Sewaddle - Grass - 50 HP
Pokémon - Basic
GC Leaf Boomerang 20x
Flip 2 coins. This attack does 20 damage times the number of heads.
Weakness: Fire
Resistance: none
Retreat: 1
Petilil - Grass - 60 HP
Pokémon - Basic
C Ram 10
GC Absorb 10
Heal 10 damage from this Pokémon.
Weakness: Fire
Resistance: Water
Retreat: 1
Dwebble - Grass - 60 HP
Pokémon - Basic
C Withdraw
Flip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent's next turn.
GC Slash 20
Weakness: Fire
Resistance: none
Retreat: 2
Karrablast - Grass - 60 HP
Pokémon - Basic
C Mysterious Evolution
If Shelmet is in play, search your deck for a card that evolves from this Pokémon and put it onto this Pokémon. (This counts as evolving this Pokémon.) Shuffle your deck afterward.
CC Fury Attack 10x
Flip 3 coins. This attack does 10 damage times the number of heads.
Weakness: Fire
Resistance: none
Retreat: 1
G Toxic
The Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.
CC Body Slam 30
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: Fire
Resistance: Water
Retreat: 2
Shelmet - Grass - 60 HP
Pokémon - Basic
C Mysterious Evolution
If Karrablast is in play, search your deck for a card that evolves from this Pokémon and put it onto this Pokémon. (This counts as evolving this Pokémon.) Shuffle your deck afterward.
G Ram 10
Weakness: Fire
Resistance: none
Retreat: 3
Virizion - Grass - 110 HP
Pokémon - Basic
C Double Draw
Draw 2 cards.
GC Leaf Wallop 40
During your next turn, this Pokémon's Leaf Wallop attack does 40 more damage (before applying Weakness and Resistance).
Weakness: Fire
Resistance: Water
Retreat: 1
Victini - Fire - 60 HP
Pokémon - Basic
Ability: Victory Star
Once during your turn, after you flip any coins for an attack, you may ignore all effects of those coin flips and begin flipping those coins again. You can't use more than 1 Victory Star Ability each turn.
RC Stored Power 30
Move all Energy attached to this Pokémon to 1 of your Benched Pokémon.
Weakness: Water
Resistance: none
Retreat: 1
Victini - Fire - 70 HP
Pokémon - Basic
RC V-create 100
If you have 4 or fewer Benched Pokémon, this attack does nothing.
Weakness: Water
Resistance: none
Retreat: 1
Pansear - Fire - 70 HP
Pokémon - Basic
C Beat 10
RCC Lunge 60
Flip a coin. If tails, this attack does nothing.
Weakness: Water
Resistance: none
Retreat: 2
Heatmor - Fire - 90 HP
Pokémon - Basic
R Singe
The Defending Pokémon is now Burned.
RC Incinerate 30
Before doing damage, discard a Pokémon Tool card attached to the Defending Pokémon.
Weakness: Water
Resistance: none
Retreat: 2
Larvesta - Fire - 70 HP
Pokémon - Basic
R Ember 20
Flip a coin. If tails, discard an Energy attached to this Pokémon.
Weakness: Water
Resistance: none
Retreat: 2
Larvesta - Fire - 80 HP
Pokémon - Basic
CC Take Down 30
This Pokémon does 10 damage to itself.
Weakness: Water
Resistance: none
Retreat: 2
Tympole - Water - 60 HP
Pokémon - Basic
C Vibration 10
WC Mud Shot 20
Weakness: Grass
Resistance: none
Retreat: 1
Seismitoad - Water - 140 HP
Pokémon - Stage 2 - Evolves from Palpitoad
CC Round 30x
Does 30 damage times the number of your Pokémon that have the Round attack.
WWC Hyper Voice 70
Weakness: Grass
Resistance: none
Retreat: 3
Tirtouga - Water - 90 HP
Pokémon - Restored
WC Water Gun 30
WCC Surf 60
Weakness: Grass
Resistance: none
Retreat: 3
Carracosta - Water - 140 HP
Pokémon - Stage 1 - Evolves from Tirtouga
Ability: Solid Rock
If any damage is done to this Pokémon by attacks, flip a coin. If heads, reduce that damage by 50 (after applying Weakness and Resistance).
WWCC Crunch 80
Discard an Energy attached to the Defending Pokémon.
Weakness: Grass
Resistance: none
Retreat: 4
Vanillite - Water - 50 HP
Pokémon - Basic
W Icicle Barb 10+
Flip a coin. If heads, this attack does 10 more damage.
Weakness: Metal
Resistance: none
Retreat: 1
Frillish - Water - 80 HP
Pokémon - Basic
CC Rain Splash 20
Weakness: Lightning
Resistance: none
Retreat: 2
Ability: Cursed Body
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Confused.
CC Hydro Pump 10+
Does 20 more damage for each [W] Energy attached to this Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 3
Cryogonal - Water - 80 HP
Pokémon - Basic
W Icy Wind
The Defending Pokémon is now Asleep.
WC Ice Shard 30+
If the Defending Pokémon is a [F] Pokémon, this attack does 40 more damage.
Weakness: Metal
Resistance: none
Retreat: 1
Cryogonal - Water - 80 HP
Pokémon - Basic
W Ice Chain
Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon.
WW Frost Vanish 40
You may return this Pokémon and all cards attached to it to your hand.
Weakness: Metal
Resistance: none
Retreat: 1
Kyurem - Water - 130 HP
Pokémon - Basic
CC Outrage 20+
Does 10 more damage for each damage counter on this Pokémon.
WWC Glaciate
This attack does 30 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Metal
Resistance: none
Retreat: 2
Blitzle - Lightning - 60 HP
Pokémon - Basic
L Agility 10
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
Weakness: Fighting
Resistance: none
Retreat: 1
Emolga - Lightning - 70 HP
Pokémon - Basic
L Electrichain 10+
Does 20 more damage if you have any [L] Pokémon on your Bench.
Weakness: Fighting
Resistance: none
Retreat: 1
Tynamo - Lightning - 40 HP
Pokémon - Basic
L Thunder Wave 10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 1
Tynamo - Lightning - 30 HP
Pokémon - Basic
C Tackle 10
Weakness: Fighting
Resistance: none
Retreat: 0
Eelektross - Lightning - 140 HP
Pokémon - Stage 2 - Evolves from Eelektrik
CC Acid 30
The Defending Pokémon can't retreat during your opponent's next turn.
LLC Wild Charge 90
This Pokémon does 10 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 3
Stunfisk - Lightning - 90 HP
Pokémon - Basic
CC Mud Shot 20
LCC Thunder 60
Flip a coin. If tails, this Pokémon does 30 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 2
Victini - Psychic - 60 HP
Pokémon - Basic
P V-blast 120
Flip 2 coins. If either of them is tails, this attack does nothing.
Weakness: Psychic
Resistance: none
Retreat: 1
Yamask - Psychic - 60 HP
Pokémon - Basic
P Perplex 10
Flip a coin. If heads, the Defending Pokémon is now Confused.
Weakness: Darkness
Resistance: none
Retreat: 1
Yamask - Psychic - 60 HP
Pokémon - Basic
C Ambush 10+
Flip a coin. If heads, this attack does 10 more damage.
Weakness: Darkness
Resistance: none
Retreat: 1
Cofagrigus - Psychic - 90 HP
Pokémon - Stage 1 - Evolves from Yamask
PC Damagriiigus
Move all damage counters from 1 of your Benched Pokémon to the Defending Pokémon.
PCC Perplex 30
The Defending Pokémon is now Confused.
Weakness: Darkness
Resistance: none
Retreat: 3
Cofagrigus - Psychic - 90 HP
Pokémon - Stage 1 - Evolves from Yamask
Ability: Durable Body
If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out and its remaining HP becomes 10 instead.
PC Ambush 40+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Darkness
Resistance: none
Retreat: 2
Trubbish - Psychic - 60 HP
Pokémon - Basic
C Garbage Collection
Put a card from your discard pile on top of your deck.
PC Sludge Bomb 20
Weakness: Psychic
Resistance: none
Retreat: 1
Solosis - Psychic - 30 HP
Pokémon - Basic
C Rollout 10
Weakness: Psychic
Resistance: none
Retreat: 1
C Future Sight
Look at the top 5 cards of your deck and put them back on top of your deck in any order.
P Net Force 40x
Does 40 damage times the number of Reuniclus you have in play.
Weakness: Psychic
Resistance: none
Retreat: 2
Elgyem - Psychic - 60 HP
Pokémon - Basic
C Headbutt 10
P Calm Mind
Heal 30 damage from this Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1
Elgyem - Psychic - 60 HP
Pokémon - Basic
C First Contact
Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.
PC Headbutt 20
Weakness: Psychic
Resistance: none
Retreat: 1
P Synchronoise 20
Does 20 damage to each of your opponent's Benched Pokémon that shares a type with the Defending Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
PC Psyshot 40
Weakness: Psychic
Resistance: none
Retreat: 1
Litwick - Psychic - 50 HP
Pokémon - Basic
CC Searing Flame 20
Flip a coin. If heads, the Defending Pokémon is now Burned.
Weakness: Darkness
Resistance: none
Retreat: 1
Litwick - Psychic - 50 HP
Pokémon - Basic
P Teleportation Burst 10
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Darkness
Resistance: none
Retreat: 1
Chandelure - Psychic - 130 HP
Pokémon - Stage 2 - Evolves from Lampent
Ability: Cursed Shadow
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may put 3 damage counters on your opponent's Pokémon in any way you like.
PPC Eerie Glow 50
The Defending Pokémon is now Burned and Confused.
Weakness: Darkness
Resistance: none
Retreat: 2
F Core Cannon
This attack does 20 damage to 1 of your opponent's Pokémon for each [F] Energy attached to this Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
FCCC Power Gem 90
Weakness: Grass
Resistance: none
Retreat: 4
Timburr - Fighting - 60 HP
Pokémon - Basic
F Pummel 10+
Flip a coin. If heads, this attack does 10 more damage.
Weakness: Psychic
Resistance: none
Retreat: 2
Conkeldurr - Fighting - 140 HP
Pokémon - Stage 2 - Evolves from Gurdurr
Ability: Craftsmanship
This Pokémon gets +20 HP for each [F] Energy attached to it.
FCCC Top Down 80
Flip a coin until you get tails. For each heads, discard the top card of your opponent's deck.
Weakness: Psychic
Resistance: none
Retreat: 4
Conkeldurr - Fighting - 140 HP
Pokémon - Stage 2 - Evolves from Gurdurr
F Chip Away 40
This attack's damage isn't affected by any effects on the Defending Pokémon.
FFC Swing Around 60+
Flip 2 coins. This attack does 30 more damage for each heads.
Weakness: Psychic
Resistance: none
Retreat: 3
Archen - Fighting - 80 HP
Pokémon - Restored
F Rock Throw 20
CC Acrobatics 20+
Flip 2 coins. This attack does 20 more damage for each heads.
Weakness: Grass
Resistance: none
Retreat: 1
Ability: Ancient Power
Each player can't play any Pokémon from his or her hand to evolve his or her Pokémon.
FFC Rock Slide 60
Does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Grass
Resistance: none
Retreat: 2
Stunfisk - Fighting - 90 HP
Pokémon - Basic
LC Trickle 30x
Flip 2 coins. This attack does 30 damage times the number of heads.
LLC Thundershock 50
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: Water
Resistance: Lightning
Retreat: 1
Mienfoo - Fighting - 50 HP
Pokémon - Basic
C Pound 10
FF High Jump Kick 30
Weakness: Psychic
Resistance: none
Retreat: 1
Golett - Fighting - 80 HP
Pokémon - Basic
FC Dynamic Punch 20+
Flip a coin. If heads, this attack does 20 more damage and the Defending Pokémon is now Confused.
Weakness: Water
Resistance: Lightning
Retreat: 3
Terrakion - Fighting - 130 HP
Pokémon - Basic
FC Retaliate 30+
If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 60 more damage.
FFC Land Crush 90
Weakness: Grass
Resistance: none
Retreat: 4
Landorus - Fighting - 110 HP
Pokémon - Basic
F Abundant Harvest
Attach a basic Energy card from your discard pile to this Pokémon.
FFC Gaia Hammer 80
Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Water
Resistance: Lightning
Retreat: 1
Pawniard - Darkness - 60 HP
Pokémon - Basic
C Iron Head 10x
Flip a coin until you get tails. This attack does 10 damage times the number of heads.
Weakness: Fighting
Resistance: Psychic
Retreat: 1
D Finishing Blow 20+
If the Defending Pokémon already has any damage counters on it, this attack does 50 more damage.
DC Night Slash 30
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Fighting
Resistance: Psychic
Retreat: 1
Deino - Darkness - 60 HP
Pokémon - Basic
C Headbutt 10
DC Bite 20
Weakness: Fighting
Resistance: Psychic
Retreat: 2
Ability: Dark Aura
All Energy attached to this Pokémon are [D] Energy instead of their usual type.
DDDD Berserker Blade 60
Does 40 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: Psychic
Retreat: 3
Escavalier - Metal - 90 HP
Pokémon - Stage 1 - Evolves from Karrablast
MC Guard Press 40
During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).
MCC Twineedle 70x
Flip 2 coins. This attack does 70 damage times the number of heads.
Weakness: Fire
Resistance: Psychic
Retreat: 3
Pawniard - Metal - 60 HP
Pokémon - Basic
M Pierce 10
CC Cut 20
Weakness: Fire
Resistance: Psychic
Retreat: 1
Durant - Metal - 70 HP
Pokémon - Basic
M Devour
For each of your Durant in play, discard the top card of your opponent's deck.
CC Vice Grip 30
Weakness: Fire
Resistance: Psychic
Retreat: 1
Cobalion - Metal - 120 HP
Pokémon - Basic
MC Energy Press 20+
Does 20 more damage for each Energy attached to the Defending Pokémon.
MMC Iron Breaker 80
The Defending Pokémon can't attack during your opponent's next turn.
Weakness: Fire
Resistance: Psychic
Retreat: 2
Audino - Colorless - 90 HP
Pokémon - Basic
CC Do the Wave 10x
Does 10 damage times the number of your Benched Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 2
Axew - Colorless - 60 HP
Pokémon - Basic
C Dual Chop 10x
Flip 2 coins. This attack does 10 damage times the number of heads.
Weakness: none
Resistance: none
Retreat: 1
Druddigon - Colorless - 100 HP
Pokémon - Basic
Ability: Rough Skin
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.
CCC Clutch 60
The Defending Pokémon can't retreat during your opponent's next turn.
Weakness: none
Resistance: none
Retreat: 2
Trainer - Item
Trainer - Tool
Trainer - Supporter
Trainer - Item
Trainer - Tool
Trainer - Item
Trainer - Item
Virizion - Grass - 110 HP
Pokémon - Basic
C Double Draw
Draw 2 cards.
GC Leaf Wallop 40
During your next turn, this Pokémon's Leaf Wallop attack does 40 more damage (before applying Weakness and Resistance).
Weakness: Fire
Resistance: Water
Retreat: 1
Victini - Fire - 60 HP
Pokémon - Basic
Ability: Victory Star
Once during your turn, after you flip any coins for an attack, you may ignore all effects of those coin flips and begin flipping those coins again. You can't use more than 1 Victory Star Ability each turn.
RC Stored Power 30
Move all Energy attached to this Pokémon to 1 of your Benched Pokémon.
Weakness: Water
Resistance: none
Retreat: 1
Terrakion - Fighting - 130 HP
Pokémon - Basic
FC Retaliate 30+
If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 60 more damage.
FFC Land Crush 90
Weakness: Grass
Resistance: none
Retreat: 4
Cobalion - Metal - 120 HP
Pokémon - Basic
MC Energy Press 20+
Does 20 more damage for each Energy attached to the Defending Pokémon.
MMC Iron Breaker 80
The Defending Pokémon can't attack during your opponent's next turn.
Weakness: Fire
Resistance: Psychic
Retreat: 2
Trainer - Supporter
Meowth - Colorless - 60 HP
Pokémon - Basic
C Fury Swipes 10x
Flip 3 coins. This attack does 10 damage times the number of heads.
CC Pay Day 20
Draw a card.
Weakness: Fighting
Resistance: card.type.
Retreat: 1