Tangela - Grass - 80 HP
Pokémon - Basic
CC Gentle Slap 20
GCC Bind 40
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fire
Resistance: none
Retreat: 2
Scyther - Grass - 80 HP
Pokémon - Basic
CC Fury Cutter 10+
Flip 3 coins. If 1 of them is heads, this attack does 20 more damage. If 2 of them are heads, this attack does 50 more damage. If all of them are heads, this attack does 70 more damage.
Weakness: Fire
Resistance: none
Retreat: 1
Pinsir - Grass - 110 HP
Pokémon - Basic
G Grip and Squeeze 20
The Defending Pokémon can't retreat during your opponent's next turn.
CCC Hammer In 70
Weakness: Fire
Resistance: none
Retreat: 2
Chikorita - Grass - 60 HP
Pokémon - Basic
C Synthesis
Search your deck for a [G] Energy card and attach it to 1 of your Pokémon. Then, shuffle your deck.
GC Razor Leaf 20
Weakness: Fire
Resistance: none
Retreat: 1
Chikorita - Grass - 70 HP
Pokémon - Basic
G Mini Drain 10
Heal 10 damage from this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1
Ability: Quick-Ripening Herb
Once during your turn (before your attack), you may use this Ability. Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card onto the Basic Pokémon to evolve it. You can use this Ability during your first turn or on a Pokémon that was put into play this turn.
GCCC Solar Beam 110
Weakness: Fire
Resistance: none
Retreat: 2
Spinarak - Grass - 50 HP
Pokémon - Basic
G Spider Scram
Your opponent's Active Pokémon is now Paralyzed and Poisoned. Put this Pokémon and all cards attached to it in the Lost Zone.
C Sting 10
Weakness: Fire
Resistance: none
Retreat: 1
CC Trapping Thread 30
Whenever your opponent plays an Item or Supporter card from their hand during their next turn, prevent all effects of that card done to the Defending Pokémon.
GCC Poison Jab 70
Your opponent's Active Pokémon is now Poisoned.
Weakness: Fire
Resistance: none
Retreat: 1
Hoppip - Grass - 30 HP
Pokémon - Basic
C Multiply
Search your deck for Hoppip and put it onto your Bench. Then, shuffle your deck.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Hoppip - Grass - 40 HP
Pokémon - Basic
G Tackle 20
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Ability: Floral Path to the Sky
Once during your turn (before your attack), you may search your deck for Jumpluff, put this Pokémon and all cards attached to it in the Lost Zone, and put that Jumpluff in its place. Then, shuffle your deck.
G Tackle 30
Weakness: Lightning
Resistance: Fighting
Retreat: 0
Pineco - Grass - 60 HP
Pokémon - Basic
C Continuous Headbutt 20x
Flip a coin until you get tails. This attack does 20 damage for each heads.
Weakness: Fire
Resistance: none
Retreat: 2
Shuckle - Grass - 60 HP
Pokémon - Basic
Ability: Fresh Squeezed
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for up to 3 basic Energy cards and discard them. Then, shuffle your deck.
G Energy Drink
Attach 2 basic Energy cards from your discard pile to your Pokémon in any way you like.
Weakness: Fire
Resistance: none
Retreat: 1
Shuckle-GX - Grass - 170 HP
Pokémon - Basic
Ability: Protective Shell
Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon that have 2 or fewer Energy attached to them.
C Triple Poison
Your opponent's Active Pokémon is now Poisoned. Put 3 damage counters instead of 1 on that Pokémon between turns.
C Wrap-GX 40
Your opponent's Active Pokémon is now Paralyzed. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 1
Heracross - Grass - 120 HP
Pokémon - Basic
C Tackle 20
GC Powerful Friends 30+
If you have any Stage 2 Pokémon on your Bench, this attack does 90 more damage.
Weakness: Fire
Resistance: none
Retreat: 2
Celebi ♢ - Grass - 90 HP
Pokémon - Basic
C Time Distortion
Devolve any number of your Benched Pokémon as many times as you like. Put each Evolution card removed this way into your hand.
G Leech Seed 20
Heal 20 damage from this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1
Treecko - Grass - 60 HP
Pokémon - Basic
G Find a Friend
Search your deck for a [G] Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Weakness: Fire
Resistance: none
Retreat: 1
Ability: Sunshine Grace
Once during your turn (before your attack), you may search your deck for a [G] Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
GG Slicing Blade 40
Weakness: Fire
Resistance: none
Retreat: 2
Sceptile-GX - Grass - 230 HP
Pokémon - Stage 2 - Evolves from Grovyle
G Mach Cut 60
Discard a Special Energy from your opponent's Active Pokémon.
GG Leaf Cyclone 130
Move a [G] Energy from this Pokémon to 1 of your Benched Pokémon.
G Jungle Heal-GX
Heal all damage from each of your Pokémon that has any [G] Energy attached to it. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 1
Wurmple - Grass - 60 HP
Pokémon - Basic
G Poison Sting
Your opponent's Active Pokémon is now Poisoned.
Weakness: Fire
Resistance: none
Retreat: 1
C Skill Dive
This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
G Butterfly Edge 30
If your opponent's Pokémon is Knocked Out by damage from this attack, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
Weakness: Fire
Resistance: none
Retreat: 1
Ability: Hazardous Evolution
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may leave your opponent's Active Pokémon Paralyzed and Poisoned. If you do, put 3 damage counters instead of 1 on that Pokémon between turns.
GC Gust 70
Weakness: Fire
Resistance: none
Retreat: 2
Nincada - Grass - 40 HP
Pokémon - Basic
C Fury Swipes 10x
Flip 3 coins. This attack does 10 damage for each heads.
Weakness: Fire
Resistance: none
Retreat: 1
Ability: Molting
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put a Shedinja from your discard pile onto your Bench.
G X-Scissor 40+
Flip a coin. If heads, this attack does 40 more damage.
Weakness: Fire
Resistance: none
Retreat: 0
Combee - Grass - 40 HP
Pokémon - Basic
G Bee March
Search your deck for up to 3 Combee and put them onto your Bench. Then, shuffle your deck.
Weakness: Fire
Resistance: none
Retreat: 1
Shaymin - Grass - 70 HP
Pokémon - Basic
Ability: Floral Heal
Once during your turn (before your attack), you may heal 20 damage from your Active [G] Pokémon.
GC Ram 30
Weakness: Fire
Resistance: none
Retreat: 1
Virizion-GX - Grass - 170 HP
Pokémon - Basic
C Double Draw
Draw 2 cards.
GG Sensitive Blade 50+
If you played a Supporter card from your hand during this turn, this attack does 80 more damage.
C Breeze Away-GX
Put any number of your Pokémon in play and all cards attached to them into your hand. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 1
Skiddo - Grass - 70 HP
Pokémon - Basic
C Collect
Draw a card.
GC Vine Whip 20
Weakness: Fire
Resistance: none
Retreat: 1
Tapu Bulu - Grass - 130 HP
Pokémon - Basic
GC Heavy Punch 20x
This attack does 20 damage for each of your opponent's Benched Pokémon.
GGC Wild Tackle 120
Flip a coin. If tails, this Pokémon does 30 damage to itself.
Weakness: Fire
Resistance: none
Retreat: 2
Moltres - Fire - 120 HP
Pokémon - Basic
R Assisting Heater 30
You may attach a [R] Energy card from your hand to 1 of your Benched Pokémon.
RRC Fire Wing 90
Weakness: Water
Resistance: none
Retreat: 1
Cyndaquil - Fire - 60 HP
Pokémon - Basic
R Smokescreen 10
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack doesn't happen.
Weakness: Water
Resistance: none
Retreat: 1
Cyndaquil - Fire - 70 HP
Pokémon - Basic
CC Hammer In 30
Weakness: Water
Resistance: none
Retreat: 1
Typhlosion - Fire - 160 HP
Pokémon - Stage 2 - Evolves from Quilava
Ability: Blazing Energy
Once during your turn (before your attack), you may use this Ability. All Energy attached to your Pokémon are [R] Energy instead of their usual type until the end of your turn. (This includes cards that come into play on this turn.)
RRRR Lost Flame 120
Put 2 Energy attached to your opponent's Active Pokémon in the Lost Zone.
Weakness: Water
Resistance: none
Retreat: 2
Slugma - Fire - 80 HP
Pokémon - Basic
CC Stampede 20
RRC Flamethrower 60
Discard an Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 3
Magcargo-GX - Fire - 210 HP
Pokémon - Stage 1 - Evolves from Slugma
Ability: Crushing Charge
Once during your turn (before your attack), you may discard the top card of your deck. If it's a basic Energy card, attach it to 1 of your Pokémon.
RRC Lava Flow 50+
Discard any amount of basic Energy from this Pokémon. This attack does 50 more damage for each card you discarded in this way.
R Burning Magma-GX
Discard the top 5 cards of your opponent's deck. (You can't use more than 1 GX attack in a game.)
Weakness: Water
Resistance: none
Retreat: 3
Houndour - Fire - 60 HP
Pokémon - Basic
C Team Hunt
Draw a card for each of your Houndour in play.
R Flare 10
Weakness: Water
Resistance: none
Retreat: 1
C Nasty Plot
Search your deck for a card and put it into your hand. Then, shuffle your deck.
RR Attack Operation 50+
If you have more cards in your hand than your opponent, this attack does 80 more damage.
Weakness: Water
Resistance: none
Retreat: 1
Entei - Fire - 130 HP
Pokémon - Basic
RC Fire Fang 20
Your opponent's Active Pokémon is now Burned.
RRC Eruption 80+
Each player discards the top card of their deck. This attack does 60 more damage for each Energy card discarded in this way.
Weakness: Water
Resistance: none
Retreat: 2
Heatran - Fire - 140 HP
Pokémon - Basic
RCC Lava Burn 60
This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
RRCC Heat Bazooka 150
Discard the top 5 cards of your deck.
Weakness: Water
Resistance: none
Retreat: 4
Victini - Fire - 70 HP
Pokémon - Basic
RC V-Beatdown 20x
This attack does 20 damage for each of your Basic Pokémon in play.
Weakness: Water
Resistance: none
Retreat: 1
Litleo - Fire - 60 HP
Pokémon - Basic
Ability: Wild Dash
If your opponent has any Pokémon-GX or Pokémon-EX in play, this Pokémon has no Retreat Cost.
CC Take Down 30
This Pokémon does 10 damage to itself.
Weakness: Water
Resistance: none
Retreat: 2
Blacephalon-GX - Fire - 180 HP
Pokémon - Basic
R Bursting Burn
Your opponent's Active Pokémon is now Burned and Confused.
RR Mind Blown 50x
Put any amount of [R] Energy attached to your Pokémon in the Lost Zone. This attack does 50 damage for each card put in the Lost Zone in this way.
R Burst-GX
Discard 1 of your Prize cards. If it's an Energy card, attach it to 1 of your Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Water
Resistance: none
Retreat: 2
Alolan Vulpix - Water - 60 HP
Pokémon - Basic
Ability: Secret Alleyway
If you have any [Y] Pokémon in play, this Pokémon has no Retreat Cost.
CC Gnaw 20
Weakness: Metal
Resistance: none
Retreat: 1
Slowpoke - Water - 70 HP
Pokémon - Basic
C Yawn
Your opponent's Active Pokémon is now Asleep.
Weakness: Grass
Resistance: none
Retreat: 2
W Memory Melt
Look at your opponent's hand and put a card you find there in the Lost Zone.
CCC Psychic 60+
This attack does 20 more damage times the amount of Energy attached to your opponent's Active Pokémon.
Weakness: Grass
Resistance: none
Retreat: 2
Lapras - Water - 120 HP
Pokémon - Basic
Ability: Go for a Swim
Once during your turn (before your attack), you may look at the top 2 cards of your deck and put them back in any order.
WC Ice Beam 50
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Metal
Resistance: none
Retreat: 2
Delibird - Water - 90 HP
Pokémon - Basic
C Happy Delivery
Choose any number of your Benched Pokémon that don't already have a Pokémon Tool attached to them. For each of those Pokémon, search your deck for a Pokémon Tool card and attach it to that Pokémon. Then, shuffle your deck.
CC Flap 30
Weakness: Metal
Resistance: none
Retreat: 1
Mantine - Water - 120 HP
Pokémon - Basic
Ability: Mantine Surf
If this Pokémon has any Energy attached to it, it has no Retreat Cost.
WWC Surf 100
Weakness: Lightning
Resistance: Fighting
Retreat: 3
Suicune - Water - 110 HP
Pokémon - Basic
Ability: Frozen Flow
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.
WCC Aurora Gain 70
Heal 30 damage from this Pokémon.
Weakness: Grass
Resistance: none
Retreat: 1
Suicune-GX - Water - 180 HP
Pokémon - Basic
Ability: Phantom Winds
Once during your turn (before your attack), if this Pokémon is on your Bench, you may shuffle it and all cards attached to it into your deck.
WWC Cure Stream 120
During your opponent's next turn, the Defending Pokémon's attacks do 30 less damage (before applying Weakness and Resistance).
WWC Brinicles-GX 150
Switch this Pokémon with 1 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Grass
Resistance: none
Retreat: 2
Cubchoo - Water - 70 HP
Pokémon - Basic
C Secondary Chills
You can use this attack only if you go second, and only on your first turn. Your opponent's Active Pokémon is now Paralyzed.
CC Beat 20
Weakness: Metal
Resistance: none
Retreat: 2
WCC Resolute Claws 60+
If your opponent's Active Pokémon is a Pokémon-GX or a Pokémon-EX, this attack does 60 more damage (before applying Weakness and Resistance).
WCCC Blizzard Burn 150
This Pokémon can't attack during your next turn.
Weakness: Metal
Resistance: none
Retreat: 3
White Kyurem - Water - 130 HP
Pokémon - Basic
CC Field Crush 30
If your opponent has a Stadium card in play, discard it.
WWC Freezing Flames 80+
If this Pokémon has any [R] Energy attached to it, this attack does 80 more damage.
Weakness: Metal
Resistance: none
Retreat: 3
Popplio - Water - 60 HP
Pokémon - Basic
WC Disarming Voice 20
Flip a coin. If heads, your opponent's Active Pokémon is now Confused.
Weakness: Grass
Resistance: none
Retreat: 1
Popplio - Water - 70 HP
Pokémon - Basic
W Blot 10
Heal 10 damage from this Pokémon.
Weakness: Grass
Resistance: none
Retreat: 1
Ability: Harmonics
Whenever you attach an Energy card from your hand to 1 of your Pokémon, except with an attack, Ability, or Trainer card, attach up to 2 Energy cards to that Pokémon instead of 1.
WCC Hypno Splash 80
Your opponent's Active Pokémon is now Asleep.
Weakness: Grass
Resistance: none
Retreat: 2
Mareanie - Water - 50 HP
Pokémon - Basic
W Spike Cannon 30x
Flip 2 coins. This attack does 30 damage for each heads.
Weakness: Grass
Resistance: none
Retreat: 1
W Poison Sting
Your opponent's Active Pokémon is now Poisoned.
WW Venom Fever 50x
If your opponent's Active Pokémon is Poisoned, this attack does 50 damage for each damage counter on that Pokémon.
Weakness: Grass
Resistance: none
Retreat: 3
Bruxish - Water - 90 HP
Pokémon - Basic
W Mind Bend 20
Your opponent's Active Pokémon is now Confused.
WC Follow the Wound
This attack does 60 damage to 1 of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Grass
Resistance: none
Retreat: 1
Electabuzz - Lightning - 80 HP
Pokémon - Basic
LC Thunder Shock 30
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: Metal
Retreat: 2
Electivire - Lightning - 140 HP
Pokémon - Stage 1 - Evolves from Electabuzz
C Electrocharge
Search your deck for up to 2 [L] Energy cards and attach them to this Pokémon. Then, shuffle your deck.
LLLC High-Voltage Knuckle 190
Discard 3 Energy from this Pokémon.
Weakness: Fighting
Resistance: Metal
Retreat: 4
Chinchou - Lightning - 60 HP
Pokémon - Basic
C Thunder Wave
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
LC Lightning Ball 20
Weakness: Fighting
Resistance: Metal
Retreat: 1
Mareep - Lightning - 50 HP
Pokémon - Basic
Ability: Fluffy Pillow
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may leave your opponent's Active Pokémon Asleep.
CC Tackle 20
Weakness: Fighting
Resistance: Metal
Retreat: 1
Mareep - Lightning - 60 HP
Pokémon - Basic
L Thunder Shock 10
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: Metal
Retreat: 1
Ability: Unseen Flash
Once during your turn (before your attack), you may put 2 [L] Energy cards from your hand in the Lost Zone. If you do, your opponent's Active Pokémon is now Paralyzed.
LL Split Bomb
This attack does 50 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: Metal
Retreat: 2
Raikou - Lightning - 120 HP
Pokémon - Basic
LC Lost Voltage 30+
If you have any [L] Energy cards in the Lost Zone, this attack does 90 more damage.
Weakness: Fighting
Resistance: Metal
Retreat: 2
Pachirisu - Lightning - 70 HP
Pokémon - Basic
L Overshort 20+
Before doing damage, discard all Pokémon Tool cards from your opponent's Active Pokémon. If you discarded a Pokémon Tool card in this way, this attack does 40 more damage, and your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: Metal
Retreat: 1
Blitzle - Lightning - 70 HP
Pokémon - Basic
L Flop 10
LC Zap Kick 20
Weakness: Fighting
Resistance: Metal
Retreat: 1
Stunfisk - Lightning - 110 HP
Pokémon - Basic
C Flail 10x
This attack does 10 damage for each damage counter on this Pokémon.
L Thunder Blast 50
Discard a [L] Energy from this Pokémon.
Weakness: Fighting
Resistance: Metal
Retreat: 3
Dedenne - Lightning - 70 HP
Pokémon - Basic
L Nuzzle
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
L Nuzzle Shot
This attack does 10 damage for each of your Pokémon in play that has the Nuzzle attack to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: Metal
Retreat: 1
Tapu Koko - Lightning - 120 HP
Pokémon - Basic
CC Strafe 30
You may switch this Pokémon with 1 of your Benched Pokémon.
LLC Flashing Bolt 120
This Pokémon can't use Flashing Bolt during your next turn.
Weakness: Fighting
Resistance: Metal
Retreat: 1
Zeraora-GX - Lightning - 190 HP
Pokémon - Basic
Ability: Thunderclap Zone
Each of your Pokémon that has any [L] Energy attached to it has no Retreat Cost.
LLC Plasma Fists 160
This Pokémon can't attack during your next turn.
L Full Voltage-GX
Attach 5 basic Energy cards from your discard pile to your Pokémon in any way you like. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Metal
Retreat: 2
Natu - Psychic - 40 HP
Pokémon - Basic
CC Lost March 20x
This attack does 20 damage for each of your Pokémon, except Prism Star (Prism Star) Pokémon, in the Lost Zone.
Weakness: Psychic
Resistance: none
Retreat: 1
Unown - Psychic - 60 HP
Pokémon - Basic
Ability: DAMAGE
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, and if there are 66 or more damage counters on your Benched Pokémon, you may use this Ability. If you do, you win this game.
P Hidden Power 10
Weakness: Psychic
Resistance: none
Retreat: 1
Unown - Psychic - 60 HP
Pokémon - Basic
Ability: HAND
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, and if you have 35 or more cards in your hand, you may use this Ability. If you do, you win this game.
P Hidden Power 10
Weakness: Psychic
Resistance: none
Retreat: 1
Unown - Psychic - 60 HP
Pokémon - Basic
Ability: MISSING
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, and if your opponent has 12 or more Supporter cards in the Lost Zone, you may use this Ability. If you do, you win this game.
P Hidden Power 10
Weakness: Psychic
Resistance: none
Retreat: 1
Wobbuffet - Psychic - 110 HP
Pokémon - Basic
Ability: Shady Tail
As long as this Pokémon is on your Bench, (Prism Star) Pokémon in play (both yours and your opponent's) can't attack and have no Abilities.
PC Knock Away 30+
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Psychic
Resistance: none
Retreat: 2
Girafarig - Psychic - 90 HP
Pokémon - Basic
C Get Lost
Put 2 cards from your opponent's discard pile in the Lost Zone.
CCC Mind Shock 70
This attack's damage isn't affected by Weakness or Resistance.
Weakness: Psychic
Resistance: none
Retreat: 1
Ability: Vessel of Life
Once during your turn (before your attack), you may discard all cards attached to this Pokémon and attach it to 1 of your Pokémon as a Pokémon Tool card. When the Pokémon this card is attached to is Knocked Out, your opponent takes 1 fewer Prize card.
C Haunt
Put 3 damage counters on your opponent's Active Pokémon.
Weakness: none
Resistance: none
Retreat: 1
Sableye - Psychic - 80 HP
Pokémon - Basic
C Quick Hunt
If you go first, you can use this attack on your first turn. Search your deck for a card and put it into your hand. Then, shuffle your deck.
P Cursed Drop
Put 3 damage counters on your opponent's Pokémon in any way you like.
Weakness: none
Resistance: none
Retreat: 1
Giratina - Psychic - 130 HP
Pokémon - Basic
Ability: Distortion Door
Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put it onto your Bench. If you do, put 1 damage counter on 2 of your opponent's Benched Pokémon.
PPC Shadow Impact 130
Put 4 damage counters on 1 of your Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 3
Sigilyph-GX - Psychic - 170 HP
Pokémon - Basic
Ability: Mirror Counter
If this Pokémon is your Active Pokémon and is damaged by an attack from your opponent's Pokémon-GX or Pokémon-EX (even if this Pokémon is Knocked Out), put damage counters on the Attacking Pokémon equal to the damage done to this Pokémon.
PCC Sonic Wing 80
This attack's damage isn't affected by Resistance.
PCC Intercept-GX 60x
This attack does 60 damage times the amount of Energy attached to your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Yamask - Psychic - 70 HP
Pokémon - Basic
P Haunt
Put 1 damage counter on your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Cofagrigus - Psychic - 120 HP
Pokémon - Stage 1 - Evolves from Yamask
PC Spirit Juggling 10+
Discard any number of your Benched Pokémon. This attack does 30 more damage for each Benched Pokémon you discarded in this way.
Weakness: Darkness
Resistance: Fighting
Retreat: 3
Litwick - Psychic - 60 HP
Pokémon - Basic
P Haunt
Put 1 damage counter on your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Chandelure - Psychic - 140 HP
Pokémon - Stage 2 - Evolves from Lampent
P Cursed Drop
Put 4 damage counters on your opponent's Pokémon in any way you like.
PP Vortex of Pain 20x
This attack does 20 damage for each damage counter on all of your opponent's Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Meloetta - Psychic - 80 HP
Pokémon - Basic
C Sing
Your opponent's Active Pokémon is now Asleep.
PCC Miracle Harmony
Flip a coin for each of your Pokémon in play that has the Sing attack. This attack does 10 damage for each heads to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Psychic
Resistance: none
Retreat: 1
Mareanie - Psychic - 60 HP
Pokémon - Basic
C Peck 10
PC Pin Missile 10x
Flip 4 coins. This attack does 10 damage for each heads.
Weakness: Psychic
Resistance: none
Retreat: 1
Nihilego - Psychic - 110 HP
Pokémon - Basic
P Nightcap
You can use this attack only if your opponent has exactly 2 Prize cards remaining. Choose 1 of your opponent's Pokémon's attacks and use it as this attack.
P Void Tentacles
Your opponent's Active Pokémon is now Confused and Poisoned.
Weakness: Psychic
Resistance: none
Retreat: 1
Poipole - Psychic - 70 HP
Pokémon - Basic
C Eye Opener
Look at your face-down Prize cards.
CC Peck 20
Weakness: Psychic
Resistance: none
Retreat: 1
Ability: Charging Up
Once during your turn (before your attack), you may attach a basic Energy card from your discard pile to this Pokémon.
CCC Turning Point 80+
If you have exactly 3 Prize cards remaining, this attack does 80 more damage.
Weakness: Psychic
Resistance: none
Retreat: 1
Onix - Fighting - 120 HP
Pokémon - Basic
CCCC Land Crush 120
Weakness: Grass
Resistance: none
Retreat: 4
Sudowoodo - Fighting - 110 HP
Pokémon - Basic
F Reply Strongly 20+
If this Pokémon was damaged by an attack during your opponent's last turn while it was your Active Pokémon, this attack does 80 more damage.
Weakness: Water
Resistance: none
Retreat: 2
Phanpy - Fighting - 80 HP
Pokémon - Basic
FC Last Resort 50
Flip a coin. If tails, this attack does nothing.
Weakness: Grass
Resistance: none
Retreat: 2
Ability: Sturdy
If this Pokémon has full HP and would be Knocked Out by damage from an attack, this Pokémon is not Knocked Out, and its remaining HP becomes 10.
FCC Rolling Spin 70
During your next turn, this Pokémon's Rolling Spin attack does 70 more damage (before applying Weakness and Resistance).
Weakness: Grass
Resistance: none
Retreat: 3
Hitmontop - Fighting - 80 HP
Pokémon - Basic
F Rapid Spin 30
Switch this Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
CCC Triple Kick 40x
Flip 3 coins. This attack does 40 damage for each heads.
Weakness: Psychic
Resistance: none
Retreat: 1
Larvitar - Fighting - 50 HP
Pokémon - Basic
Ability: Submerge
As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's).
C Bite 10
Weakness: Grass
Resistance: none
Retreat: 1
Larvitar - Fighting - 60 HP
Pokémon - Basic
CC Second Strike 10+
If your opponent's Active Pokémon already has 3 or more damage counters on it, this attack does 70 more damage.
Weakness: Grass
Resistance: none
Retreat: 1
Ability: Hard Shell Evolution
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may prevent all damage done to this Pokémon by your opponent's attacks until the end of your opponent's next turn.
CCC Hammer In 30
Weakness: Grass
Resistance: none
Retreat: 3
Carbink - Fighting - 90 HP
Pokémon - Basic
F Diamond Gate
Search your deck for a Supporter card and a Stadium card, reveal them, and put them into your hand. Then, shuffle your deck.
FFC Guard Press 60
During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).
Weakness: Grass
Resistance: none
Retreat: 1
Alolan Meowth - Darkness - 60 HP
Pokémon - Basic
0 Spoil the Fun 10+
If you go second, this attack does 60 more damage during your first turn.
Weakness: Fighting
Resistance: Psychic
Retreat: 1
Alolan Persian - Darkness - 90 HP
Pokémon - Stage 1 - Evolves from Alolan Meowth
0 Empty Threat 90-
This attack does 30 less damage times the amount of Energy attached to your opponent's Active Pokémon.
Weakness: Fighting
Resistance: Psychic
Retreat: 1
Tyranitar-GX - Darkness - 250 HP
Pokémon - Stage 2 - Evolves from Pupitar
Ability: Lost Out
If your opponent's Pokémon is Knocked Out by damage from this Pokémon's attacks, put that Pokémon and all cards attached to it in the Lost Zone instead of the discard pile.
DDC Dusty Ruckus 130
This attack does 30 damage to each of your opponent's Benched Basic Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
DDC Lay the Smackdown-GX 220
This attack's damage isn't affected by any effects on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Psychic
Retreat: 3
Alolan Diglett - Metal - 50 HP
Pokémon - Basic
0 Call for Family
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.
Weakness: Fire
Resistance: Psychic
Retreat: 1
Alolan Dugtrio - Metal - 90 HP
Pokémon - Stage 1 - Evolves from Alolan Diglett
0 Digging Dash 60
This attack's damage isn't affected by Weakness or Resistance.
Weakness: Fire
Resistance: Psychic
Retreat: 1
Forretress - Metal - 110 HP
Pokémon - Stage 1 - Evolves from Pineco
M Thorny Eruption
Flip 3 coins. This attack does 10 damage for each heads to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
MMC Lost Blast 190
Put this Pokémon and all cards attached to it in the Lost Zone.
Weakness: Fire
Resistance: Psychic
Retreat: 2
Ability: Exoskeleton
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
MC Special Blow 60+
If your opponent's Active Pokémon has any Special Energy attached to it, this attack does 70 more damage.
Weakness: Fire
Resistance: Psychic
Retreat: 1
Dialga - Metal - 130 HP
Pokémon - Basic
MCC Turn Back Time 60
If your opponent's Active Pokémon is an evolved Pokémon, devolve it by putting the highest Stage Evolution card on it into your opponent's hand.
MMCC Power Blast 130
Discard an Energy from this Pokémon.
Weakness: Fire
Resistance: Psychic
Retreat: 2
Durant - Metal - 80 HP
Pokémon - Basic
C Knock Over 20
You may discard any Stadium card in play.
CC Mountain Munch
Discard the top 2 cards of your opponent's deck.
Weakness: Fire
Resistance: Psychic
Retreat: 1
Cobalion - Metal - 120 HP
Pokémon - Basic
MC Guard Press 30
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
MMC Metal Arms 80+
If this Pokémon has a Pokémon Tool card attached to it, this attack does 40 more damage.
Weakness: Fire
Resistance: Psychic
Retreat: 2
Genesect-GX - Metal - 180 HP
Pokémon - Basic
Ability: Double Drive
This Pokémon may have up to 2 Pokémon Tool cards attached to it. If it loses this Ability, discard Pokémon Tool cards from it until only 1 remains.
MMC Burst Shot 130
MMC Break Buster-GX 190
This attack's damage isn't affected by Resistance. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: Psychic
Retreat: 2
Magearna - Metal - 90 HP
Pokémon - Basic
C Minor Errand-Running
Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
MC Energy Press 30+
This attack does 20 more damage times the amount of Energy attached to your opponent's Active Pokémon.
Weakness: Fire
Resistance: Psychic
Retreat: 1
Alolan Ninetales-GX - Fairy - 200 HP
Pokémon - Stage 1 - Evolves from Alolan Vulpix
Ability: Mysterious Guidance
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck.
YC Snowy Wind 70
This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
YC Sublimation-GX
If your opponent's Active Pokémon is an Ultra Beast, it is Knocked Out. (You can't use more than 1 GX attack in a game.)
Weakness: Metal
Resistance: Darkness
Retreat: 2
Jigglypuff - Fairy - 70 HP
Pokémon - Basic
Y Pound 10
CC Sing
Your opponent's Active Pokémon is now Asleep.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Wigglytuff - Fairy - 120 HP
Pokémon - Stage 1 - Evolves from Jigglypuff
CC Expand 30
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
YCC Charmed Slap 70+
If this Pokémon has a Pokémon Tool card that has "[Y] Charm" in its name attached to it, this attack does 70 more damage.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Marill - Fairy - 70 HP
Pokémon - Basic
YC Magical Shot 30
Weakness: Metal
Resistance: Darkness
Retreat: 2
Y Polka-Dot Search
Look at the top 8 cards of your deck and attach any number of Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck.
YCC Play Rough 60+
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Snubbull - Fairy - 70 HP
Pokémon - Basic
Y Make a Mess 20x
Discard up to 2 Trainer cards from your hand. This attack does 20 damage for each card you discarded in this way.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Ralts - Fairy - 50 HP
Pokémon - Basic
Y Beckon
Put a Supporter card from your discard pile into your hand.
CC Beat 20
Weakness: Metal
Resistance: Darkness
Retreat: 1
Y Brilliant Search
Search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck.
YCC Sensitive Ray 70+
If you played a Supporter card from your hand during this turn, this attack does 90 more damage.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Dedenne - Fairy - 70 HP
Pokémon - Basic
Y Zzzap Touch 10
Flip a coin. If heads, your opponent's Active Pokémon is now Confused. If tails, your opponent's Active Pokémon is now Paralyzed.
Weakness: Metal
Resistance: Darkness
Retreat: 1
Carbink - Fairy - 90 HP
Pokémon - Basic
CC Wonder Ray 30
During your opponent's next turn, prevent all effects of attacks, including damage, done to this Pokémon by any Pokémon that has an Ability.
YCC Power Gem 60
Weakness: Metal
Resistance: Darkness
Retreat: 1
Xerneas ♢ - Fairy - 160 HP
Pokémon - Basic
Ability: Path of Life
Once during your turn, when this Pokémon moves from your Bench to become your Active Pokémon, you may move any number of Energy from your other Pokémon to it.
YYY Bright Horns 160
This Pokémon can't use Bright Horns during your next turn.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Cutiefly - Fairy - 30 HP
Pokémon - Basic
C Sweet Scent
Heal 30 damage from 1 of your Pokémon.
Weakness: Metal
Resistance: Darkness
Retreat: 0
Ability: Mysterious Buzz
As long as this Pokémon is on your Bench, whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to your [Y] Pokémon in play.
Y Stampede 20
Weakness: Metal
Resistance: Darkness
Retreat: 0
Morelull - Fairy - 60 HP
Pokémon - Basic
Y Perplex
Your opponent's Active Pokémon is now Confused.
Weakness: Metal
Resistance: Darkness
Retreat: 1
Ability: Effect Spore
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Asleep.
YY Dream's Touch 50
If your opponent's Active Pokémon is Asleep, your opponent shuffles all Energy from it into their deck.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Mimikyu-GX - Fairy - 170 HP
Pokémon - Basic
Y Perplex
Your opponent's Active Pokémon is now Confused.
YC Let's Snuggle & Fall 10+
This attack does 30 more damage for each damage counter on your opponent's Active Pokémon.
Y Dream Fear-GX
Choose 1 of your opponent's Benched Pokémon. Your opponent shuffles that Pokémon and all cards attached to it into their deck. (You can't use more than 1 GX attack in a game.)
Weakness: none
Resistance: none
Retreat: 1
Tapu Lele - Fairy - 110 HP
Pokémon - Basic
Ability: Charmed Charm
Whenever you attach a Pokémon Tool card that has "[Y] Charm" in its name from your hand to this Pokémon during your turn, you may leave your opponent's Active Pokémon Confused.
YCC Magical Shot 70
Weakness: Metal
Resistance: Darkness
Retreat: 1
Tapu Fini - Fairy - 120 HP
Pokémon - Basic
YC Dream Away
Flip a coin. If heads, your opponent shuffles their Active Pokémon and all cards attached to it into their deck.
YYC Wonder Shine 100
Your opponent's Active Pokémon is now Confused.
Weakness: Metal
Resistance: Darkness
Retreat: 1
Chansey - Colorless - 100 HP
Pokémon - Basic
C Healing Pirouette
Heal 20 damage from each of your Pokémon.
CCC Sympathetic Slap 100
If your opponent's Active Pokémon already has any damage counters on it before this attack does damage, this attack does nothing.
Weakness: Fighting
Resistance: none
Retreat: 2
Ability: Happiness Supplement
Once during your turn (before your attack), you may remove a Special Condition from your Active Pokémon.
CCC Powerful Slap 80x
Flip a coin for each Energy attached to this Pokémon. This attack does 80 damage for each heads.
Weakness: Fighting
Resistance: none
Retreat: 3
Ditto ♢ - Colorless - 40 HP
Pokémon - Basic
Ability: Almighty Evolution
Once during your turn (before your attack), you may put any Stage 1 card from your hand onto this Pokémon to evolve it. You can't use this Ability during your first turn or the turn this Pokémon was put into play.
Weakness: Fighting
Resistance: none
Retreat: 1
Stantler - Colorless - 110 HP
Pokémon - Basic
C Mystifying Horns
Your opponent's Active Pokémon is now Confused.
CC Enhanced Horns 20+
If this Pokémon has a Pokémon Tool card attached to it, this attack does 60 more damage.
Weakness: Fighting
Resistance: none
Retreat: 2
Smeargle - Colorless - 80 HP
Pokémon - Basic
C Stunning Likeness
Your opponent reveals their hand. You may use the effect of a Supporter card you find there as the effect of this attack.
C Tail Smash 30
Flip a coin. If tails, this attack does nothing.
Weakness: Fighting
Resistance: none
Retreat: 1
Miltank - Colorless - 130 HP
Pokémon - Basic
CCC Milk Cannon 60x
Reveal any number of Moomoo Milk cards in your hand. This attack does 60 damage for each card you revealed in this way.
Weakness: Fighting
Resistance: none
Retreat: 3
Lugia-GX - Colorless - 190 HP
Pokémon - Basic
CCC Psychic 30+
This attack does 30 more damage times the amount of Energy attached to your opponent's Active Pokémon.
CCCC Pelagic Blade 170
This Pokémon can't use Pelagic Blade during your next turn.
CCC Lost Purge-GX
Put your opponent's Active Pokémon and all cards attached to it in the Lost Zone. (You can't use more than 1 GX attack in a game.)
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Ho-Oh - Colorless - 130 HP
Pokémon - Basic
CCC Rainbow Burn 30+
This attack does 30 more damage for each type of basic Energy attached to this Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Kecleon - Colorless - 80 HP
Pokémon - Basic
Ability: Unit Color 1
As long as this Pokémon has Unit Energy [G][R][W] attached to it, it is a [G], [R], and [W] Pokémon.
C Tongue Smack 10+
If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 50 more damage.
Weakness: Fighting
Resistance: none
Retreat: 1
Kecleon - Colorless - 80 HP
Pokémon - Basic
Ability: Unit Color 3
As long as this Pokémon has Unit Energy [F][D][Y] attached to it, it is a [F], [D], and [Y] Pokémon.
CC Gentle Slap 60
Weakness: Fighting
Resistance: none
Retreat: 1
Pikipek - Colorless - 50 HP
Pokémon - Basic
C Peck Off 10
Before doing damage, discard all Pokémon Tool cards from your opponent's Active Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Pikipek - Colorless - 60 HP
Pokémon - Basic
C Send Back
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
CC Peck 20
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Ability: Mountain Pass
Once during your turn (before your attack), if this Pokémon is in your hand, you may reveal it. If you do, look at the top card of your opponent's deck and put this Pokémon in the Lost Zone. If that card is a Supporter card, you may put it in the Lost Zone. If your opponent has no cards in their deck, you can't use this Ability.
CC Peck 30
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Trainer - Item
Trainer - Supporter
Trainer - Tool
Trainer - Tool
Trainer - Item
• If you played 1 card, draw cards until you have 3 cards in your hand.
• If you played 2 cards, switch 1 of your opponent's Benched Pokémon with their Active Pokémon. (This effect works one time for 2 cards.)
Trainer - Item
Trainer - Item
Trainer - Supporter
Trainer - Tool
Trainer - Tool
Trainer - Tool
Trainer - Tool
Trainer - Stadium
Whenever any player plays an Item or Supporter card from their hand, prevent all effects of that card done to this Stadium card.
Trainer - Supporter
Trainer - Stadium
Whenever any player plays an Item or Supporter card from their hand, prevent all effects of that card done to this Stadium card.
Trainer - Item
Trainer - Supporter
Prevent all damage done to your Ultra Beasts by attacks during your opponent's next turn.
Trainer - Supporter
Trainer - Item
• If you played 1 card, remove a Special Condition from your Active Pokémon.
• If you played 2 cards, heal 90 damage and remove all Special Conditions from your Active Pokémon. (This effect works one time for 2 cards.)
Trainer - Item
Trainer - Supporter
Your opponent reveals their hand. Choose 2 cards you find there. Your opponent shuffles those cards into their deck.
Trainer - Item
Trainer - Item
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Tool
Trainer - Stadium
Whenever any player plays an Item or Supporter card from their hand, prevent all effects of that card done to this Stadium card.
Trainer - Item
Discard an Energy from 1 of your opponent's Pokémon.
Trainer - Supporter
Energy - Special Energy
The Pokémon this card is attached to can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.)
Shuckle-GX - Grass - 170 HP
Pokémon - Basic
Ability: Protective Shell
Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon that have 2 or fewer Energy attached to them.
C Triple Poison
Your opponent's Active Pokémon is now Poisoned. Put 3 damage counters instead of 1 on that Pokémon between turns.
C Wrap-GX 40
Your opponent's Active Pokémon is now Paralyzed. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 1
Sceptile-GX - Grass - 230 HP
Pokémon - Stage 2 - Evolves from Grovyle
G Mach Cut 60
Discard a Special Energy from your opponent's Active Pokémon.
GG Leaf Cyclone 130
Move a [G] Energy from this Pokémon to 1 of your Benched Pokémon.
G Jungle Heal-GX
Heal all damage from each of your Pokémon that has any [G] Energy attached to it. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 1
Virizion-GX - Grass - 170 HP
Pokémon - Basic
C Double Draw
Draw 2 cards.
GG Sensitive Blade 50+
If you played a Supporter card from your hand during this turn, this attack does 80 more damage.
C Breeze Away-GX
Put any number of your Pokémon in play and all cards attached to them into your hand. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 1
Magcargo-GX - Fire - 210 HP
Pokémon - Stage 1 - Evolves from Slugma
Ability: Crushing Charge
Once during your turn (before your attack), you may discard the top card of your deck. If it's a basic Energy card, attach it to 1 of your Pokémon.
RRC Lava Flow 50+
Discard any amount of basic Energy from this Pokémon. This attack does 50 more damage for each card you discarded in this way.
R Burning Magma-GX
Discard the top 5 cards of your opponent's deck. (You can't use more than 1 GX attack in a game.)
Weakness: Water
Resistance: none
Retreat: 3
Blacephalon-GX - Fire - 180 HP
Pokémon - Basic
R Bursting Burn
Your opponent's Active Pokémon is now Burned and Confused.
RR Mind Blown 50x
Put any amount of [R] Energy attached to your Pokémon in the Lost Zone. This attack does 50 damage for each card put in the Lost Zone in this way.
R Burst-GX
Discard 1 of your Prize cards. If it's an Energy card, attach it to 1 of your Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Water
Resistance: none
Retreat: 2
Suicune-GX - Water - 180 HP
Pokémon - Basic
Ability: Phantom Winds
Once during your turn (before your attack), if this Pokémon is on your Bench, you may shuffle it and all cards attached to it into your deck.
WWC Cure Stream 120
During your opponent's next turn, the Defending Pokémon's attacks do 30 less damage (before applying Weakness and Resistance).
WWC Brinicles-GX 150
Switch this Pokémon with 1 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Grass
Resistance: none
Retreat: 2
Zeraora-GX - Lightning - 190 HP
Pokémon - Basic
Ability: Thunderclap Zone
Each of your Pokémon that has any [L] Energy attached to it has no Retreat Cost.
LLC Plasma Fists 160
This Pokémon can't attack during your next turn.
L Full Voltage-GX
Attach 5 basic Energy cards from your discard pile to your Pokémon in any way you like. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Metal
Retreat: 2
Sigilyph-GX - Psychic - 170 HP
Pokémon - Basic
Ability: Mirror Counter
If this Pokémon is your Active Pokémon and is damaged by an attack from your opponent's Pokémon-GX or Pokémon-EX (even if this Pokémon is Knocked Out), put damage counters on the Attacking Pokémon equal to the damage done to this Pokémon.
PCC Sonic Wing 80
This attack's damage isn't affected by Resistance.
PCC Intercept-GX 60x
This attack does 60 damage times the amount of Energy attached to your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Tyranitar-GX - Darkness - 250 HP
Pokémon - Stage 2 - Evolves from Pupitar
Ability: Lost Out
If your opponent's Pokémon is Knocked Out by damage from this Pokémon's attacks, put that Pokémon and all cards attached to it in the Lost Zone instead of the discard pile.
DDC Dusty Ruckus 130
This attack does 30 damage to each of your opponent's Benched Basic Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
DDC Lay the Smackdown-GX 220
This attack's damage isn't affected by any effects on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Psychic
Retreat: 3
Genesect-GX - Metal - 180 HP
Pokémon - Basic
Ability: Double Drive
This Pokémon may have up to 2 Pokémon Tool cards attached to it. If it loses this Ability, discard Pokémon Tool cards from it until only 1 remains.
MMC Burst Shot 130
MMC Break Buster-GX 190
This attack's damage isn't affected by Resistance. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: Psychic
Retreat: 2
Alolan Ninetales-GX - Fairy - 200 HP
Pokémon - Stage 1 - Evolves from Alolan Vulpix
Ability: Mysterious Guidance
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck.
YC Snowy Wind 70
This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
YC Sublimation-GX
If your opponent's Active Pokémon is an Ultra Beast, it is Knocked Out. (You can't use more than 1 GX attack in a game.)
Weakness: Metal
Resistance: Darkness
Retreat: 2
Mimikyu-GX - Fairy - 170 HP
Pokémon - Basic
Y Perplex
Your opponent's Active Pokémon is now Confused.
YC Let's Snuggle & Fall 10+
This attack does 30 more damage for each damage counter on your opponent's Active Pokémon.
Y Dream Fear-GX
Choose 1 of your opponent's Benched Pokémon. Your opponent shuffles that Pokémon and all cards attached to it into their deck. (You can't use more than 1 GX attack in a game.)
Weakness: none
Resistance: none
Retreat: 1
Lugia-GX - Colorless - 190 HP
Pokémon - Basic
CCC Psychic 30+
This attack does 30 more damage times the amount of Energy attached to your opponent's Active Pokémon.
CCCC Pelagic Blade 170
This Pokémon can't use Pelagic Blade during your next turn.
CCC Lost Purge-GX
Put your opponent's Active Pokémon and all cards attached to it in the Lost Zone. (You can't use more than 1 GX attack in a game.)
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Your opponent reveals their hand. Choose 2 cards you find there. Your opponent shuffles those cards into their deck.
Trainer - Supporter
Trainer - Supporter
Shuckle-GX - Grass - 170 HP
Pokémon - Basic
Ability: Protective Shell
Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon that have 2 or fewer Energy attached to them.
C Triple Poison
Your opponent's Active Pokémon is now Poisoned. Put 3 damage counters instead of 1 on that Pokémon between turns.
C Wrap-GX 40
Your opponent's Active Pokémon is now Paralyzed. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 1
Sceptile-GX - Grass - 230 HP
Pokémon - Stage 2 - Evolves from Grovyle
G Mach Cut 60
Discard a Special Energy from your opponent's Active Pokémon.
GG Leaf Cyclone 130
Move a [G] Energy from this Pokémon to 1 of your Benched Pokémon.
G Jungle Heal-GX
Heal all damage from each of your Pokémon that has any [G] Energy attached to it. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 1
Virizion-GX - Grass - 170 HP
Pokémon - Basic
C Double Draw
Draw 2 cards.
GG Sensitive Blade 50+
If you played a Supporter card from your hand during this turn, this attack does 80 more damage.
C Breeze Away-GX
Put any number of your Pokémon in play and all cards attached to them into your hand. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 1
Magcargo-GX - Fire - 210 HP
Pokémon - Stage 1 - Evolves from Slugma
Ability: Crushing Charge
Once during your turn (before your attack), you may discard the top card of your deck. If it's a basic Energy card, attach it to 1 of your Pokémon.
RRC Lava Flow 50+
Discard any amount of basic Energy from this Pokémon. This attack does 50 more damage for each card you discarded in this way.
R Burning Magma-GX
Discard the top 5 cards of your opponent's deck. (You can't use more than 1 GX attack in a game.)
Weakness: Water
Resistance: none
Retreat: 3
Blacephalon-GX - Fire - 180 HP
Pokémon - Basic
R Bursting Burn
Your opponent's Active Pokémon is now Burned and Confused.
RR Mind Blown 50x
Put any amount of [R] Energy attached to your Pokémon in the Lost Zone. This attack does 50 damage for each card put in the Lost Zone in this way.
R Burst-GX
Discard 1 of your Prize cards. If it's an Energy card, attach it to 1 of your Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Water
Resistance: none
Retreat: 2
Suicune-GX - Water - 180 HP
Pokémon - Basic
Ability: Phantom Winds
Once during your turn (before your attack), if this Pokémon is on your Bench, you may shuffle it and all cards attached to it into your deck.
WWC Cure Stream 120
During your opponent's next turn, the Defending Pokémon's attacks do 30 less damage (before applying Weakness and Resistance).
WWC Brinicles-GX 150
Switch this Pokémon with 1 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Grass
Resistance: none
Retreat: 2
Zeraora-GX - Lightning - 190 HP
Pokémon - Basic
Ability: Thunderclap Zone
Each of your Pokémon that has any [L] Energy attached to it has no Retreat Cost.
LLC Plasma Fists 160
This Pokémon can't attack during your next turn.
L Full Voltage-GX
Attach 5 basic Energy cards from your discard pile to your Pokémon in any way you like. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Metal
Retreat: 2
Sigilyph-GX - Psychic - 170 HP
Pokémon - Basic
Ability: Mirror Counter
If this Pokémon is your Active Pokémon and is damaged by an attack from your opponent's Pokémon-GX or Pokémon-EX (even if this Pokémon is Knocked Out), put damage counters on the Attacking Pokémon equal to the damage done to this Pokémon.
PCC Sonic Wing 80
This attack's damage isn't affected by Resistance.
PCC Intercept-GX 60x
This attack does 60 damage times the amount of Energy attached to your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Tyranitar-GX - Darkness - 250 HP
Pokémon - Stage 2 - Evolves from Pupitar
Ability: Lost Out
If your opponent's Pokémon is Knocked Out by damage from this Pokémon's attacks, put that Pokémon and all cards attached to it in the Lost Zone instead of the discard pile.
DDC Dusty Ruckus 130
This attack does 30 damage to each of your opponent's Benched Basic Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
DDC Lay the Smackdown-GX 220
This attack's damage isn't affected by any effects on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Psychic
Retreat: 3
Genesect-GX - Metal - 180 HP
Pokémon - Basic
Ability: Double Drive
This Pokémon may have up to 2 Pokémon Tool cards attached to it. If it loses this Ability, discard Pokémon Tool cards from it until only 1 remains.
MMC Burst Shot 130
MMC Break Buster-GX 190
This attack's damage isn't affected by Resistance. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: Psychic
Retreat: 2
Alolan Ninetales-GX - Fairy - 200 HP
Pokémon - Stage 1 - Evolves from Alolan Vulpix
Ability: Mysterious Guidance
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck.
YC Snowy Wind 70
This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
YC Sublimation-GX
If your opponent's Active Pokémon is an Ultra Beast, it is Knocked Out. (You can't use more than 1 GX attack in a game.)
Weakness: Metal
Resistance: Darkness
Retreat: 2
Mimikyu-GX - Fairy - 170 HP
Pokémon - Basic
Y Perplex
Your opponent's Active Pokémon is now Confused.
YC Let's Snuggle & Fall 10+
This attack does 30 more damage for each damage counter on your opponent's Active Pokémon.
Y Dream Fear-GX
Choose 1 of your opponent's Benched Pokémon. Your opponent shuffles that Pokémon and all cards attached to it into their deck. (You can't use more than 1 GX attack in a game.)
Weakness: none
Resistance: none
Retreat: 1
Lugia-GX - Colorless - 190 HP
Pokémon - Basic
CCC Psychic 30+
This attack does 30 more damage times the amount of Energy attached to your opponent's Active Pokémon.
CCCC Pelagic Blade 170
This Pokémon can't use Pelagic Blade during your next turn.
CCC Lost Purge-GX
Put your opponent's Active Pokémon and all cards attached to it in the Lost Zone. (You can't use more than 1 GX attack in a game.)
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Trainer - Item
Trainer - Tool
Trainer - Tool
Trainer - Item
• If you played 1 card, draw cards until you have 3 cards in your hand.
• If you played 2 cards, switch 1 of your opponent's Benched Pokémon with their Active Pokémon. (This effect works one time for 2 cards.)
Trainer - Item
Trainer - Item
Trainer - Item
Trainer - Tool
Trainer - Item
Discard an Energy from 1 of your opponent's Pokémon.