Dust Devil

This attack does 20 damage to each non-[F] Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 1

CES #75

Meditite - Fighting - 70 HP

Pokémon - Basic

F Bide

Flip a coin. If heads, if this Pokémon would be Knocked Out by damage from an attack during your opponent's next turn, it is not Knocked Out, and its remaining HP becomes 10.

FF Kick 30

Weakness: Psychic
Resistance: none
Retreat: 1

CES #76

Medicham - Fighting - 90 HP

Pokémon - Stage 1 - Evolves from Meditite

FF Strike of Enlightenment 10+

If this Pokémon's remaining HP is 30 or less, this attack does 160 more damage.

FF Spinning Kick 90

This Pokémon does 30 damage to itself.

Weakness: Psychic
Resistance: none
Retreat: 1

CES #77

Baltoy - Fighting - 60 HP

Pokémon - Basic

CC Psy Bolt 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Grass
Resistance: none
Retreat: 1

CES #78

Claydol - Fighting - 110 HP

Pokémon - Stage 1 - Evolves from Baltoy

C Psy Bolt 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

FCC Miraculous Spin 40x

This attack does 40 damage for each Steven's Resolve card in your discard pile.

Weakness: Grass
Resistance: none
Retreat: 2

CES #79

Regirock - Fighting - 120 HP

Pokémon - Basic

F Enhanced Stomp 20+

If this Pokémon has a Pokémon Tool card attached to it, this attack does 20 more damage.

FFC Hammer Arm 100

Discard the top card of your opponent's deck.

Weakness: Grass
Resistance: none
Retreat: 3

CES #80

Groudon - Fighting - 130 HP

Pokémon - Basic

FCC Wreck 50+

If there is any Stadium card in play, this attack does 50 more damage. Then, discard that Stadium card.

FFCC Ground Slash 130

Discard an Energy from this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 4

CES #81

Palossand-GX - Fighting - 210 HP

Pokémon - Stage 1 - Evolves from Sandygast

FCC Eerie Light 60

Your opponent's Active Pokémon is now Confused.

FFCC Absorb Life 100

Heal 20 damage from this Pokémon.

FFCC Sandy Fear-gx 60x

Look at the top 13 cards of your opponent's deck and discard any number of Pokémon you find there. This attack does 60 damage for each card you discarded in this way. Your opponent shuffles the other cards back into their deck. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 4

CES #82

Minior - Fighting - 90 HP

Pokémon - Basic

Ability: Falling Star

Once during your turn (before your attack), if this Pokémon is in your hand and your Bench isn't full, you may move your Active Pokémon to your Bench and play this Pokémon as your new Active Pokémon.

F Swift 30

This attack's damage isn't affected by Weakness, Resistance, or any other effects on your opponent's Active Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

CES #83

Alolan Rattata - Darkness - 40 HP

Pokémon - Basic

0 Call for the Boss

Search your deck for Alolan Raticate or Alolan Raticate-GX, reveal it, and put it into your hand. Then, shuffle your deck.

CC Gnaw 20

Weakness: Fighting
Resistance: Psychic
Retreat: 1

CES #84

Alolan Raticate-GX - Darkness - 200 HP

Pokémon - Stage 1 - Evolves from Alolan Rattata

0 Chuck Away 40x

Discard up to 2 cards from your hand. This attack does 40 damage for each card you discarded in this way.

DCC Hyper Fang 150

Flip a coin. If tails, this attack does nothing.

0 Item Maniac-GX

Search your deck for up to 6 Item cards, reveal them, and put them into your hand. Then, shuffle your deck. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 3

CES #85

Sneasel - Darkness - 60 HP

Pokémon - Basic

C Fury Swipes 10x

Flip 3 coins. This attack does 10 damage for each heads.

DD Beat Up 30x

Flip a coin for each Pokémon you have in play. This attack does 30 damage for each heads.

Weakness: Fighting
Resistance: Psychic
Retreat: 1

CES #86

Tyranitar - Darkness - 170 HP

Pokémon - Stage 2 - Evolves from Pupitar

CCC Slam 60x

Flip 2 coins. This attack does 60 damage for each heads.

DDCC Trample 120

For each Benched Pokémon (both yours and your opponent's), flip a coin. If heads, this attack does 60 damage to that Pokémon. This attack's damage isn't affected by Weakness or Resistance.

Weakness: Fighting
Resistance: Psychic
Retreat: 3

CES #87

Sableye - Darkness - 70 HP

Pokémon - Basic

Ability: Excavate

Once during your turn (before your attack), you may look at the top card of your deck. You may discard that card.

C Disable 10

Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.

Weakness: none
Resistance: none
Retreat: 1

CES #88

Steelix - Metal - 190 HP

Pokémon - Stage 1 - Evolves from Onix

CC Tackle 30

MCC Tail Crush 80+

Flip a coin. If heads, this attack does 40 more damage.

Weakness: Fire
Resistance: Psychic
Retreat: 4

CES #89

Scizor-GX - Metal - 210 HP

Pokémon - Stage 1 - Evolves from Scyther

Ability: Danger Perception

If this Pokémon's remaining HP is 100 or less, its attacks do 80 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

MC Steel Wing 80

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

CCC Cross-Cut-GX 100+

If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 100 more damage. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: Psychic
Retreat: 1

CES #90

Mawile - Metal - 70 HP

Pokémon - Basic

C Mining

Search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck. If that card is a Pokémon Tool card, instead of putting it into your hand, you may attach it to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.

MC Bite Off 20+

If your opponent's Active Pokémon is a Pokémon-GX or a Pokémon-EX, this attack does 30 more damage (before applying Weakness and Resistance).

Weakness: Fire
Resistance: Psychic
Retreat: 1

CES #91

Beldum - Metal - 60 HP

Pokémon - Basic

Ability: Conductive Body

As long as this Pokémon is your Active Pokémon, its Retreat Cost is [C] less for each Beldum on your Bench.

M Ram 10

Weakness: Fire
Resistance: Psychic
Retreat: 2

CES #92

Beldum - Metal - 70 HP

Pokémon - Basic

CC Single Smash 50

Flip a coin. If tails, this attack does nothing.

Weakness: Fire
Resistance: Psychic
Retreat: 3

CES #93

Metang - Metal - 90 HP

Pokémon - Stage 1 - Evolves from Beldum

M Bullet Punch 20+

Flip 2 coins. This attack does 20 more damage for each heads.

Weakness: Fire
Resistance: Psychic
Retreat: 3

CES #94

Metagross - Metal - 170 HP

Pokémon - Stage 2 - Evolves from Metang

Ability: Extend

As long as this Pokémon is your Active Pokémon, your turn does not end when you play Steven's Resolve.

M Meteor Mash 60

During your next turn, this Pokémon's Meteor Mash attack does 60 more damage (before applying Weakness and Resistance).

Weakness: Fire
Resistance: Psychic
Retreat: 4

CES #95

Registeel - Metal - 120 HP

Pokémon - Basic

Ability: Exoskeleton

This Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

MCC Silver Fist 60+

If your opponent's Active Pokémon has an Ability, this attack does 60 more damage.

Weakness: Fire
Resistance: Psychic
Retreat: 3

CES #96

Jirachi - Metal - 80 HP

Pokémon - Basic

Ability: Wish Upon a Star

If you took this Pokémon as a face-down Prize card during your turn and your Bench isn't full, before you put it into your hand, you may put it onto your Bench and take 1 more Prize card.

CCC Perish Dream 10

This Pokémon is now Asleep. At the end of your opponent's next turn, the Defending Pokémon will be Knocked Out.

Weakness: Fire
Resistance: Psychic
Retreat: 1

CES #97

Heatran - Metal - 130 HP

Pokémon - Basic

M Steelworks

Look at the top 4 cards of your deck and attach any number of [M] Energy cards you find there to 1 of your Pokémon. Shuffle the other cards back into your deck.

MCCC Steel Tackle 120

This Pokémon does 30 damage to itself.

Weakness: Fire
Resistance: Psychic
Retreat: 3

CES #98

Solgaleo - Metal - 160 HP

Pokémon - Stage 2 - Evolves from Cosmoem

Ability: Full Metal Body

If this Pokémon has any [M] Energy attached to it, it has no Weakness.

MMC Rising Dash 130

This attack's damage isn't affected by Resistance.

Weakness: Fire
Resistance: Psychic
Retreat: 3

CES #99

Celesteela - Metal - 140 HP

Pokémon - Basic

MCCCC Moon Raker 160

If the total of both players' remaining Prize cards is exactly 6, this attack can be used for [M].

Weakness: Lightning
Resistance: Fighting
Retreat: 4

CES #100

Kartana - Metal - 60 HP

Pokémon - Basic

MM Divine Paper 40+

If your opponent has exactly 6 Prize cards remaining, this attack does 90 more damage.

Weakness: Fire
Resistance: Psychic
Retreat: 1

CES #101

Stakataka-GX - Metal - 180 HP

Pokémon - Basic

Ability: Ultra Wall

Your Ultra Beasts take 10 less damage from your opponent's attacks (after applying Weakness and Resistance).

MMC Gigaton Stomp 120

MMC Assembly-GX 50+

This attack does 50 more damage for each Prize card you have taken. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: Psychic
Retreat: 3

CES #102

Bagon - Dragon - 60 HP

Pokémon - Basic

W Rock Head 10

During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

Weakness: Fairy
Resistance: none
Retreat: 1

CES #103

Bagon - Dragon - 70 HP

Pokémon - Basic

RC Reckless Charge 40

This Pokémon does 10 damage to itself.

Weakness: Fairy
Resistance: none
Retreat: 2

CES #104

Shelgon - Dragon - 90 HP

Pokémon - Stage 1 - Evolves from Bagon

RW Raging Blade 30+

If this Pokémon has any damage counters on it, this attack does 50 more damage.

Weakness: Fairy
Resistance: none
Retreat: 3

CES #105

Salamence - Dragon - 150 HP

Pokémon - Stage 2 - Evolves from Shelgon

Ability: Dragon Wind

If this Pokémon is your Active Pokémon, once during your turn (before your attack), you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

RWCC Dragon Claw 100

Weakness: Fairy
Resistance: none
Retreat: 3

CES #106

Latias - Dragon - 130 HP

Pokémon - Basic

C Dreamy Mist 30

Attach a basic Energy card from your discard pile to each of your Basic Benched [N] Pokémon.

Weakness: Fairy
Resistance: none
Retreat: 1

CES #107

Latios - Dragon - 140 HP

Pokémon - Basic

CC Dragon Fleet 50x

This attack does 50 damage for each of your Evolution [N] Pokémon in play.

Weakness: Fairy
Resistance: none
Retreat: 1

CES #108

Rayquaza-GX - Dragon - 180 HP

Pokémon - Basic

Ability: Stormy Winds

When you play this Pokémon from your hand onto your Bench during your turn, you may discard the top 3 cards of your deck. If you do, attach a basic Energy card from your discard pile to this Pokémon.

GLC Dragon Break 30x

This attack does 30 damage times the amount of basic [G] and basic [L] Energy attached to your Pokémon.

G Tempest-GX

Discard your hand and draw 10 cards. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CES #109

Dunsparce - Colorless - 50 HP

Pokémon - Basic

C Strike and Run

Search your deck for up to 3 Basic Pokémon and put them onto your Bench. Then, shuffle your deck. If you put any Pokémon onto your Bench in this way, you may switch this Pokémon with 1 of your Benched Pokémon.

C Sudden Flash 10

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 1

CES #110

Wingull - Colorless - 60 HP

Pokémon - Basic

C Glide 10

Weakness: Lightning
Resistance: Fighting
Retreat: 1

CES #111

Pelipper - Colorless - 120 HP

Pokémon - Stage 1 - Evolves from Wingull

C Firefighting 30

Discard a [R] Energy from your opponent's Active Pokémon.

CCC Water Pulse 80

Your opponent's Active Pokémon is now Asleep.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

CES #112

Slakoth - Colorless - 60 HP

Pokémon - Basic

C Claw 20

Flip a coin. If tails, this attack does nothing.

CC Slack Off

Heal all damage from this Pokémon. It can't attack during your next turn.

Weakness: Fighting
Resistance: none
Retreat: 1

CES #113

Vigoroth - Colorless - 80 HP

Pokémon - Stage 1 - Evolves from Slakoth

CC Fury Swipes 20x

Flip 3 coins. This attack does 20 damage for each heads.

CCC Rage 20+

This attack does 10 more damage for each damage counter on this Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

CES #114

Slaking - Colorless - 160 HP

Pokémon - Stage 2 - Evolves from Vigoroth

Ability: Lazy

As long as this Pokémon is your Active Pokémon, your opponent's Pokémon in play have no Abilities, except for Lazy.

CCC Critical Move 160

Discard an Energy from this Pokémon. It can't attack during your next turn.

Weakness: Fighting
Resistance: none
Retreat: 3

CES #115

Whismur - Colorless - 60 HP

Pokémon - Basic

C Bawl

You can use this attack only if you go second, and only on your first turn. Your opponent can't play any Trainer cards from their hand during their next turn.

CC Pound 20

Weakness: Fighting
Resistance: none
Retreat: 2

CES #116

Whismur - Colorless - 70 HP

Pokémon - Basic

CCC Wail 40

Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

CES #117

Loudred - Colorless - 100 HP

Pokémon - Stage 1 - Evolves from Whismur

CCC Cracking Voice 60

Your opponent's Active Pokémon is now Confused.

Weakness: Fighting
Resistance: none
Retreat: 3

CES #118

Exploud - Colorless - 150 HP

Pokémon - Stage 2 - Evolves from Loudred

CCC Dangerous Concert 80

This attack does 30 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)

CCCC Heavy Impact 100

Weakness: Fighting
Resistance: none
Retreat: 4

CES #119

Skitty - Colorless - 60 HP

Pokémon - Basic

C Fake Out 10

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 1

CES #120

Delcatty - Colorless - 90 HP

Pokémon - Stage 1 - Evolves from Skitty

Ability: Search for Friends

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 2 Supporter cards from your discard pile into your hand.

CC Cat Kick 40

Weakness: Fighting
Resistance: none
Retreat: 1

CES #121

Kecleon - Colorless - 80 HP

Pokémon - Basic

Ability: Unit Color 2

As long as this Pokémon has Unit Energy [L][P][M] attached to it, it is a [L], [P], and [M] Pokémon.

CCC Slash 80

Weakness: Fighting
Resistance: none
Retreat: 1

CES #122

Acro Bike

Trainer - Item

Look at the top 2 cards of your deck and put 1 of them into your hand. Discard the other card.
CES #123

Acro Bike

Trainer - Item

Look at the top 2 cards of your deck and put 1 of them into your hand. Discard the other card.
CES #123a

Apricorn Maker

Trainer - Supporter

Search your deck for up to 2 Item cards that have the word "Ball" in their name, reveal them, and put them into your hand. Then, shuffle your deck.
CES #124

Beast Ball

Trainer - Item

Look at your face-down Prize cards. You may reveal an Ultra Beast card you find there, put it into your hand, and put this Beast Ball in its place. (If you don't reveal an Ultra Beast card, put this card in the discard pile.) Then, shuffle your face-down Prize cards.
CES #125

Bill's Maintenance

Trainer - Supporter

Shuffle a card from your hand into your deck. If you do, draw 3 cards.
CES #126

Copycat

Trainer - Supporter

Shuffle your hand into your deck. Then, draw a card for each card in your opponent's hand.
CES #127

Energy Recycle System

Trainer - Item

Choose 1:

• Put a basic Energy card from your discard pile into your hand.
• Shuffle 3 basic Energy cards from your discard pile into your deck.
CES #128

Energy Switch

Trainer - Item

Move a basic Energy from 1 of your Pokémon to another of your Pokémon.
CES #129

Fisherman

Trainer - Supporter

Put 4 basic Energy cards from your discard pile into your hand.
CES #130

Friend Ball

Trainer - Item

Search your deck for a Pokémon with the same type as 1 of your opponent's Pokémon in play, reveal it, and put it into your hand. Then, shuffle your deck.
CES #131

Hau

Trainer - Supporter

Draw 3 cards.
CES #132

Hiker

Trainer - Supporter

Look at the top 5 cards of either player's deck and choose 1 of them. That player shuffles the other cards back into their deck. Then, put the card you chose on top of that deck.
CES #133

Hustle Belt

Trainer - Tool

If the Pokémon this card is attached to has 30 HP or less remaining and has any damage counters on it, its attacks do 60 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
CES #134

Last Chance Potion

Trainer - Item

Heal 120 damage from 1 of your Pokémon that has 30 HP or less remaining.
CES #135

Life Herb

Trainer - Item

Flip a coin. If heads, heal 60 damage and remove all Special Conditions from 1 of your Pokémon.
CES #136

Lisia

Trainer - Supporter

Search your deck for up to 2 Prism Star (Prism Star) cards, reveal them, and put them into your hand. Then, shuffle your deck.
CES #137

Lure Ball

Trainer - Item

Flip 3 coins. For each heads, put an Evolution Pokémon from your discard pile into your hand.
CES #138

The Masked Royal

Trainer - Supporter

Attach a basic Energy card from your hand to one of your Stage 2 [G], [R], or [W] Pokémon.
CES #139

PokéNav

Trainer - Item

Look at the top 3 cards of your deck. You may reveal a Pokémon or Energy card you find there and put it into your hand. Put the other cards back in any order.
CES #140

Rainbow Brush

Trainer - Item

Choose an Energy card attached to 1 of your Pokémon. Search your deck for a basic Energy card and switch it with that card. Shuffle the first Energy card into your deck.
CES #141

Rare Candy

Trainer - Item

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.
CES #142

Shrine of Punishment

Trainer - Stadium

Between turns, put 1 damage counter on each Pokémon-GX and Pokémon-EX (both yours and your opponent's).
CES #143

Sky Pillar

Trainer - Stadium

Prevent all effects of the opponent's attacks, including damage, done to Benched Pokémon (both yours and your opponent's).
CES #144

Steven's Resolve

Trainer - Supporter

Search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck. Your turn ends.
CES #145

Super Scoop Up

Trainer - Item

Flip a coin. If heads, put 1 of your Pokémon and all cards attached to it into your hand.
CES #146

Switch

Trainer - Item

Switch your Active Pokémon with 1 of your Benched Pokémon.
CES #147

Tate & Liza

Trainer - Supporter

Choose 1:

• Shuffle your hand into your deck. Then, draw 5 cards.
• Switch your Active Pokémon with 1 of your Benched Pokémon.
CES #148

Tate & Liza

Trainer - Supporter

Choose 1:

• Shuffle your hand into your deck. Then, draw 5 cards.
• Switch your Active Pokémon with 1 of your Benched Pokémon.
CES #148a

TV Reporter

Trainer - Supporter

Draw 3 cards. Then, discard a card from your hand. If you have no cards in your deck, you can't play this card.
CES #149

Underground Expedition

Trainer - Supporter

Look at the bottom 4 cards of your deck and put 2 of them into your hand. Put the other cards back on the bottom of your deck in any order.
CES #150

Rainbow Energy

Energy - Special Energy

This card provides [C] Energy. While in play, this card provides every type of Energy but provides only 1 Energy at a time. When you attach this card from your hand to 1 of your Pokémon, put 1 damage counter on that Pokémon.
CES #151

Shiftry-GX - Grass - 240 HP

Pokémon - Stage 2 - Evolves from Nuzleaf

G Perplex 40

Your opponent's Active Pokémon is now Confused.

GCC Extrasensory 90+

If you have the same number of cards in your hand as your opponent, this attack does 90 more damage.

GCC Den of Iniquity-GX

Choose 1 of your opponent's Pokémon. Your opponent shuffles that Pokémon and all cards attached to it into their deck. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 2

CES #152

Blaziken-GX - Fire - 240 HP

Pokémon - Stage 2 - Evolves from Combusken

CC Slash 60

RRC Explosive Kick 210

Discard 2 [R] Energy from this Pokémon.

R Blaze Out-GX

Discard 2 Energy from your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 1

CES #153

Articuno-GX - Water - 170 HP

Pokémon - Basic

Ability: Legendary Ascent

When you play this Pokémon from your hand onto your Bench during your turn, you may switch it with your Active Pokémon. If you do, move any number of [W] Energy from your other Pokémon to this Pokémon.

WWC Ice Wing 130

W Cold Crush-GX

Discard all Energy from both Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Metal
Resistance: none
Retreat: 2

CES #154

Electrode-GX - Lightning - 190 HP

Pokémon - Stage 1 - Evolves from Voltorb

Ability: Extra Energy Bomb

Once during your turn (before your attack), you may attach 5 Energy cards from your discard pile to your Pokémon, except Pokémon-GX or Pokémon-EX, in any way you like. If you do, this Pokémon is Knocked Out.

LC Electro Ball 50

LC Crush and Burn-GX 30+

Discard any amount of Energy from your Pokémon. This attack does 50 more damage for each card you discarded in this way. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 1

CES #155

Mr. Mime-GX - Psychic - 150 HP

Pokémon - Basic

Ability: Magic Evens

Prevent all damage done to this Pokémon by your opponent's attacks if that damage is exactly 20, 40, 60, 80, 100, 120, 140, 160, 180, 200, 220, 240, or 260.

PC Breakdown

For each card in your opponent's hand, put 1 damage counter on their Active Pokémon.

C Life Trick-GX

Heal all damage from this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: none
Resistance: none
Retreat: 2

CES #156

Banette-GX - Psychic - 190 HP

Pokémon - Stage 1 - Evolves from Shuppet

Ability: Shady Move

Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may move 1 damage counter from 1 Pokémon to another Pokémon.

P Shadow Chant 30+

This attack does 10 more damage for each Supporter card in your discard pile. You can't add more than 100 damage in this way.

P Tomb Hunt-GX

Put 3 cards from your discard pile into your hand. (You can't use more than 1 GX attack in a game.)

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CES #157

Scizor-GX - Metal - 210 HP

Pokémon - Stage 1 - Evolves from Scyther

Ability: Danger Perception

If this Pokémon's remaining HP is 100 or less, its attacks do 80 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

MC Steel Wing 80

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

CCC Cross-Cut-GX 100+

If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 100 more damage. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: Psychic
Retreat: 1

CES #158

Stakataka-GX - Metal - 180 HP

Pokémon - Basic

Ability: Ultra Wall

Your Ultra Beasts take 10 less damage from your opponent's attacks (after applying Weakness and Resistance).

MMC Gigaton Stomp 120

MMC Assembly-GX 50+

This attack does 50 more damage for each Prize card you have taken. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: Psychic
Retreat: 3

CES #159

Rayquaza-GX - Dragon - 180 HP

Pokémon - Basic

Ability: Stormy Winds

When you play this Pokémon from your hand onto your Bench during your turn, you may discard the top 3 cards of your deck. If you do, attach a basic Energy card from your discard pile to this Pokémon.

GLC Dragon Break 30x

This attack does 30 damage times the amount of basic [G] and basic [L] Energy attached to your Pokémon.

G Tempest-GX

Discard your hand and draw 10 cards. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CES #160

Apricorn Maker

Trainer - Supporter

Search your deck for up to 2 Item cards that have the word "Ball" in their name, reveal them, and put them into your hand. Then, shuffle your deck.
CES #161

Bill's Maintenance

Trainer - Supporter

Shuffle a card from your hand into your deck. If you do, draw 3 cards.
CES #162

Copycat

Trainer - Supporter

Shuffle your hand into your deck. Then, draw a card for each card in your opponent's hand.
CES #163

Lisia

Trainer - Supporter

Search your deck for up to 2 Prism Star (Prism Star) cards, reveal them, and put them into your hand. Then, shuffle your deck.
CES #164

Steven's Resolve

Trainer - Supporter

Search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck. Your turn ends.
CES #165

Tate & Liza

Trainer - Supporter

Choose 1:

• Shuffle your hand into your deck. Then, draw 5 cards.
• Switch your Active Pokémon with 1 of your Benched Pokémon.
CES #166

TV Reporter

Trainer - Supporter

Draw 3 cards. Then, discard a card from your hand. If you have no cards in your deck, you can't play this card.
CES #167

Underground Expedition

Trainer - Supporter

Look at the bottom 4 cards of your deck and put 2 of them into your hand. Put the other cards back on the bottom of your deck in any order.
CES #168

Shiftry-GX - Grass - 240 HP

Pokémon - Stage 2 - Evolves from Nuzleaf

G Perplex 40

Your opponent's Active Pokémon is now Confused.

GCC Extrasensory 90+

If you have the same number of cards in your hand as your opponent, this attack does 90 more damage.

GCC Den of Iniquity-GX

Choose 1 of your opponent's Pokémon. Your opponent shuffles that Pokémon and all cards attached to it into their deck. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 2

CES #169

Blaziken-GX - Fire - 240 HP

Pokémon - Stage 2 - Evolves from Combusken

CC Slash 60

RRC Explosive Kick 210

Discard 2 [R] Energy from this Pokémon.

R Blaze Out-GX

Discard 2 Energy from your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 1

CES #170

Articuno-GX - Water - 170 HP

Pokémon - Basic

Ability: Legendary Ascent

When you play this Pokémon from your hand onto your Bench during your turn, you may switch it with your Active Pokémon. If you do, move any number of [W] Energy from your other Pokémon to this Pokémon.

WWC Ice Wing 130

W Cold Crush-GX

Discard all Energy from both Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Metal
Resistance: none
Retreat: 2

CES #171

Electrode-GX - Lightning - 190 HP

Pokémon - Stage 1 - Evolves from Voltorb

Ability: Extra Energy Bomb

Once during your turn (before your attack), you may attach 5 Energy cards from your discard pile to your Pokémon, except Pokémon-GX or Pokémon-EX, in any way you like. If you do, this Pokémon is Knocked Out.

LC Electro Ball 50

LC Crush and Burn-GX 30+

Discard any amount of Energy from your Pokémon. This attack does 50 more damage for each card you discarded in this way. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 1

CES #172

Mr. Mime-GX - Psychic - 150 HP

Pokémon - Basic

Ability: Magic Evens

Prevent all damage done to this Pokémon by your opponent's attacks if that damage is exactly 20, 40, 60, 80, 100, 120, 140, 160, 180, 200, 220, 240, or 260.

PC Breakdown

For each card in your opponent's hand, put 1 damage counter on their Active Pokémon.

C Life Trick-GX

Heal all damage from this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: none
Resistance: none
Retreat: 2

CES #173

Banette-GX - Psychic - 190 HP

Pokémon - Stage 1 - Evolves from Shuppet

Ability: Shady Move

Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may move 1 damage counter from 1 Pokémon to another Pokémon.

P Shadow Chant 30+

This attack does 10 more damage for each Supporter card in your discard pile. You can't add more than 100 damage in this way.

P Tomb Hunt-GX

Put 3 cards from your discard pile into your hand. (You can't use more than 1 GX attack in a game.)

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CES #174

Scizor-GX - Metal - 210 HP

Pokémon - Stage 1 - Evolves from Scyther

Ability: Danger Perception

If this Pokémon's remaining HP is 100 or less, its attacks do 80 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

MC Steel Wing 80

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

CCC Cross-Cut-GX 100+

If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 100 more damage. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: Psychic
Retreat: 1

CES #175

Stakataka-GX - Metal - 180 HP

Pokémon - Basic

Ability: Ultra Wall

Your Ultra Beasts take 10 less damage from your opponent's attacks (after applying Weakness and Resistance).

MMC Gigaton Stomp 120

MMC Assembly-GX 50+

This attack does 50 more damage for each Prize card you have taken. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: Psychic
Retreat: 3

CES #176

Rayquaza-GX - Dragon - 180 HP

Pokémon - Basic

Ability: Stormy Winds

When you play this Pokémon from your hand onto your Bench during your turn, you may discard the top 3 cards of your deck. If you do, attach a basic Energy card from your discard pile to this Pokémon.

GLC Dragon Break 30x

This attack does 30 damage times the amount of basic [G] and basic [L] Energy attached to your Pokémon.

G Tempest-GX

Discard your hand and draw 10 cards. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CES #177

Rayquaza-GX - Dragon - 180 HP

Pokémon - Basic

Ability: Stormy Winds

When you play this Pokémon from your hand onto your Bench during your turn, you may discard the top 3 cards of your deck. If you do, attach a basic Energy card from your discard pile to this Pokémon.

GLC Dragon Break 30x

This attack does 30 damage times the amount of basic [G] and basic [L] Energy attached to your Pokémon.

G Tempest-GX

Discard your hand and draw 10 cards. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CES #177a

Acro Bike

Trainer - Item

Look at the top 2 cards of your deck and put 1 of them into your hand. Discard the other card.
CES #178

Hustle Belt

Trainer - Tool

If the Pokémon this card is attached to has 30 HP or less remaining and has any damage counters on it, its attacks do 60 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
CES #179

Life Herb

Trainer - Item

Flip a coin. If heads, heal 60 damage and remove all Special Conditions from 1 of your Pokémon.
CES #180

PokéNav

Trainer - Item

Look at the top 3 cards of your deck. You may reveal a Pokémon or Energy card you find there and put it into your hand. Put the other cards back in any order.
CES #181

Rainbow Brush

Trainer - Item

Choose an Energy card attached to 1 of your Pokémon. Search your deck for a basic Energy card and switch it with that card. Shuffle the first Energy card into your deck.
CES #182

Rainbow Energy

Energy - Special Energy

This card provides [C] Energy. While in play, this card provides every type of Energy but provides only 1 Energy at a time. When you attach this card from your hand to 1 of your Pokémon, put 1 damage counter on that Pokémon.
CES #183