Shuckle - Grass - 80 HP
Pokémon - Basic
C Hide a Berry
Draw 2 cards. Then, put a card from your hand on the bottom of your deck.
CC Wrap 30
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fire
Resistance: none
Retreat: 1
Snivy - Grass - 60 HP
Pokémon - Basic
G Blot 10
Heal 10 damage from this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1
Ability: Serpentine Strangle
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
G Vine Whip 20
Weakness: Fire
Resistance: none
Retreat: 1
C Coil 40
During your next turn, this Pokémon's attacks do 60 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
G Slashing Strike 80
This Pokémon can't use Slashing Strike during your next turn.
Weakness: Fire
Resistance: none
Retreat: 2
Deerling - Grass - 60 HP
Pokémon - Basic
C Find a Friend
Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
Weakness: Fire
Resistance: none
Retreat: 1
Moltres - Fire - 120 HP
Pokémon - Basic
R Combustion 20
RRCC Flying Flare 80+
You may do 40 more damage. If you do, this Pokémon does 20 damage to itself.
Weakness: Water
Resistance: Fighting
Retreat: 1
Fennekin - Fire - 60 HP
Pokémon - Basic
R Will-O-Wisp 10
CC Tail Whip
Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn.
Weakness: Water
Resistance: none
Retreat: 1
Fennekin - Fire - 50 HP
Pokémon - Basic
C Invite Out
Flip a coin. If heads, switch 1 of your opponent's Benched Pokémon with his or her Active Pokémon.
Weakness: Water
Resistance: none
Retreat: 1
Delphox BREAK - Fire - 180 HP
Pokémon - BREAK Evolution - Evolves from Delphox
Ability: Flare Witch
Once during your turn (before your attack), you may search your deck for a [R] Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.
Omanyte - Water - 80 HP
Pokémon - Restored
W Water Gun 30
Weakness: Grass
Resistance: none
Retreat: 2
Ability: Restoring Beam
Once during your turn (before your attack), you may search your deck for a Restored Pokémon and put it onto your Bench. Shuffle your deck afterward.
WC Spinning Attack 60
Weakness: Grass
Resistance: none
Retreat: 2
Omastar BREAK - Water - 140 HP
Pokémon - BREAK Evolution - Evolves from Omastar
Ability: Dangerous Tentacle
Once during your turn (before your attack), you may switch 1 of your opponent's Benched Pokémon-EX with his or her Active Pokémon.
Glaceon-EX - Water - 170 HP
Pokémon - Basic
WC Second Bite 20+
This attack does 10 more damage for each damage counter on your opponent's Active Pokémon.
WCC Crystal Ray 70
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Evolution Pokémon.
Weakness: Metal
Resistance: none
Retreat: 2
White Kyurem - Water - 130 HP
Pokémon - Basic
WC Burning Icicles 40
If this Pokémon has any [R] Energy attached to it, this attack does 20 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
WWC Blizzard Burn 130
This Pokémon can't attack during your next turn.
Weakness: Metal
Resistance: none
Retreat: 3
Binacle - Water - 60 HP
Pokémon - Basic
WC Swing Around 10+
Flip 2 coins. This attack does 20 more damage for each heads.
Weakness: Grass
Resistance: none
Retreat: 2
Barbaracle - Water - 100 HP
Pokémon - Stage 1 - Evolves from Binacle
Ability: Hand Block
If you have a Stadium card in play, your opponent can't attach any Special Energy cards from his or her hand to his or her Pokémon.
WWC Claw Slash 70
Weakness: Grass
Resistance: none
Retreat: 3
Rotom - Lightning - 70 HP
Pokémon - Basic
L Energy Extract
Search your deck for a basic Energy card and attach it to this Pokémon. Shuffle your deck afterward.
CC Plasmagic
Move 2 damage counters from each of your Pokémon to your opponent's Active Pokémon.
Weakness: Fighting
Resistance: Metal
Retreat: 1
Alakazam-EX - Psychic - 160 HP
Pokémon - Basic
Ability: Kinesis
When you play M Alakazam-EX from your hand to evolve this Pokémon, before it evolves, you may put 2 damage counters on your opponent's Active Pokémon and 3 damage counters on 1 of your opponent's Benched Pokémon.
PC Suppression
Put 3 damage counters on each of your opponent's Pokémon that has any Energy attached to it.
Weakness: Psychic
Resistance: none
Retreat: 2
M Alakazam-EX - Psychic - 210 HP
Pokémon - Mega Evolution - Evolves from Alakazam-EX
PC Zen Force 10+
This attack does 30 more damage for each damage counter on your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1
Koffing - Psychic - 60 HP
Pokémon - Basic
P Division
Search your deck for up to 2 Koffing and put them onto your Bench. Shuffle your deck afterward.
Weakness: Psychic
Resistance: none
Retreat: 2
Mew - Psychic - 50 HP
Pokémon - Basic
Ability: Memories of Dawn
This Pokémon can use the attacks of any of your Basic Pokémon in play. (You still need the necessary Energy to use each attack.)
C Encounter
Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
Weakness: Psychic
Resistance: none
Retreat: 0
Spoink - Psychic - 60 HP
Pokémon - Basic
P Rocket Jump 30
Flip a coin. If tails, this attack does nothing.
Weakness: Psychic
Resistance: none
Retreat: 1
P Head Walking
Put a Basic Pokémon from your opponent's discard pile onto his or her Bench. Then, put 3 damage counters on that Pokémon.
PP Knock Back 50
Your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2
Gothita - Psychic - 60 HP
Pokémon - Basic
CC Psybeam 20
Your opponent's Active Pokémon is now Confused.
Weakness: Psychic
Resistance: none
Retreat: 1
Solosis - Psychic - 30 HP
Pokémon - Basic
PC Mini Link 10+
If Solosis is on your Bench, this attack does 30 more damage.
Weakness: Psychic
Resistance: none
Retreat: 1
PC Link Fusion 10+
If Solosis is on your Bench, this attack does 30 more damage. If Duosion is on your Bench, this attack does 60 more damage. If Reuniclus is on your Bench, this attack does 90 more damage.
Weakness: Psychic
Resistance: none
Retreat: 1
Ability: Bodyguard
Prevent all effects of attacks done to you or your hand by your opponent's Pokémon. Remove any existing effects.
FC Bonemerang 60x
Flip 2 coins. This attack does 60 damage times the number of heads.
Weakness: Grass
Resistance: none
Retreat: 2
Kabuto - Fighting - 80 HP
Pokémon - Restored
F Mud Shot 30
Weakness: Grass
Resistance: none
Retreat: 1
Larvitar - Fighting - 60 HP
Pokémon - Basic
C Reckless Charge 20
This Pokémon does 10 damage to itself.
Weakness: Grass
Resistance: none
Retreat: 1
Larvitar - Fighting - 50 HP
Pokémon - Basic
C Mountain Munch
Discard the top card of your opponent's deck.
CC Corkscrew Punch 20
Weakness: Grass
Resistance: none
Retreat: 1
Regirock-EX - Fighting - 180 HP
Pokémon - Basic
Ability: Regi Power
The attacks of your [F] Pokémon (excluding Regirock-EX) do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
FFF Bedrock Press 100
During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).
Weakness: Grass
Resistance: none
Retreat: 3
Regirock-EX - Fighting - 180 HP
Pokémon - Basic
Ability: Regi Power
The attacks of your [F] Pokémon (excluding Regirock-EX) do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
FFF Bedrock Press 100
During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).
Weakness: Grass
Resistance: none
Retreat: 3
Riolu - Fighting - 70 HP
Pokémon - Basic
C Double Smash 10x
Flip 2 coins. This attack does 10 damage times the number of heads.
Weakness: Psychic
Resistance: none
Retreat: 1
Riolu - Fighting - 60 HP
Pokémon - Basic
F Smash Punch 30
Flip a coin. If tails, this attack does nothing.
Weakness: Psychic
Resistance: none
Retreat: 1
Hawlucha - Fighting - 70 HP
Pokémon - Basic
C Backflip
Draw a card.
FC Wicked Jab 30
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Carbink - Fighting - 80 HP
Pokémon - Basic
Ability: Energy Keeper
Basic Energy attached to your Basic Pokémon can't be discarded by effects of your opponent's attacks, Abilities, or Trainer cards.
FFC Stone Edge 60+
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Grass
Resistance: none
Retreat: 1
Carbink - Fighting - 90 HP
Pokémon - Basic
Ability: Safeguard
Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's Pokémon-EX.
FC Power Gem 40
Weakness: Grass
Resistance: none
Retreat: 1
Carbink BREAK - Fighting - 110 HP
Pokémon - BREAK Evolution - Evolves from Carbink
F Diamond Gift 20
Attach 2 Energy cards from your discard pile to 1 of your [F] Pokémon.
Zygarde - Fighting - 90 HP
Pokémon - Basic
F Lookout
Switch 1 of your opponent's Benched Pokémon with his or her Active Pokémon.
FCC Aura Break 70
If the Defending Pokémon is a [D] or [Y] Pokémon, it can't attack during your opponent's next turn.
Weakness: Grass
Resistance: none
Retreat: 1
Zygarde - Fighting - 120 HP
Pokémon - Basic
FC Rumble 30
The Defending Pokémon can't retreat during your opponent's next turn.
FFC Geostrike 120
This attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Grass
Resistance: none
Retreat: 2
Zygarde-EX - Fighting - 190 HP
Pokémon - Basic
F Land's Pulse 20+
If there is any Stadium card in play, this attack does 20 more damage.
FC Cell Storm 60
Heal 30 damage from this Pokémon.
FFC Land's Wrath 100
Weakness: Grass
Resistance: none
Retreat: 3
Zygarde-EX - Fighting - 190 HP
Pokémon - Basic
F Land's Pulse 20+
If there is any Stadium card in play, this attack does 20 more damage.
FC Cell Storm 60
Heal 30 damage from this Pokémon.
FFC Land's Wrath 100
Weakness: Grass
Resistance: none
Retreat: 3
Umbreon-EX - Darkness - 170 HP
Pokémon - Basic
C Veil of Darkness 20
Discard as many cards as you like from your hand. Then, draw that many cards.
DCC Endgame 70
If your opponent's Mega Evolution Pokémon is Knocked Out by damage from this attack, take 2 more Prize cards.
Weakness: Fighting
Resistance: Psychic
Retreat: 1
Ability: Raging Roar
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may attach 1 [D] Energy from your discard pile to this Pokémon for each Prize card your opponent has taken.
DDDDD Dark Mountain 150+
Discard the top 2 cards of your deck. This attack does 50 more damage for each Supporter card discarded in this way.
Weakness: Fighting
Resistance: Psychic
Retreat: 4
Vullaby - Darkness - 60 HP
Pokémon - Basic
C Leer
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
DCC Cutting Wind 40
Weakness: Lightning
Resistance: Fighting
Retreat: 1
C Bone Drop
This attack does 60 damage to 1 of your opponent's Pokémon that has an Ability. (Don't apply Weakness and Resistance for Benched Pokémon.)
DCC Cutting Wind 80
Weakness: Lightning
Resistance: Fighting
Retreat: 1
M Strike Back 20x
This attack does 20 damage times the number of damage counters on this Pokémon.
MCC Iron Head 60+
Flip a coin until you get tails. This attack does 20 more damage for each heads.
Weakness: Fire
Resistance: Psychic
Retreat: 2
Bronzor - Metal - 60 HP
Pokémon - Basic
M Iron Defense
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
MC Hammer In 20
Weakness: Fire
Resistance: Psychic
Retreat: 2
Ability: Metal Fortress
Prevent all effects of your opponent's attacks, including damage, done to your Benched Pokémon.
MCC Guard Press 60
During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).
Weakness: Fire
Resistance: Psychic
Retreat: 3
Bronzong BREAK - Metal - 130 HP
Pokémon - BREAK Evolution - Evolves from Bronzong
MC Metal Rain
Discard as many [M] Energy attached to this Pokémon as you like. For each Energy card discarded in this way, choose 1 of your opponent's Pokémon and do 30 damage to it. Don't apply Weakness and Resistance. (You may choose the same Pokémon more than once.)
M Vacuum Wave 50
This attack's damage isn't affected by Weakness or Resistance.
MC Fight Alone 30+
If you have fewer Pokémon in play than your opponent, this attack does 60 more damage for each Pokémon fewer you have in play.
Weakness: Fire
Resistance: Psychic
Retreat: 2
Genesect-EX - Metal - 180 HP
Pokémon - Basic
Ability: Drive Change
Once during your turn (before your attack), you may put a Pokémon Tool card attached to this Pokémon into your hand.
MMM Rapid Blaster 100+
Discard as many [M] Energy attached to this Pokémon as you like. This attack does 20 more damage for each Energy card discarded in this way.
Weakness: Fire
Resistance: Psychic
Retreat: 2
Jigglypuff - Fairy - 70 HP
Pokémon - Basic
C Pound 10
CC Rollout 20
Weakness: Metal
Resistance: Darkness
Retreat: 2
Wigglytuff - Fairy - 100 HP
Pokémon - Stage 1 - Evolves from Jigglypuff
CC Expand 30
During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 30 (after applying Weakness and Resistance).
CCC Double Slap 60x
Flip 2 coins. This attack does 60 damage times the number of heads.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Mr. Mime - Fairy - 80 HP
Pokémon - Basic
Y Mimic
Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand.
CC Juggling 20x
Flip 4 coins. This attack does 20 damage times the number of heads.
Weakness: Metal
Resistance: Darkness
Retreat: 1
Snubbull - Fairy - 70 HP
Pokémon - Basic
YC Ruckus 50
Flip a coin. If tails, this attack does nothing.
Weakness: Metal
Resistance: Darkness
Retreat: 2
M Altaria-EX - Fairy - 220 HP
Pokémon - Mega Evolution - Evolves from Altaria-EX
YCC Mist Purge 100+
If this Pokémon has any Special Energy attached to it, this attack does 30 more damage and heal 30 damage from each of your Pokémon.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Cottonee - Fairy - 50 HP
Pokémon - Basic
C Fairy Wind 10
Weakness: Metal
Resistance: Darkness
Retreat: 1
Whimsicott - Fairy - 90 HP
Pokémon - Stage 1 - Evolves from Cottonee
Y Light Steps 40
Move an Energy from this Pokémon to 1 of your Benched Pokémon.
Weakness: Metal
Resistance: Darkness
Retreat: 0
Diancie-EX - Fairy - 150 HP
Pokémon - Basic
Ability: Sparkle Veil
As long as this Pokémon is your Active Pokémon, any damage done to your Pokémon by an opponent's attack is reduced by 30 (after applying Weakness and Resistance).
YCC Wonder Stage 60+
If there is any Stadium card in play, this attack does 50 more damage.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Kingdra-EX - Dragon - 170 HP
Pokémon - Basic
C Big Storm 20
Discard any Stadium card in play.
WCCC Dragon Trail 60+
This attack does 30 more damage for each basic [L] Energy attached to this Pokémon.
Weakness: Fairy
Resistance: none
Retreat: 1
Meowth - Colorless - 70 HP
Pokémon - Basic
CC Turmoil Strike
This attack does 50 damage to 1 of your opponent's Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 1
Kangaskhan - Colorless - 120 HP
Pokémon - Basic
CC Tiny Punch 40
CCCC Mega Punch 100
Weakness: Fighting
Resistance: none
Retreat: 3
Aerodactyl - Colorless - 120 HP
Pokémon - Restored
C Bite 30
CC Jet Draft 120
Discard a Special Energy attached to your opponent's Active Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 0
Snorlax - Colorless - 140 HP
Pokémon - Basic
CCC Toss and Turn 30+
This attack can be used even if this Pokémon is Asleep. If it is, this attack does 90 more damage.
CCCC Swallow 50
Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 4
Lugia - Colorless - 120 HP
Pokémon - Basic
Ability: Pressure
As long as this Pokémon is your Active Pokémon, any damage done by attacks from your opponent's Active Pokémon is reduced by 20 (before applying Weakness and Resistance).
CCC Intensifying Burn 60+
If your opponent's Active Pokémon is a Pokémon-EX, this attack does 60 more damage.
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Lugia BREAK - Colorless - 150 HP
Pokémon - BREAK Evolution - Evolves from Lugia
CCCC Flash of Destruction 150
Discard 2 Energy attached to this Pokémon.
Whismur - Colorless - 60 HP
Pokémon - Basic
C Pound 10
CC Round 10x
This attack does 10 damage times the number of your Pokémon that have the Round attack.
Weakness: Fighting
Resistance: none
Retreat: 2
CCC Ambush 80+
Flip a coin. If heads, this attack does 40 more damage.
CCC Cacophony
At the end of your opponent's next turn, discard the Defending Pokémon and all cards attached to it.
Weakness: Fighting
Resistance: none
Retreat: 3
Altaria-EX - Colorless - 170 HP
Pokémon - Basic
CC Powerful Gain 30+
If this Pokémon was healed during this turn, this attack does 60 more damage and heal 30 damage from this Pokémon.
CCC Shining Wind 80
During your opponent's next turn, this Pokémon has no Weakness.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Audino-EX - Colorless - 180 HP
Pokémon - Basic
C Drain Slap 20
Heal 20 damage from this Pokémon.
CCC Do the Wave 60+
This attack does 10 more damage for each of your Benched Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 3
M Audino-EX - Colorless - 220 HP
Pokémon - Mega Evolution - Evolves from Audino-EX
CCC Magical Symphony 110
If you played a Supporter card from your hand during this turn, this attack does 50 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 3
Minccino - Colorless - 60 HP
Pokémon - Basic
C Cleaning Up
Discard a Pokémon Tool card attached to 1 of your opponent's Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1
Minccino - Colorless - 50 HP
Pokémon - Basic
C Tail Smack 20
Weakness: Fighting
Resistance: none
Retreat: 1
C Covet
Your opponent reveals his or her hand. Choose a card you find there and put it on the bottom of your opponent's deck.
C Last Resort 60
Flip a coin. If tails, this attack does nothing.
Weakness: Fighting
Resistance: none
Retreat: 1
Trainer - Tool
Trainer - Tool
Trainer - Tool
Trainer - Tool
Trainer - Stadium
Trainer - Item
Trainer - Item
Trainer - Tool
Trainer - Item
Trainer - Item
Trainer - Stadium
Trainer - Item
Trainer - Item
Trainer - Supporter
Trainer - Item
Trainer - Supporter
Trainer - Supporter
Trainer - Item
Trainer - Supporter
Trainer - Tool
All Cells Burn [F][F][C] 200
Discard 3 Energy attached to this Pokémon.
Trainer - Item
Trainer - Stadium
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Item
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Energy - Special Energy
Energy - Special Energy
The attacks of the [F] Pokémon this card is attached to do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
(If this card is attached to anything other than a [F] Pokémon, discard this card.)
Glaceon-EX - Water - 170 HP
Pokémon - Basic
WC Second Bite 20+
This attack does 10 more damage for each damage counter on your opponent's Active Pokémon.
WCC Crystal Ray 70
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Evolution Pokémon.
Weakness: Metal
Resistance: none
Retreat: 2
Alakazam-EX - Psychic - 160 HP
Pokémon - Basic
Ability: Kinesis
When you play M Alakazam-EX from your hand to evolve this Pokémon, before it evolves, you may put 2 damage counters on your opponent's Active Pokémon and 3 damage counters on 1 of your opponent's Benched Pokémon.
PC Suppression
Put 3 damage counters on each of your opponent's Pokémon that has any Energy attached to it.
Weakness: Psychic
Resistance: none
Retreat: 2
M Alakazam-EX - Psychic - 210 HP
Pokémon - Mega Evolution - Evolves from Alakazam-EX
PC Zen Force 10+
This attack does 30 more damage for each damage counter on your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1
Umbreon-EX - Darkness - 170 HP
Pokémon - Basic
C Veil of Darkness 20
Discard as many cards as you like from your hand. Then, draw that many cards.
DCC Endgame 70
If your opponent's Mega Evolution Pokémon is Knocked Out by damage from this attack, take 2 more Prize cards.
Weakness: Fighting
Resistance: Psychic
Retreat: 1
Genesect-EX - Metal - 180 HP
Pokémon - Basic
Ability: Drive Change
Once during your turn (before your attack), you may put a Pokémon Tool card attached to this Pokémon into your hand.
MMM Rapid Blaster 100+
Discard as many [M] Energy attached to this Pokémon as you like. This attack does 20 more damage for each Energy card discarded in this way.
Weakness: Fire
Resistance: Psychic
Retreat: 2
M Altaria-EX - Fairy - 220 HP
Pokémon - Mega Evolution - Evolves from Altaria-EX
YCC Mist Purge 100+
If this Pokémon has any Special Energy attached to it, this attack does 30 more damage and heal 30 damage from each of your Pokémon.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Kingdra-EX - Dragon - 170 HP
Pokémon - Basic
C Big Storm 20
Discard any Stadium card in play.
WCCC Dragon Trail 60+
This attack does 30 more damage for each basic [L] Energy attached to this Pokémon.
Weakness: Fairy
Resistance: none
Retreat: 1
Altaria-EX - Colorless - 170 HP
Pokémon - Basic
CC Powerful Gain 30+
If this Pokémon was healed during this turn, this attack does 60 more damage and heal 30 damage from this Pokémon.
CCC Shining Wind 80
During your opponent's next turn, this Pokémon has no Weakness.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Trainer - Supporter
Alakazam-EX - Psychic - 160 HP
Pokémon - Basic
Ability: Kinesis
When you play M Alakazam-EX from your hand to evolve this Pokémon, before it evolves, you may put 2 damage counters on your opponent's Active Pokémon and 3 damage counters on 1 of your opponent's Benched Pokémon.
PC Suppression
Put 3 damage counters on each of your opponent's Pokémon that has any Energy attached to it.
Weakness: Psychic
Resistance: none
Retreat: 2