Ledyba - Grass - 60 HP
Pokémon - Basic
C Collect
Draw a card.
CC Punch 20
Weakness: Fire
Resistance: none
Retreat: 1
Heracross - Grass - 120 HP
Pokémon - Basic
C Horn Attack 20
GC Single-Horn Throw 40+
Flip 2 coins. If both of them are heads, this attack does 160 more damage.
Weakness: Fire
Resistance: none
Retreat: 2
Celebi V - Grass - 190 HP
Pokémon - Basic
G Leaflet Dance
Attach any number of [G] Energy cards from your hand to your Pokémon in any way you like.
GC Slash Back 60
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1
Celebi VMAX - Grass - 310 HP
Pokémon - VMAX - Evolves from Celebi V
Ability: Curative Forest
Once during your turn, you may heal 20 damage from each of your [G] Pokémon.
GC Max Plant 130
Search your deck for up to 2 Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.
Weakness: Fire
Resistance: none
Retreat: 1
Deerling - Grass - 60 HP
Pokémon - Basic
C Growl
During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).
GC Rear Kick 20
Weakness: Fire
Resistance: none
Retreat: 1
Grookey - Grass - 60 HP
Pokémon - Basic
GC Hit Twice 30x
Flip 2 coins. This attack does 30 damage for each heads.
Weakness: Fire
Resistance: none
Retreat: 1
GC Wood Drain 60
Heal 30 damage from this Pokémon.
GGC Raging Repeated Strike 120+
Discard any amount of Energy from your Pokémon. This attack does 30 more damage for each card you discarded in this way.
Weakness: Fire
Resistance: none
Retreat: 3
Zarude - Grass - 130 HP
Pokémon - Basic
G Pack Call
Search your deck for a [G] Pokémon, reveal it, and put it into your hand. If you go second and it's your first turn, search for up to 3 [G] Pokémon instead of 1. Then, shuffle your deck.
CCC Repeated Whip 60+
This attack does 20 more damage for each [G] Energy attached to this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 2
Blaziken V - Fire - 210 HP
Pokémon - Basic
CC High Jump Kick 50
RRCC Fire Spin 210
Discard 2 Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 2
Blaziken VMAX - Fire - 320 HP
Pokémon - VMAX - Evolves from Blaziken V
R Clutch 60
During your opponent's next turn, the Defending Pokémon can't retreat.
CC Max Blaze 130
Choose up to 2 of your Benched Rapid Strike Pokémon and attach an Energy card from your discard pile to each of them.
Weakness: Water
Resistance: none
Retreat: 2
Castform Sunny Form - Fire - 70 HP
Pokémon - Basic
Ability: Weather Reading
If you have 8 or more Stadium cards in your discard pile, ignore all Energy in this Pokémon's attack costs.
RRC High-Pressure Blast 150
Discard a Stadium in play. If you can't, this attack does nothing.
Weakness: Water
Resistance: none
Retreat: 0
Larvesta - Fire - 80 HP
Pokémon - Basic
R Flame Charge 10
Search your deck for a [R] Energy card and attach it to this Pokémon. Then, shuffle your deck.
Weakness: Water
Resistance: none
Retreat: 3
Volcanion V - Fire - 220 HP
Pokémon - Basic
RC Heat Blast 50
RRC Dynamite Tackle 100+
If this Pokémon has 10 or more damage counters on it, this attack does 150 more damage.
Weakness: Water
Resistance: none
Retreat: 3
Ability: Crisis Power
This Pokémon's attacks do 30 more damage to your opponent's Active Pokémon for each Prize card your opponent has taken (before applying Weakness and Resistance).
RC Fireball Shot 150
During your next turn, this Pokémon can't attack.
Weakness: Water
Resistance: none
Retreat: 1
Lapras - Water - 110 HP
Pokémon - Basic
C Wintry Call
Search your deck for up to 2 Melony cards, reveal them, and put them into your hand. Then, shuffle your deck.
WC Icy Wind 50
Your opponent's Active Pokémon is now Asleep.
Weakness: Metal
Resistance: none
Retreat: 1
Sneasel - Water - 70 HP
Pokémon - Basic
C Cut Down
Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.
Weakness: Metal
Resistance: none
Retreat: 1
C Two-Hit KO
During your next turn, if the Defending Pokémon is damaged by an attack from a Rapid Strike Pokémon, it will be Knocked Out.
W Nasty Plot
Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
Weakness: Metal
Resistance: none
Retreat: 1
Delibird - Water - 90 HP
Pokémon - Basic
W Icy Snow 10
CC Package Delivery
Put this Pokémon and all attached cards into your deck. If you do, search your deck for a card and put it into your hand. Then, shuffle your deck.
Weakness: Metal
Resistance: none
Retreat: 1
Castform Rainy Form - Water - 70 HP
Pokémon - Basic
Ability: Weather Reading
If you have 8 or more Stadium cards in your discard pile, ignore all Energy in this Pokémon's attack costs.
WC Rainfall
This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: none
Retreat: 0
Castform Snowy Form - Water - 70 HP
Pokémon - Basic
Ability: Weather Reading
If you have 8 or more Stadium cards in your discard pile, ignore all Energy in this Pokémon's attack costs.
WWC Frosty Typhoon 120
During your next turn, this Pokémon can't use Frosty Typhoon.
Weakness: Metal
Resistance: none
Retreat: 0
Ability: Frost Over
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may attach a [W] Energy card from your discard pile to 1 of your Pokémon.
WC Crystal Breath 90
During your next turn, this Pokémon can't attack.
Weakness: Metal
Resistance: none
Retreat: 1
Tapu Fini - Water - 120 HP
Pokémon - Basic
W Smash Turn 30
You may switch this Pokémon with 1 of your Benched Pokémon.
WWC Ocean Loop 120
Put an Energy attached to this Pokémon into your hand.
Weakness: Lightning
Resistance: none
Retreat: 1
Sobble - Water - 60 HP
Pokémon - Basic
C Keep Calling
Search your deck for up to 3 Basic Rapid Strike Pokémon and put them onto your Bench. Then, shuffle your deck.
CC Double Spin 20x
Flip 2 coins. This attack does 20 damage for each heads.
Weakness: Lightning
Resistance: none
Retreat: 1
Rapid Strike Urshifu - Water - 140 HP
C Slashing Claw 40
WC Rapid-Fisted Rush 30x
This attack does 30 damage for each of your Rapid Strike Pokémon in play.
Weakness: Lightning
Resistance: none
Retreat: 2
Ice Rider Calyrex V - Water - 210 HP
Pokémon - Basic
W Pierce 40
WWC Glacial Lance 200
Discard 2 Energy from this Pokémon.
Weakness: Metal
Resistance: none
Retreat: 2
Ice Rider Calyrex VMAX - Water - 320 HP
Pokémon - VMAX - Evolves from Ice Rider Calyrex V
CC Ride of the High King 10+
This attack does 30 more damage for each of your opponent's Benched Pokémon.
WW Max Lance 10+
You may discard up to 2 Energy from this Pokémon. If you do, this attack does 120 more damage for each card you discarded in this way.
Weakness: Metal
Resistance: none
Retreat: 2
Mareep - Lightning - 70 HP
Pokémon - Basic
C Growl
During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).
LC Static Shock 20
Weakness: Fighting
Resistance: none
Retreat: 2
L Thunder Shock 50
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
LC Searchlight Tail 90+
Your opponent reveals their hand. If you find any Energy cards there, this attack does 90 more damage.
Weakness: Fighting
Resistance: none
Retreat: 2
Blitzle - Lightning - 60 HP
Pokémon - Basic
L Thunder Spear
This attack does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 1
C Coordinated Bolt 30+
If 1 of your other Rapid Strike Pokémon used an attack during your last turn, this attack does 90 more damage.
LCC Spark Rush 90x
Flip a coin until you get tails. This attack does 90 damage for each heads.
Weakness: Fighting
Resistance: none
Retreat: 1
Thundurus - Lightning - 120 HP
Pokémon - Basic
L Assisting Spark 30
You may attach a [L] Energy card from your hand to 1 of your Benched Pokémon.
LLC Thunder 130
This Pokémon also does 30 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 1
Zeraora V - Lightning - 210 HP
Pokémon - Basic
LCC Cross Fist 100
If 1 of your other Rapid Strike Pokémon used an attack during your last turn, this attack also does 160 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 2
Galarian Slowpoke - Psychic - 70 HP
Pokémon - Basic
C Sharpness 10
CC Headbutt 20
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Gastly - Psychic - 50 HP
Pokémon - Basic
P Sleep Pulse 10
Flip a coin. If heads, your opponent's Active Pokémon is now Asleep.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Ability: Last Gift
If this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon, search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
CCC Pain Burst 10+
This attack does 40 more damage for each damage counter on your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Galarian Articuno V - Psychic - 210 HP
Pokémon - Basic
Ability: Reconstitute
You must discard 2 cards from your hand in order to use this Ability. Once during your turn, you may draw a card.
PCC Psyray 110
Your opponent's Active Pokémon is now Confused.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Ralts - Psychic - 60 HP
Pokémon - Basic
P Confuse Ray
Your opponent's Active Pokémon is now Confused.
Weakness: Metal
Resistance: none
Retreat: 1
Ability: Shining Arcana
Once during your turn, you may look at the top 2 cards of your deck and attach any number of basic Energy cards you find there to your Pokémon in any way you like. Put the other cards into your hand.
CCC Brainwave 60+
This attack does 30 more damage for each [P] Energy attached to this Pokémon.
Weakness: Metal
Resistance: none
Retreat: 2
Shuppet - Psychic - 50 HP
Pokémon - Basic
P Will-O-Wisp 20
Weakness: Darkness
Resistance: Fighting
Retreat: 1
P Resolute Spite 20x
Put up to 7 damage counters on this Pokémon. This attack does 20 damage for each damage counter you placed in this way.
PC Eerie Light 50
Your opponent's Active Pokémon is now Confused.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Cresselia - Psychic - 120 HP
Pokémon - Basic
P Crescent Glow
Search your deck for a [P] Energy card and attach it to 1 of your Pokémon. If you go second and it's your first turn, instead search for up to 3 [P] Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck.
PP Photon Laser 30+
If you have at least 5 Energy in play, this attack does 90 more damage.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Golett - Psychic - 90 HP
Pokémon - Basic
P Pound 10
PC Punch 30
Weakness: Darkness
Resistance: Fighting
Retreat: 3
Swirlix - Psychic - 60 HP
Pokémon - Basic
CC Draining Kiss 20
Heal 10 damage from this Pokémon.
Weakness: Metal
Resistance: none
Retreat: 1
Inkay - Psychic - 50 HP
Pokémon - Basic
P Spinning Attack 20
Weakness: Darkness
Resistance: Fighting
Retreat: 1
P Rapid Strike Tentacles 40x
Reveal any number of Rapid Strike cards from your hand. This attack does 40 damage for each card you revealed in this way. Then, shuffle those cards into your deck.
Weakness: Darkness
Resistance: Fighting
Retreat: 3
Hatenna - Psychic - 60 HP
Pokémon - Basic
P Psyshot 20
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Ability: Witch Rondo
Once during your turn, you may switch your Active Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
CC Psychic 30+
This attack does 50 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Shadow Rider Calyrex V - Psychic - 210 HP
Pokémon - Basic
P Shadow Mist 10
During your opponent's next turn, they can't play any Special Energy or Stadium cards from their hand.
CCC Astral Barrage
Choose 2 of your opponent's Pokémon and put 5 damage counters on each of them.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Shadow Rider Calyrex VMAX - Psychic - 320 HP
Pokémon - VMAX - Evolves from Shadow Rider Calyrex V
Ability: Underworld Door
Once during your turn, you may attach a [P] Energy card from your hand to 1 of your Benched [P] Pokémon. If you attached Energy to a Pokémon in this way, draw 2 cards.
CCC Max Geist 10+
This attack does 30 more damage for each [P] Energy attached to all of your Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Diglett - Fighting - 50 HP
Pokémon - Basic
F Dig 10
Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
Weakness: Grass
Resistance: none
Retreat: 1
FC Triple Heads 60x
Flip 3 coins. This attack does 60 damage for each heads. If all of them are heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
Weakness: Grass
Resistance: none
Retreat: 1
Galarian Farfetch'd - Fighting - 80 HP
Pokémon - Basic
F Puncture 20
This attack's damage isn't affected by Resistance.
Weakness: Psychic
Resistance: none
Retreat: 1
Galarian Sirfetch'd - Fighting - 130 HP
Pokémon - Stage 1 - Evolves from Galarian Farfetch'd
F Peck 40
FCC Leek Strike 70+
If this Pokémon has a Pokémon Tool attached, this attack does 90 more damage, and this attack's damage isn't affected by Resistance.
Weakness: Psychic
Resistance: none
Retreat: 2
Galarian Zapdos V - Fighting - 200 HP
Pokémon - Basic
Ability: Fighting Instinct
This Pokémon's attacks cost [C] less for each of your opponent's Pokémon V in play.
FCCC Thunderous Kick 170
Before doing damage, discard a Special Energy from your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1
Galarian Yamask - Fighting - 60 HP
Pokémon - Basic
CC Brutal Swing 10+
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Grass
Resistance: none
Retreat: 2
Galarian Runerigus - Fighting - 120 HP
Pokémon - Stage 1 - Evolves from Galarian Yamask
Ability: Spiteful Slate
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon VMAX (even if this Pokémon is Knocked Out), put damage counters on the Attacking Pokémon equal to the damage done to this Pokémon.
CCC Energy Press 60+
This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Grass
Resistance: none
Retreat: 2
Crabrawler - Fighting - 80 HP
Pokémon - Basic
F Light Punch 20
FC Double Lariat 40x
Flip 2 coins. This attack does 40 damage for each heads.
Weakness: Psychic
Resistance: none
Retreat: 3
Crabominable - Fighting - 150 HP
Pokémon - Stage 1 - Evolves from Crabrawler
FCC Double Lariat 90x
Flip 2 coins. This attack does 90 damage for each heads.
FCCC Crabhammer 130
Weakness: Psychic
Resistance: none
Retreat: 4
Rockruff - Fighting - 70 HP
Pokémon - Basic
FF Crunch 30
Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.
Weakness: Grass
Resistance: none
Retreat: 1
Passimian - Fighting - 110 HP
Pokémon - Basic
Ability: Throwing Coach
Your Rapid Strike Pokémon's attacks do 30 more damage to your opponent's Benched Pokémon V and Benched Pokémon-GX (before applying Weakness and Resistance). You can't apply more than 1 Throwing Coach Ability at a time.
F Fling
This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Psychic
Resistance: none
Retreat: 1
Sandaconda V - Fighting - 220 HP
Pokémon - Basic
Ability: Wall of Sand
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
FFC Land Crush 140
Weakness: Grass
Resistance: none
Retreat: 2
Sandaconda VMAX - Fighting - 320 HP
Pokémon - VMAX - Evolves from Sandaconda V
F Sand Pulse 60
This attack also does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
FFC G-Max Cyclone 180
Move any amount of Energy from your Pokémon to your other Pokémon in any way you like.
Weakness: Grass
Resistance: none
Retreat: 3
Clobbopus - Fighting - 70 HP
Pokémon - Basic
CC Beat 30
Weakness: Psychic
Resistance: none
Retreat: 2
Ability: Stranglehold Master
As long as this Pokémon is in the Active Spot, your opponent's Active Pokémon's Retreat Cost is [C][C] more.
FCC Synchro Buster 80+
If you have the same number of cards in your hand as your opponent, this attack does 80 more damage.
Weakness: Psychic
Resistance: none
Retreat: 3
Kubfu - Fighting - 70 HP
Pokémon - Basic
C Training
Search your deck for a basic Energy card and attach it to this Pokémon. Then, shuffle your deck.
CCC Elbow Strike 60
Weakness: Psychic
Resistance: none
Retreat: 1
Koffing - Darkness - 70 HP
Pokémon - Basic
DC Smog 20
Your opponent's Active Pokémon is now Poisoned.
Weakness: Fighting
Resistance: none
Retreat: 1
D Mixin' Toxin
Your opponent's Active Pokémon is now Confused. Attach a [D] Energy card from your discard pile to this Pokémon.
DC Smog Burst 20+
This attack does 20 more damage for each [D] Energy attached to all of your Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 2
Galarian Weezing - Darkness - 130 HP
Pokémon - Stage 1 - Evolves from Koffing
Ability: Energy Factory
Each basic [D] Energy attached to your Pokémon that have “Weezing” in their name provides [D][D] Energy. You can't apply more than 1 Energy Factory Ability at a time.
DC Suffocating Gas 50
Weakness: Fighting
Resistance: none
Retreat: 2
Galarian Moltres V - Darkness - 220 HP
Pokémon - Basic
Ability: Direflame Wings
Once during your turn, you may attach a [D] Energy card from your discard pile to this Pokémon. You can't use more than 1 Direflame Wings Ability each turn.
DDC Aura Burn 190
This Pokémon also does 30 damage to itself.
Weakness: Grass
Resistance: none
Retreat: 2
Galarian Slowking - Darkness - 120 HP
Pokémon - Stage 1 - Evolves from Galarian Slowbro
Ability: Mysterious Potion
Once during your turn, you may choose 1 of your Pokémon and flip a coin. If heads, heal 90 damage from that Pokémon. If tails, put 3 damage counters on that Pokémon.
DCC Spray Fluid 90
Weakness: Fighting
Resistance: none
Retreat: 3
Galarian Slowking V - Darkness - 220 HP
Pokémon - Basic
C Concoction
Discard a card from your hand. If you do, draw 3 cards.
DC Word of Ruin
At the end of your opponent's next turn, the Defending Pokémon will be Knocked Out.
Weakness: Fighting
Resistance: none
Retreat: 3
Galarian Slowking VMAX - Darkness - 320 HP
Pokémon - VMAX - Evolves from Galarian Slowking V
DC Max Toxify 10
Your opponent's Active Pokémon is now Poisoned. During Pokémon Checkup, put 12 damage counters on that Pokémon instead of 1.
Weakness: Fighting
Resistance: none
Retreat: 3
Qwilfish - Darkness - 90 HP
Pokémon - Basic
Ability: Bursting Needles
If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokémon, put 6 damage counters on the Attacking Pokémon.
CC Poison Jab 30
Your opponent's Active Pokémon is now Poisoned.
Weakness: Fighting
Resistance: none
Retreat: 1
Seviper - Darkness - 110 HP
Pokémon - Basic
DDC Strong Tail 90+
If you played a Single Strike Supporter card from your hand during this turn, this attack does 90 more damage.
Weakness: Fighting
Resistance: none
Retreat: 2
Spiritomb - Darkness - 70 HP
Pokémon - Basic
C Ghostly Cries
For each Pokémon in your opponent's discard pile, put 1 damage counter on your opponent's Pokémon in any way you like. If you placed any damage counters in this way, your opponent shuffles all Pokémon from their discard pile into their deck.
D Will-O-Wisp 20
Weakness: Grass
Resistance: none
Retreat: 1
Liepard V - Darkness - 190 HP
Pokémon - Basic
Ability: Hidden Claw
When you play this Pokémon from your hand onto your Bench during your turn, you may discard a Pokémon Tool from a Pokémon (yours or your opponent's).
DCC Shadow Ripper 110
You may put this Pokémon and all attached cards into your hand.
Weakness: Grass
Resistance: none
Retreat: 1
Venipede - Darkness - 70 HP
Pokémon - Basic
D Poison Sting 10
Your opponent's Active Pokémon is now Poisoned.
Weakness: Fighting
Resistance: none
Retreat: 2
Whirlipede - Darkness - 90 HP
Pokémon - Stage 1 - Evolves from Venipede
D Poison Sting 20
Your opponent's Active Pokémon is now Poisoned.
DCC Rolling Tackle 50
Weakness: Fighting
Resistance: none
Retreat: 3
Scolipede - Darkness - 160 HP
Pokémon - Stage 2 - Evolves from Whirlipede
D Poison Sting 50
Your opponent's Active Pokémon is now Poisoned.
DCC Venoshock 100+
If your opponent's Active Pokémon is Poisoned, this attack does 120 more damage.
Weakness: Fighting
Resistance: none
Retreat: 3
Single Strike Urshifu - Darkness - 140 HP
Pokémon - Stage 1 - Evolves from Kubfu
DC Field Crush 50
If your opponent has a Stadium in play, discard it.
DDC Fists of Strife 100+
If this Pokémon has any damage counters on it, this attack does 100 more damage.
Weakness: Grass
Resistance: none
Retreat: 2
Aron - Metal - 70 HP
Pokémon - Basic
CC Gnaw 20
MCC Rolling Tackle 50
Weakness: Fire
Resistance: Grass
Retreat: 2
MCC Guard Press 100
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
MMCC Seismic Rift 240
This attack also does 30 damage to each of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fire
Resistance: Grass
Retreat: 4
Metagross V - Metal - 220 HP
Pokémon - Basic
M Bullet Punch 20+
Flip 2 coins. This attack does 20 more damage for each heads.
MC Synchro Hammer 60+
If this Pokémon and your opponent's Active Pokémon have the same amount of Energy attached, this attack does 90 more damage.
Weakness: Fire
Resistance: Grass
Retreat: 3
Metagross VMAX - Metal - 330 HP
Pokémon - VMAX - Evolves from Metagross V
M Zap Traction
Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
MC Max Rush 100
During your next turn, this Pokémon's Max Rush attack does 150 more damage.
Weakness: Fire
Resistance: Grass
Retreat: 3
Cobalion - Metal - 120 HP
Pokémon - Basic
MC Headbang 40
MMC Metal Slash 130
During your next turn, this Pokémon can't attack.
Weakness: Fire
Resistance: Grass
Retreat: 2
Tauros - Colorless - 130 HP
Pokémon - Basic
CC Raging Bull 20+
This attack does 20 more damage for each damage counter on this Pokémon. This Pokémon is now Confused.
CC Take Down 80
This Pokémon also does 30 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 2
Porygon - Colorless - 60 HP
Pokémon - Basic
C Sharpen 20
Weakness: Fighting
Resistance: none
Retreat: 2
Ability: Bug Transmission
Whenever you attach an Energy card from your hand to this Pokémon during your turn, you may make your opponent's Active Pokémon Confused.
CCC Superbeam 170
Discard 2 Energy from this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 2
Blissey V - Colorless - 250 HP
Pokémon - Basic
Ability: Natural Cure
Whenever you attach an Energy card from your hand to this Pokémon, it recovers from all Special Conditions.
C Blissful Blast 10+
This attack does 30 more damage for each Energy attached to this Pokémon. If you did any damage with this attack, you may attach up to 3 Energy cards from your discard pile to this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 4
Zangoose - Colorless - 110 HP
Pokémon - Basic
CCC Gale Claws 50
If you played a Rapid Strike Supporter card from your hand during this turn, this attack also does 50 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 2
Castform - Colorless - 70 HP
Pokémon - Basic
Ability: Weather Reading
If you have 8 or more Stadium cards in your discard pile, ignore all Energy in this Pokémon's attack costs.
CCC Weather Force 80
Draw cards until you have 6 cards in your hand.
Weakness: Fighting
Resistance: none
Retreat: 0
Kecleon - Colorless - 90 HP
Pokémon - Basic
Ability: Chromashift
This Pokémon is the same type as any basic Energy attached to it. (If it has 2 or more different types of basic Energy attached, this Pokémon is each of those types.)
CCC Spinning Attack 90
Weakness: Fighting
Resistance: none
Retreat: 2
Shaymin - Colorless - 70 HP
Pokémon - Basic
C Return 10
You may draw cards until you have 6 cards in your hand.
CC Sky Return 30
Put this Pokémon and all attached cards into your hand.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Tornadus V - Colorless - 210 HP
Pokémon - Basic
C Blow Through 20+
If a Stadium is in play, this attack does 20 more damage.
CCCC Blasting Hammer 180
Discard an Energy from this Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Tornadus VMAX - Colorless - 320 HP
Pokémon - VMAX - Evolves from Tornadus V
CC Blasting Wind 60
CCCC Max Wind Spirit 120+
If a Stadium is in play, this attack does 120 more damage. Then, discard that Stadium.
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Furfrou - Colorless - 90 HP
Pokémon - Basic
C Find a Friend
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
CCC Fur Attack 90
During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).
Weakness: Fighting
Resistance: none
Retreat: 1
Skwovet - Colorless - 60 HP
Pokémon - Basic
C Scrounge
Put a Pokémon Tool card from your discard pile into your hand.
C Gnaw 10
Weakness: Fighting
Resistance: none
Retreat: 1
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Tool
Trainer - Supporter
Trainer - Stadium
Trainer - Item
Trainer - Item
Trainer - Tool
Trainer - Supporter
Trainer - Item
Trainer - Tool
Trainer - Supporter
Trainer - Tool
Trainer - Supporter
Trainer - Supporter
• Put up to 2 Pokémon from your discard pile into your hand.
• Put up to 2 basic Energy cards from your discard pile into your hand.
Trainer - Supporter
Trainer - Stadium
Trainer - Stadium
Trainer - Supporter
Trainer - Supporter
Rapid Strike Scroll of the Skies
Trainer - Tool
[L][C] Gravdrop 10+
This attack does 50 more damage for each Energy attached to your opponent's Active Pokémon.
Trainer - Tool
Trainer - Supporter
Single Strike Scroll of Piercing
Trainer - Tool
[R][C][C] Bullet Breakthrough 120
This attack's damage isn't affected by Weakness or Resistance, or by any effects on your opponent's Active Pokémon.
Trainer - Tool
Trainer - Item
Energy - Special Energy
As long as this card is attached to a Pokémon, it provides every type of Energy but provides only 1 Energy at a time. The Pokémon this card is attached to can't be Poisoned, and if it is already Poisoned, it recovers from that Special Condition.
Energy - Special Energy
If the Pokémon this card is attached to is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if it is Knocked Out), draw a card.
Energy - Special Energy
As long as this card is attached to a Pokémon, it provides every type of Energy but provides only 1 Energy at a time. The Pokémon this card is attached to can't be Paralyzed, and if it is already Paralyzed, it recovers from that Special Condition.
Celebi V - Grass - 190 HP
Pokémon - Basic
G Leaflet Dance
Attach any number of [G] Energy cards from your hand to your Pokémon in any way you like.
GC Slash Back 60
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1
Blaziken V - Fire - 210 HP
Pokémon - Basic
CC High Jump Kick 50
RRCC Fire Spin 210
Discard 2 Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 2
Volcanion V - Fire - 220 HP
Pokémon - Basic
RC Heat Blast 50
RRC Dynamite Tackle 100+
If this Pokémon has 10 or more damage counters on it, this attack does 150 more damage.
Weakness: Water
Resistance: none
Retreat: 3
Ice Rider Calyrex V - Water - 210 HP
Pokémon - Basic
W Pierce 40
WWC Glacial Lance 200
Discard 2 Energy from this Pokémon.
Weakness: Metal
Resistance: none
Retreat: 2
Ice Rider Calyrex V - Water - 210 HP
Pokémon - Basic
W Pierce 40
WWC Glacial Lance 200
Discard 2 Energy from this Pokémon.
Weakness: Metal
Resistance: none
Retreat: 2
Zeraora V - Lightning - 210 HP
Pokémon - Basic
LCC Cross Fist 100
If 1 of your other Rapid Strike Pokémon used an attack during your last turn, this attack also does 160 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 2
Zeraora V - Lightning - 210 HP
Pokémon - Basic
LCC Cross Fist 100
If 1 of your other Rapid Strike Pokémon used an attack during your last turn, this attack also does 160 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 2
Galarian Rapidash V - Psychic - 210 HP
Pokémon - Basic
CC Libra Horn
Put damage counters on 1 of your opponent's Pokémon until its remaining HP is 100.
PP Psychic 60+
This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Galarian Rapidash V - Psychic - 210 HP
Pokémon - Basic
CC Libra Horn
Put damage counters on 1 of your opponent's Pokémon until its remaining HP is 100.
PP Psychic 60+
This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Galarian Articuno V - Psychic - 210 HP
Pokémon - Basic
Ability: Reconstitute
You must discard 2 cards from your hand in order to use this Ability. Once during your turn, you may draw a card.
PCC Psyray 110
Your opponent's Active Pokémon is now Confused.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Galarian Articuno V - Psychic - 210 HP
Pokémon - Basic
Ability: Reconstitute
You must discard 2 cards from your hand in order to use this Ability. Once during your turn, you may draw a card.
PCC Psyray 110
Your opponent's Active Pokémon is now Confused.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Shadow Rider Calyrex V - Psychic - 210 HP
Pokémon - Basic
P Shadow Mist 10
During your opponent's next turn, they can't play any Special Energy or Stadium cards from their hand.
CCC Astral Barrage
Choose 2 of your opponent's Pokémon and put 5 damage counters on each of them.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Shadow Rider Calyrex V - Psychic - 210 HP
Pokémon - Basic
P Shadow Mist 10
During your opponent's next turn, they can't play any Special Energy or Stadium cards from their hand.
CCC Astral Barrage
Choose 2 of your opponent's Pokémon and put 5 damage counters on each of them.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Galarian Zapdos V - Fighting - 200 HP
Pokémon - Basic
Ability: Fighting Instinct
This Pokémon's attacks cost [C] less for each of your opponent's Pokémon V in play.
FCCC Thunderous Kick 170
Before doing damage, discard a Special Energy from your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1
Galarian Zapdos V - Fighting - 200 HP
Pokémon - Basic
Ability: Fighting Instinct
This Pokémon's attacks cost [C] less for each of your opponent's Pokémon V in play.
FCCC Thunderous Kick 170
Before doing damage, discard a Special Energy from your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1
Sandaconda V - Fighting - 220 HP
Pokémon - Basic
Ability: Wall of Sand
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
FFC Land Crush 140
Weakness: Grass
Resistance: none
Retreat: 2
Galarian Moltres V - Darkness - 220 HP
Pokémon - Basic
Ability: Direflame Wings
Once during your turn, you may attach a [D] Energy card from your discard pile to this Pokémon. You can't use more than 1 Direflame Wings Ability each turn.
DDC Aura Burn 190
This Pokémon also does 30 damage to itself.
Weakness: Grass
Resistance: none
Retreat: 2
Galarian Moltres V - Darkness - 220 HP
Pokémon - Basic
Ability: Direflame Wings
Once during your turn, you may attach a [D] Energy card from your discard pile to this Pokémon. You can't use more than 1 Direflame Wings Ability each turn.
DDC Aura Burn 190
This Pokémon also does 30 damage to itself.
Weakness: Grass
Resistance: none
Retreat: 2
Galarian Slowking V - Darkness - 220 HP
Pokémon - Basic
C Concoction
Discard a card from your hand. If you do, draw 3 cards.
DC Word of Ruin
At the end of your opponent's next turn, the Defending Pokémon will be Knocked Out.
Weakness: Fighting
Resistance: none
Retreat: 3
Galarian Slowking V - Darkness - 220 HP
Pokémon - Basic
C Concoction
Discard a card from your hand. If you do, draw 3 cards.
DC Word of Ruin
At the end of your opponent's next turn, the Defending Pokémon will be Knocked Out.
Weakness: Fighting
Resistance: none
Retreat: 3
Liepard V - Darkness - 190 HP
Pokémon - Basic
Ability: Hidden Claw
When you play this Pokémon from your hand onto your Bench during your turn, you may discard a Pokémon Tool from a Pokémon (yours or your opponent's).
DCC Shadow Ripper 110
You may put this Pokémon and all attached cards into your hand.
Weakness: Grass
Resistance: none
Retreat: 1
Metagross V - Metal - 220 HP
Pokémon - Basic
M Bullet Punch 20+
Flip 2 coins. This attack does 20 more damage for each heads.
MC Synchro Hammer 60+
If this Pokémon and your opponent's Active Pokémon have the same amount of Energy attached, this attack does 90 more damage.
Weakness: Fire
Resistance: Grass
Retreat: 3
Blissey V - Colorless - 250 HP
Pokémon - Basic
Ability: Natural Cure
Whenever you attach an Energy card from your hand to this Pokémon, it recovers from all Special Conditions.
C Blissful Blast 10+
This attack does 30 more damage for each Energy attached to this Pokémon. If you did any damage with this attack, you may attach up to 3 Energy cards from your discard pile to this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 4
Blissey V - Colorless - 250 HP
Pokémon - Basic
Ability: Natural Cure
Whenever you attach an Energy card from your hand to this Pokémon, it recovers from all Special Conditions.
C Blissful Blast 10+
This attack does 30 more damage for each Energy attached to this Pokémon. If you did any damage with this attack, you may attach up to 3 Energy cards from your discard pile to this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 4
Tornadus V - Colorless - 210 HP
Pokémon - Basic
C Blow Through 20+
If a Stadium is in play, this attack does 20 more damage.
CCCC Blasting Hammer 180
Discard an Energy from this Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Tornadus V - Colorless - 210 HP
Pokémon - Basic
C Blow Through 20+
If a Stadium is in play, this attack does 20 more damage.
CCCC Blasting Hammer 180
Discard an Energy from this Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
• Put up to 2 Pokémon from your discard pile into your hand.
• Put up to 2 basic Energy cards from your discard pile into your hand.
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Celebi VMAX - Grass - 310 HP
Pokémon - VMAX - Evolves from Celebi V
Ability: Curative Forest
Once during your turn, you may heal 20 damage from each of your [G] Pokémon.
GC Max Plant 130
Search your deck for up to 2 Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.
Weakness: Fire
Resistance: none
Retreat: 1
Blaziken VMAX - Fire - 320 HP
Pokémon - VMAX - Evolves from Blaziken V
R Clutch 60
During your opponent's next turn, the Defending Pokémon can't retreat.
CC Max Blaze 130
Choose up to 2 of your Benched Rapid Strike Pokémon and attach an Energy card from your discard pile to each of them.
Weakness: Water
Resistance: none
Retreat: 2
Blaziken VMAX - Fire - 320 HP
Pokémon - VMAX - Evolves from Blaziken V
R Clutch 60
During your opponent's next turn, the Defending Pokémon can't retreat.
CC Max Blaze 130
Choose up to 2 of your Benched Rapid Strike Pokémon and attach an Energy card from your discard pile to each of them.
Weakness: Water
Resistance: none
Retreat: 2
Ice Rider Calyrex VMAX - Water - 320 HP
Pokémon - VMAX - Evolves from Ice Rider Calyrex V
CC Ride of the High King 10+
This attack does 30 more damage for each of your opponent's Benched Pokémon.
WW Max Lance 10+
You may discard up to 2 Energy from this Pokémon. If you do, this attack does 120 more damage for each card you discarded in this way.
Weakness: Metal
Resistance: none
Retreat: 2
Ice Rider Calyrex VMAX - Water - 320 HP
Pokémon - VMAX - Evolves from Ice Rider Calyrex V
CC Ride of the High King 10+
This attack does 30 more damage for each of your opponent's Benched Pokémon.
WW Max Lance 10+
You may discard up to 2 Energy from this Pokémon. If you do, this attack does 120 more damage for each card you discarded in this way.
Weakness: Metal
Resistance: none
Retreat: 2
Shadow Rider Calyrex VMAX - Psychic - 320 HP
Pokémon - VMAX - Evolves from Shadow Rider Calyrex V
Ability: Underworld Door
Once during your turn, you may attach a [P] Energy card from your hand to 1 of your Benched [P] Pokémon. If you attached Energy to a Pokémon in this way, draw 2 cards.
CCC Max Geist 10+
This attack does 30 more damage for each [P] Energy attached to all of your Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Shadow Rider Calyrex VMAX - Psychic - 320 HP
Pokémon - VMAX - Evolves from Shadow Rider Calyrex V
Ability: Underworld Door
Once during your turn, you may attach a [P] Energy card from your hand to 1 of your Benched [P] Pokémon. If you attached Energy to a Pokémon in this way, draw 2 cards.
CCC Max Geist 10+
This attack does 30 more damage for each [P] Energy attached to all of your Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Sandaconda VMAX - Fighting - 320 HP
Pokémon - VMAX - Evolves from Sandaconda V
F Sand Pulse 60
This attack also does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
FFC G-Max Cyclone 180
Move any amount of Energy from your Pokémon to your other Pokémon in any way you like.
Weakness: Grass
Resistance: none
Retreat: 3
Galarian Slowking VMAX - Darkness - 320 HP
Pokémon - VMAX - Evolves from Galarian Slowking V
DC Max Toxify 10
Your opponent's Active Pokémon is now Poisoned. During Pokémon Checkup, put 12 damage counters on that Pokémon instead of 1.
Weakness: Fighting
Resistance: none
Retreat: 3
Metagross VMAX - Metal - 330 HP
Pokémon - VMAX - Evolves from Metagross V
M Zap Traction
Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
MC Max Rush 100
During your next turn, this Pokémon's Max Rush attack does 150 more damage.
Weakness: Fire
Resistance: Grass
Retreat: 3
Tornadus VMAX - Colorless - 320 HP
Pokémon - VMAX - Evolves from Tornadus V
CC Blasting Wind 60
CCCC Max Wind Spirit 120+
If a Stadium is in play, this attack does 120 more damage. Then, discard that Stadium.
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
• Put up to 2 Pokémon from your discard pile into your hand.
• Put up to 2 basic Energy cards from your discard pile into your hand.
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Ability: Buzzap Generator
Once during your turn, if this Pokémon is on your Bench, you may search your deck for up to 2 [L] Energy cards and attach them to your [L] Pokémon in any way you like. Then, shuffle your deck. If you searched your deck in this way, this Pokémon is Knocked Out.
LLC Electric Ball 100
Weakness: Fighting
Resistance: none
Retreat: 1
Snorlax - Colorless - 130 HP
Pokémon - Basic
Ability: Gormandize
Once during your turn, if this Pokémon is in the Active Spot, you may draw cards until you have 7 cards in your hand. If you use this Ability, your turn ends.
CCCC Body Slam 100
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 3
Trainer - Item
Trainer - Item
Trainer - Item
Trainer - Tool
Trainer - Item
Trainer - Item
Energy - Basic Energy
Energy - Basic Energy
Energy - Basic Energy