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DRM Dragon Majesty (DRM)
7th September 2018 • 78 Cards • $319.61 • 465.61€

Charmander - Fire - 70 HP

Pokémon - Basic

RC Fire Fang 20

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 2

DRM #1

Charmeleon - Fire - 80 HP

Pokémon - Stage 1 - Evolves from Charmander

Ability: Burning Fighter

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may discard the top 5 cards of your deck. If any of those cards are [R] Energy cards, attach them to this Pokémon.

RRC Flamethrower 80

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

DRM #2

Charizard - Fire - 160 HP

Pokémon - Stage 2 - Evolves from Charmeleon

Ability: Resolute Flame

This Pokémon's attacks do 30 more damage to your opponent's Active Pokémon for each of their Pokémon-GX and Pokémon-EX in play.

RRC Fiery Blast 130

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

DRM #3

Torchic - Fire - 60 HP

Pokémon - Basic

C Singe

Flip a coin. If heads, your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 1

DRM #4

Combusken - Fire - 80 HP

Pokémon - Stage 1 - Evolves from Torchic

Ability: Natural Cure

Whenever you attach an Energy card from your hand to this Pokémon, remove all Special Conditions from it.

CC Lunge 60

Flip a coin. If tails, this attack does nothing.

Weakness: Water
Resistance: none
Retreat: 1

DRM #5

Blaziken - Fire - 150 HP

Pokémon - Stage 2 - Evolves from Combusken

Ability: Firestarter

Once during your turn (before your attack), you may attach a [R] Energy card from your discard pile to 1 of your Benched Pokémon.

RCC Fire Stream 90

Discard a [R] Energy from this Pokémon. This attack does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Water
Resistance: none
Retreat: 2

DRM #6

Victini - Fire - 90 HP

Pokémon - Basic

RR Infinity 20x

This attack does 20 damage for each basic Energy card in your discard pile. Then, shuffle those cards into your deck.

Weakness: Water
Resistance: none
Retreat: 1

DRM #7

Darumaka - Fire - 70 HP

Pokémon - Basic

CC Damage Rush 10+

Flip a coin until you get tails. This attack does 30 more damage for each heads.

Weakness: Water
Resistance: none
Retreat: 2

DRM #8

Darmanitan - Fire - 130 HP

Pokémon - Stage 1 - Evolves from Darumaka

R Heat Assist

Attach up to 3 [R] Energy cards from your hand to your Pokémon in any way you like.

RRC Darmani-Hands 30+

Flip 4 coins. This attack does 50 more damage for each heads.

Weakness: Water
Resistance: none
Retreat: 2

DRM #9

Heatmor - Fire - 110 HP

Pokémon - Basic

R Singe

Your opponent's Active Pokémon is now Burned.

RR Charring Breath 120

If your opponent's Active Pokémon isn't Burned, this attack does nothing.

Weakness: Water
Resistance: none
Retreat: 2

DRM #10

Reshiram-GX - Fire - 180 HP

Pokémon - Basic

C Flame Charge

Search your deck for up to 2 [R] Energy cards and attach them to this Pokémon. Then, shuffle your deck.

RRRC Scorching Column 110

Your opponent's Active Pokémon is now Burned.

RRRC Vermilion-GX 180

You may attach up to 5 [R] Energy cards from your hand to your Pokémon in any way you like. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

DRM #11

Litten - Fire - 60 HP

Pokémon - Basic

R Fury Swipes 10x

Flip 3 coins. This attack does 10 damage for each heads.

Weakness: Water
Resistance: none
Retreat: 1

DRM #12

Salandit - Fire - 60 HP

Pokémon - Basic

C Call for Family

Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

RC Dig Claws 20

Weakness: Water
Resistance: none
Retreat: 1

DRM #13

Salazzle - Fire - 110 HP

Pokémon - Stage 1 - Evolves from Salandit

R Ring of Fire 20

Your opponent's Active Pokémon is now Burned. It can't retreat during your opponent's next turn.

RC Flamethrower 80

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 1

DRM #14

Horsea - Water - 40 HP

Pokémon - Basic

W Splatter

This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 1

DRM #15

Horsea - Water - 50 HP

Pokémon - Basic

C Hydro Pump 10+

This attack does 10 more damage times the amount of [W] Energy attached to this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 1

DRM #16

Seadra - Water - 90 HP

Pokémon - Stage 1 - Evolves from Horsea

C Hydro Pump 10+

This attack does 20 more damage times the amount of [W] Energy attached to this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 1

DRM #17

Kingdra-GX - Water - 230 HP

Pokémon - Stage 2 - Evolves from Seadra

C Hydro Pump 10+

This attack does 50 more damage times the amount of [W] Energy attached to this Pokémon.

W Reverse Thrust 30

Switch this Pokémon with 1 of your Benched Pokémon.

W Maelstrom-GX

This attack does 40 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 2

DRM #18

Magikarp - Water - 30 HP

Pokémon - Basic

W Water Splash 10+

Flip a coin. If heads, this attack does 10 more damage.

Weakness: Lightning
Resistance: none
Retreat: 1

DRM #19

Gyarados - Water - 160 HP

Pokémon - Stage 1 - Evolves from Magikarp

Ability: Commotion

If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 2 damage counters on each of your Benched Pokémon.

WWC Wild Tail 160

You may discard any Stadium card in play.

Weakness: Lightning
Resistance: none
Retreat: 4

DRM #20

Lapras - Water - 120 HP

Pokémon - Basic

W Aqua Bullet 20

This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

CCC Hydro Pump 70+

This attack does 10 more damage times the amount of [W] Energy attached to this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

DRM #21

Totodile - Water - 60 HP

Pokémon - Basic

C Leer

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

W Fury Swipes 10x

Flip 3 coins. This attack does 10 damage for each heads.

Weakness: Grass
Resistance: none
Retreat: 1

DRM #22

Croconaw - Water - 90 HP

Pokémon - Stage 1 - Evolves from Totodile

CC Tackle 30

WWC Sweep Away 90

Discard the top 3 cards of your deck.

Weakness: Grass
Resistance: none
Retreat: 2

DRM #23

Feraligatr - Water - 160 HP

Pokémon - Stage 2 - Evolves from Croconaw

Ability: Downpour

As often as you like during your turn (before your attack), you may discard a [W] Energy card from your hand.

WW Riptide 10+

This attack does 20 more damage for each [W] Energy card in your discard pile. Then, shuffle those cards into your deck.

Weakness: Grass
Resistance: none
Retreat: 3

DRM #24

Wooper - Water - 70 HP

Pokémon - Basic

C Ram 10

WC Rain Splash 20

Weakness: Grass
Resistance: none
Retreat: 1

DRM #25

Quagsire - Water - 120 HP

Pokémon - Stage 1 - Evolves from Wooper

Ability: Wash Out

As often as you like during your turn (before your attack), you may move a [W] Energy from 1 of your Benched Pokémon to your Active Pokémon.

CCC Hydro Pump 60+

This attack does 20 more damage times the amount of [W] Energy attached to this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

DRM #26

Corsola - Water - 90 HP

Pokémon - Basic

W Bubble Shoot

This attack does 20 damage times the amount of [W] Energy attached to this Pokémon to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 1

DRM #27

Feebas - Water - 30 HP

Pokémon - Basic

Ability: Submerge

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's).

W Rain Splash 10

Weakness: Grass
Resistance: none
Retreat: 1

DRM #28

Milotic - Water - 120 HP

Pokémon - Stage 1 - Evolves from Feebas

W Aurora Wave 30

Your opponent's Active Pokémon is now Confused.

WWW Aqua Split 40

This attack does 40 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 1

DRM #29

Phione - Water - 70 HP

Pokémon - Basic

Ability: Murmurs of the Sea

Your [W] Pokémon can't be Confused. If those Pokémon are already Confused, remove that Special Condition.

WW Water Pulse 30

Your opponent's Active Pokémon is now Asleep.

Weakness: Grass
Resistance: none
Retreat: 1

DRM #30

Wishiwashi - Water - 30 HP

Pokémon - Basic

Ability: Meet Up

Your Wishiwashi-GX in play get +20 HP, and their attacks do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

W Water Gun 20

Weakness: Lightning
Resistance: none
Retreat: 1

DRM #31

Trapinch - Fighting - 60 HP

Pokémon - Basic

F Mini Earthquake 20

This attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 1

DRM #32

Hydreigon - Darkness - 160 HP

Pokémon - Stage 2 - Evolves from Zweilous

Ability: Weed Out

Once during your turn (before your attack), you may choose 3 of your Benched Pokémon. Then, discard your other Benched Pokémon.

DDC Dark Destruction 120

You may discard an Energy from this Pokémon. If you do, discard an Energy from your opponent's Active Pokémon.

Weakness: Fighting
Resistance: Psychic
Retreat: 2

DRM #33

Dratini - Dragon - 60 HP

Pokémon - Basic

L Wrap 10

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fairy
Resistance: none
Retreat: 2

DRM #34

Dratini - Dragon - 70 HP

Pokémon - Basic

WC Tail Whap 30

Weakness: Fairy
Resistance: none
Retreat: 2

DRM #35

Dragonair - Dragon - 100 HP

Pokémon - Stage 1 - Evolves from Dratini

CCC Dragon Tail 60x

Flip 2 coins. This attack does 60 damage for each heads.

WLCC Waterfall 80

Weakness: Fairy
Resistance: none
Retreat: 2

DRM #36

Dragonite-GX - Dragon - 250 HP

Pokémon - Stage 2 - Evolves from Dragonair

L Dragon Claw 70

WLCC Giga Impact 200

This Pokémon can't attack during your next turn.

CCC Dragonporter-GX

Put 3 [N] Pokémon from your discard pile onto your Bench. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

DRM #37

Vibrava - Dragon - 80 HP

Pokémon - Stage 1 - Evolves from Trapinch

FC Sonic Edge 50

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

Weakness: Fairy
Resistance: none
Retreat: 1

DRM #38

Flygon - Dragon - 140 HP

Pokémon - Stage 2 - Evolves from Vibrava

Ability: Dragon Guard

Prevent all effects of your opponent's attacks, except damage, done to your [N] Pokémon. (Existing effects are not removed.)

FFC Sand Tomb 110

The Defending Pokémon can't retreat during your opponent's next turn.

Weakness: Fairy
Resistance: none
Retreat: 1

DRM #39

Altaria - Dragon - 80 HP

Pokémon - Stage 1 - Evolves from Swablu

Ability: Fight Song

Your [N] Pokémon's attacks do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

CC Pierce 20

Weakness: Fairy
Resistance: none
Retreat: 1

DRM #40

Altaria - Dragon - 80 HP

Pokémon - Stage 1 - Evolves from Swablu

Ability: Fight Song

Your [N] Pokémon's attacks do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

CC Pierce 20

Weakness: Fairy
Resistance: none
Retreat: 1

DRM #40a

Altaria-GX - Dragon - 200 HP

Pokémon - Stage 1 - Evolves from Swablu

YC Bright Tone 50

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon-GX and Pokémon-EX.

WYC Sonic Edge 110

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

YC Euphoria-GX

Your opponent's Active Pokémon is now Asleep. Heal all damage from all of your Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 1

DRM #41

Bagon - Dragon - 60 HP

Pokémon - Basic

C Risky Kick 10

Flip a coin. If tails, this attack does nothing.

RW Dragon Eye 20

Your opponent's Active Pokémon is now Asleep.

Weakness: Fairy
Resistance: none
Retreat: 1

DRM #42

Shelgon - Dragon - 80 HP

Pokémon - Stage 1 - Evolves from Bagon

Ability: Energy Guard

If this Pokémon has any basic Energy attached to it, it takes 20 less damage from attacks (after applying Weakness and Resistance).

CC Rollout 30

Weakness: Fairy
Resistance: none
Retreat: 2

DRM #43

Salamence-GX - Dragon - 250 HP

Pokémon - Stage 2 - Evolves from Shelgon

Ability: Dragon Lift

Your Pokémon in play have no Retreat Cost, except Pokémon-GX and Pokémon-EX.

RWCC Bright Flame 200

Discard 2 Energy from this Pokémon.

RCC Flame Jet-GX

This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 2

DRM #44

Druddigon - Dragon - 110 HP

Pokémon - Basic

Ability: Rough Skin

If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 3 damage counters on the Attacking Pokémon.

RWC Dragon Claw 100

Weakness: Fairy
Resistance: none
Retreat: 1

DRM #45

Zekrom - Dragon - 130 HP

Pokémon - Basic

LCC Shred 70

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

LLCC Bolt Strike 150

Flip a coin. If tails, this Pokémon does 50 damage to itself.

Weakness: Fairy
Resistance: none
Retreat: 3

DRM #46

Kyurem - Dragon - 130 HP

Pokémon - Basic

CC Outrage 20+

This attack does 10 more damage for each damage counter on this Pokémon.

WWC Frost Spear 100

This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fairy
Resistance: none
Retreat: 2

DRM #47

White Kyurem-GX - Dragon - 190 HP

Pokémon - Basic

R Shred 40

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

RWC Raging Blade 80+

If this Pokémon has any damage counters on it, this attack does 80 more damage.

RRWC Dragon Nova-GX 200

Your opponent's Active Pokémon is now Burned and Paralyzed. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

DRM #48

Zygarde - Dragon - 130 HP

Pokémon - Basic

F Rumble 20

The Defending Pokémon can't retreat during your opponent's next turn.

FCC Raging Blade 60+

If this Pokémon has any damage counters on it, this attack does 60 more damage.

Weakness: Fairy
Resistance: none
Retreat: 3

DRM #49

Turtonator - Dragon - 110 HP

Pokémon - Basic

RRR Explosive Jet 50x

Discard any amount of [R] Energy from your Pokémon. This attack does 50 damage for each card you discarded in this way.

Weakness: Fairy
Resistance: none
Retreat: 3

DRM #50

Drampa - Dragon - 120 HP

Pokémon - Basic

C Dragon Wisdom 20

Attach a basic Energy card from your discard pile to 1 of your [N] Pokémon.

CCC Hyper Voice 80

Weakness: Fairy
Resistance: none
Retreat: 1

DRM #51

Jangmo-o - Dragon - 60 HP

Pokémon - Basic

L Rigidify

During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

FC Dragon Claw 20

Weakness: Fairy
Resistance: none
Retreat: 1

DRM #52

Hakamo-o - Dragon - 90 HP

Pokémon - Stage 1 - Evolves from Jangmo-o

CC Guard Press 30

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

LFC Dragon Claw 70

Weakness: Fairy
Resistance: none
Retreat: 2

DRM #53

Kommo-o - Dragon - 160 HP

Pokémon - Stage 2 - Evolves from Hakamo-o

LC Guard Press 60

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

FCC Raging Uppercut 90+

If this Pokémon has 8 or more damage counters on it, this attack does 120 more damage.

Weakness: Fairy
Resistance: none
Retreat: 2

DRM #54

Kangaskhan - Colorless - 120 HP

Pokémon - Basic

C Fetch

Draw a card.

CC Headbutt 30

CCC One-Two Punch 60+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Fighting
Resistance: none
Retreat: 2

DRM #55

Swablu - Colorless - 50 HP

Pokémon - Basic

C Collect

Draw a card.

CC Peck 20

Weakness: Lightning
Resistance: Fighting
Retreat: 1

DRM #56

Swablu - Colorless - 50 HP

Pokémon - Basic

C Sing

Your opponent's Active Pokémon is now Asleep.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

DRM #57

Blaine's Last Stand

Trainer - Supporter

You can play this card only when it is the last card in your hand.

Draw 2 cards for each [R] Pokémon you have in play.
DRM #58

Dragon Talon

Trainer - Tool

If the [N] Pokémon this card is attached to is your Active Pokémon and is damaged by an opponent's attack (even if that Pokémon is Knocked Out), put 3 damage counters on the Attacking Pokémon.
DRM #59

Fiery Flint

Trainer - Item

You can play this card only if you discard 2 other cards from your hand.

Search your deck for up to 4 [R] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
DRM #60

Fiery Flint

Trainer - Item

You can play this card only if you discard 2 other cards from your hand.

Search your deck for up to 4 [R] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
DRM #60a

Lance

Trainer - Supporter

You can play this card only if 1 of your Pokémon was Knocked Out during your opponent's last turn.

Search your deck for up to 2 [N] Pokémon and put them onto your Bench. Then, shuffle your deck.
DRM #61

Switch Raft

Trainer - Item

Switch your Active [W] Pokémon with 1 of your Benched Pokémon. If you do, heal 30 damage from the Pokémon you moved to your Bench.
DRM #62

Wela Volcano Park

Trainer - Stadium

Whenever a player flips a coin for the Special Condition Burned between turns, that Special Condition isn't removed even if the result is heads.
DRM #63

Zinnia

Trainer - Supporter

You can play this card only if 1 of your Pokémon was Knocked Out during your opponent's last turn.

Attach up to 2 basic Energy cards from your hand to 1 of your [N] Pokémon.
DRM #64

Reshiram-GX - Fire - 180 HP

Pokémon - Basic

C Flame Charge

Search your deck for up to 2 [R] Energy cards and attach them to this Pokémon. Then, shuffle your deck.

RRRC Scorching Column 110

Your opponent's Active Pokémon is now Burned.

RRRC Vermilion-GX 180

You may attach up to 5 [R] Energy cards from your hand to your Pokémon in any way you like. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

DRM #65

Kingdra-GX - Water - 230 HP

Pokémon - Stage 2 - Evolves from Seadra

C Hydro Pump 10+

This attack does 50 more damage times the amount of [W] Energy attached to this Pokémon.

W Reverse Thrust 30

Switch this Pokémon with 1 of your Benched Pokémon.

W Maelstrom-GX

This attack does 40 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 2

DRM #66

Dragonite-GX - Dragon - 250 HP

Pokémon - Stage 2 - Evolves from Dragonair

L Dragon Claw 70

WLCC Giga Impact 200

This Pokémon can't attack during your next turn.

CCC Dragonporter-GX

Put 3 [N] Pokémon from your discard pile onto your Bench. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

DRM #67

Altaria-GX - Dragon - 200 HP

Pokémon - Stage 1 - Evolves from Swablu

YC Bright Tone 50

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon-GX and Pokémon-EX.

WYC Sonic Edge 110

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

YC Euphoria-GX

Your opponent's Active Pokémon is now Asleep. Heal all damage from all of your Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 1

DRM #68

Blaine's Last Stand

Trainer - Supporter

You can play this card only when it is the last card in your hand.

Draw 2 cards for each [R] Pokémon you have in play.
DRM #69

Zinnia

Trainer - Supporter

You can play this card only if 1 of your Pokémon was Knocked Out during your opponent's last turn.

Attach up to 2 basic Energy cards from your hand to 1 of your [N] Pokémon.
DRM #70

Reshiram-GX - Fire - 180 HP

Pokémon - Basic

C Flame Charge

Search your deck for up to 2 [R] Energy cards and attach them to this Pokémon. Then, shuffle your deck.

RRRC Scorching Column 110

Your opponent's Active Pokémon is now Burned.

RRRC Vermilion-GX 180

You may attach up to 5 [R] Energy cards from your hand to your Pokémon in any way you like. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

DRM #71

Altaria-GX - Dragon - 200 HP

Pokémon - Stage 1 - Evolves from Swablu

YC Bright Tone 50

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon-GX and Pokémon-EX.

WYC Sonic Edge 110

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

YC Euphoria-GX

Your opponent's Active Pokémon is now Asleep. Heal all damage from all of your Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 1

DRM #72

Salamence-GX - Dragon - 250 HP

Pokémon - Stage 2 - Evolves from Shelgon

Ability: Dragon Lift

Your Pokémon in play have no Retreat Cost, except Pokémon-GX and Pokémon-EX.

RWCC Bright Flame 200

Discard 2 Energy from this Pokémon.

RCC Flame Jet-GX

This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 2

DRM #73

White Kyurem-GX - Dragon - 190 HP

Pokémon - Basic

R Shred 40

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

RWC Raging Blade 80+

If this Pokémon has any damage counters on it, this attack does 80 more damage.

RRWC Dragon Nova-GX 200

Your opponent's Active Pokémon is now Burned and Paralyzed. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

DRM #74

Dragon Talon

Trainer - Tool

If the [N] Pokémon this card is attached to is your Active Pokémon and is damaged by an opponent's attack (even if that Pokémon is Knocked Out), put 3 damage counters on the Attacking Pokémon.
DRM #75

Fiery Flint

Trainer - Item

You can play this card only if you discard 2 other cards from your hand.

Search your deck for up to 4 [R] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
DRM #76

Switch Raft

Trainer - Item

Switch your Active [W] Pokémon with 1 of your Benched Pokémon. If you do, heal 30 damage from the Pokémon you moved to your Bench.
DRM #77

Ultra Necrozma-GX - Dragon - 190 HP

Pokémon - Basic

PM Photon Geyser 20+

Discard all basic [P] Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way.

PM Sky-Scorching Light-GX

You can use this attack only if the total of both players' remaining Prize cards is 6 or less. Put 6 damage counters on each of your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 2

DRM #78