Caterpie - Grass - 50 HP
Pokémon - Basic
C Flock
Search your deck for a Caterpie and put it onto your Bench. Then, shuffle your deck.
G Bug Bite 10
Weakness: Fire
Resistance: none
Retreat: 1
Butterfree - Grass - 120 HP
Pokémon - Stage 2 - Evolves from Metapod
Ability: Tricolored Scales
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may make your opponent's Active Pokémon Burned, Confused, and Poisoned.
GC Gust 90
Weakness: Fire
Resistance: none
Retreat: 1
Shroomish - Grass - 60 HP
Pokémon - Basic
G Tackle 10
GC Seed Bomb 20
Weakness: Fire
Resistance: none
Retreat: 1
Breloom V - Grass - 210 HP
Pokémon - Basic
GC Counter 20+
If this Pokémon was damaged by an attack during your opponent's last turn, this attack does that much more damage.
GGC Mach Cross 140
Weakness: Fire
Resistance: none
Retreat: 2
Sewaddle - Grass - 50 HP
Pokémon - Basic
G Grass Munch 10
Discard a [G] Energy from your opponent's Active Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1
CC Healing Circle
Heal all damage from each of your Benched Pokémon. If you healed any damage in this way, shuffle this Pokémon and all attached cards into your deck.
GCC Razor Leaf 120
Weakness: Fire
Resistance: none
Retreat: 1
Maractus - Grass - 110 HP
Pokémon - Basic
G Peck 20
GC Ditch and Shake 50x
Discard any number of Pokémon Tool cards from your hand. This attack does 50 damage for each card you discarded in this way.
Weakness: Fire
Resistance: none
Retreat: 2
Virizion - Grass - 110 HP
Pokémon - Basic
G Bail Out
Put up to 2 Pokémon from your discard pile into your hand.
GCC Solar Beam 90
Weakness: Fire
Resistance: none
Retreat: 1
Phantump - Grass - 60 HP
Pokémon - Basic
C Tackle 10
GC Seed Bomb 20
Weakness: Fire
Resistance: none
Retreat: 1
Grubbin - Grass - 70 HP
Pokémon - Basic
C Energize
Attach a [L] Energy card from your discard pile to this Pokémon.
CCC Surprise Attack 50
Flip a coin. If tails, this attack does nothing.
Weakness: Fire
Resistance: none
Retreat: 2
Tsareena V - Grass - 200 HP
Pokémon - Basic
GC Queen's Orders 20+
You may discard any number of your Benched Pokémon. This attack does 40 more damage for each Benched Pokémon you discarded in this way.
Weakness: Fire
Resistance: none
Retreat: 2
Rillaboom V - Grass - 220 HP
Pokémon - Basic
GCC Drain Punch 60
Heal 30 damage from this Pokémon.
GCCC Drum Rush 160
Weakness: Fire
Resistance: none
Retreat: 2
Rillaboom VMAX - Grass - 330 HP
Pokémon - VMAX - Evolves from Rillaboom V
GCCC G-Max Drum Solo 180
This attack also does 40 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fire
Resistance: none
Retreat: 3
Eldegoss - Grass - 90 HP
Pokémon - Stage 1 - Evolves from Gossifleur
C Sunny Wind 50
Heal 20 damage from this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1
Appletun V - Grass - 210 HP
Pokémon - Basic
G Headbutt 30
GGC Sweet Impact 100
Heal 30 damage from this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 3
Zarude - Grass - 110 HP
Pokémon - Basic
C Scratch 20
GC Wild Whip 40+
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Fire
Resistance: none
Retreat: 2
Growlithe - Fire - 80 HP
Pokémon - Basic
C Warm Up
Search your deck for a [R] Energy card and attach it to 1 of your Pokémon. Then, shuffle your deck.
RCC Combustion 30
Weakness: Water
Resistance: none
Retreat: 2
Slugma - Fire - 80 HP
Pokémon - Basic
R Live Coal 10
CC Flare 20
Weakness: Water
Resistance: none
Retreat: 3
Victini - Fire - 80 HP
Pokémon - Basic
C Fiery Cheering
Attach a basic Energy card from your discard pile to 1 of your Benched Pokémon.
R Flare 20
Weakness: Water
Resistance: none
Retreat: 1
Pansear - Fire - 60 HP
Pokémon - Basic
R Surprise Attack 30
Flip a coin. If tails, this attack does nothing.
Weakness: Water
Resistance: none
Retreat: 1
Chandelure V - Fire - 200 HP
Pokémon - Basic
R Confuse Ray
Your opponent's Active Pokémon is now Confused.
RC Poltergeist 40x
Your opponent reveals their hand. This attack does 40 damage for each Trainer card you find there.
Weakness: Water
Resistance: none
Retreat: 2
Chandelure VMAX - Fire - 320 HP
Pokémon - VMAX - Evolves from Chandelure V
Ability: Cursed Shimmer
As long as this Pokémon is in the Active Spot, your opponent can't play any Pokémon Tool cards from their hand.
RC Max Poltergeist 70x
Your opponent reveals their hand. This attack does 70 damage for each Trainer card you find there.
Weakness: Water
Resistance: none
Retreat: 2
Heatmor - Fire - 110 HP
Pokémon - Basic
R Flame Cloak 20
Attach a [R] Energy card from your discard pile to this Pokémon.
RRC Exciting Flame 90
If this Pokémon has at least 3 extra Energy attached (in addition to this attack's cost), this attack also does 180 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Water
Resistance: none
Retreat: 2
Oricorio - Fire - 90 HP
Pokémon - Basic
Ability: Lesson in Zeal
All of your Fusion Strike Pokémon take 20 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance). You can't apply more than 1 Lesson in Zeal Ability at a time.
RC Glistening Droplets
Put 5 damage counters on your opponent's Pokémon in any way you like.
Weakness: Water
Resistance: none
Retreat: 1
Cinderace V - Fire - 220 HP
Pokémon - Basic
RRC Blaze Kick 210
Discard 2 [R] Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 2
Cinderace V - Fire - 210 HP
Pokémon - Basic
CC Flare 50
RCCC All-Out Shot 210
During your next turn, this Pokémon can't attack.
Weakness: Water
Resistance: none
Retreat: 2
Cinderace VMAX - Fire - 320 HP
Pokémon - VMAX - Evolves from Cinderace V
RCCC G-Max Fireball 230
Your opponent's Active Pokémon is now Burned. During your next turn, this Pokémon can't attack.
Weakness: Water
Resistance: none
Retreat: 2
Sizzlipede - Fire - 80 HP
Pokémon - Basic
R Gnaw 10
RC Ember 20
Weakness: Water
Resistance: none
Retreat: 2
Sizzlipede - Fire - 70 HP
Pokémon - Basic
R Singe
Your opponent's Active Pokémon is now Burned.
Weakness: Water
Resistance: none
Retreat: 2
Centiskorch - Fire - 130 HP
Pokémon - Stage 1 - Evolves from Sizzlipede
RC Coil 30
During your next turn, this Pokémon's attacks do 90 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
RRC Burning Train 120
Weakness: Water
Resistance: none
Retreat: 2
Centiskorch - Fire - 130 HP
Pokémon - Stage 1 - Evolves from Sizzlipede
R Steady Firebreathing 30
RRC Heat Blast 100
Weakness: Water
Resistance: none
Retreat: 3
Shellder - Water - 70 HP
Pokémon - Basic
W Tongue Slap 10
WC Wave Splash 20
Weakness: Lightning
Resistance: none
Retreat: 2
Ability: Shell Armor
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
WC Aqua Split 60
This attack also does 30 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: none
Retreat: 2
Staryu - Water - 60 HP
Pokémon - Basic
C Soak in Water
Attach a [W] Energy card from your hand to this Pokémon.
W Spinning Attack 10
Weakness: Lightning
Resistance: none
Retreat: 1
W Multishot Star
Discard any amount of [W] Energy from this Pokémon. Then, for each Energy card you discarded in this way, choose 1 of your opponent's Pokémon and do 30 damage to it. (You can choose the same Pokémon more than once.) This damage isn't affected by Weakness or Resistance.
Weakness: Lightning
Resistance: none
Retreat: 1
Lapras - Water - 120 HP
Pokémon - Basic
C Icy Wind
Your opponent's Active Pokémon is now Asleep.
WWC Splash Arch
Put all Energy attached to this Pokémon into your hand. This attack does 100 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: none
Retreat: 2
Totodile - Water - 70 HP
Pokémon - Basic
W Rain Splash 20
Weakness: Lightning
Resistance: none
Retreat: 1
Feraligatr - Water - 170 HP
Pokémon - Stage 2 - Evolves from Croconaw
Ability: Rowdy
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you must flip a coin. If heads, discard the top 5 cards of your opponent's deck. If tails, discard the top 5 cards of your deck.
WWC Crunch 140
Discard an Energy from your opponent's Active Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 3
Marill - Water - 50 HP
Pokémon - Basic
W Aqua Liner
This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
CC Let's All Rollout 20x
This attack does 20 damage for each of your Benched Pokémon that has the Let's All Rollout attack.
Weakness: Lightning
Resistance: none
Retreat: 1
Qwilfish - Water - 80 HP
Pokémon - Basic
C Collect
Draw a card.
WC Spike Sting 30
Weakness: Lightning
Resistance: none
Retreat: 1
Mantine - Water - 110 HP
Pokémon - Basic
W Bounce 20
You may switch this Pokémon with 1 of your Benched Pokémon.
CCC Wave Splash 80
Weakness: Lightning
Resistance: none
Retreat: 1
Mudkip - Water - 70 HP
Pokémon - Basic
CC Mud-Slap 20
WCC Playful Kick 30
Weakness: Lightning
Resistance: none
Retreat: 1
Ability: Muddy Maker
Once during your turn, you may attach a [W] Energy card or a [F] Energy card from your hand to 1 of your Pokémon.
WCC Earthquake 180
This attack also does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: none
Retreat: 3
Clamperl - Water - 60 HP
Pokémon - Basic
C Bursting Bubble 10
Weakness: Lightning
Resistance: none
Retreat: 2
Panpour - Water - 60 HP
Pokémon - Basic
W Pry 10
Your opponent reveals their hand.
Weakness: Lightning
Resistance: none
Retreat: 1
W Water Pulse 20
Your opponent's Active Pokémon is now Asleep.
CC Circus Soaking 60x
Your opponent reveals their hand. This attack does 60 damage for each Supporter card you find there.
Weakness: Lightning
Resistance: none
Retreat: 1
Basculin - Water - 80 HP
Pokémon - Basic
WC Swarm the Wound 30+
This attack does 10 more damage for each damage counter on your opponent's Active Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 1
Galarian Darumaka - Water - 80 HP
Pokémon - Basic
W Reckless Charge 20
Flip a coin. If tails, this Pokémon also does 10 damage to itself.
Weakness: Metal
Resistance: none
Retreat: 2
Galarian Darmanitan - Water - 130 HP
Pokémon - Stage 1 - Evolves from Galarian Darumaka
WC Powder Snow 30
Your opponent's Active Pokémon is now Asleep.
WWC Daruma Headbutt 130
If this Pokémon has any damage counters on it, this attack can be used for [W].
Weakness: Metal
Resistance: none
Retreat: 2
Greninja V - Water - 210 HP
Pokémon - Basic
WC Water Drip 40
WWC Dancing Shuriken 80x
Flip 3 coins. This attack does 80 damage for each heads.
Weakness: Lightning
Resistance: none
Retreat: 2
Clauncher - Water - 70 HP
Pokémon - Basic
W Water Gun 10
WC Vise Grip 20
Weakness: Lightning
Resistance: none
Retreat: 2
Crabominable V - Water - 220 HP
Pokémon - Basic
W Trigger Avalanche
Discard the top 2 cards of your opponent's deck.
WWC Destroyer Punch 90+
This attack does 60 more damage for each damage counter on your opponent's Active Pokémon.
Weakness: Metal
Resistance: none
Retreat: 4
Pyukumuku - Water - 80 HP
Pokémon - Basic
Ability: Pitch a Pyukumuku
Once during your turn, if this Pokémon is in your hand, you may reveal it and put it on the bottom of your deck. If you do, draw a card. You can't use more than 1 Pitch a Pyukumuku Ability each turn.
WCC Knuckle Punch 50
Weakness: Lightning
Resistance: none
Retreat: 1
Inteleon V - Water - 200 HP
Pokémon - Basic
WC Surf 40
WWC Aqua Bullet 120
This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: none
Retreat: 2
Inteleon VMAX - Water - 320 HP
Pokémon - VMAX - Evolves from Inteleon V
Ability: Double Gunner
You must discard a [W] Energy card from your hand in order to use this Ability. Once during your turn, you may choose 2 of your opponent's Benched Pokémon and put 2 damage counters on each of them.
WC G-Max Spiral 70+
You may put an Energy attached to this Pokémon into your hand. If you do, this attack does 70 more damage.
Weakness: Lightning
Resistance: none
Retreat: 2
Barraskewda - Water - 120 HP
Pokémon - Stage 1 - Evolves from Arrokuda
W Pierce 50
Weakness: Lightning
Resistance: none
Retreat: 1
Snom - Water - 40 HP
Pokémon - Basic
W Find Ice
Search your deck for up to 2 [W] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Weakness: Metal
Resistance: none
Retreat: 1
Pikachu V - Lightning - 200 HP
Pokémon - Basic
C Tail Whap 20
LCC Thunderbolt 100
Weakness: Fighting
Resistance: none
Retreat: 1
Voltorb - Lightning - 60 HP
Pokémon - Basic
C Single Shot Blast 30
Flip a coin. If tails, this attack does nothing.
Weakness: Fighting
Resistance: none
Retreat: 1
Plusle - Lightning - 70 HP
Pokémon - Basic
C Spark Duo 20+
If 1 of your Minun used an attack during your last turn, this attack does 100 more damage.
Weakness: Fighting
Resistance: none
Retreat: 1
Minun - Lightning - 70 HP
Pokémon - Basic
C Call for Family
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
L Static Shock 20
Weakness: Fighting
Resistance: none
Retreat: 1
Shinx - Lightning - 50 HP
Pokémon - Basic
L Gnaw 10
LC Electric Claws 20
Weakness: Fighting
Resistance: none
Retreat: 1
Rotom - Lightning - 80 HP
Pokémon - Basic
C Surprise Short
Discard all Pokémon Tools from all of your opponent's Pokémon.
L Static Shock 30
Weakness: Fighting
Resistance: none
Retreat: 1
Tynamo - Lightning - 40 HP
Pokémon - Basic
L Thunder Wave
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
CC Tackle 20
Weakness: Fighting
Resistance: none
Retreat: 1
Eelektross - Lightning - 160 HP
Pokémon - Stage 2 - Evolves from Eelektrik
L Upper Shock 40
If this Pokémon evolved from Eelektrik during this turn, your opponent's Active Pokémon is now Paralyzed.
LCC Wild Charge 160
This Pokémon also does 30 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 3
Helioptile - Lightning - 70 HP
Pokémon - Basic
C Gnaw 10
LC Electro Ball 20
Weakness: Fighting
Resistance: none
Retreat: 1
Heliolisk - Lightning - 110 HP
Pokémon - Stage 1 - Evolves from Helioptile
C Gnaw 20
LC Electrobullet 60
This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 1
CCC Bite 70
LLCC Electro Blaster
Discard 2 [L] Energy from this Pokémon. This attack does 200 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 0
Zeraora - Lightning - 120 HP
Pokémon - Basic
LC Wild Charge 70
This Pokémon also does 20 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 1
Boltund V - Lightning - 200 HP
Pokémon - Basic
L Smash Turn 30
You may switch this Pokémon with 1 of your Benched Pokémon.
LLC Electrobullet 120
This attack also does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 1
Boltund VMAX - Lightning - 320 HP
Pokémon - VMAX - Evolves from Boltund V
LC Bolt Storm 30+
This attack does 30 more damage for each [L] Energy attached to all of your Pokémon.
LLC Max Bolt 230
During your next turn, this Pokémon can't use Max Bolt.
Weakness: Fighting
Resistance: none
Retreat: 2
Toxel - Lightning - 60 HP
Pokémon - Basic
C Growl
During your opponent's next turn, the Defending Pokémon's attacks do 30 less damage (before applying Weakness and Resistance).
L Tiny Bolt 10
Weakness: Fighting
Resistance: none
Retreat: 1
Toxtricity - Lightning - 130 HP
Pokémon - Stage 1 - Evolves from Toxel
LC Punk Shock 70
You may choose to make your opponent's Active Pokémon Paralyzed. If you do, this Pokémon also does 70 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 2
Toxtricity - Lightning - 120 HP
Pokémon - Stage 1 - Evolves from Toxel
Ability: Maximum Downer
If all your Pokémon in play are Fusion Strike Pokémon, your opponent's Pokémon VMAX in play get -30 HP.
LLC Head Bolt 90
Weakness: Fighting
Resistance: none
Retreat: 2
Morpeko - Lightning - 80 HP
Pokémon - Basic
LC Targeted Spark
This attack does 30 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 1
Jigglypuff - Psychic - 60 HP
Pokémon - Basic
P Pound 20
CC Let's All Rollout 20x
This attack does 20 damage for each of your Benched Pokémon that has the Let's All Rollout attack.
Weakness: Metal
Resistance: none
Retreat: 1
Wigglytuff - Psychic - 120 HP
Pokémon - Stage 1 - Evolves from Jigglypuff
P Find Treasure
Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
PCC Hyper Voice 90
Weakness: Metal
Resistance: none
Retreat: 2
Jynx - Psychic - 100 HP
Pokémon - Basic
C Double Draw
Draw 2 cards.
PC Dazzle Dance 30
Your opponent's Active Pokémon is now Confused.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Mew V - Psychic - 180 HP
Pokémon - Basic
P Energy Mix
Search your deck for an Energy card and attach it to 1 of your Fusion Strike Pokémon. Then, shuffle your deck.
PC Psychic Leap 70
You may shuffle this Pokémon and all attached cards into your deck.
Weakness: Darkness
Resistance: Fighting
Retreat: 0
CC Cross Fusion Strike
Choose 1 of your Benched Fusion Strike Pokémon's attacks and use it as this attack.
PP Max Miracle 130
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 0
Snubbull - Psychic - 70 HP
Pokémon - Basic
C Headbutt 10
CCC Bite 30
Weakness: Metal
Resistance: none
Retreat: 1
Ability: Dig Up
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put up to 2 Pokémon Tool cards from your discard pile into your hand.
CCC Bite 90
Weakness: Metal
Resistance: none
Retreat: 2
Galarian Corsola - Psychic - 70 HP
Pokémon - Basic
CC Tackle 30
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Galarian Cursola - Psychic - 100 HP
Pokémon - Stage 1 - Evolves from Galarian Corsola
P Force Regeneration
Put a Basic Pokémon V from your opponent's discard pile onto their Bench. If you do, put damage counters on that Pokémon until its remaining HP is 30.
PCC Spooky Shot 80
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Mawile - Psychic - 90 HP
Pokémon - Basic
P Chomp Chomp Hold 30
During your opponent's next turn, the Defending Pokémon's attacks cost [C] more, and its Retreat Cost is [C] more.
Weakness: Metal
Resistance: none
Retreat: 1
Deoxys - Psychic - 120 HP
Pokémon - Basic
CCC Photon Boost 80+
If this Pokémon has any Fusion Strike Energy attached, this attack does 80 more damage.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
C Sleep Inducer
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Asleep.
PC Psychic 30+
This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Sigilyph - Psychic - 100 HP
Pokémon - Basic
C Joust 20
Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon.
PC Reflect Energy 60
Move an Energy from this Pokémon to 1 of your Benched Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Meloetta - Psychic - 90 HP
Pokémon - Basic
PC Melodious Echo 70x
This attack does 70 damage for each Fusion Strike Energy attached to all of your Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Sandygast - Psychic - 80 HP
Pokémon - Basic
P Vibration 10
PP Spooky Shot 30
Weakness: Darkness
Resistance: Fighting
Retreat: 3
Indeedee - Psychic - 100 HP
Pokémon - Basic
P Call for Family
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
PCC Heart Sign 80
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Dreepy - Psychic - 60 HP
Pokémon - Basic
P Infestation 10
During your opponent's next turn, the Defending Pokémon can't retreat.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Sandshrew - Fighting - 60 HP
Pokémon - Basic
F Dig It Up
Look at the top card of your deck. You may discard that card.
CC Let's All Rollout 20x
This attack does 20 damage for each of your Benched Pokémon that has the Let's All Rollout attack.
Weakness: Grass
Resistance: none
Retreat: 1
Mankey - Fighting - 60 HP
Pokémon - Basic
F Scratch 10
Weakness: Psychic
Resistance: none
Retreat: 1
Geodude - Fighting - 80 HP
Pokémon - Basic
F Rollout 10
CC Light Punch 20
Weakness: Grass
Resistance: none
Retreat: 3
Ability: Desperate Blast
If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokémon, put 10 damage counters on the Attacking Pokémon.
FCC Double-Edge 160
This Pokémon also does 30 damage to itself.
Weakness: Grass
Resistance: none
Retreat: 4
Onix - Fighting - 110 HP
Pokémon - Basic
CC Guard Press 30
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
FFC Rock Throw 90
Weakness: Grass
Resistance: none
Retreat: 4
CC Powerful Rage 20x
This attack does 20 damage for each damage counter on this Pokémon.
FFC Earthquake 180
This attack also does 30 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Grass
Resistance: none
Retreat: 4
Gligar - Fighting - 70 HP
Pokémon - Basic
F Poison Sting
Your opponent's Active Pokémon is now Poisoned.
FC Pierce 30
Weakness: Grass
Resistance: none
Retreat: 1
Makuhita - Fighting - 90 HP
Pokémon - Basic
C Lunge Out 10
FCC Hammer In 60
Weakness: Psychic
Resistance: none
Retreat: 3
Ability: Guts
If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10.
FCC Hammer In 100
Weakness: Psychic
Resistance: none
Retreat: 4
CC Rapid Spin 30
Switch this Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
FF Ancient Imprint
Put damage counters on your opponent's Active Pokémon until its remaining HP is 60.
Weakness: Grass
Resistance: none
Retreat: 2
Lucario V - Fighting - 210 HP
Pokémon - Basic
FFC Aura Sphere 120
Weakness: Psychic
Resistance: none
Retreat: 2
Landorus - Fighting - 120 HP
Pokémon - Basic
C Strafe 20
You may switch this Pokémon with 1 of your Benched Pokémon.
FFC Earthen Boom 120
Move all Energy from this Pokémon to your Benched Pokémon in any way you like.
Weakness: Grass
Resistance: none
Retreat: 1
Pancham - Fighting - 60 HP
Pokémon - Basic
C Raised Bad
Search your deck for up to 2 [D] Energy cards and attach them to this Pokémon. Then, shuffle your deck.
CCC Smash Kick 30
Weakness: Psychic
Resistance: none
Retreat: 2
Stufful - Fighting - 70 HP
Pokémon - Basic
C Beat 10
FC Rollout 30
Weakness: Psychic
Resistance: none
Retreat: 2
Clobbopus - Fighting - 80 HP
Pokémon - Basic
F Beat 10
FC Knuckle Punch 20
Weakness: Psychic
Resistance: none
Retreat: 2
Falinks - Fighting - 90 HP
Pokémon - Basic
F Headbutt 30
FCC Cliff Edge Formation 60+
If your opponent has exactly 1 Prize card remaining, this attack does 160 more damage.
Weakness: Psychic
Resistance: none
Retreat: 2
Falinks - Fighting - 90 HP
Pokémon - Basic
F Invade 30
Weakness: Psychic
Resistance: none
Retreat: 1
Gengar V - Darkness - 210 HP
Pokémon - Basic
DD Dark Slumber 40
Your opponent's Active Pokémon is now Asleep.
DDD Pain Explosion 190
Put 3 damage counters on this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 2
Gengar VMAX - Darkness - 320 HP
Pokémon - VMAX - Evolves from Gengar V
DD Fear and Panic 60x
This attack does 60 damage for each of your opponent's Pokémon V and Pokémon-GX in play.
DDD G-Max Swallow Up 250
During your next turn, this Pokémon can't attack.
Weakness: Fighting
Resistance: none
Retreat: 3
Tyranitar V - Darkness - 230 HP
Pokémon - Basic
DCC Hammer In 80
DDDC Land Crush 150
Weakness: Grass
Resistance: none
Retreat: 4
Galarian Zigzagoon - Darkness - 60 HP
Pokémon - Basic
D Lick 10
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Grass
Resistance: none
Retreat: 1
Galarian Linoone - Darkness - 90 HP
Pokémon - Stage 1 - Evolves from Galarian Zigzagoon
D Rear Kick 30
Weakness: Grass
Resistance: none
Retreat: 1
Galarian Obstagoon - Darkness - 170 HP
Pokémon - Stage 2 - Evolves from Galarian Linoone
D Silence 30
Choose 1 of your opponent's Active Pokémon's attacks. During your opponent's next turn, that Pokémon can't use that attack.
D Merciless Strike 60+
If your opponent's Active Pokémon already has any damage counters on it, this attack does 90 more damage.
Weakness: Grass
Resistance: none
Retreat: 2
Absol - Darkness - 100 HP
Pokémon - Basic
CC Drag Off
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. This attack does 30 damage to the new Active Pokémon.
DCC Slash 80
Weakness: Grass
Resistance: none
Retreat: 1
Croagunk - Darkness - 60 HP
Pokémon - Basic
D Corkscrew Punch 20
Weakness: Fighting
Resistance: none
Retreat: 1
Darkrai - Darkness - 110 HP
Pokémon - Basic
DCC Dark Cutter 90
Weakness: Grass
Resistance: none
Retreat: 2
Trubbish - Darkness - 70 HP
Pokémon - Basic
D Call for Family
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.
DC Super Poison Breath 20
Your opponent's Active Pokémon is now Poisoned.
Weakness: Fighting
Resistance: none
Retreat: 2
Zorua - Darkness - 60 HP
Pokémon - Basic
C Ram 10
DC Rear Kick 20
Weakness: Grass
Resistance: none
Retreat: 1
Vullaby - Darkness - 60 HP
Pokémon - Basic
C Razor Wing 10
DC Air Slash 30
Discard an Energy from this Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Yveltal - Darkness - 130 HP
Pokémon - Basic
DD Dark Cutter 50
DDD Single Strike Wings 110
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Impidimp - Darkness - 70 HP
Pokémon - Basic
D Play Rough 10+
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Grass
Resistance: none
Retreat: 1
Grimmsnarl - Darkness - 170 HP
Pokémon - Stage 2 - Evolves from Morgrem
D Bite 60
DD Rear Attack 100+
If you have 2 or fewer Benched Pokémon, this attack does 140 more damage.
Weakness: Grass
Resistance: none
Retreat: 3
Morpeko - Darkness - 50 HP
Pokémon - Basic
D Explosive Discontent 30x
This attack does 30 damage for each damage counter on this Pokémon.
Weakness: Grass
Resistance: none
Retreat: 1
Galarian Meowth - Metal - 70 HP
Pokémon - Basic
M Growl
During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).
CC Slash 20
Weakness: Fire
Resistance: Grass
Retreat: 1
Galarian Perrserker - Metal - 120 HP
Pokémon - Stage 1 - Evolves from Galarian Meowth
M Call to Muster
Search your deck for up to 2 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.
CCC Headbang 80
Weakness: Fire
Resistance: Grass
Retreat: 1
Skarmory - Metal - 120 HP
Pokémon - Basic
CC Steel Wing 30
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
MMC Slicing Blade 110
Weakness: Fire
Resistance: Grass
Retreat: 1
Durant - Metal - 70 HP
Pokémon - Basic
CCC Adversity Jaws 70
If your opponent's Active Pokémon is a [R] Pokémon, it is now Paralyzed.
Weakness: Fire
Resistance: Grass
Retreat: 1
Genesect V - Metal - 190 HP
Pokémon - Basic
Ability: Fusion Strike System
Once during your turn, you may draw cards until you have as many cards in your hand as you have Fusion Strike Pokémon in play.
MMC Techno Blast 210
During your next turn, this Pokémon can't attack.
Weakness: Fire
Resistance: Grass
Retreat: 2
Klefki - Metal - 70 HP
Pokémon - Basic
C Unlock 10
Draw 2 cards.
Weakness: Fire
Resistance: Grass
Retreat: 1
Togedemaru - Metal - 80 HP
Pokémon - Basic
CC Let's All Rollout 20x
This attack does 20 damage for each of your Benched Pokémon that has the Let's All Rollout attack.
MCC Rolling Attack 50
Weakness: Fire
Resistance: Grass
Retreat: 1
Meltan - Metal - 70 HP
Pokémon - Basic
M Iron Intake
Heal 30 damage from this Pokémon.
CC Headbutt 20
Weakness: Fire
Resistance: Grass
Retreat: 1
MCC Ingot Swing 80
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon that have an Ability.
MMCC Blasting Hammer 150
Discard an Energy from this Pokémon.
Weakness: Fire
Resistance: Grass
Retreat: 4
Corviknight - Metal - 170 HP
Pokémon - Stage 2 - Evolves from Corvisquire
M Steel Wing 50
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
MCC Power Cyclone 160
Move an Energy from this Pokémon to 1 of your Benched Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Cufant - Metal - 100 HP
Pokémon - Basic
C Rollout 10
MCC High Horsepower 80
This Pokémon also does 20 damage to itself.
Weakness: Fire
Resistance: Grass
Retreat: 3
Copperajah - Metal - 190 HP
Pokémon - Stage 1 - Evolves from Cufant
MCC Strength 90
MCCC High Horsepower 160
This Pokémon also does 30 damage to itself.
Weakness: Fire
Resistance: Grass
Retreat: 4
Latias - Dragon - 120 HP
Pokémon - Basic
Ability: Red Assist
Once during your turn, you may attach a [P] Energy card from your hand to 1 of your Latios.
RPC Dyna Barrier 70
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon VMAX.
Weakness: none
Resistance: none
Retreat: 1
Latios - Dragon - 130 HP
Pokémon - Basic
Ability: Blue Assist
Once during your turn, you may attach a [P] Energy card from your hand to 1 of your Latias.
WWPC Luster Purge 210
Discard 2 Energy from this Pokémon.
Weakness: none
Resistance: none
Retreat: 2
Goomy - Dragon - 50 HP
Pokémon - Basic
C Tackle 10
WP Melt 20
Weakness: none
Resistance: none
Retreat: 1
Ability: Slimy Room
As long as this Pokémon is in the Active Spot, whenever your opponent tries to attach an Energy card from their hand to a Pokémon, they must flip a coin. If tails, your opponent discards that Energy card instead of attaching it, and this doesn't use up their Energy attachment for the turn.
WP Buster Tail 120
Weakness: none
Resistance: none
Retreat: 3
Turtonator - Dragon - 130 HP
Pokémon - Basic
RF Shell Trap 30
During your opponent's next turn, if this Pokémon is damaged by an attack (even if it is Knocked Out), put 8 damage counters on the Attacking Pokémon.
CCC Heat Crash 80
Weakness: none
Resistance: none
Retreat: 3
Meowth - Colorless - 70 HP
Pokémon - Basic
C Pay Day 10
Draw a card.
Weakness: Fighting
Resistance: none
Retreat: 1
Dodrio V - Colorless - 200 HP
Pokémon - Basic
C No Reprieve 20
During your next turn, this Pokémon's attacks do 80 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
CCC Rampage Drill 160
This Pokémon also does 30 damage to itself.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Chansey - Colorless - 110 HP
Pokémon - Basic
CC Drain Slap 30
Heal 30 damage from this Pokémon.
CCC Gentle Slap 70
Weakness: Fighting
Resistance: none
Retreat: 2
Ability: Expert in Roundness
Prevent all damage done to each of your Pokémon that has the Let's All Rollout attack by attacks from your opponent's Pokémon VMAX.
CCC Let's All Rollout 20x
This attack does 20 damage for each of your Benched Pokémon that has the Let's All Rollout attack.
Weakness: Fighting
Resistance: none
Retreat: 2
Kangaskhan - Colorless - 120 HP
Pokémon - Basic
C Pound 30
CCC Coordinated One-Two Punch 60+
Flip a coin. If heads, this attack does 100 more damage.
Weakness: Fighting
Resistance: none
Retreat: 2
Eevee - Colorless - 50 HP
Pokémon - Basic
C Continuous Steps 30x
Flip a coin until you get tails. This attack does 30 damage for each heads.
Weakness: Fighting
Resistance: none
Retreat: 1
Snorlax - Colorless - 160 HP
Pokémon - Basic
CCC Heavy Impact 80
Weakness: Fighting
Resistance: none
Retreat: 3
Dunsparce - Colorless - 60 HP
Pokémon - Basic
Ability: Mysterious Nest
[C] Pokémon in play (both yours and your opponent's) have no Weakness.
CC Rollout 30
Weakness: Fighting
Resistance: none
Retreat: 1
Stantler - Colorless - 110 HP
Pokémon - Basic
C Rear Kick 20
CC Wild Dive 30x
This attack does 30 damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1
Smeargle - Colorless - 70 HP
Pokémon - Basic
C Sketching Trash
Put up to 2 Fusion Strike Trainer cards from your discard pile into your hand.
CCC Tail Whap 80
Weakness: Fighting
Resistance: none
Retreat: 1
Skitty - Colorless - 60 HP
Pokémon - Basic
C Whimsy Tackle 30
Flip a coin. If tails, this attack does nothing.
Weakness: Fighting
Resistance: none
Retreat: 1
C Willful Busybody
Your opponent reveals their hand. Choose a card you find there and put it on the bottom of their deck.
CC Double Slap 50x
Flip 2 coins. This attack does 50 damage for each heads.
Weakness: Fighting
Resistance: none
Retreat: 1
Buneary - Colorless - 50 HP
Pokémon - Basic
CC Double Kick 20x
Flip 2 coins. This attack does 20 damage for each heads.
Weakness: Fighting
Resistance: none
Retreat: 1
Bunnelby - Colorless - 60 HP
Pokémon - Basic
C Find a Friend
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
CC Take Down 30
This Pokémon also does 10 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 1
Hawlucha - Colorless - 90 HP
Pokémon - Basic
C Flying Stomp 20
Discard a Special Energy from your opponent's Active Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Greedent V - Colorless - 210 HP
Pokémon - Basic
CC Body Slam 40
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
CCC Nom-Nom-Nom Incisors 120
Draw 3 cards.
Weakness: Fighting
Resistance: none
Retreat: 2
Greedent VMAX - Colorless - 320 HP
Pokémon - VMAX - Evolves from Greedent V
CC Turn a Profit 30
If your opponent's Basic Pokémon is Knocked Out by damage from this attack, take 2 more Prize cards.
CCC Max Gimme Gimme 160
Draw 3 cards.
Weakness: Fighting
Resistance: none
Retreat: 3
Rookidee - Colorless - 60 HP
Pokémon - Basic
C Fury Attack 10x
Flip 3 coins. This attack does 10 damage for each heads.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Corvisquire - Colorless - 80 HP
Pokémon - Stage 1 - Evolves from Rookidee
CC Fury Attack 30x
Flip 3 coins. This attack does 30 damage for each heads.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Wooloo - Colorless - 60 HP
Pokémon - Basic
C Derail 10
Discard a Special Energy from your opponent's Active Pokémon.
CC Let's All Rollout 20x
This attack does 20 damage for each of your Benched Pokémon that has the Let's All Rollout attack.
Weakness: Fighting
Resistance: none
Retreat: 1
Wooloo - Colorless - 70 HP
Pokémon - Basic
CC Knock Away 20+
Flip a coin. If heads, this attack does 40 more damage.
Weakness: Fighting
Resistance: none
Retreat: 1
Trainer - Supporter
Trainer - Item
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Item
Flip a coin. If heads, search your deck for a card and put it into your hand. Then, shuffle your deck.
Trainer - Item
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. If you do, switch your Active Pokémon with 1 of your Benched Pokémon.
Trainer - Item
Put a Pokémon or a Supporter card from your discard pile into your hand.
Trainer - Supporter
Trainer - Supporter
Trainer - Tool
Trainer - Supporter
Trainer - Item
Trainer - Item
Search your deck for a Basic Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Stadium
Trainer - Tool
Energy - Special Energy
As long as this card is attached to a Pokémon, it provides every type of Energy but provides only 1 Energy at a time. Prevent all effects of your opponent's Pokémon's Abilities done to the Pokémon this card is attached to.
Celebi V - Grass - 190 HP
Pokémon - Basic
G Leaflet Dance
Attach any number of [G] Energy cards from your hand to your Pokémon in any way you like.
GC Slash Back 60
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1
Tsareena V - Grass - 200 HP
Pokémon - Basic
GC Queen's Orders 20+
You may discard any number of your Benched Pokémon. This attack does 40 more damage for each Benched Pokémon you discarded in this way.
Weakness: Fire
Resistance: none
Retreat: 2
Chandelure V - Fire - 200 HP
Pokémon - Basic
R Confuse Ray
Your opponent's Active Pokémon is now Confused.
RC Poltergeist 40x
Your opponent reveals their hand. This attack does 40 damage for each Trainer card you find there.
Weakness: Water
Resistance: none
Retreat: 2
Crabominable V - Water - 220 HP
Pokémon - Basic
W Trigger Avalanche
Discard the top 2 cards of your opponent's deck.
WWC Destroyer Punch 90+
This attack does 60 more damage for each damage counter on your opponent's Active Pokémon.
Weakness: Metal
Resistance: none
Retreat: 4
Boltund V - Lightning - 200 HP
Pokémon - Basic
L Smash Turn 30
You may switch this Pokémon with 1 of your Benched Pokémon.
LLC Electrobullet 120
This attack also does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 1
Mew V - Psychic - 180 HP
Pokémon - Basic
P Energy Mix
Search your deck for an Energy card and attach it to 1 of your Fusion Strike Pokémon. Then, shuffle your deck.
PC Psychic Leap 70
You may shuffle this Pokémon and all attached cards into your deck.
Weakness: Darkness
Resistance: Fighting
Retreat: 0
Mew V - Psychic - 180 HP
Pokémon - Basic
P Energy Mix
Search your deck for an Energy card and attach it to 1 of your Fusion Strike Pokémon. Then, shuffle your deck.
PC Psychic Leap 70
You may shuffle this Pokémon and all attached cards into your deck.
Weakness: Darkness
Resistance: Fighting
Retreat: 0
Sandaconda V - Fighting - 220 HP
Pokémon - Basic
Ability: Wall of Sand
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
FFC Land Crush 140
Weakness: Grass
Resistance: none
Retreat: 2
Hoopa V - Darkness - 220 HP
Pokémon - Basic
Ability: Two-Faced
As long as this Pokémon is in play, it is [P] and [D] type.
DDC Shadow Impact 170
Put 3 damage counters on 1 of your Pokémon.
Weakness: Grass
Resistance: none
Retreat: 2
Genesect V - Metal - 190 HP
Pokémon - Basic
Ability: Fusion Strike System
Once during your turn, you may draw cards until you have as many cards in your hand as you have Fusion Strike Pokémon in play.
MMC Techno Blast 210
During your next turn, this Pokémon can't attack.
Weakness: Fire
Resistance: Grass
Retreat: 2
Genesect V - Metal - 190 HP
Pokémon - Basic
Ability: Fusion Strike System
Once during your turn, you may draw cards until you have as many cards in your hand as you have Fusion Strike Pokémon in play.
MMC Techno Blast 210
During your next turn, this Pokémon can't attack.
Weakness: Fire
Resistance: Grass
Retreat: 2
Greedent V - Colorless - 210 HP
Pokémon - Basic
CC Body Slam 40
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
CCC Nom-Nom-Nom Incisors 120
Draw 3 cards.
Weakness: Fighting
Resistance: none
Retreat: 2
Greedent V - Colorless - 210 HP
Pokémon - Basic
CC Body Slam 40
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
CCC Nom-Nom-Nom Incisors 120
Draw 3 cards.
Weakness: Fighting
Resistance: none
Retreat: 2
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Chandelure VMAX - Fire - 320 HP
Pokémon - VMAX - Evolves from Chandelure V
Ability: Cursed Shimmer
As long as this Pokémon is in the Active Spot, your opponent can't play any Pokémon Tool cards from their hand.
RC Max Poltergeist 70x
Your opponent reveals their hand. This attack does 70 damage for each Trainer card you find there.
Weakness: Water
Resistance: none
Retreat: 2
Inteleon VMAX - Water - 320 HP
Pokémon - VMAX - Evolves from Inteleon V
Ability: Double Gunner
You must discard a [W] Energy card from your hand in order to use this Ability. Once during your turn, you may choose 2 of your opponent's Benched Pokémon and put 2 damage counters on each of them.
WC G-Max Spiral 70+
You may put an Energy attached to this Pokémon into your hand. If you do, this attack does 70 more damage.
Weakness: Lightning
Resistance: none
Retreat: 2
Boltund VMAX - Lightning - 320 HP
Pokémon - VMAX - Evolves from Boltund V
LC Bolt Storm 30+
This attack does 30 more damage for each [L] Energy attached to all of your Pokémon.
LLC Max Bolt 230
During your next turn, this Pokémon can't use Max Bolt.
Weakness: Fighting
Resistance: none
Retreat: 2
CC Cross Fusion Strike
Choose 1 of your Benched Fusion Strike Pokémon's attacks and use it as this attack.
PP Max Miracle 130
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 0
CC Cross Fusion Strike
Choose 1 of your Benched Fusion Strike Pokémon's attacks and use it as this attack.
PP Max Miracle 130
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 0
Espeon VMAX - Psychic - 310 HP
Pokémon - VMAX - Evolves from Espeon V
Ability: Solar Revelation
Prevent all effects of attacks from your opponent's Pokémon done to all of your Pokémon that have Energy attached. (Existing effects are not removed. Damage is not an effect.)
PCC Max Mindstorm 60x
This attack does 60 damage for each Energy attached to all of your opponent's Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Gengar VMAX - Darkness - 320 HP
Pokémon - VMAX - Evolves from Gengar V
DD Fear and Panic 60x
This attack does 60 damage for each of your opponent's Pokémon V and Pokémon-GX in play.
DDD G-Max Swallow Up 250
During your next turn, this Pokémon can't attack.
Weakness: Fighting
Resistance: none
Retreat: 3
Greedent VMAX - Colorless - 320 HP
Pokémon - VMAX - Evolves from Greedent V
CC Turn a Profit 30
If your opponent's Basic Pokémon is Knocked Out by damage from this attack, take 2 more Prize cards.
CCC Max Gimme Gimme 160
Draw 3 cards.
Weakness: Fighting
Resistance: none
Retreat: 3
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Item
Trainer - Stadium
Energy - Basic Energy
Energy - Basic Energy