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SLG Shining Legends (SLG)
6th October 2017 • 78 Cards • $424.37 • 381.52€

Bulbasaur - Grass - 70 HP

Pokémon - Basic

GC Razor Leaf 30

Weakness: Fire
Resistance: none
Retreat: 2

SLG #1

Ivysaur - Grass - 100 HP

Pokémon - Stage 1 - Evolves from Bulbasaur

GC Razor Leaf 30

GGCC Toxic Whip 50

Your opponent's Active Pokémon is now Confused and Poisoned.

Weakness: Fire
Resistance: none
Retreat: 4

SLG #2

Venusaur - Grass - 160 HP

Pokémon - Stage 2 - Evolves from Ivysaur

Ability: Jungle Totem

Each basic [G] Energy attached to your Pokémon provides [G][G] Energy. You can't apply more than 1 Jungle Totem Ability at a time.

GGCC Solar Beam 90

Weakness: Fire
Resistance: none
Retreat: 4

SLG #3

Shroomish - Grass - 60 HP

Pokémon - Basic

CC Absorb 20

Heal 20 damage from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

SLG #4

Breloom - Grass - 110 HP

Pokémon - Stage 1 - Evolves from Shroomish

G Hibernation Spore

Your opponent's Active Pokémon is now Asleep. Your opponent flips 2 coins instead of 1 between turns. If either of them is tails, that Pokémon is still Asleep.

CCC Magnum Punch 80

Weakness: Fire
Resistance: none
Retreat: 2

SLG #5

Carnivine - Grass - 100 HP

Pokémon - Basic

G Flick Poison

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Poisoned.

GC Crunch 30

Discard an Energy from your opponent's Active Pokémon.

Weakness: Fire
Resistance: none
Retreat: 2

SLG #6

Shaymin - Grass - 70 HP

Pokémon - Basic

G Flippity Flap

Shuffle your hand into your deck. Then, draw 6 cards.

GC Rally Back 30+

If any of your Pokémon were Knocked Out by damage from an opponent's attack during their last turn, this attack does 90 more damage.

Weakness: Fire
Resistance: none
Retreat: 1

SLG #7

Virizion - Grass - 110 HP

Pokémon - Basic

G Wrapped in Wind 30

You may attach a basic Energy card from your hand to this Pokémon.

GGC Pike 90

This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fire
Resistance: none
Retreat: 1

SLG #8

Shining Genesect - Grass - 130 HP

Pokémon - Basic

Ability: Energy Reload

Once during your turn (before your attack), you may move a [G] Energy from 1 of your other Pokémon to this Pokémon.

CCC Gaia Blaster 50+

This attack does 20 more damage times the amount of [G] Energy attached to this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 2

SLG #9

Entei-GX - Fire - 180 HP

Pokémon - Basic

RC Combustion 50

RRC Fire Fang 100

Your opponent's Active Pokémon is now Burned.

RRC Brave Burn-GX

This attack does 150 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

SLG #10

Entei-GX - Fire - 180 HP

Pokémon - Basic

RC Combustion 50

RRC Fire Fang 100

Your opponent's Active Pokémon is now Burned.

RRC Brave Burn-GX

This attack does 150 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

SLG #10a

Torkoal - Fire - 110 HP

Pokémon - Basic

CC High-Pressure Heat 30

During your next turn, this Pokémon's High-Pressure Heat attack does 50 more damage (before applying Weakness and Resistance).

RRC Flamethrower 90

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 3

SLG #11

Larvesta - Fire - 80 HP

Pokémon - Basic

RC Flare 30

Weakness: Water
Resistance: none
Retreat: 3

SLG #12

Volcarona - Fire - 120 HP

Pokémon - Stage 1 - Evolves from Larvesta

Ability: Heat Cyclone

Once during your turn (before your attack), you may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.

RC Heat Blast 60

Weakness: Water
Resistance: none
Retreat: 1

SLG #13

Reshiram - Fire - 130 HP

Pokémon - Basic

CC Outrage 20+

This attack does 10 more damage for each damage counter on this Pokémon.

RRC Scorching Breath 130

This Pokémon can't attack during your next turn.

Weakness: Water
Resistance: none
Retreat: 3

SLG #14

Litten - Fire - 60 HP

Pokémon - Basic

R Live Coal 20

Weakness: Water
Resistance: none
Retreat: 1

SLG #15

Torracat - Fire - 90 HP

Pokémon - Stage 1 - Evolves from Litten

C Swagger

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

RC Fire Claws 30

Weakness: Water
Resistance: none
Retreat: 1

SLG #16

Incineroar - Fire - 170 HP

Pokémon - Stage 2 - Evolves from Torracat

RC Profane Punch 50+

If your Benched Pokémon have any damage counters on them, this attack does 80 more damage.

RRC Flare Blitz 180

Discard all [R] Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

SLG #17

Totodile - Water - 70 HP

Pokémon - Basic

W Water Gun 10

WC Bite 20

Weakness: Grass
Resistance: none
Retreat: 1

SLG #18

Croconaw - Water - 90 HP

Pokémon - Stage 1 - Evolves from Totodile

Ability: Plunge

Once during your turn (before your attack), if this Pokémon is on your Bench, you may move all Energy from your Active Pokémon to this Pokémon. If you do, switch it with your Active Pokémon.

WCC Bite 60

Weakness: Grass
Resistance: none
Retreat: 3

SLG #19

Feraligatr - Water - 160 HP

Pokémon - Stage 2 - Evolves from Croconaw

WCC Crunch 80

Discard an Energy from your opponent's Active Pokémon.

WCCC Hydro Splash 130

Weakness: Grass
Resistance: none
Retreat: 3

SLG #20

Qwilfish - Water - 90 HP

Pokémon - Basic

C Poison Sting

Your opponent's Active Pokémon is now Poisoned.

WC Shocking Sting 20+

If your opponent's Active Pokémon is affected by a Special Condition, this attack does 50 more damage.

Weakness: Grass
Resistance: none
Retreat: 1

SLG #21

Buizel - Water - 60 HP

Pokémon - Basic

C Razor Fin 10

WCC Water Gun 40

Weakness: Grass
Resistance: none
Retreat: 1

SLG #22

Floatzel - Water - 100 HP

Pokémon - Stage 1 - Evolves from Buizel

C Razor Fin 20

WCC Aqua Bomb 120

This Pokémon does 30 damage to itself.

Weakness: Grass
Resistance: none
Retreat: 1

SLG #23

Palkia - Water - 130 HP

Pokémon - Basic

CC Spiral Drain 30

Heal 30 damage from this Pokémon.

WWC Aqua Blade 100

Weakness: Grass
Resistance: none
Retreat: 2

SLG #24

Manaphy - Water - 60 HP

Pokémon - Basic

Ability: Blessings of the Deep

Once during your turn (before your attack), you may heal 20 damage from 1 of your Pokémon that has any [W] Energy attached to it.

WC Wave Splash 30

Weakness: Grass
Resistance: none
Retreat: 1

SLG #25

Keldeo - Water - 110 HP

Pokémon - Basic

C Bail Out

Put a [W] Pokémon from your discard pile into your hand.

WW Resolute Blade 20+

This attack does 20 more damage for each of your opponent's Benched Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

SLG #26

Shining Volcanion - Water - 130 HP

Pokémon - Basic

WWW Dual Pump

This attack does 50 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

CCCC Quad Smash 50x

Flip 4 coins. This attack does 50 damage for each heads.

Weakness: Lightning
Resistance: none
Retreat: 3

SLG #27

Pikachu - Lightning - 60 HP

Pokémon - Basic

L Iron Tail 20x

Flip a coin until you get tails. This attack does 20 damage for each heads.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SLG #28

Raichu-GX - Lightning - 210 HP

Pokémon - Stage 1 - Evolves from Pikachu

CC Powerful Spark 20+

This attack does 20 more damage times the amount of [L] Energy attached to your Pokémon.

LLC Thunder 160

This Pokémon does 30 damage to itself.

LLC Voltail-GX 120

Your opponent's Active Pokémon is now Paralyzed. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 1

SLG #29

Voltorb - Lightning - 60 HP

Pokémon - Basic

L Electro Ball 10

Weakness: Fighting
Resistance: Metal
Retreat: 1

SLG #30

Electrode - Lightning - 90 HP

Pokémon - Stage 1 - Evolves from Voltorb

L Swift 60

This attack's damage isn't affected by Weakness, Resistance, or any other effects on your opponent's Active Pokémon.

Weakness: Fighting
Resistance: Metal
Retreat: 0

SLG #31

Raikou - Lightning - 120 HP

Pokémon - Basic

L Booming Thunder 30

Attach a [L] Energy card from your discard pile to 1 of your Benched Pokémon.

LLC Electric Ball 90

Weakness: Fighting
Resistance: Metal
Retreat: 2

SLG #32

Plusle - Lightning - 70 HP

Pokémon - Basic

L Tag Team Boost 10+

If Minun is on your Bench, this attack does 50 more damage.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SLG #33

Minun - Lightning - 70 HP

Pokémon - Basic

C Collect

Draw a card.

L Spark 20

This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: Metal
Retreat: 1

SLG #34

Zekrom - Lightning - 130 HP

Pokémon - Basic

CC Outrage 20+

This attack does 10 more damage for each damage counter on this Pokémon.

LLC Storm Blade 130

Discard 2 Energy from this Pokémon.

Weakness: Fighting
Resistance: Metal
Retreat: 3

SLG #35

Ekans - Psychic - 70 HP

Pokémon - Basic

C Poison Sting 10

Flip a coin. If heads, your opponent's Active Pokémon is now Poisoned.

Weakness: Psychic
Resistance: none
Retreat: 2

SLG #36

Arbok - Psychic - 120 HP

Pokémon - Stage 1 - Evolves from Ekans

Ability: Intimidating Pattern

As long as this Pokémon is your Active Pokémon, your opponent's Active Pokémon's attacks do 30 less damage (before applying Weakness and Resistance).

PCC Venomous Fang 70

Your opponent's Active Pokémon is now Poisoned.

Weakness: Psychic
Resistance: none
Retreat: 3

SLG #37

Jynx - Psychic - 90 HP

Pokémon - Basic

P Whiny Voice

Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.

CC Feverish Kiss 30

Your opponent's Active Pokémon is now Confused.

Weakness: Psychic
Resistance: none
Retreat: 1

SLG #38

Mewtwo-GX - Psychic - 190 HP

Pokémon - Basic

P Full Burst 30x

This attack does 30 damage times the amount of Energy attached to this Pokémon.

PC Super Absorption 60

Heal 30 damage from this Pokémon.

PPP Psystrike-GX 200

This attack's damage isn't affected by any effects on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

SLG #39

Shining Mew - Psychic - 30 HP

Pokémon - Basic

P Legendary Guidance

Search your deck for up to 2 Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

P Beam 10

Weakness: Psychic
Resistance: none
Retreat: 0

SLG #40

Latios - Psychic - 110 HP

Pokémon - Basic

CC Break Through 30

This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

PCC Lagoon Flight 70

Weakness: Psychic
Resistance: none
Retreat: 1

SLG #41

Shining Jirachi - Psychic - 70 HP

Pokémon - Basic

P Stellar Reign 10

If your opponent's Active Pokémon is an evolved Pokémon, devolve it by putting all of the Evolution cards on it into your opponent's hand.

Weakness: Psychic
Resistance: none
Retreat: 1

SLG #42

Golett - Psychic - 90 HP

Pokémon - Basic

PCC Mega Punch 60

Weakness: Darkness
Resistance: Fighting
Retreat: 3

SLG #43

Golurk - Psychic - 140 HP

Pokémon - Stage 1 - Evolves from Golett

PCC Triple Smash 10+

Flip 3 coins. This attack does 60 more damage for each heads.

PCCC Golurk Hammer 120

Weakness: Darkness
Resistance: Fighting
Retreat: 4

SLG #44

Marshadow - Psychic - 70 HP

Pokémon - Basic

Ability: Let Loose

When you play this Pokémon from your hand onto your Bench during your turn, you may have each player shuffle their hand into their deck and draw 4 cards.

PC Shadow Punch 30

This attack's damage isn't affected by Resistance.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SLG #45

Stunfisk - Fighting - 110 HP

Pokémon - Basic

LC Thunder Shock 30

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

LCC Head Bolt 70

Weakness: Grass
Resistance: none
Retreat: 3

SLG #46

Spiritomb - Darkness - 60 HP

Pokémon - Basic

Ability: Cursed Whirlpool

As long as this Pokémon is your Active Pokémon, your opponent's Active Pokémon can't retreat.

DC Cursed Drop

Put 3 damage counters on your opponent's Pokémon in any way you like.

Weakness: none
Resistance: none
Retreat: 2

SLG #47

Purrloin - Darkness - 60 HP

Pokémon - Basic

C Scratch 10

DC Tail Rap 20x

Flip 2 coins. This attack does 20 damage for each heads.

Weakness: Fighting
Resistance: Psychic
Retreat: 1

SLG #48

Liepard - Darkness - 90 HP

Pokémon - Stage 1 - Evolves from Purrloin

D Torment 30

Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.

DC Slash 60

Weakness: Fighting
Resistance: Psychic
Retreat: 1

SLG #49

Scraggy - Darkness - 60 HP

Pokémon - Basic

D Call for Family

Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

CC Headbutt 20

Weakness: Fighting
Resistance: Psychic
Retreat: 1

SLG #50

Scrafty - Darkness - 110 HP

Pokémon - Stage 1 - Evolves from Scraggy

CC Dangerous Head 20+

If your opponent's Active Pokémon is a Basic Pokémon, this attack does 50 more damage.

DCC Hammer In 90

Weakness: Fighting
Resistance: Psychic
Retreat: 2

SLG #51

Zorua - Darkness - 60 HP

Pokémon - Basic

D Stampede 10

CC Ram 20

Weakness: Fighting
Resistance: Psychic
Retreat: 1

SLG #52

Zoroark-GX - Darkness - 210 HP

Pokémon - Stage 1 - Evolves from Zorua

Ability: Trade

Once during your turn (before your attack), you may discard a card from your hand. If you do, draw 2 cards.

CC Riotous Beating 20x

This attack does 20 damage for each of your Pokémon in play.

DD Trickster-GX

Choose 1 of your opponent's Pokémon's attacks and use it as this attack. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 2

SLG #53

Yveltal - Darkness - 120 HP

Pokémon - Basic

CC Strafe 30

You may switch this Pokémon with 1 of your Benched Pokémon.

DCC Oblivion Wing 90

Attach a [D] Energy card from your discard pile to 1 of your Benched Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

SLG #54

Hoopa - Darkness - 120 HP

Pokémon - Basic

Ability: Scoundrel Guard

Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's Pokémon-GX or Pokémon-EX.

DCC Super Psy Bolt 80

Weakness: Fighting
Resistance: Psychic
Retreat: 2

SLG #55

Shining Rayquaza - Dragon - 120 HP

Pokémon - Basic

L Dragon Pulse 40

Discard the top 2 cards of your deck.

RLLC Sky Judgment 190

Discard 3 Energy from this Pokémon.

Weakness: Fairy
Resistance: none
Retreat: 3

SLG #56

Shining Arceus - Colorless - 130 HP

Pokémon - Basic

Ability: Fabled Defense

As long as this Pokémon is your Active Pokémon, prevent all damage done to your Benched Pokémon by your opponent's attacks.

CCCC Ultimate Arrow

This attack does 30 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: none
Retreat: 2

SLG #57

Damage Mover

Trainer - Item

Move 3 damage counters from 1 of your Pokémon to another of your Pokémon.
SLG #58

Energy Retrieval

Trainer - Item

You may play as many Item cards as you like during your turn (before your attack).
SLG #59

Great Ball

Trainer - Item

Look at the top 7 cards of your deck. You may reveal a Pokémon you find there and put it into your hand. Shuffle the other cards back into your deck.
SLG #60

Hau

Trainer - Supporter

Draw 3 cards.
SLG #61

Lillie

Trainer - Supporter

Draw cards until you have 6 cards in your hand. If it's your first turn, draw cards until you have 8 cards in your hand.
SLG #62

Pokémon Breeder

Trainer - Supporter

Draw 2 cards and heal 20 damage from your Active Pokémon. If you have no cards in your deck, you can't play this card.
SLG #63

Pokémon Catcher

Trainer - Item

Switch your opponent's Active Pokémon with 1 of their Benched Pokémon.
SLG #64

Sophocles

Trainer - Supporter

Discard 2 cards from your hand. If you do, draw 4 cards.
SLG #65

Super Scoop Up

Trainer - Item

Flip a coin. If heads, put 1 of your Pokémon and all cards attached to it into your hand.
SLG #66

Switch

Trainer - Item

Switch your Active Pokémon with 1 of your Benched Pokémon.
SLG #67

Ultra Ball

Trainer - Item

You can use this card only if you discard 2 other cards from your hand.

Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
SLG #68

Ultra Ball

Trainer - Item

You can use this card only if you discard 2 other cards from your hand.

Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
SLG #68a

Double Colorless Energy

Energy - Special Energy

Double Colorless Energy provides [C][C] Energy.
SLG #69

Warp Energy

Energy - Special Energy

This card provides [C] Energy.

When you attach this card from your hand to your Active Pokémon, switch that Pokémon with 1 of your Benched Pokémon.
SLG #70

Entei-GX - Fire - 180 HP

Pokémon - Basic

RC Combustion 50

RRC Fire Fang 100

Your opponent's Active Pokémon is now Burned.

RRC Brave Burn-GX

This attack does 150 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

SLG #71

Mewtwo-GX - Psychic - 190 HP

Pokémon - Basic

P Full Burst 30x

This attack does 30 damage times the amount of Energy attached to this Pokémon.

PC Super Absorption 60

Heal 30 damage from this Pokémon.

PPP Psystrike-GX 200

This attack's damage isn't affected by any effects on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

SLG #72

Pokémon Breeder

Trainer - Supporter

Draw 2 cards and heal 20 damage from your Active Pokémon. If you have no cards in your deck, you can't play this card.
SLG #73

Entei-GX - Fire - 180 HP

Pokémon - Basic

RC Combustion 50

RRC Fire Fang 100

Your opponent's Active Pokémon is now Burned.

RRC Brave Burn-GX

This attack does 150 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

SLG #74

Raichu-GX - Lightning - 210 HP

Pokémon - Stage 1 - Evolves from Pikachu

CC Powerful Spark 20+

This attack does 20 more damage times the amount of [L] Energy attached to your Pokémon.

LLC Thunder 160

This Pokémon does 30 damage to itself.

LLC Voltail-GX 120

Your opponent's Active Pokémon is now Paralyzed. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 1

SLG #75

Mewtwo-GX - Psychic - 190 HP

Pokémon - Basic

P Full Burst 30x

This attack does 30 damage times the amount of Energy attached to this Pokémon.

PC Super Absorption 60

Heal 30 damage from this Pokémon.

PPP Psystrike-GX 200

This attack's damage isn't affected by any effects on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

SLG #76

Zoroark-GX - Darkness - 210 HP

Pokémon - Stage 1 - Evolves from Zorua

Ability: Trade

Once during your turn (before your attack), you may discard a card from your hand. If you do, draw 2 cards.

CC Riotous Beating 20x

This attack does 20 damage for each of your Pokémon in play.

DD Trickster-GX

Choose 1 of your opponent's Pokémon's attacks and use it as this attack. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 2

SLG #77

Zoroark-GX - Darkness - 210 HP

Pokémon - Stage 1 - Evolves from Zorua

Ability: Trade

Once during your turn (before your attack), you may discard a card from your hand. If you do, draw 2 cards.

CC Riotous Beating 20x

This attack does 20 damage for each of your Pokémon in play.

DD Trickster-GX

Choose 1 of your opponent's Pokémon's attacks and use it as this attack. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 2

SLG #77a

Mewtwo-GX - Psychic - 190 HP

Pokémon - Basic

P Full Burst 30x

This attack does 30 damage times the amount of Energy attached to this Pokémon.

PC Super Absorption 60

Heal 30 damage from this Pokémon.

PPP Psystrike-GX 200

This attack's damage isn't affected by any effects on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

SLG #78