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SMP Sun & Moon Promos (SMP)
248 Cards • $2,168.45 • 2,443.98€

Rowlet - Grass - 50 HP

Pokémon - Basic

G Fury Attack 10x

Flip 3 coins. This attack does 10 damage for each heads.

Weakness: Fire
Resistance: none
Retreat: 1

SMP #1

Litten - Fire - 60 HP

Pokémon - Basic

RC Combustion 30

Weakness: Water
Resistance: none
Retreat: 1

SMP #2

Popplio - Water - 60 HP

Pokémon - Basic

W Sing

Your opponent's Active Pokémon is now Asleep.

Weakness: Grass
Resistance: none
Retreat: 1

SMP #3

Pikachu - Lightning - 70 HP

Pokémon - Basic

L Thunder Wave

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

LCC Electro Ball 50

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #4

Snorlax-GX - Colorless - 190 HP

Pokémon - Basic

CCC Collapse 80

This Pokémon is now Asleep.

CCCCC Thunderous Snore 180

This attack can be used if this Pokémon is Asleep. If it is not Asleep, this attack does nothing.

CCCCC Pulverizing Pancake-GX 210

This Pokémon is now Asleep. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 4

SMP #5

Rockruff - Fighting - 60 HP

Pokémon - Basic

C Tackle 10

FC Rock Throw 20

Weakness: Grass
Resistance: none
Retreat: 1

SMP #6

Pikipek - Colorless - 60 HP

Pokémon - Basic

CC Nosedive 40

This Pokémon does 20 damage to itself.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SMP #7

Litten - Fire - 60 HP

Pokémon - Basic

C Collect

Draw a card.

RC Scratch 20

Weakness: Water
Resistance: none
Retreat: 1

SMP #8

Togedemaru - Lightning - 70 HP

Pokémon - Basic

C Defense Curl

Flip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent's next turn.

L Discharge 30x

Discard all [L] Energy from this Pokémon. This attack does 30 damage for each card you discarded in this way.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #9

Shiinotic - Grass - 100 HP

Pokémon - Stage 1 - Evolves from Morelull

Ability: Illuminate

Once during your turn (before your attack), you may search your deck for a [G] Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

GC Flickering Spores 30

Your opponent's Active Pokémon is now Asleep.

Weakness: Fire
Resistance: none
Retreat: 2

SMP #10

Bruxish - Water - 110 HP

Pokémon - Basic

C Vivid Charge

Search your deck for up to 3 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

WWC Psychic Fangs 90

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

SMP #11

Passimian - Fighting - 110 HP

Pokémon - Basic

F Fling

This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

CC Team Play 10+

This attack does 30 more damage for each of your Benched Passimian.

Weakness: Psychic
Resistance: none
Retreat: 1

SMP #12

Oranguru - Colorless - 120 HP

Pokémon - Basic

Ability: Instruct

Once during your turn (before your attack), you may draw cards until you have 3 cards in your hand.

CCC Psychic 60+

This attack does 20 more damage times the amount of Energy attached to your opponent's Active Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

SMP #13

Lycanroc-GX - Fighting - 200 HP

Pokémon - Stage 1 - Evolves from Rockruff

FC Crunch 30

Discard an Energy from your opponent's Active Pokémon.

FFC Accelerock 120

FFC Lycanfang-GX 200

Discard 2 Energy from this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 1

SMP #14

Zygarde - Fighting - 130 HP

Pokémon - Basic

FCC Pulse Blast 60

FFFC Land's Wrath 130

Weakness: Grass
Resistance: none
Retreat: 3

SMP #15

Solgaleo-GX - Metal - 250 HP

Pokémon - Stage 2 - Evolves from Cosmoem

Ability: Ultra Road

Once during your turn (before your attack), you may switch your Active Pokémon with 1 of your Benched Pokémon.

MMC Sunsteel Strike 230

Discard all Energy from this Pokémon.

M Sol Burst-GX

Search your deck for up to 5 Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: Psychic
Retreat: 3

SMP #16

Lunala-GX - Psychic - 250 HP

Pokémon - Stage 2 - Evolves from Cosmoem

Ability: Psychic Transfer

As often as you like during your turn (before your attack), you may move a [P] Energy from 1 of your Pokémon to another of your Pokémon.

PPPP Moongeist Beam 120

The Defending Pokémon can't be healed during your opponent's next turn.

PPP Lunar Fall-GX

Knock Out 1 of your opponent's Basic Pokémon that isn't a Pokémon-GX. (You can't use more than 1 GX attack in a game.)

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SMP #17

Alolan Sandslash - Water - 110 HP

Pokémon - Stage 1 - Evolves from Alolan Sandshrew

Ability: Slush Rush

Once during your turn (before your attack), you may draw a card.

WCC Smash Turn 50

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Metal
Resistance: none
Retreat: 2

SMP #18

Oricorio - Psychic - 90 HP

Pokémon - Basic

C Supernatural Dance

For each Pokémon in your opponent's discard pile, put 1 damage counter on your opponent's Pokémon in any way you like.

C Revelation Dance 30

If there is no Stadium card in play, this attack does nothing.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SMP #19

Mudsdale - Fighting - 140 HP

Pokémon - Stage 1 - Evolves from Mudbray

FFC Enhanced Stomp 60+

If this Pokémon has a Pokémon Tool card attached to it, this attack does 60 more damage.

FFFC High Horsepower 180

This Pokémon does 40 damage to itself.

Weakness: Grass
Resistance: none
Retreat: 4

SMP #20

Drampa - Dragon - 120 HP

Pokémon - Basic

C Amass

Search your deck for a basic Energy card and attach it to this Pokémon. Then, shuffle your deck.

CCC Power Cyclone 80

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Fairy
Resistance: none
Retreat: 2

SMP #21

Rowlet - Grass - 60 HP

Pokémon - Basic

C Tackle 10

GC Leafage 20

Weakness: Fire
Resistance: none
Retreat: 1

SMP #22

Litten - Fire - 70 HP

Pokémon - Basic

R Bite 10

RC Flare 20

Weakness: Water
Resistance: none
Retreat: 1

SMP #23

Popplio - Water - 70 HP

Pokémon - Basic

W Pound 10

WC Water Gun 20

Weakness: Grass
Resistance: none
Retreat: 1

SMP #24

Lurantis - Grass - 100 HP

Pokémon - Stage 1 - Evolves from Fomantis

Ability: Sunny Day

The attacks of your [G] Pokémon and [R] Pokémon do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

GGC Solar Beam 80

Weakness: Fire
Resistance: none
Retreat: 2

SMP #25

Tsareena - Grass - 140 HP

Pokémon - Stage 2 - Evolves from Steenee

Ability: Queenly Majesty

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may have your opponent reveal their hand. Then, discard a card from it.

GCC Trop Kick 80

Heal 20 damage and remove all Special Conditions from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 2

SMP #26

Turtonator - Fire - 130 HP

Pokémon - Basic

RC Flame Cloak 30

Attach a [R] Energy card from your discard pile to this Pokémon.

RCC Heat Blast 70

Weakness: Water
Resistance: none
Retreat: 3

SMP #27

Vikavolt - Lightning - 150 HP

Pokémon - Stage 2 - Evolves from Charjabug

Ability: Strong Charge

Once during your turn (before your attack), you may search your deck for a [G] Energy card and a [L] Energy card and attach them to your Pokémon in any way you like. Then, shuffle your deck.

LCCC Electro Cannon 150

Discard 3 Energy from this Pokémon.

Weakness: Fighting
Resistance: Metal
Retreat: 3

SMP #28

Mimikyu - Psychic - 70 HP

Pokémon - Basic

P Haunt

Put 1 damage counter on your opponent's Active Pokémon.

CC Astonish

Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.

Weakness: none
Resistance: none
Retreat: 1

SMP #29

Tapu Koko - Lightning - 110 HP

Pokémon - Basic

CC Flying Flip

This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

LLC Electric Ball 100

Weakness: Fighting
Resistance: Metal
Retreat: 0

SMP #30

Tapu Koko - Lightning - 110 HP

Pokémon - Basic

CC Flying Flip

This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

LLC Electric Ball 100

Weakness: Fighting
Resistance: Metal
Retreat: 0

SMP #30a

Tapu Koko - Lightning - 110 HP

Pokémon - Basic

CC Flying Flip

This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

LLC Electric Ball 100

Weakness: Fighting
Resistance: Metal
Retreat: 0

SMP #31

Tapu Bulu-GX - Grass - 180 HP

Pokémon - Basic

G Horn Attack 30

GGC Nature's Judgment 120+

You may discard all Energy from this Pokémon. If you do, this attack does 60 more damage.

GGC Tapu Wilderness-GX 150

Heal all damage from this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: none
Resistance: none
Retreat: 3

SMP #32

Tapu Koko-GX - Lightning - 170 HP

Pokémon - Basic

Ability: Aero Trail

When you play this Pokémon from your hand onto your Bench during your turn, you may move any number of [L] Energy from your other Pokémon to this Pokémon. If you do, switch this Pokémon with your Active Pokémon.

LLC Sky-High Claws 130

LLC Tapu Thunder-GX 50x

This attack does 50 damage times the amount of Energy attached to all of your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: none
Resistance: none
Retreat: 2

SMP #33

Bewear-GX - Colorless - 210 HP

Pokémon - Stage 1 - Evolves from Stufful

CCC Bear Hug 80

The Defending Pokémon can't retreat during your opponent's next turn.

CCCC Double Impact 100x

Flip 2 coins. This attack does 100 damage for each heads.

CCCC Big Throw-GX

Discard your opponent's Active Pokémon and all cards attached to it. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 3

SMP #34

Espeon-GX - Psychic - 200 HP

Pokémon - Stage 1 - Evolves from Eevee

P Psybeam 30

Your opponent's Active Pokémon is now Confused.

PCC Psychic 60+

This attack does 30 more damage times the amount of Energy attached to your opponent's Active Pokémon.

PCC Divide-GX

Put 10 damage counters on your opponent's Pokémon in any way you like. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 1

SMP #35

Umbreon-GX - Darkness - 200 HP

Pokémon - Stage 1 - Evolves from Eevee

D Strafe 30

You may switch this Pokémon with 1 of your Benched Pokémon.

DCC Shadow Bullet 90

This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

DC Dark Call-GX

Discard 2 Energy from your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 2

SMP #36

Decidueye-GX - Grass - 240 HP

Pokémon - Stage 2 - Evolves from Dartrix

Ability: Feather Arrow

Once during your turn (before your attack), you may put 2 damage counters on 1 of your opponent's Pokémon.

GCC Razor Leaf 90

G Hollow Hunt-GX

Put 3 cards from your discard pile into your hand. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 2

SMP #37

Incineroar-GX - Fire - 250 HP

Pokémon - Stage 2 - Evolves from Torracat

R Hustling Strike 10+

This attack does 20 more damage for each of your Benched [R] Pokémon.

RRC Tiger Swing 80+

Flip 2 coins. This attack does 50 more damage for each heads.

RRC Burning Slam-GX 200

Your opponent's Active Pokémon is now Burned. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 3

SMP #38

Primarina-GX - Water - 250 HP

Pokémon - Stage 2 - Evolves from Brionne

CC Bubble Beat 10+

This attack does 20 more damage times the amount of [W] Energy attached to your Pokémon.

WWWC Roaring Seas 120

Discard an Energy from your opponent's Active Pokémon.

CC Grand Echo-GX

Heal all damage from all of your Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 2

SMP #39

Jangmo-o - Dragon - 60 HP

Pokémon - Basic

F Iron Defense

Flip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent's next turn.

LC Tackle 20

Weakness: Fairy
Resistance: none
Retreat: 2

SMP #40

Komala - Colorless - 80 HP

Pokémon - Basic

Ability: Comatose

As long as this Pokémon is your Active Pokémon, whenever you attach an Energy from your hand to it, it is now Asleep.

CCC Hypno Roll 100

This attack can be used if this Pokémon is Asleep. If it is not Asleep, this attack does nothing.

Weakness: Fighting
Resistance: none
Retreat: 2

SMP #41

Cosmog - Psychic - 60 HP

Pokémon - Basic

C Dust Gathering

Draw a card.

Weakness: Psychic
Resistance: none
Retreat: 1

SMP #42

Alolan Meowth - Darkness - 60 HP

Pokémon - Basic

0 Scratch 10

DD Fake Out 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: Psychic
Retreat: 1

SMP #43

Togedemaru - Lightning - 70 HP

Pokémon - Basic

L Nuzzle

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

CCC Rollout 50

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #44

Tapu Lele - Psychic - 110 HP

Pokémon - Basic

P Psywave 20x

This attack does 20 damage times the amount of Energy attached to your opponent's Active Pokémon.

PC Magical Swap

Move any number of damage counters on your opponent's Pokémon to their other Pokémon in any way you like.

Weakness: Psychic
Resistance: none
Retreat: 1

SMP #45

Seviper - Psychic - 100 HP

Pokémon - Basic

Ability: More Poison

Put 1 more damage counter on your opponent's Poisoned Pokémon between turns.

PCC Venomous Fang 30

Your opponent's Active Pokémon is now Poisoned.

Weakness: Psychic
Resistance: none
Retreat: 2

SMP #46

Crabominable - Fighting - 140 HP

Pokémon - Stage 1 - Evolves from Crabrawler

F Gutsy Hammer 80

This Pokémon does 10 damage to itself for each damage counter on it.

FFF Double Stomp 80+

Flip 2 coins. This attack does 40 more damage for each heads.

Weakness: Psychic
Resistance: none
Retreat: 4

SMP #47

Zygarde - Dragon - 150 HP

Pokémon - Basic

CCC Land Crush 80

DYCC Core Enforcer 150

Discard a [D] Energy and a [Y] Energy from this Pokémon.

Weakness: Fairy
Resistance: none
Retreat: 4

SMP #48

Bewear - Colorless - 120 HP

Pokémon - Stage 1 - Evolves from Stufful

CC Mix-Up

Flip a coin. If heads, discard the top 3 cards of your opponent's deck.

CCC Tantrum 120

This Pokémon is now Confused.

Weakness: Fighting
Resistance: none
Retreat: 2

SMP #49

Tapu Koko-GX - Lightning - 170 HP

Pokémon - Basic

Ability: Aero Trail

When you play this Pokémon from your hand onto your Bench during your turn, you may move any number of [L] Energy from your other Pokémon to this Pokémon. If you do, switch this Pokémon with your Active Pokémon.

LLC Sky-High Claws 130

LLC Tapu Thunder-GX 50x

This attack does 50 damage times the amount of Energy attached to all of your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: none
Resistance: none
Retreat: 2

SMP #50

Alolan Meowth - Darkness - 60 HP

Pokémon - Basic

0 Nasty Plot

Flip a coin. If heads, search your deck for a card and put it into your hand. Then, shuffle your deck.

D Scratch 10

Weakness: Fighting
Resistance: Psychic
Retreat: 1

SMP #51

Golisopod - Grass - 130 HP

Pokémon - Stage 1 - Evolves from Wimpod

Ability: Armor

This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

GCC Resolute Claws 80+

If your opponent's Active Pokémon is a Pokémon-GX or a Pokémon-EX, this attack does 70 more damage (before applying Weakness and Resistance).

Weakness: Fire
Resistance: none
Retreat: 2

SMP #52

Dhelmise - Psychic - 120 HP

Pokémon - Basic

Ability: Steelworker

Your [M] Pokémon's attacks do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

PCC Anchor Shot 70

The Defending Pokémon can't retreat during your opponent's next turn.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SMP #53

Lucario - Fighting - 120 HP

Pokémon - Stage 1 - Evolves from Riolu

Ability: Stance

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may prevent all effects of your opponent's attacks, including damage, done to this Pokémon until the end of your opponent's next turn.

FFF Submarine Blow 120

Weakness: Psychic
Resistance: none
Retreat: 1

SMP #54

Decidueye - Grass - 140 HP

Pokémon - Stage 2 - Evolves from Dartrix

G Leaf Blade 30+

Flip a coin. If heads, this attack does 30 more damage.

GCC Brave Bird 120

This Pokémon does 20 damage to itself.

Weakness: Fire
Resistance: none
Retreat: 1

SMP #55

Tsareena-GX - Grass - 230 HP

Pokémon - Stage 2 - Evolves from Steenee

G Side Eye

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Confused.

GCC Jumping Side Kick 90+

If your opponent's Active Pokémon is Confused, this attack does 90 more damage.

GGC Queen's Command-GX

Your opponent discards 4 cards from their hand. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 2

SMP #56

Ho-Oh-GX - Fire - 190 HP

Pokémon - Basic

RCC Sacred Fire

This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

RRRC Phoenix Burn 180

This Pokémon can't use Phoenix Burn during your next turn.

RCC Eternal Flame-GX

Put 3 in any combination of [R] Pokémon-GX or [R] Pokémon-EX from your discard pile onto your Bench. (You can't use more than 1 GX attack in a game.)

Weakness: Lightning
Resistance: Fighting
Retreat: 2

SMP #57

Necrozma-GX - Psychic - 180 HP

Pokémon - Basic

Ability: Light's End

Prevent all damage done to this Pokémon by attacks from [C] Pokémon.

CCC Prismatic Burst 10+

Discard all [P] Energy from this Pokémon. This attack does 60 more damage for each card you discarded in this way.

CCC Black Ray-GX

This attack does 100 damage to each of your opponent's Pokémon-GX and Pokémon-EX. This damage isn't affected by Weakness or Resistance. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

SMP #58

Marshadow-GX - Fighting - 150 HP

Pokémon - Basic

Ability: Shadow Hunt

This Pokémon can use the attacks of any Basic Pokémon in your discard pile. (You still need the necessary Energy to use each attack.)

FFC Beatdown 120

F Peerless Hundred Blows-GX 50x

This attack does 50 damage times the amount of basic Energy attached to this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 1

SMP #59

Charizard-GX - Fire - 250 HP

Pokémon - Stage 2 - Evolves from Charmeleon

CCC Wing Attack 70

RRRCC Crimson Storm 300

Discard 3 [R] Energy from this Pokémon.

RCC Raging Out-GX

Discard the top 10 cards of your opponent's deck. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

SMP #60

Tapu Bulu - Grass - 130 HP

Pokémon - Basic

GC Horn Leech 30

Heal 30 damage from this Pokémon.

GCC Calm Strike 60+

If you used your GX attack, this attack does 60 more damage.

Weakness: Fire
Resistance: none
Retreat: 2

SMP #61

Golisopod-GX - Grass - 210 HP

Pokémon - Stage 1 - Evolves from Wimpod

G First Impression 30+

If this Pokémon was on the Bench and became your Active Pokémon this turn, this attack does 90 more damage.

GCC Armor Press 100

During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

GCC Crossing Cut-GX 150

Switch this Pokémon with 1 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 3

SMP #62

Salazzle-GX - Fire - 200 HP

Pokémon - Stage 1 - Evolves from Salandit

RR Diabolical Claws 50x

This attack does 50 damage for each Prize card you have taken.

RR Heat Blast 110

RR Queen's Haze-GX

Discard all Energy from your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

SMP #63

Silvally - Colorless - 130 HP

Pokémon - Stage 1 - Evolves from Type: Null

C Gear Scan

Search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck.

CCC X-Scissor 90+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Fighting
Resistance: none
Retreat: 1

SMP #64

Alolan Raichu - Lightning - 110 HP

Pokémon - Stage 1 - Evolves from Pikachu

L Quick Attack 10+

Flip a coin. If heads, this attack does 30 more damage.

LCC Electric Surfer 70

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #65

Pheromosa-GX - Grass - 170 HP

Pokémon - Basic

G Fast Raid 30

If you go first, you can use this attack on your first turn.

GG Cruel Spike 60

Your opponent's Active Pokémon is now Confused.

GG Beauty-GX 50x

This attack does 50 damage for each Prize card your opponent has taken. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 1

SMP #66

Celesteela-GX - Metal - 200 HP

Pokémon - Basic

MCC Rocket Fall 30+

This attack does 30 more damage for each [C] in your opponent's Active Pokémon's Retreat Cost.

MCCC Moon Press 130

MCCC Blaster-GX 180

Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.) (You can't use more than 1 GX attack in a game.)

Weakness: Lightning
Resistance: Fighting
Retreat: 4

SMP #67

Xurkitree-GX - Lightning - 180 HP

Pokémon - Basic

Ability: Flashing Head

Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon that have any Special Energy attached to them.

LLC Rumbling Wires 100

Discard the top card of your opponent's deck.

L Lighting-GX

Your opponent reveals their hand. Add a card you find there to their Prize cards face down. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 2

SMP #68

Buzzwole-GX - Fighting - 190 HP

Pokémon - Basic

F Jet Punch 30

This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

FFF Knuckle Impact 160

This Pokémon can't attack during your next turn.

FFF Absorption-GX 40x

This attack does 40 damage for each of your remaining Prize cards. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

SMP #69

Shining Ho-Oh - Fire - 130 HP

Pokémon - Basic

Ability: Golden Wing

If this Pokémon is your Active Pokémon and is Knocked Out by damage from an opponent's attack, move up to 2 basic Energy cards from this Pokémon to your Benched Pokémon in any way you like.

RCCC Fire Blast 110

Discard an Energy from this Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

SMP #70

Kommo-o-GX - Dragon - 240 HP

Pokémon - Stage 2 - Evolves from Hakamo-o

C Adamantine Press 30

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

LFCC Shred 130

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

LFCC Ultra Uppercut-GX 240

(You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 2

SMP #71

Alolan Raichu - Lightning - 110 HP

Pokémon - Stage 1 - Evolves from Pikachu

Ability: Surge Surfer

If there is any Stadium card in play, this Pokémon has no Retreat Cost.

CCC Psychic 70+

This attack does 20 more damage times the amount of Energy attached to your opponent's Active Pokémon.

Weakness: Fighting
Resistance: Metal
Retreat: 2

SMP #72

Salazzle - Psychic - 110 HP

Pokémon - Stage 1 - Evolves from Salandit

P Nasty Plot

Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

P Severe Poison

Your opponent's Active Pokémon is now Poisoned. Put 4 damage counters instead of 1 on that Pokémon between turns.

Weakness: Psychic
Resistance: none
Retreat: 1

SMP #73

Regirock - Fighting - 130 HP

Pokémon - Basic

Ability: Rock Peak Growl

Your Registeel's attacks do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

FFC Tough Swing 110

This attack's damage isn't affected by Resistance.

Weakness: Grass
Resistance: none
Retreat: 3

SMP #74

Registeel - Metal - 130 HP

Pokémon - Basic

M Turbo Arm 30

Attach a basic Energy card from your discard pile to 1 of your Benched Pokémon.

MMC Iron Hand 90

If Regice is on your Bench, heal 30 damage from this Pokémon.

Weakness: Fire
Resistance: Psychic
Retreat: 3

SMP #75

Pikachu - Lightning - 70 HP

Pokémon - Basic

L Thunder Wave

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

LCC Electro Ball 50

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #76

Mewtwo - Psychic - 120 HP

Pokémon - Basic

Ability: Pressure

As long as this Pokémon is your Active Pokémon, your opponent's Active Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).

PPP Super Psy Bolt 100

Weakness: Psychic
Resistance: none
Retreat: 2

SMP #77

Champions Festival

Trainer - Stadium

Once during each player's turn, if that player has 6 Pokémon in play, they may heal 10 damage from each of their Pokémon.
SMP #78

Shining Celebi - Grass - 70 HP

Pokémon - Basic

Ability: Time Recall

Each of your evolved Pokémon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.)

GC Leaf Step 30

Weakness: Fire
Resistance: none
Retreat: 1

SMP #79

Ho-Oh-GX - Fire - 190 HP

Pokémon - Basic

RCC Sacred Fire

This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

RRRC Phoenix Burn 180

This Pokémon can't use Phoenix Burn during your next turn.

RCC Eternal Flame-GX

Put 3 in any combination of [R] Pokémon-GX or [R] Pokémon-EX from your discard pile onto your Bench. (You can't use more than 1 GX attack in a game.)

Weakness: Lightning
Resistance: Fighting
Retreat: 2

SMP #80

Pikachu - Lightning - 70 HP

Pokémon - Basic

L Thunder Wave

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

LCC Electro Ball 50

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #81

Shining Lugia - Colorless - 130 HP

Pokémon - Basic

CCC Argent Wing 60+

If your opponent's Active Pokémon has an Ability, this attack does 60 more damage.

CCCC Aero Force 130

Discard an Energy from this Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

SMP #82

Zorua - Darkness - 60 HP

Pokémon - Basic

D Stampede 10

CC Ram 20

Weakness: Fighting
Resistance: Psychic
Retreat: 1

SMP #83

Zoroark-GX - Darkness - 210 HP

Pokémon - Stage 1 - Evolves from Zorua

Ability: Trade

Once during your turn (before your attack), you may discard a card from your hand. If you do, draw 2 cards.

CC Riotous Beating 20x

This attack does 20 damage for each of your Pokémon in play.

DD Trickster-GX

Choose 1 of your opponent's Pokémon's attacks and use it as this attack. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 2

SMP #84

Marshadow - Psychic - 70 HP

Pokémon - Basic

Ability: Let Loose

When you play this Pokémon from your hand onto your Bench during your turn, you may have each player shuffle their hand into their deck and draw 4 cards.

PC Shadow Punch 30

This attack's damage isn't affected by Resistance.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SMP #85

Pikachu - Lightning - 60 HP

Pokémon - Basic

C Tail Whap 10

LC Spark 20

This attack does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #86

Latias - Psychic - 100 HP

Pokémon - Basic

Ability: Flight Support

Your Latios in play have no Retreat Cost.

P Misty Gale 30

Heal 30 damage from each of your Benched Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 1

SMP #87

Latios - Psychic - 110 HP

Pokémon - Basic

CC Break Through 30

This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

PCC Lagoon Flight 70

Weakness: Psychic
Resistance: none
Retreat: 1

SMP #88

Zoroark - Darkness - 120 HP

Pokémon - Stage 1 - Evolves from Zorua

CC Rip Claw 30

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

DDC Doom Crush 120

Discard a [D] Energy from this Pokémon.

Weakness: Fighting
Resistance: Psychic
Retreat: 2

SMP #89

Raichu-GX - Lightning - 210 HP

Pokémon - Stage 1 - Evolves from Pikachu

CC Powerful Spark 20+

This attack does 20 more damage times the amount of [L] Energy attached to your Pokémon.

LLC Thunder 160

This Pokémon does 30 damage to itself.

LLC Voltail-GX 120

Your opponent's Active Pokémon is now Paralyzed. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #90

Silvally-GX - Colorless - 210 HP

Pokémon - Stage 1 - Evolves from Type: Null

Ability: Gyro Unit

Your Basic Pokémon in play have no Retreat Cost.

CCC Turbo Drive 120

Attach a basic Energy card from your discard pile to 1 of your Benched Pokémon.

CCC Rebel-GX 50x

This attack does 50 damage for each of your opponent's Benched Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 2

SMP #91

Tapu Fini - Water - 120 HP

Pokémon - Basic

WC Water Pulse 30

Your opponent's Active Pokémon is now Asleep.

WCC Shining Currents 60+

If any of your [W] Pokémon were healed during this turn, this attack does 60 more damage.

Weakness: Grass
Resistance: none
Retreat: 2

SMP #92

Marshadow - Psychic - 70 HP

Pokémon - Basic

P Shadowy Echoes

Put a Basic Pokémon from each player's discard pile onto its owner's Bench.

CC Surprise Attack 40

Flip a coin. If tails, this attack does nothing.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SMP #93

Wash Rotom - Water - 90 HP

Pokémon - Basic

Ability: Roto Motor

If you have 9 or more Pokémon Tool cards in your discard pile, ignore all Energy in the attack cost of each of this Pokémon's attacks.

WCC Wash Arrow

This attack does 50 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 1

SMP #94

Lucario - Fighting - 110 HP

Pokémon - Stage 1 - Evolves from Riolu

Ability: Precognitive Aura

Once during your turn (before your attack), if you have Garchomp in play, you may search your deck for a card and put it into your hand. Then, shuffle your deck.

FC Missile Jab 70

This attack's damage isn't affected by Resistance.

Weakness: Psychic
Resistance: none
Retreat: 1

SMP #95

Heatran - Metal - 130 HP

Pokémon - Basic

MC Guard Press 30

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

MMC Boiling Impact 130

Discard 2 Energy from this Pokémon.

Weakness: Fire
Resistance: Psychic
Retreat: 3

SMP #96

Gumshoos - Colorless - 110 HP

Pokémon - Stage 1 - Evolves from Yungoos

CC Identify 20+

Your opponent reveals their hand. If you find a Pokémon there, this attack does 80 more damage.

CCC Whap Down 70

Weakness: Fighting
Resistance: none
Retreat: 2

SMP #97

Pikachu - Lightning - 60 HP

Pokémon - Basic

C Tail Whap 10

LC Thunder Shock 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #98

Mimikyu - Psychic - 70 HP

Pokémon - Basic

C Filch

Draw 2 cards.

PC Copycat

If your opponent's Pokémon used an attack that isn't a GX attack during their last turn, use it as this attack.

Weakness: none
Resistance: none
Retreat: 1

SMP #99

Lucario-GX - Fighting - 210 HP

Pokémon - Stage 1 - Evolves from Riolu

F Aura Strike 30+

If this Pokémon evolved from Riolu during this turn, this attack does 90 more damage.

FFC Cyclone Kick 130

CC Cantankerous Beatdown-GX 30x

This attack does 30 damage for each damage counter on this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

SMP #100

Dawn Wings Necrozma-GX - Psychic - 180 HP

Pokémon - Basic

Ability: Invasion

Once during your turn (before your attack), if this Pokémon is on your Bench, you may switch it with your Active Pokémon.

PPP Dark Flash 120

This attack's damage isn't affected by Resistance.

PPP Moon's Eclipse-GX 180

You can use this attack only if you have more Prize cards remaining than your opponent. Prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn. (You can't use more than 1 GX attack in a game.)

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SMP #101

Dusk Mane Necrozma-GX - Metal - 190 HP

Pokémon - Basic

CCC Claw Slash 60

MMMC Meteor Tempest 220

Discard 3 Energy from this Pokémon.

MMM Sun's Eclipse-GX 250

You can use this attack only if you have more Prize cards remaining than your opponent. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: Psychic
Retreat: 3

SMP #102

Lunala-GX - Psychic - 230 HP

Pokémon - Stage 2 - Evolves from Cosmoem

CC Glide 50

PPCC Lunar Javelin 200

Discard 2 [P] Energy from this Pokémon.

PPPC Requiem-GX 250

(You can't use more than 1 GX attack in a game.)

Weakness: Darkness
Resistance: Fighting
Retreat: 0

SMP #103

Lunala-GX - Psychic - 230 HP

Pokémon - Stage 2 - Evolves from Cosmoem

CC Glide 50

PPCC Lunar Javelin 200

Discard 2 [P] Energy from this Pokémon.

PPPC Requiem-GX 250

(You can't use more than 1 GX attack in a game.)

Weakness: Darkness
Resistance: Fighting
Retreat: 0

SMP #103a

Solgaleo-GX - Metal - 250 HP

Pokémon - Stage 2 - Evolves from Cosmoem

Ability: Shining Mane

Your Pokémon in play have no Weakness.

CC Turbo Strike 120

Attach 2 basic Energy cards from your discard pile to 1 of your Benched Pokémon.

CC Prominence-GX

Heal all damage from all of your Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: Psychic
Retreat: 2

SMP #104

Solgaleo-GX - Metal - 250 HP

Pokémon - Stage 2 - Evolves from Cosmoem

Ability: Shining Mane

Your Pokémon in play have no Weakness.

CC Turbo Strike 120

Attach 2 basic Energy cards from your discard pile to 1 of your Benched Pokémon.

CC Prominence-GX

Heal all damage from all of your Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: Psychic
Retreat: 2

SMP #104a

Lycanroc - Fighting - 120 HP

Pokémon - Stage 1 - Evolves from Rockruff

CC Bite 30

FFC Stone Edge 90+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Grass
Resistance: none
Retreat: 2

SMP #105

Dawn Wings Necrozma - Psychic - 130 HP

Pokémon - Basic

P Gulf Stream 20+

If you have exactly 6 Prize cards remaining, this attack does 20 more damage for each damage counter on this Pokémon.

PPP Sword of Dawn 130

Discard 2 Energy from this Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SMP #106

Dusk Mane Necrozma - Metal - 130 HP

Pokémon - Basic

M Dusk Shot

This attack does 60 damage to 1 of your opponent's Pokémon-GX or Pokémon-EX. This damage isn't affected by Weakness or Resistance.

MMC Rusty Claws 100+

If your opponent has exactly 1 Prize card remaining, this attack does 100 more damage.

Weakness: Fire
Resistance: Psychic
Retreat: 2

SMP #107

Ash's Pikachu - Lightning - 70 HP

Pokémon - Basic

C I Choose You!

Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

LLL Thunderbolt 100

Discard all Energy from this Pokémon.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #108

Ash's Pikachu - Lightning - 70 HP

Pokémon - Basic

C Agility

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

LLC Thunder 80

Flip a coin. If tails, this Pokémon does 20 damage to itself.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #109

Ash's Pikachu - Lightning - 70 HP

Pokémon - Basic

C Iron Tail 20x

Flip a coin until you get tails. This attack does 20 damage for each heads.

LLC Thunder 80

Flip a coin. If tails, this Pokémon does 20 damage to itself.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #110

Ash's Pikachu - Lightning - 70 HP

Pokémon - Basic

C Quick Attack 10+

Flip a coin. If heads, this attack does 10 more damage.

LCC Volt Tackle 60

This Pokémon does 10 damage to itself.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #111

Ash's Pikachu - Lightning - 70 HP

Pokémon - Basic

C Quick Attack 10+

Flip a coin. If heads, this attack does 10 more damage.

LCC Electro Ball 50

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #112

Ash's Pikachu - Lightning - 70 HP

Pokémon - Basic

C Iron Tail 20x

Flip a coin until you get tails. This attack does 20 damage for each heads.

LCC Electro Ball 50

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #113

Ash's Pikachu - Lightning - 70 HP

Pokémon - Basic

C Iron Tail 20x

Flip a coin until you get tails. This attack does 20 damage for each heads.

LLL Thunderbolt 100

Discard all Energy from this Pokémon.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #114

Pheromosa - Grass - 110 HP

Pokémon - Basic

C High Jump Kick 20

GGC White Ray 90+

If you have only 1 Prize card remaining, this attack does 90 more damage.

Weakness: Fire
Resistance: none
Retreat: 0

SMP #115

Xurkitree - Lightning - 120 HP

Pokémon - Basic

L Dazzle Blast 20

Your opponent's Active Pokémon is now Confused.

LLC Cablegram 100

If you have exactly 3 Prize cards remaining, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #116

Malamar - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Inkay

Ability: Psychic Recharge

Once during your turn (before your attack), you may attach a [P] Energy card from your discard pile to 1 of your Benched Pokémon.

PPC Psychic Sphere 60

Weakness: Psychic
Resistance: none
Retreat: 2

SMP #117

Lycanroc - Fighting - 120 HP

Pokémon - Stage 1 - Evolves from Rockruff

FC Dangerous Rogue 20+

This attack does 20 more damage for each of your opponent's Benched Pokémon.

FFC Accelerock 100

Weakness: Grass
Resistance: none
Retreat: 2

SMP #118

Exeggcute - Grass - 50 HP

Pokémon - Basic

CC Psy Bolt 10

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fire
Resistance: none
Retreat: 1

SMP #119

Rockruff - Fighting - 50 HP

Pokémon - Basic

CC Bite 30

Weakness: Grass
Resistance: none
Retreat: 1

SMP #120

Raikou-GX - Lightning - 170 HP

Pokémon - Basic

CC Dig Claws 30

LLCC Thunder 150

Flip a coin. If tails, this Pokémon does 50 damage to itself.

LLLL Thunderous Rain-GX

This attack does 100 damage to each of your opponent's Pokémon that has any Energy attached to it. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #121

Zygarde-GX - Fighting - 180 HP

Pokémon - Basic

C Vibration 20

FCC Cell Storm 80

Heal 30 damage from this Pokémon.

FFCC Liberation-GX 120x

Your opponent reveals their hand. This attack does 120 damage for each Energy card you find there. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 2

SMP #122

Dawn Wings Necrozma - Psychic - 130 HP

Pokémon - Basic

P Gulf Stream 20+

If you have exactly 6 Prize cards remaining, this attack does 20 more damage for each damage counter on this Pokémon.

PPP Sword of Dawn 130

Discard 2 Energy from this Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SMP #123

Dusk Mane Necrozma - Metal - 130 HP

Pokémon - Basic

M Dusk Shot

This attack does 60 damage to 1 of your opponent's Pokémon-GX or Pokémon-EX. This damage isn't affected by Weakness or Resistance.

MMC Rusty Claws 100+

If your opponent has exactly 1 Prize card remaining, this attack does 100 more damage.

Weakness: Fire
Resistance: Psychic
Retreat: 2

SMP #124

Naganadel-GX - Psychic - 210 HP

Pokémon - Stage 1 - Evolves from Poipole

C Beast Raid 20x

This attack does 20 damage for each of your Ultra Beasts in play.

PCC Jet Needle 110

This attack's damage isn't affected by Weakness or Resistance.

CCC Stinger-GX

Both players shuffle their Prize cards into their decks. Then, each player puts the top 3 cards of their deck face down as their Prize cards. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 1

SMP #125

Ultra Necrozma-GX - Dragon - 190 HP

Pokémon - Basic

PM Photon Geyser 20+

Discard all basic [P] Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way.

PM Sky-Scorching Light-GX

You can use this attack only if the total of both players' remaining Prize cards is 6 or less. Put 6 damage counters on each of your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 2

SMP #126

Alolan Sandslash - Metal - 120 HP

Pokémon - Stage 1 - Evolves from Alolan Sandshrew

M Metal Claw 20

MMC Tumbling Attack 80+

Flip a coin. If heads, this attack does 40 more damage.

Weakness: Fire
Resistance: Psychic
Retreat: 2

SMP #127

Alolan Ninetales - Fairy - 110 HP

Pokémon - Stage 1 - Evolves from Alolan Vulpix

CC Smash Kick 30

YYC Spiral Drain 80

Heal 30 damage from this Pokémon.

Weakness: Metal
Resistance: Darkness
Retreat: 1

SMP #128

Kyogre - Water - 130 HP

Pokémon - Basic

WC Dual Splash

This attack does 30 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

WWC Grand Wave 120

This Pokémon can't use Grand Wave during your next turn.

Weakness: Grass
Resistance: none
Retreat: 4

SMP #129

Manectric - Lightning - 110 HP

Pokémon - Stage 1 - Evolves from Electrike

Ability: Electric Start

If you go second, and if this Pokémon is in your hand when you are setting up to play, you may put it face down as your Active Pokémon or on your Bench.

L Double Charge 40

You may attach up to 2 basic Energy cards from your hand to 1 of your Benched Pokémon.

Weakness: Fighting
Resistance: Metal
Retreat: 0

SMP #130

Celesteela - Metal - 140 HP

Pokémon - Basic

MCCCC Moon Raker 160

If the total of both players' remaining Prize cards is exactly 6, this attack can be used for [M].

Weakness: Lightning
Resistance: Fighting
Retreat: 4

SMP #131

Delcatty - Colorless - 90 HP

Pokémon - Stage 1 - Evolves from Skitty

Ability: Search for Friends

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 2 Supporter cards from your discard pile into your hand.

CC Cat Kick 40

Weakness: Fighting
Resistance: none
Retreat: 1

SMP #132

Thundurus-GX - Lightning - 180 HP

Pokémon - Basic

L Charge

Search your deck for a [L] Energy card and attach it to this Pokémon. Then, shuffle your deck.

LLL Electric Ball 140

LLL Thundering Hurricane-GX 100x

Flip 4 coins. This attack does 100 damage for each heads. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 2

SMP #133

Tornadus-GX - Colorless - 180 HP

Pokémon - Basic

CC Gust 50

CCC Wild Fury 90+

Flip a coin until you get tails. This attack does 30 more damage for each heads.

CCC Destructive Cyclone-GX 130

Discard all Energy from your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Lightning
Resistance: Fighting
Retreat: 2

SMP #134

Latias - Dragon - 110 HP

Pokémon - Basic

CC Hypnoblast 30

Your opponent's Active Pokémon is now Asleep.

RPC Mist Ball 110

Flip a coin. If tails, discard a [R] Energy and a [P] Energy from this Pokémon.

Weakness: Fairy
Resistance: none
Retreat: 1

SMP #135

Latios - Dragon - 120 HP

Pokémon - Basic

C Energy Extract 20

Search your deck for a basic Energy card and attach it to this Pokémon. Then, shuffle your deck.

WPCC Luster Purge 140

Flip a coin. If tails, discard all Energy attached to this Pokémon.

Weakness: Fairy
Resistance: none
Retreat: 2

SMP #136

Reshiram-GX - Fire - 180 HP

Pokémon - Basic

C Flame Charge

Search your deck for up to 2 [R] Energy cards and attach them to this Pokémon. Then, shuffle your deck.

RRRC Scorching Column 110

Your opponent's Active Pokémon is now Burned.

RRRC Vermilion-GX 180

You may attach up to 5 [R] Energy cards from your hand to your Pokémon in any way you like. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

SMP #137

Zekrom-GX - Lightning - 180 HP

Pokémon - Basic

C Bullet Uppercut 10+

If your opponent's Active Pokémon is a Pokémon-GX or a Pokémon-EX, this attack does 60 more damage. This attack's damage isn't affected by Weakness.

LLLC Swift Bolt Strike 80+

Flip 2 coins. This attack does 60 more damage for each heads.

LLLC Rampage Bolt-GX 200

This attack's damage isn't affected by any effects on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 3

SMP #138

Salamence-GX - Dragon - 250 HP

Pokémon - Stage 2 - Evolves from Shelgon

Ability: Dragon Lift

Your Pokémon in play have no Retreat Cost, except Pokémon-GX and Pokémon-EX.

RWCC Bright Flame 200

Discard 2 Energy from this Pokémon.

RCC Flame Jet-GX

This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 2

SMP #139

Salamence - Dragon - 150 HP

Pokémon - Stage 2 - Evolves from Shelgon

Ability: Dragon Wind

If this Pokémon is your Active Pokémon, once during your turn (before your attack), you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

RWCC Dragon Claw 100

Weakness: Fairy
Resistance: none
Retreat: 3

SMP #140

White Kyurem-GX - Dragon - 190 HP

Pokémon - Basic

R Shred 40

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

RWC Raging Blade 80+

If this Pokémon has any damage counters on it, this attack does 80 more damage.

RRWC Dragon Nova-GX 200

Your opponent's Active Pokémon is now Burned and Paralyzed. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

SMP #141

Kyurem - Dragon - 130 HP

Pokémon - Basic

CC Outrage 20+

This attack does 10 more damage for each damage counter on this Pokémon.

WWC Frost Spear 100

This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fairy
Resistance: none
Retreat: 2

SMP #142

Moltres - Fire - 120 HP

Pokémon - Basic

RCC Wing Attack 70

RCCC Sky Attack 150

Flip a coin. If tails, this attack does nothing.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SMP #143

Articuno - Water - 120 HP

Pokémon - Basic

CC Gust 30

WWC Sheer Cold 100

Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SMP #144

Zapdos - Lightning - 120 HP

Pokémon - Basic

L Thunder Shock 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

CCCC Drill Peck 120

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SMP #145

Leafeon-GX - Grass - 200 HP

Pokémon - Stage 1 - Evolves from Eevee

Ability: Breath of the Leaves

If this Pokémon is your Active Pokémon, once during your turn (before your attack), you may heal 50 damage from 1 of your Pokémon that has any Energy attached to it.

GCC Solar Beam 110

G Grand Bloom-GX

For each of your Benched Basic Pokémon, search your deck for a card that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 2

SMP #146

Glaceon-GX - Water - 200 HP

Pokémon - Stage 1 - Evolves from Eevee

Ability: Freezing Gaze

As long as this Pokémon is your Active Pokémon, your opponent's Pokémon-GX and Pokémon-EX in play, in their hand, and in their discard pile have no Abilities, except for Freezing Gaze.

WCC Frost Bullet 90

This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

WCC Polar Spear-GX 50x

This attack does 50 damage for each damage counter on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Metal
Resistance: none
Retreat: 2

SMP #147

Champions Festival

Trainer - Stadium

Once during each player's turn, if that player has 6 Pokémon in play, they may heal 10 damage from each of their Pokémon.
SMP #148

Suicune - Water - 110 HP

Pokémon - Basic

Ability: Frozen Flow

Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.

WCC Aurora Gain 70

Heal 30 damage from this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 1

SMP #149

Raikou - Lightning - 120 HP

Pokémon - Basic

LC Lost Voltage 30+

If you have any [L] Energy cards in the Lost Zone, this attack does 90 more damage.

Weakness: Fighting
Resistance: Metal
Retreat: 2

SMP #150

Giratina - Psychic - 130 HP

Pokémon - Basic

Ability: Distortion Door

Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put it onto your Bench. If you do, put 1 damage counter on 2 of your opponent's Benched Pokémon.

PPC Shadow Impact 130

Put 4 damage counters on 1 of your Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

SMP #151

Tapu Lele - Fairy - 110 HP

Pokémon - Basic

Ability: Charmed Charm

Whenever you attach a Pokémon Tool card that has "[Y] Charm" in its name from your hand to this Pokémon during your turn, you may leave your opponent's Active Pokémon Confused.

YCC Magical Shot 70

Weakness: Metal
Resistance: Darkness
Retreat: 1

SMP #152

Rowlet - Grass - 60 HP

Pokémon - Basic

GC Leaf Blade 10+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Fire
Resistance: none
Retreat: 1

SMP #153

Salandit - Fire - 60 HP

Pokémon - Basic

R Smog

Flip a coin. If heads, your opponent's Active Pokémon is now Poisoned.

RC Ember 30

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 1

SMP #154

Kingdra-GX - Water - 230 HP

Pokémon - Stage 2 - Evolves from Seadra

C Hydro Pump 10+

This attack does 50 more damage times the amount of [W] Energy attached to this Pokémon.

W Reverse Thrust 30

Switch this Pokémon with 1 of your Benched Pokémon.

W Maelstrom-GX

This attack does 40 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 2

SMP #155

Dragonite-GX - Dragon - 250 HP

Pokémon - Stage 2 - Evolves from Dragonair

L Dragon Claw 70

WLCC Giga Impact 200

This Pokémon can't attack during your next turn.

CCC Dragonporter-GX

Put 3 [N] Pokémon from your discard pile onto your Bench. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

SMP #156

Pikachu - Lightning - 60 HP

Pokémon - Basic

Ability: Pika Shield

This Pokémon can't be Paralyzed.

L Static Shock 10

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #157

Charizard - Fire - 150 HP

Pokémon - Stage 2 - Evolves from Charmeleon

Ability: Roaring Resolve

Once during your turn (before your attack), you may put 2 damage counters on this Pokémon. If you do, search your deck for up to 2 [R] Energy cards and attach them to this Pokémon. Then, shuffle your deck.

RR Continuous Blaze Ball 30+

Discard all [R] Energy from this Pokémon. This attack does 50 more damage for each card you discarded in this way.

Weakness: Water
Resistance: none
Retreat: 2

SMP #158

Zapdos - Lightning - 110 HP

Pokémon - Basic

L Thunderous Assault 10+

If this Pokémon was on the Bench and became your Active Pokémon this turn, this attack does 70 more damage. This attack's damage isn't affected by Weakness.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

SMP #159

Nidoqueen - Psychic - 160 HP

Pokémon - Stage 2 - Evolves from Nidorina

Ability: Queen's Call

Once during your turn (before your attack), you may search your deck for a Pokémon that isn't a Pokémon-GX or Pokémon-EX, reveal it, and put it into your hand. Then, shuffle your deck.

CCC Power Lariat 10+

This attack does 50 more damage for each Evolution Pokémon on your Bench.

Weakness: Psychic
Resistance: none
Retreat: 3

SMP #160

Jirachi - Metal - 70 HP

Pokémon - Basic

Ability: Stellar Wish

Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may look at the top 5 cards of your deck, reveal a Trainer card you find there, and put it into your hand. Then, shuffle the other cards back into your deck, and this Pokémon is now Asleep.

MC Slap 30

Weakness: Fire
Resistance: Psychic
Retreat: 1

SMP #161

Pikachu - Lightning - 60 HP

Pokémon - Basic

C Nuzzle

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

LC Thunder Jolt 30

This Pokémon does 10 damage to itself.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #162

Mimikyu - Fairy - 70 HP

Pokémon - Basic

Y Mimic

Shuffle your hand into your deck. Then, draw a card for each card in your opponent's hand.

YC Play Rough 20+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: none
Resistance: none
Retreat: 1

SMP #163

Deoxys - Psychic - 110 HP

Pokémon - Basic

Ability: Power Suction

Once during your turn (before your attack), you may move an Energy from 1 of your Pokémon to 1 of your Deoxys.

PPC Psycho Boost 100

During your next turn, this Pokémon's Psycho Boost attack's base damage is 50.

Weakness: Psychic
Resistance: none
Retreat: 2

SMP #164

Ultra Necrozma - Dragon - 130 HP

Pokémon - Basic

PPMM Shining Burst 100+

If the total of both players' remaining Prize cards is 6 or less, discard all Energy from this Pokémon, and this attack does 100 more damage.

Weakness: Fairy
Resistance: none
Retreat: 3

SMP #165

Magikarp & Wailord-GX - Water - 300 HP

Pokémon - Basic

WWWWW Super Splash 180

W+ Towering Splash-GX 10

If this Pokémon has at least 7 extra [W] Energy attached to it (in addition to this attack's cost), this attack does 100 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 4

SMP #166

Celebi & Venusaur-GX - Grass - 270 HP

Pokémon - Basic

GCC Pollen Hazard 50

Your opponent's Active Pokémon is now Burned, Confused, and Poisoned.

GGCC Solar Beam 150

GGCC+ Evergreen-GX 180

Heal all damage from this Pokémon. If this Pokémon has at least 1 extra [G] Energy attached to it (in addition to this attack's cost), shuffle all cards from your discard pile into your deck. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 4

SMP #167

Pikachu & Zekrom-GX - Lightning - 240 HP

Pokémon - Basic

LLL Full Blitz 150

Search your deck for up to 3 [L] Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck.

LLL+ Tag Bolt-GX 200

If this Pokémon has at least 3 extra [L] Energy attached to it (in addition to this attack's cost), this attack does 170 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 3

SMP #168

Eevee & Snorlax-GX - Colorless - 270 HP

Pokémon - Basic

C Cheer Up

Attach an Energy card from your hand to 1 of your Pokémon.

CCCC Dump Truck Press 120+

If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 120 more damage.

CCCC+ Megaton Friends-GX 210

If this Pokémon has at least 1 extra Energy attached to it (in addition to this attack's cost), draw cards until you have 10 cards in your hand. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 4

SMP #169

Detective Pikachu - Lightning - 90 HP

Pokémon - Basic

L Scout

Your opponent reveals their hand.

CCC Surprise Attack 80

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: Metal
Retreat: 2

SMP #170

Flareon-GX - Fire - 210 HP

Pokémon - Stage 1 - Evolves from Eevee

R Heat Stage 30

You may attach up to 3 [R] Energy cards from your hand to your Pokémon in any way you like.

RRC Bright Flame 190

Discard 2 [R] Energy from this Pokémon.

R Power Burner-GX 20x

This attack does 20 damage for each [R] Energy card in your discard pile. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

SMP #171

Vaporeon-GX - Water - 210 HP

Pokémon - Stage 1 - Evolves from Eevee

Ability: Hydrating Drops

Once during your turn (before your attack), you may heal 30 damage from your Active [W] Pokémon.

CCC Hydro Pump 40+

This attack does 30 more damage times the amount of [W] Energy attached to this Pokémon.

W Cure Shower-GX

Heal all damage from all of your [W] Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 2

SMP #172

Jolteon-GX - Lightning - 200 HP

Pokémon - Stage 1 - Evolves from Eevee

L Electrobullet 30

This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

LC Head Bolt 110

LC Swift Run-GX 110

Prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 0

SMP #173

Eevee-GX - Colorless - 160 HP

Pokémon - Basic

Ability: Ascension DNA

Once during your turn (before your attack), if you have a Pokémon in your hand that evolves from Eevee, you may put that card onto this Pokémon to evolve it. Before evolving, heal all damage from this Pokémon. You can't use this Ability during your first turn or the turn this Pokémon was put into play.

CCC Boost Dash 100

C Joy Maker-GX

Put 3 cards from your discard pile into your hand. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 1

SMP #174

Eevee-GX - Colorless - 160 HP

Pokémon - Basic

Ability: Ascension DNA

Once during your turn (before your attack), if you have a Pokémon in your hand that evolves from Eevee, you may put that card onto this Pokémon to evolve it. Before evolving, heal all damage from this Pokémon. You can't use this Ability during your first turn or the turn this Pokémon was put into play.

CCC Boost Dash 100

C Joy Maker-GX

Put 3 cards from your discard pile into your hand. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 1

SMP #175

Eevee-GX - Colorless - 160 HP

Pokémon - Basic

Ability: Ascension DNA

Once during your turn (before your attack), if you have a Pokémon in your hand that evolves from Eevee, you may put that card onto this Pokémon to evolve it. Before evolving, heal all damage from this Pokémon. You can't use this Ability during your first turn or the turn this Pokémon was put into play.

CCC Boost Dash 100

C Joy Maker-GX

Put 3 cards from your discard pile into your hand. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 1

SMP #176

Meltan - Metal - 60 HP

Pokémon - Basic

M Multiply

Search your deck for Meltan and put it onto your Bench. Then, shuffle your deck.

CC Beam 30

Weakness: Fire
Resistance: Psychic
Retreat: 1

SMP #177

Melmetal-GX - Metal - 220 HP

Pokémon - Stage 1 - Evolves from Meltan

Ability: Hard Coat

This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

CCCC Metal Blast 110+

This attack does 20 more damage times the amount of [M] Energy attached to this Pokémon.

M Iron Force-GX

Attach any number of [M] Energy cards from your discard pile to this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: Psychic
Retreat: 4

SMP #178

Volcanion - Fire - 120 HP

Pokémon - Basic

R Flare Starter

Search your deck for a [R] Energy card and attach it to 1 of your Pokémon. If you go second and it's your first turn, instead search for up to 3 [R] Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

RR High-Heat Blast 50+

If you have at least 4 [R] Energy in play, this attack does 60 more damage.

Weakness: Water
Resistance: none
Retreat: 2

SMP #179

Stakataka - Fighting - 120 HP

Pokémon - Basic

Ability: Wall of Stone

If your opponent has 3 or fewer Prize cards remaining, this Pokémon's maximum HP is 200.

FFC Top Down 110

Flip a coin until you get tails. For each heads, discard the top card of your opponent's deck.

Weakness: Grass
Resistance: none
Retreat: 4

SMP #180

Melmetal - Metal - 150 HP

Pokémon - Stage 1 - Evolves from Meltan

Ability: Metal Eater

Once during your turn (before your attack), you may discard a [M] Pokémon from your hand. If you do, heal 100 damage from this Pokémon.

MCCC Heavy Impact 130

Weakness: Fire
Resistance: Psychic
Retreat: 4

SMP #181

Persian - Colorless - 100 HP

Pokémon - Stage 1 - Evolves from Meowth

Ability: Gathering of Cats

Ignore all Energy in the attack costs of each of your Pokémon in play that has the Caturday attack.

CCC Claw Slash 90

Weakness: Fighting
Resistance: none
Retreat: 0

SMP #182

Pikachu - Lightning - 70 HP

Pokémon - Basic

LC Thunder Jolt 40

This Pokémon does 20 damage to itself.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #183

Eevee - Colorless - 50 HP

Pokémon - Basic

C Find a Friend

Flip a coin. If heads, search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

CC Smash Kick 20

Weakness: Fighting
Resistance: none
Retreat: 1

SMP #184

Typhlosion - Fire - 150 HP

Pokémon - Stage 2 - Evolves from Quilava

R Exploder

Search your deck for up to 3 [R] Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

RRC Bursting Inferno 100

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 2

SMP #185

Flareon - Fire - 110 HP

Pokémon - Stage 1 - Evolves from Eevee

C Bite 20

RRC Fire Spin 130

Discard two [R] Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

SMP #186

Alolan Marowak-GX - Fire - 200 HP

Pokémon - Stage 1 - Evolves from Cubone

Ability: Cursed Body

If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Confused.

RCC Fiery Bone 90

Your opponent's Active Pokémon is now Burned.

0 Lost Boomerang-GX

This attack does 50 damage to 2 of your opponent's Pokémon. This damage isn't affected by Weakness or Resistance. If a Pokémon is Knocked Out by this damage, put that Pokémon and all cards attached to it in the Lost Zone instead of the discard pile. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

SMP #187

Kangaskhan-GX - Colorless - 180 HP

Pokémon - Basic

C Split Spiral Punch 20

Your opponent's Active Pokemon is now Confused.

CCC Enraged Strike 80+

If your opponent's Active Pokemon is Confused, this attack does 80 more damage.

CCC Familial Combo-GX 150

Draw 5 cards. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 3

SMP #188

Blastoise-GX - Water - 240 HP

Pokémon - Stage 2 - Evolves from Wartortle

Ability: Solid Shell

This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

WW Rocket Splash 60x

Shuffle any amount of [W] Energy from your Pokémon into your deck. This attack does 60 damage for each card you shuffled into your deck in this way.

W Giant Geyser-GX

Attach any number of [W] Energy cards from your hand to your Pokémon in any way you like. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 3

SMP #189

Detective Pikachu - Lightning - 90 HP

Pokémon - Basic

C Coffee Break

Heal 30 damage from this Pokémon.

CC Corkscrew Punch 20

Weakness: Fighting
Resistance: Metal
Retreat: 2

SMP #190

Mewtwo & Mew-GX - Psychic - 270 HP

Pokémon - Basic

Ability: Perfection

This Pokémon can use the attacks of any Pokémon-GX or Pokémon-EX on your Bench or in your discard pile. (You still need the necessary Energy to use each attack.)

PPC+ Miraculous Duo-GX 200

If this Pokémon has at least 1 extra Energy attached to it (in addition to this attack's cost), heal all damage from all of your Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

SMP #191

Lucario & Melmetal-GX - Metal - 260 HP

Pokémon - Basic

CC Steel Fist 50

Search your deck for a [M] Energy card and attach it to this Pokémon. Then, shuffle your deck.

MMCC Heavy Impact 150

C+ Full Metal Wall-GX

For the rest of this game, your [M] Pokémon take 30 less damage from your opponent's attacks (after applying Weakness and Resistance). If this Pokémon has at least 1 extra Energy attached to it (in addition to this attack's cost), discard all Energy from your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: Psychic
Retreat: 3

SMP #192

Garchomp & Giratina-GX - Dragon - 270 HP

Pokémon - Basic

C Linear Attack

This attack does 40 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

PFC Calamitous Slash 160+

If your opponent's Active Pokémon already has any damage counters on it, this attack does 80 more damage.

PPF+ GG End-GX

Discard 1 of your opponent's Pokémon and all cards attached to it. If this Pokémon has at least 3 extra [F] Energy attached to it (in addition to this attack's cost), discard 2 of your opponent's Pokémon instead. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

SMP #193

Detective Pikachu - Lightning - 90 HP

Pokémon - Basic

L Brilliant Deduction

Look at the top 4 cards of your deck and put 1 of them into your hand. Shuffle the other cards back into your deck.

Weakness: Fighting
Resistance: Metal
Retreat: 2

SMP #194

Charizard-GX - Fire - 250 HP

Pokémon - Stage 2 - Evolves from Charmeleon

R Raging Destruction

Discard the top 8 cards of your deck. If any of those cards are [R] Energy cards, attach them to this Pokémon.

RRCCC Steam Artillery 200

RRCCC Dreadful Flames-GX 250

Discard an Energy from each of your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 4

SMP #195

Mewtwo-GX - Psychic - 190 HP

Pokémon - Basic

PC Telekinesis

This attack does 50 damage to 1 of your opponent's Pokémon. This damage isn't affected by Weakness or Resistance.

PPCC Reigning Pulse 120

Your opponent's Active Pokémon is now Confused.

PPCC Psychic Nova-GX 180

Prevent all damage done to this Pokémon by attacks during your opponent's next turn. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

SMP #196

Greninja-GX - Water - 230 HP

Pokémon - Stage 2 - Evolves from Frogadier

Ability: Elusive Master

Once during your turn (before your attack), if this Pokémon is the last card in your hand, you may play it onto your Bench. If you do, draw 3 cards.

WC Mist Slash 130

This attack's damage isn't affected by Weakness, Resistance, or any other effects on your opponent's Active Pokémon.

W Dark Mist-GX

Put 1 of your opponent's Benched Pokémon and all cards attached to it into your opponent's hand. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 1

SMP #197

Bulbasaur - Grass - 70 HP

Pokémon - Basic

C Ram 10

GGC Vine Whip 50

Weakness: Fire
Resistance: none
Retreat: 2

SMP #198

Psyduck - Water - 70 HP

Pokémon - Basic

WC Scratch 30

Weakness: Grass
Resistance: none
Retreat: 2

SMP #199

Snubbull - Fairy - 60 HP

Pokémon - Basic

Y Bite 10

CC Paralyzing Gaze

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Metal
Resistance: Darkness
Retreat: 1

SMP #200

Reshiram & Charizard-GX - Fire - 270 HP

Pokémon - Basic

RC Outrage 30+

This attack does 10 more damage for each damage counter on this Pokémon.

RRRC Flare Strike 230

This Pokémon can't use Flare Strike during your next turn.

RRR+ Double Blaze-GX 200+

If this Pokémon has at least 3 extra [R] Energy attached to it (in addition to this attack's cost), this attack does 100 more damage, and this attack's damage isn't affected by any effects on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 3

SMP #201

Amoonguss - Grass - 100 HP

Pokémon - Stage 1 - Evolves from Foongus

Ability: Bursting Spores

Whenever you play a Pokémon that has the Spore attack from your hand during your turn, you may leave your opponent's Active Pokémon Asleep and Poisoned.

CC Venoshock 20+

If your opponent's Active Pokémon is Poisoned, this attack does 70 more damage.

Weakness: Fire
Resistance: none
Retreat: 2

SMP #202

Tapu Fini - Water - 120 HP

Pokémon - Basic

W Razor Fin 20

WWC Nature Wave 100

If your opponent has any Ultra Beasts in play, this attack can be used for [C].

Weakness: Grass
Resistance: none
Retreat: 1

SMP #203

Necrozma - Psychic - 130 HP

Pokémon - Basic

CC Barrier Attack 30

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

PPC Special Laser 100+

If this Pokémon has any Special Energy attached to it, this attack does 60 more damage.

Weakness: Psychic
Resistance: none
Retreat: 2

SMP #204

Terrakion - Fighting - 140 HP

Pokémon - Basic

FCC Cavern Counter 50+

If all of your Benched Pokémon have at least 1 damage counter on them, this attack does 150 more damage.

FFCC Boulder Crush 110

Weakness: Grass
Resistance: none
Retreat: 4

SMP #205

Pikachu - Lightning - 60 HP

Pokémon - Basic

LCC Thunder Shock 40

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #206

Sudowoodo - Fighting - 110 HP

Pokémon - Basic

F Low Kick 20

FF Territorial Strike 80

If you don't have a Stadium card in play, this attack does nothing.

Weakness: Water
Resistance: none
Retreat: 2

SMP #207

Vikavolt - Lightning - 150 HP

Pokémon - Stage 2 - Evolves from Charjabug

Ability: Stealthy Body

If there is any Stadium card in play, this Pokémon has no Weakness.

LLLC Electricannon 120+

You may discard all [L] Energy from this Pokémon. If you do, this attack does 100 more damage.

Weakness: Fighting
Resistance: Metal
Retreat: 2

SMP #208

Stakataka - Fighting - 120 HP

Pokémon - Basic

Ability: Wall of Stone

If your opponent has 3 or fewer Prize cards remaining, this Pokémon's maximum HP is 200.

FFC Top Down 110

Flip a coin until you get tails. For each heads, discard the top card of your opponent's deck.

Weakness: Grass
Resistance: none
Retreat: 4

SMP #209

Moltres & Zapdos & Articuno-GX - Colorless - 300 HP

Pokémon - Basic

RWLC Trinity Burn 210

C+ Sky Legends-GX

Shuffle this Pokémon and all cards attached to it into your deck. If this Pokémon has at least 1 extra [R], [W], and [L] Energy attached to it (in addition to this attack's cost), this attack does 110 damage to 3 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Lightning
Resistance: Fighting
Retreat: 3

SMP #210

Charizard-GX - Fire - 250 HP

Pokémon - Stage 2 - Evolves from Charmeleon

RRCC Flamethrower 140

RRCC Flare Blitz-GX 300

(You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 3

SMP #211

Gyarados-GX - Water - 230 HP

Pokémon - Stage 1 - Evolves from Magikarp

WWWC Dragon Rage 130

WWWC Hyper Beam-GX 240

(You can't use more than 1 GX attack in a game.)

Weakness: Lightning
Resistance: none
Retreat: 3

SMP #212

Raichu-GX - Lightning - 210 HP

Pokémon - Stage 1 - Evolves from Pikachu

LLC Thunderbolt 120

LLC Spark Ball-GX 200

(You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #213

Mewtwo - Psychic - 120 HP

Pokémon - Basic

Ability: Mind Report

When you play this Pokémon from your hand onto your Bench during your turn, you may put a Supporter card from your discard pile on top of your deck.

PCC Psyshock 70

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 2

SMP #214

Mew - Psychic - 60 HP

Pokémon - Basic

Ability: Bench Barrier

Prevent all damage done to your Benched Pokémon by your opponent's attacks.

C Psypower

Put 3 damage counters on your opponent's Pokémon in any way you like.

Weakness: Psychic
Resistance: none
Retreat: 1

SMP #215

Porygon-Z-GX - Colorless - 240 HP

Pokémon - Stage 2 - Evolves from Porygon2

Ability: Troubleshooting

Once during your turn (before your attack), you may discard a Special Energy from this Pokemon. If you do, heal 80 damage from it.

CCC Abnormal Overheating 160

This Pokemon is now Burned.

C Critical Error-GX

Search your deck for up to 10 cards and discard them. Then, shuffle your deck. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 2

SMP #216

Trevenant & Dusknoir-GX - Psychic - 270 HP

Pokémon - Basic

PPP Night Watch 150

Choose 2 random cards from your opponent's hand. Your opponent reveals those cards and shuffles them into their deck.

PC+ Pale Moon-GX

At the end of your opponent's next turn, the Defending Pokemon will be Knocked Out. If this Pokemon has at least 1 extra [P] Energy attached to it (in addition to this attack's cost), discard all Energy from your opponent's Active Pokemon. (You can't use more than 1 GX attack in a game.)

Weakness: Darkness
Resistance: Fighting
Retreat: 3

SMP #217

Buzzwole - Grass - 130 HP

Pokémon - Basic

Ability: Beast Boost

This Pokémon's attacks do 20 more damage to your opponent's Active Pokémon for each Prize card you have taken (before applying Weakness and Resistance).

GC Touchdown 60

Heal 30 damage from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 2

SMP #218

Entei - Fire - 130 HP

Pokémon - Basic

RC Rally Back 30+

If any of your Pokémon were Knocked Out by damage from an opponent's attack during their last turn, this attack does 90 more damage.

RRC Fire Mane 100

Weakness: Water
Resistance: none
Retreat: 2

SMP #219

Phione - Water - 70 HP

Pokémon - Basic

Ability: Whirlpool Suction

Once during your turn (before your attack), if this Pokémon is on your Bench, you may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon. If you do, discard all cards attached to this Pokémon and put it on the bottom of your deck.

W Rain Splash 10

Weakness: Grass
Resistance: none
Retreat: 1

SMP #220

Blacephalon - Psychic - 110 HP

Pokémon - Basic

PC Fireworks Bomb

Put 4 damage counters on your opponent's Pokémon in any way you like. If your opponent has exactly 3 Prize cards remaining, put 12 damage counters on them instead.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SMP #221

Mismagius - Psychic - 110 HP

Pokémon - Stage 1 - Evolves from Misdreavus

P Psywave 20x

This attack does 20 damage times the amount of Energy attached to your opponent's Active Pokémon.

CC Astonish 40

Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SMP #222

Terrakion - Fighting - 140 HP

Pokémon - Basic

FCC Cavern Counter 50+

If all of your Benched Pokémon have at least 1 damage counter on them, this attack does 150 more damage.

FFCC Boulder Crush 110

Weakness: Grass
Resistance: none
Retreat: 4

SMP #223

Celebi - Psychic - 70 HP

Pokémon - Basic

C Call for Greatness

Search your deck for up to 3 Pokémon-GX with different names, reveal them, and put them into your hand. Then, shuffle your deck.

PCC Psy Bolt 40

Flip a coin. If heads, your opponent's Active Pokémon is now paralyzed.

Weakness: Psychic
Resistance: none
Retreat: 1

SMP #224

Victini - Fire - 70 HP

Pokémon - Basic

R Victory Sign

Search your deck for up to 2 basic Energy cards of different types and attach them to your Pokémon in any way you like. Then, shuffle your deck.

R Flare 20

Weakness: Water
Resistance: none
Retreat: 1

SMP #225

Charizard - Fire - 150 HP

Pokémon - Stage 2 - Evolves from Charmeleon

Ability: Roaring Resolve

Once during your turn (before your attack), you may put 2 damage counters on this Pokémon. If you do, search your deck for up to 2 [R] Energy cards and attach them to this Pokémon. Then, shuffle your deck.

RR Continuous Blaze Ball 30+

Discard all [R] Energy from this Pokémon. This attack does 50 more damage for each card you discarded in this way.

Weakness: Water
Resistance: none
Retreat: 2

SMP #226

Pikachu - Lightning - 60 HP

Pokémon - Basic

C Quick Attack 10+

Flip a coin. If heads, this attack does 10 more damage.

LLC Thunderbolt 80

Discard all Energy from this Pokémon.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #227

Armored Mewtwo - Psychic - 120 HP

Pokémon - Basic

PPP Psychic Raid 130

This Pokémon can't attack during your next turn.

Weakness: Psychic
Resistance: none
Retreat: 3

SMP #228

Venusaur & Snivy-GX - Grass - 270 HP

Pokémon - Basic

Ability: Shining Vine

Once during your turn, if this Pokémon is your Active Pokémon, when you attach a [G] Energy card from your hand to it, you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

GCCC Forest Dump 160

CCC+ Solar Plant-GX

This attack does 50 damage to each of your opponent's Pokémon. If this Pokémon has at least 2 extra Energy attached to it (in addition to this attack's cost), heal all damage from all of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 3

SMP #229

Charizard & Braixen-GX - Fire - 270 HP

Pokémon - Basic

RRRC Brilliant Flare 180

You may search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck.

R+ Crimson Flame Pillar-GX

Attach 5 basic Energy cards from your discard pile to your Pokémon in any way you like. If this Pokémon has at least 1 extra Energy attached to it (in addition to this attack's cost), your opponent's Active Pokémon is now Burned and Confused. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 3

SMP #230

Champions Festival

Trainer - Stadium

Once during each player's turn, if that player has 6 Pokémon in play, they may heal 10 damage from each of their Pokémon.
SMP #231

Pikachu-GX - Lightning - 160 HP

Pokémon - Basic

C Agility 20

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

LLC Volt Tackle 150

This Pokémon does 30 damage to itself.

LLC Tail Break-GX 100

Your opponent's Active Pokémon is now Paralyzed. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #232

Eevee-GX - Colorless - 160 HP

Pokémon - Basic

Ability: Ascension DNA

Once during your turn (before your attack), if you have a Pokémon in your hand that evolves from Eevee, you may put that card onto this Pokémon to evolve it. Before evolving, heal all damage from this Pokémon. You can't use this Ability during your first turn or the turn this Pokémon was put into play.

CCC Boost Dash 100

C Joy Maker-GX

Put 3 cards from your discard pile into your hand. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 1

SMP #233

Pikachu - Lightning - 60 HP

Pokémon - Basic

C Find a Friend

Flip a coin. If heads, search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

CC Gnaw 20

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #234

Eevee - Colorless - 60 HP

Pokémon - Basic

CC Running Charge 30x

Flip a coin until you get tails. This attack does 30 damage for each heads.

Weakness: Fighting
Resistance: none
Retreat: 1

SMP #235

Alolan Sandslash-GX - Water - 200 HP

Pokémon - Stage 1 - Evolves from Alolan Sandshrew

Ability: Spiky Shield

If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 3 damage counters on the Attacking Pokémon.

WCC Frost Breath 120

WCC Spiky Storm-GX

This attack does 100 damage to each of your opponent's Pokémon that has any damage counters on it. (You can't use more than 1 GX attack in a game.)

Weakness: Metal
Resistance: none
Retreat: 2

SMP #236

Leafeon - Grass - 110 HP

Pokémon - Stage 1 - Evolves from Eevee

G Aromax

Heal all damage from 1 of your benched Pokémon.

GCC Leaf Blade 80+

Flip a coin. If heads, this attack does 40 more damage.

Weakness: Fire
Resistance: none
Retreat: 2

SMP #237

Glaceon - Water - 110 HP

Pokémon - Stage 1 - Evolves from Eevee

W Snow Cloak 30

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

WWC Hypnotic Blizzard 90

Your opponent's Active Pokémon is now Asleep. This attack does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Metal
Resistance: none
Retreat: 2

SMP #238

Carracosta-GX - Fighting - 250 HP

Pokémon - Stage 2 - Evolves from Tirtouga

Ability: High Density Armor

If this Pokémon has full HP, it takes 90 less damage from your opponent's attacks (after applying Weakness and Resistance).

FCCC Ground Crush 160

The Defending Pokémon can't retreat during your opponent's next turn.

C Stone Age-GX

Put any number of Pokémon that evolve from Unidentified Fossil from your discard pile onto your bench. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 4

SMP #239

Espeon & Deoxys-GX - Psychic - 260 HP

Pokémon - Basic

PCC Psychic Club 10+

This attack does 30 more damage for each of your Benched [P] Pokémon.

PCC+ Cross Division-GX

Put 10 damage counters on your opponent's Pokémon in any way you like. If this Pokémon has at least 3 extra Energy attached to it (in addition to this attack's cost), put 20 damage counters on them instead. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

SMP #240

Umbreon & Darkrai-GX - Darkness - 270 HP

Pokémon - Basic

DDC Black Lance 150

This attack does 60 damage to 1 of your opponent's Benched Pokémon-GX or Benched Pokémon-EX. (Don't apply Weakness and Resistance for Benched Pokémon.)

C+ Dark Moon-GX

Your opponent can't play any Trainer cards from their hand during their next turn. If this Pokémon has at least 5 extra [D] Energy attached to it (in addition to this attack's cost), your opponent's Active Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 2

SMP #241

Eevee-GX - Colorless - 160 HP

Pokémon - Basic

Ability: Ascension DNA

Once during your turn (before your attack), if you have a Pokémon in your hand that evolves from Eevee, you may put that card onto this Pokémon to evolve it. Before evolving, heal all damage from this Pokémon. You can't use this Ability during your first turn or the turn this Pokémon was put into play.

CCC Boost Dash 100

C Joy Maker-GX

Put 3 cards from your discard pile into your hand. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 1

SMP #242

Regigigas - Colorless - 150 HP

Pokémon - Basic

CCC Hammer In 60

WFMCC Regiblast 180

Discard the top card of your opponent's deck.

Weakness: Fighting
Resistance: none
Retreat: 4

SMP #243

Aipom - Colorless - 60 HP

Pokémon - Basic

C Yank Out

Discard random cards from your opponent's hand until they have 5 cards in their hand.

CC Tail Smash 30

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: none
Retreat: 1

SMP #244

Mismagius - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Misdreavus

P Psybeam 20

Your opponent's Active Pokémon is now Confused.

PC Nohahex

If your opponent's Active Pokémon has exactly 9 damage counters on it, that Pokémon is Knocked Out.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SMP #245

Sabrina & Brycen

Trainer - Supporter

Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

When you play this card, you may discard 5 other cards from your hand. If you do, you may also search for up to 3 Pokémon of different types in this way.
SMP #246

Reshiram & Charizard-GX - Fire - 270 HP

Pokémon - Basic

RC Outrage 30+

This attack does 10 more damage for each damage counter on this Pokémon.

RRRC Flare Strike 230

This Pokémon can't use Flare Strike during your next turn.

RRR+ Double Blaze-GX 200+

If this Pokémon has at least 3 extra [R] Energy attached to it (in addition to this attack's cost), this attack does 100 more damage, and this attack's damage isn't affected by any effects on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 3

SMP #247

Pikachu & Zekrom-GX - Lightning - 240 HP

Pokémon - Basic

LLL Full Blitz 150

Search your deck for up to 3 [L] Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck.

LLL+ Tag Bolt-GX 200

If this Pokémon has at least 3 extra [L] Energy attached to it (in addition to this attack's cost), this attack does 170 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Metal
Retreat: 3

SMP #248