Exeggcute - Grass - 50 HP
Pokémon - Basic
G Continuous Eggsplosion 20x
Flip a coin until you get tails. This attack does 20 damage for each heads.
Weakness: Fire
Resistance: none
Retreat: 1
Yanma - Grass - 70 HP
Pokémon - Basic
CC Super Speed 20
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Roselia - Grass - 70 HP
Pokémon - Basic
GC Petal Dance 30x
Flip 3 coins. This attack does 30 damage for each heads. This Pokémon is now Confused.
Weakness: Fire
Resistance: none
Retreat: 1
G Inviting Poison
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Poisoned.
GGC Flower Tornado 100
Move any number of [G] Energy from your Pokémon to your other Pokémon in any way you like.
Weakness: Fire
Resistance: none
Retreat: 1
Turtwig - Grass - 70 HP
Pokémon - Basic
G Synthesis
Search your deck for a [G] Energy card and attach it to 1 of your Pokémon. Then, shuffle your deck.
GC Headbutt Bounce 30
Weakness: Fire
Resistance: none
Retreat: 2
Turtwig - Grass - 80 HP
Pokémon - Basic
CC Tackle 20
GGC Razor Leaf 50
Weakness: Fire
Resistance: none
Retreat: 2
GGC Giga Drain 50
Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.
GGGC Earthquake 180
This attack does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fire
Resistance: none
Retreat: 4
Cherubi - Grass - 50 HP
Pokémon - Basic
G Surprise Attack 30
Flip a coin. If tails, this attack does nothing.
Weakness: Fire
Resistance: none
Retreat: 1
Carnivine - Grass - 90 HP
Pokémon - Basic
CC Chomp Chomp 20
Heal 20 damage from this Pokémon.
GG Loom Over 90-
This attack does 10 less damage for each damage counter on this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1
Leafeon-GX - Grass - 200 HP
Pokémon - Stage 1 - Evolves from Eevee
Ability: Breath of the Leaves
If this Pokémon is your Active Pokémon, once during your turn (before your attack), you may heal 50 damage from 1 of your Pokémon that has any Energy attached to it.
GCC Solar Beam 110
G Grand Bloom-GX
For each of your Benched Basic Pokémon, search your deck for a card that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 2
Mow Rotom - Grass - 90 HP
Pokémon - Basic
Ability: Roto Motor
If you have 9 or more Pokémon Tool cards in your discard pile, ignore all Energy in the attack cost of each of this Pokémon's attacks.
GCC Special Mow 60
Discard a Special Energy from your opponent's Active Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1
Shaymin - Grass - 80 HP
Pokémon - Basic
C Coax
Search your deck for up to 3 Basic Pokémon of different types and put them onto your Bench. Then, shuffle your deck.
GC Soothing Scent 30
Your opponent's Active Pokémon is now Asleep.
Weakness: Fire
Resistance: none
Retreat: 1
Dewpider - Grass - 60 HP
Pokémon - Basic
G Bubble 10
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fire
Resistance: none
Retreat: 1
Magmar - Fire - 80 HP
Pokémon - Basic
R Controlled Burn
Discard the top card of your opponent's deck.
RRC Flamethrower 80
Discard an Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 2
Ability: Incandescent Body
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Burned.
RRC Fire Blaster 80+
You may discard 2 Energy from this Pokémon. If you do, this attack does 80 more damage.
Weakness: Water
Resistance: none
Retreat: 3
Chimchar - Fire - 60 HP
Pokémon - Basic
C Fury Swipes 10x
Flip 3 coins. This attack does 10 damage for each heads.
Weakness: Water
Resistance: none
Retreat: 1
Heat Rotom - Fire - 90 HP
Pokémon - Basic
Ability: Roto Motor
If you have 9 or more Pokémon Tool cards in your discard pile, ignore all Energy in the attack cost of each of this Pokémon's attacks.
RCC Heat Blast 80
Weakness: Water
Resistance: none
Retreat: 1
Salandit - Fire - 70 HP
Pokémon - Basic
R Live Coal 10
RC Combustion 30
Weakness: Water
Resistance: none
Retreat: 1
R Panic Poison
Your opponent's Active Pokémon is now Burned, Confused, and Poisoned.
RC Hunter's Nails 60+
If your opponent's Active Pokémon is affected by a Special Condition, this attack does 60 more damage.
Weakness: Water
Resistance: none
Retreat: 1
Turtonator - Fire - 130 HP
Pokémon - Basic
R Searing Flame 10
Your opponent's Active Pokémon is now Burned.
RCCC Steam Artillery 100
Weakness: Water
Resistance: none
Retreat: 4
Alolan Sandshrew - Water - 60 HP
Pokémon - Basic
0 Fury Swipes 10x
Flip 3 coins. This attack does 10 damage for each heads.
Weakness: Metal
Resistance: none
Retreat: 1
Alolan Sandslash - Water - 120 HP
Pokémon - Stage 1 - Evolves from Alolan Sandshrew
0 Spike Armor 30
During your opponent's next turn, if this Pokémon is damaged by an attack (even if this Pokémon is Knocked Out), put 6 damage counters on the Attacking Pokémon.
WCC Frost Breath 90
Weakness: Metal
Resistance: none
Retreat: 1
Alolan Vulpix - Water - 60 HP
Pokémon - Basic
0 Roar
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
W Icy Snow 10
Weakness: Metal
Resistance: none
Retreat: 1
Piplup - Water - 60 HP
Pokémon - Basic
W Splatter
This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: none
Retreat: 1
Piplup - Water - 70 HP
Pokémon - Basic
C Peck 10
WC Wave Splash 20
Weakness: Lightning
Resistance: none
Retreat: 1
WC Total Command 20x
This attack does 20 damage for each Benched Pokémon (both yours and your opponent's).
WWC Whirlpool 90
Discard an Energy from your opponent's Active Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 2
W Agility 30
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
WC Aqua Blast 80
Discard a [W] Energy from this Pokémon.
Weakness: Grass
Resistance: none
Retreat: 1
Snover - Water - 80 HP
Pokémon - Basic
WC Ice Shard 20+
If your opponent's Active Pokémon is a [F] Pokémon, this attack does 40 more damage.
Weakness: Metal
Resistance: none
Retreat: 3
Ability: Blessings of the Frost
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may attach a [W] Energy card from your discard pile to 1 of your Pokémon.
WCCC Hypno Hammer 80
Your opponent's Active Pokémon is now Asleep.
Weakness: Metal
Resistance: none
Retreat: 3
Glaceon-GX - Water - 200 HP
Pokémon - Stage 1 - Evolves from Eevee
Ability: Freezing Gaze
As long as this Pokémon is your Active Pokémon, your opponent's Pokémon-GX and Pokémon-EX in play, in their hand, and in their discard pile have no Abilities, except for Freezing Gaze.
WCC Frost Bullet 90
This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
WCC Polar Spear-GX 50x
This attack does 50 damage for each damage counter on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Metal
Resistance: none
Retreat: 2
Wash Rotom - Water - 90 HP
Pokémon - Basic
Ability: Roto Motor
If you have 9 or more Pokémon Tool cards in your discard pile, ignore all Energy in the attack cost of each of this Pokémon's attacks.
WCC Wash Arrow
This attack does 50 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Grass
Resistance: none
Retreat: 1
Frost Rotom - Water - 90 HP
Pokémon - Basic
Ability: Roto Motor
If you have 9 or more Pokémon Tool cards in your discard pile, ignore all Energy in the attack cost of each of this Pokémon's attacks.
WC Frost Crush 10+
This attack does 20 more damage times the amount of Energy attached to all of your opponent's Pokémon.
Weakness: Metal
Resistance: none
Retreat: 1
Manaphy - Water - 70 HP
Pokémon - Basic
W Deep Currents
Shuffle 5 [W] Energy cards from your discard pile into your deck.
W Water Pulse 20
Your opponent's Active Pokémon is now Asleep.
Weakness: Grass
Resistance: none
Retreat: 1
Electabuzz - Lightning - 80 HP
Pokémon - Basic
LC Low Kick 30
LLC Thunder 90
This Pokémon does 30 damage to itself.
Weakness: Fighting
Resistance: Metal
Retreat: 2
Electivire - Lightning - 140 HP
Pokémon - Stage 1 - Evolves from Electabuzz
LCC Steel Short 60
If your opponent's Active Pokémon is a [M] Pokémon, it is now Paralyzed.
LLCC Volt Knuckle 130
Weakness: Fighting
Resistance: Metal
Retreat: 4
Shinx - Lightning - 50 HP
Pokémon - Basic
Ability: Evolutionary Advantage
If you go second, this Pokémon can evolve during your first turn.
L Static Shock 10
Weakness: Fighting
Resistance: Metal
Retreat: 1
Shinx - Lightning - 60 HP
Pokémon - Basic
C Charge
Search your deck for a [L] Energy card and attach it to this Pokémon. Then, shuffle your deck.
Weakness: Fighting
Resistance: Metal
Retreat: 1
Ability: Intimidating Fang
As long as this Pokémon is your Active Pokémon, your opponent's Active Pokémon's attacks do 30 less damage (before applying Weakness and Resistance).
LLC Volt Bolt
Discard all [L] Energy from this Pokémon. This attack does 150 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: Metal
Retreat: 0
Pachirisu - Lightning - 70 HP
Pokémon - Basic
L Snuggly Generator
For each of your Benched Pokémon that has the Nuzzle attack, search your deck for a [L] Energy card and attach it to that Pokémon. Then, shuffle your deck.
L Nuzzle
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: Metal
Retreat: 1
Rotom - Lightning - 70 HP
Pokémon - Basic
Ability: Roto Motor
If you have 9 or more Pokémon Tool cards in your discard pile, ignore all Energy in the attack cost of each of this Pokémon's attacks.
LLL Plasma Slice 120
This Pokémon can't attack during your next turn.
Weakness: Fighting
Resistance: Metal
Retreat: 1
Drifloon - Psychic - 60 HP
Pokémon - Basic
P Creepy Wind
Your opponent's Active Pokémon is now Confused.
C Hang Down 10
Weakness: Lightning
Resistance: Fighting
Retreat: 1
CC Damage Transport
Move 4 damage counters from each of your Pokémon to your opponent's Active Pokémon.
PCC Wind Wheel 80
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Spiritomb - Psychic - 70 HP
Pokémon - Basic
C Lightless World
Put 2 Supporter cards from your discard pile into your hand.
C Terrify 10
If the Defending Pokémon is a Basic Pokémon, it can't attack during your opponent's next turn.
Weakness: none
Resistance: none
Retreat: 1
Skorupi - Psychic - 80 HP
Pokémon - Basic
P Hone Claws
During your next turn, this Pokémon's Pierce attack's base damage is 90.
PP Pierce 30
Weakness: Psychic
Resistance: none
Retreat: 2
Croagunk - Psychic - 60 HP
Pokémon - Basic
P Swagger 10
Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1
P Poison Jab 30
Your opponent's Active Pokémon is now Poisoned.
CC Exact Revenge 50+
If any of your [F] Pokémon were Knocked Out by damage from an opponent's attack during their last turn, this attack does 70 more damage.
Weakness: Psychic
Resistance: none
Retreat: 2
Giratina ♢ - Psychic - 160 HP
Pokémon - Basic
Ability: Chaotic Star
When you play this Pokémon from your hand onto your Bench during your turn, you may attach 2 [P] Energy cards from your hand to it.
PPPP Crisis Dive 160
Discard 2 Energy from this Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Cresselia - Psychic - 120 HP
Pokémon - Basic
P Lunar Payback
Discard an Energy from this Pokémon. If you do, switch all damage counters on this Pokémon with those on your opponent's Active Pokémon.
PCC Psychic 60+
This attack does 20 more damage times the amount of Energy attached to your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1
Cosmog - Psychic - 60 HP
Pokémon - Basic
C Teleport
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1
Lunala ♢ - Psychic - 160 HP
Pokémon - Basic
P Full Moon Star
For each of your opponent's Pokémon in play, attach a [P] Energy card from your discard pile to your Pokémon in any way you like.
PPPP Psystorm 20x
This attack does 20 damage times the amount of Energy attached to all Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 3
Dawn Wings Necrozma-GX - Psychic - 180 HP
Pokémon - Basic
Ability: Invasion
Once during your turn (before your attack), if this Pokémon is on your Bench, you may switch it with your Active Pokémon.
PPP Dark Flash 120
This attack's damage isn't affected by Resistance.
PPP Moon's Eclipse-GX 180
You can use this attack only if you have more Prize cards remaining than your opponent. Prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn. (You can't use more than 1 GX attack in a game.)
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Cranidos - Fighting - 90 HP
F Corkscrew Punch 30
FF Headstrike 50
Weakness: Grass
Resistance: none
Retreat: 1
F Clean Hit 60+
If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 60 more damage.
FFF Wild Crash
If your opponent's Active Pokémon is a Basic Pokémon, it is Knocked Out.
Weakness: Grass
Resistance: none
Retreat: 2
Riolu - Fighting - 70 HP
Pokémon - Basic
C Detect
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
F Jab 10
Weakness: Psychic
Resistance: none
Retreat: 1
Ability: Precognitive Aura
Once during your turn (before your attack), if you have Garchomp in play, you may search your deck for a card and put it into your hand. Then, shuffle your deck.
FC Missile Jab 70
This attack's damage isn't affected by Resistance.
Weakness: Psychic
Resistance: none
Retreat: 1
Hippopotas - Fighting - 90 HP
Pokémon - Basic
FCC Eleventh Hour Tackle 50+
If there are 3 or fewer cards in your deck, this attack does 130 more damage.
Weakness: Grass
Resistance: none
Retreat: 3
Hippowdon - Fighting - 140 HP
Pokémon - Stage 1 - Evolves from Hippopotas
FCC Sand Tomb 50
The Defending Pokémon can't retreat during your opponent's next turn.
FFCC Dust Cannon 100+
This attack does 10 more damage for each [C] in your opponent's Active Pokémon's Retreat Cost.
Weakness: Grass
Resistance: none
Retreat: 4
Passimian - Fighting - 110 HP
Pokémon - Basic
Ability: Power Huddle
As long as this Pokémon is on your Bench, your Passimian's attacks do 30 more damage to your opponent's Active Evolution Pokémon (before applying Weakness and Resistance).
FC Rock Hurl 40
This attack's damage isn't affected by Resistance.
Weakness: Psychic
Resistance: none
Retreat: 1
Murkrow - Darkness - 70 HP
Pokémon - Basic
D Mean Look 10
The Defending Pokémon can't retreat during your opponent's next turn.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Sneasel - Darkness - 70 HP
Pokémon - Basic
C Sneaky Smash
You can use this attack only if you go second, and only on your first turn. Discard an Energy from 1 of your opponent's Pokémon.
D Ambush 10+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Fighting
Resistance: Psychic
Retreat: 1
Stunky - Darkness - 70 HP
Pokémon - Basic
D Gas Bond 10
Both Active Pokémon are now Confused.
Weakness: Fighting
Resistance: Psychic
Retreat: 2
DC Sticky Smokescreen 50
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips 2 coins. If either of them is tails, that attack does nothing.
DDC Hammer In 100
Weakness: Fighting
Resistance: Psychic
Retreat: 3
Darkrai ♢ - Darkness - 160 HP
Pokémon - Basic
Ability: Nightmare Star
When you play this Pokémon from your hand onto your Bench during your turn, you may attach 2 [D] Energy cards from your hand to it.
DDDD Abyssal Sleep 120
Your opponent's Active Pokémon is now Asleep. Your opponent flips 2 coins instead of 1 between turns. If either of them is tails, that Pokémon is still Asleep.
Weakness: Fighting
Resistance: Psychic
Retreat: 2
Alolan Diglett - Metal - 50 HP
Pokémon - Basic
0 Iron Head 10x
Flip a coin until you get tails. This attack does 10 damage for each heads.
Weakness: Fire
Resistance: Psychic
Retreat: 1
Alolan Dugtrio - Metal - 60 HP
Pokémon - Stage 1 - Evolves from Alolan Diglett
0 Gold Rush 30x
Discard any number of [M] Energy cards from your hand. This attack does 30 damage for each card you discarded in this way.
Weakness: Fire
Resistance: Psychic
Retreat: 1
Magnemite - Metal - 60 HP
Pokémon - Basic
C Searching Magnet
Search your deck for up to 3 [M] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
M Tackle 10
Weakness: Fire
Resistance: Psychic
Retreat: 1
Magnemite - Metal - 60 HP
Pokémon - Basic
Ability: Solid Unit
As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's).
MC Ram 20
Weakness: Fire
Resistance: Psychic
Retreat: 1
Ability: Magnetic Circuit
As often as you like during your turn (before your attack), you may attach a [M] Energy card from your hand to 1 of your Pokémon.
MMMC Zap Cannon 130
This Pokémon can't use Zap Cannon during your next turn.
Weakness: Fire
Resistance: Psychic
Retreat: 2
Shieldon - Metal - 100 HP
MC Take Down 50
This Pokémon does 10 damage to itself.
MMC Confront 80
Weakness: Fire
Resistance: Psychic
Retreat: 2
Ability: Earthen Shield
Prevent all damage done to your [M] Pokémon by attacks from your opponent's Pokémon that have any Special Energy attached to them.
MMC Push Down 110
You may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.
Weakness: Fire
Resistance: Psychic
Retreat: 3
Bronzor - Metal - 60 HP
Pokémon - Basic
M Hypnosis
Your opponent's Active Pokémon is now Asleep.
CC Spinning Attack 20
Weakness: Fire
Resistance: Psychic
Retreat: 2
M Psy Bolt 20
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
MCC Psychic Resonance 60+
If your opponent has any [P] Pokémon in play, this attack does 60 more damage.
Weakness: Fire
Resistance: Psychic
Retreat: 3
Heatran - Metal - 130 HP
Pokémon - Basic
MC Guard Press 30
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
MMC Boiling Impact 130
Discard 2 Energy from this Pokémon.
Weakness: Fire
Resistance: Psychic
Retreat: 3
Solgaleo ♢ - Metal - 160 HP
Pokémon - Basic
M Radiant Star
For each of your opponent's Pokémon in play, attach a [M] Energy card from your discard pile to your Pokémon in any way you like.
MMMM Corona Impact 160
This Pokémon can't attack during your next turn.
Weakness: Fire
Resistance: Psychic
Retreat: 3
Dusk Mane Necrozma-GX - Metal - 190 HP
Pokémon - Basic
CCC Claw Slash 60
MMMC Meteor Tempest 220
Discard 3 Energy from this Pokémon.
MMM Sun's Eclipse-GX 250
You can use this attack only if you have more Prize cards remaining than your opponent. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: Psychic
Retreat: 3
Magearna - Metal - 90 HP
Pokémon - Basic
Ability: Change Clothes
Once during your turn (before your attack), you may put a Pokémon Tool card attached to 1 of your Pokémon into your hand.
MCC Rolling Attack 60
Weakness: Fire
Resistance: Psychic
Retreat: 1
Morelull - Fairy - 60 HP
Pokémon - Basic
C Flickering Spores
Your opponent's Active Pokémon is now Asleep.
Y Ram 10
Weakness: Metal
Resistance: Darkness
Retreat: 1
Ability: Illuminate
Once during your turn (before your attack), you may search your deck for a [Y] Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
YC Flickering Spores 30
Your opponent's Active Pokémon is now Asleep.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Tapu Lele - Fairy - 110 HP
Pokémon - Basic
Y Psywave 20x
This attack does 20 damage times the amount of Energy attached to your opponent's Active Pokémon.
YC Magical Swap
Move any number of damage counters on your opponent's Pokémon to their other Pokémon in any way you like.
Weakness: Metal
Resistance: Darkness
Retreat: 1
Alolan Exeggutor - Dragon - 130 HP
Pokémon - Stage 1 - Evolves from Exeggcute
0 Exeggutor's Paradise
For each of your Benched Exeggcute, search your deck for an Alolan Exeggutor or Alolan Exeggutor-GX and put it onto that Exeggcute to evolve it. Then, shuffle your deck.
GCC Draco Meteor Barrage 80x
Flip a coin for each [G] Energy attached to this Pokémon. This attack does 80 damage for each heads.
Weakness: Fairy
Resistance: none
Retreat: 3
Gible - Dragon - 50 HP
Pokémon - Basic
F Ascension
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.
Weakness: Fairy
Resistance: none
Retreat: 1
Gible - Dragon - 60 HP
Pokémon - Basic
Ability: Rock Hiding
If this Pokémon has any [F] Energy attached to it, it has no Retreat Cost.
CC Gnaw 20
Weakness: Fairy
Resistance: none
Retreat: 1
CC Quick Dive
This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
FCC Royal Blades 100+
If you played Cynthia from your hand during this turn, this attack does 100 more damage.
Weakness: Fairy
Resistance: none
Retreat: 0
Dialga-GX - Dragon - 180 HP
Pokémon - Basic
M Overclock
Draw cards until you have 6 cards in your hand.
MCC Shred 80
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
MMMCC Timeless-GX 150
Take another turn after this one. (Skip the between-turns step.) (You can't use more than 1 GX attack in a game.)
Weakness: Fairy
Resistance: none
Retreat: 3
Palkia-GX - Dragon - 180 HP
Pokémon - Basic
W Spatial Control
Move any number of Energy from your Benched Pokémon to this Pokémon.
CCC Hydro Pressure 60+
This attack does 20 more damage times the amount of [W] Energy attached to this Pokémon.
WWWCC Zero Vanish-GX 150
Shuffle all Energy from each of your opponent's Pokémon into their deck. (You can't use more than 1 GX attack in a game.)
Weakness: Fairy
Resistance: none
Retreat: 3
Lickitung - Colorless - 100 HP
Pokémon - Basic
CC Lap Up
Draw 3 cards.
CCC Slam 50x
Flip 2 coins. This attack does 50 damage for each heads.
Weakness: Fighting
Resistance: none
Retreat: 2
Lickilicky - Colorless - 130 HP
Pokémon - Stage 1 - Evolves from Lickitung
CCC Dangerous Lick 50+
Flip a coin until you get tails. This attack does 50 more damage for each heads. If the first flip is tails, your opponent's Active Pokémon is now Paralyzed.
CCCC Rolling Tackle 110
Weakness: Fighting
Resistance: none
Retreat: 3
Eevee - Colorless - 60 HP
Pokémon - Basic
CC Palette of Friends 10x
This attack does 10 damage for each different type of Pokémon on your Bench.
Weakness: Fighting
Resistance: none
Retreat: 1
Buneary - Colorless - 60 HP
Pokémon - Basic
C Weak Kneed
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
C Skip 10
Weakness: Fighting
Resistance: none
Retreat: 1
Glameow - Colorless - 60 HP
Pokémon - Basic
C Gentle Bite 10
During your opponent's next turn, the Defending Pokémon's attacks do 40 less damage (before applying Weakness and Resistance).
Weakness: Fighting
Resistance: none
Retreat: 1
C Own the Place 20
If your opponent has a Stadium card in play, discard it. If you do, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
CCC Toss Aside 60
Discard random cards from your opponent's hand until they have 3 cards in their hand.
Weakness: Fighting
Resistance: none
Retreat: 2
Fan Rotom - Colorless - 70 HP
Pokémon - Basic
Ability: Roto Motor
If you have 9 or more Pokémon Tool cards in your discard pile, ignore all Energy in the attack cost of each of this Pokémon's attacks.
CCC Spinning Fan
This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: Fighting
Retreat: 0
Shaymin - Colorless - 70 HP
Pokémon - Basic
C Call for Family
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
C Glide 20
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Yungoos - Colorless - 70 HP
Pokémon - Basic
C Scout
Your opponent reveals their hand.
CC Take Down 30
This Pokémon does 10 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 1
Oranguru - Colorless - 120 HP
Pokémon - Basic
C Resource Management
Put 3 cards from your discard pile on the bottom of your deck in any order.
CCC Profound Knowledge 60
Your opponent's Active Pokémon is now Confused.
Weakness: Fighting
Resistance: none
Retreat: 2
Type: Null - Colorless - 110 HP
Pokémon - Basic
CC Merciless Strike 30+
If your opponent's Active Pokémon already has any damage counters on it, this attack does 30 more damage.
CCC Headbang 70
Weakness: Fighting
Resistance: none
Retreat: 2
Silvally-GX - Colorless - 210 HP
Pokémon - Stage 1 - Evolves from Type: Null
Ability: Gyro Unit
Your Basic Pokémon in play have no Retreat Cost.
CCC Turbo Drive 120
Attach a basic Energy card from your discard pile to 1 of your Benched Pokémon.
CCC Rebel-GX 50x
This attack does 50 damage for each of your opponent's Benched Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: none
Retreat: 2
Drampa - Colorless - 130 HP
Pokémon - Basic
CC Outrage 20+
This attack does 10 more damage for each damage counter on this Pokémon.
CCC Dragon Pulse 100
Discard the top 2 cards of your deck.
Weakness: Fighting
Resistance: none
Retreat: 3
Trainer - Tool
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Your opponent chooses 2 Benched Pokémon and shuffles the others, and all cards attached to them, into their deck.
Trainer - Tool
Trainer - Tool
Trainer - Tool
Trainer - Tool
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Item
Trainer - Supporter
Trainer - Item
• If you played 1 card, look at the top card of your deck.
• If you played 4 cards, take a Prize card. (This effect works one time for 4 cards.)
Trainer - Stadium
Trainer - Item
Trainer - Item
Trainer - Supporter
Trainer - Item
This card can't retreat.
Trainer - Supporter
Trainer - Supporter
Energy - Special Energy
While this card is attached to a Stage 2 Pokémon, it provides every type of Energy but provides only 1 Energy at a time. If you have 3 or more Stage 2 Pokémon in play, it provides every type of Energy but provides 4 Energy at a time.
Energy - Special Energy
While this card is attached to a Pokémon, it provides [G], [R], and [W] Energy but provides only 1 Energy at a time.
Energy - Special Energy
While this card is attached to a Pokémon, it provides [L], [P], and [M] Energy but provides only 1 Energy at a time.
Leafeon-GX - Grass - 200 HP
Pokémon - Stage 1 - Evolves from Eevee
Ability: Breath of the Leaves
If this Pokémon is your Active Pokémon, once during your turn (before your attack), you may heal 50 damage from 1 of your Pokémon that has any Energy attached to it.
GCC Solar Beam 110
G Grand Bloom-GX
For each of your Benched Basic Pokémon, search your deck for a card that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 2
Pheromosa-GX - Grass - 170 HP
Pokémon - Basic
G Fast Raid 30
If you go first, you can use this attack on your first turn.
GG Cruel Spike 60
Your opponent's Active Pokémon is now Confused.
GG Beauty-GX 50x
This attack does 50 damage for each Prize card your opponent has taken. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 1
Glaceon-GX - Water - 200 HP
Pokémon - Stage 1 - Evolves from Eevee
Ability: Freezing Gaze
As long as this Pokémon is your Active Pokémon, your opponent's Pokémon-GX and Pokémon-EX in play, in their hand, and in their discard pile have no Abilities, except for Freezing Gaze.
WCC Frost Bullet 90
This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
WCC Polar Spear-GX 50x
This attack does 50 damage for each damage counter on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Metal
Resistance: none
Retreat: 2
Xurkitree-GX - Lightning - 180 HP
Pokémon - Basic
Ability: Flashing Head
Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon that have any Special Energy attached to them.
LLC Rumbling Wires 100
Discard the top card of your opponent's deck.
L Lighting-GX
Your opponent reveals their hand. Add a card you find there to their Prize cards face down. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Metal
Retreat: 2
Dawn Wings Necrozma-GX - Psychic - 180 HP
Pokémon - Basic
Ability: Invasion
Once during your turn (before your attack), if this Pokémon is on your Bench, you may switch it with your Active Pokémon.
PPP Dark Flash 120
This attack's damage isn't affected by Resistance.
PPP Moon's Eclipse-GX 180
You can use this attack only if you have more Prize cards remaining than your opponent. Prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn. (You can't use more than 1 GX attack in a game.)
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Celesteela-GX - Metal - 200 HP
Pokémon - Basic
MCC Rocket Fall 30+
This attack does 30 more damage for each [C] in your opponent's Active Pokémon's Retreat Cost.
MCCC Moon Press 130
MCCC Blaster-GX 180
Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.) (You can't use more than 1 GX attack in a game.)
Weakness: Lightning
Resistance: Fighting
Retreat: 4
Dusk Mane Necrozma-GX - Metal - 190 HP
Pokémon - Basic
CCC Claw Slash 60
MMMC Meteor Tempest 220
Discard 3 Energy from this Pokémon.
MMM Sun's Eclipse-GX 250
You can use this attack only if you have more Prize cards remaining than your opponent. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: Psychic
Retreat: 3
Dialga-GX - Dragon - 180 HP
Pokémon - Basic
M Overclock
Draw cards until you have 6 cards in your hand.
MCC Shred 80
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
MMMCC Timeless-GX 150
Take another turn after this one. (Skip the between-turns step.) (You can't use more than 1 GX attack in a game.)
Weakness: Fairy
Resistance: none
Retreat: 3
Palkia-GX - Dragon - 180 HP
Pokémon - Basic
W Spatial Control
Move any number of Energy from your Benched Pokémon to this Pokémon.
CCC Hydro Pressure 60+
This attack does 20 more damage times the amount of [W] Energy attached to this Pokémon.
WWWCC Zero Vanish-GX 150
Shuffle all Energy from each of your opponent's Pokémon into their deck. (You can't use more than 1 GX attack in a game.)
Weakness: Fairy
Resistance: none
Retreat: 3
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Leafeon-GX - Grass - 200 HP
Pokémon - Stage 1 - Evolves from Eevee
Ability: Breath of the Leaves
If this Pokémon is your Active Pokémon, once during your turn (before your attack), you may heal 50 damage from 1 of your Pokémon that has any Energy attached to it.
GCC Solar Beam 110
G Grand Bloom-GX
For each of your Benched Basic Pokémon, search your deck for a card that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 2
Pheromosa-GX - Grass - 170 HP
Pokémon - Basic
G Fast Raid 30
If you go first, you can use this attack on your first turn.
GG Cruel Spike 60
Your opponent's Active Pokémon is now Confused.
GG Beauty-GX 50x
This attack does 50 damage for each Prize card your opponent has taken. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 1
Glaceon-GX - Water - 200 HP
Pokémon - Stage 1 - Evolves from Eevee
Ability: Freezing Gaze
As long as this Pokémon is your Active Pokémon, your opponent's Pokémon-GX and Pokémon-EX in play, in their hand, and in their discard pile have no Abilities, except for Freezing Gaze.
WCC Frost Bullet 90
This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
WCC Polar Spear-GX 50x
This attack does 50 damage for each damage counter on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Metal
Resistance: none
Retreat: 2
Xurkitree-GX - Lightning - 180 HP
Pokémon - Basic
Ability: Flashing Head
Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon that have any Special Energy attached to them.
LLC Rumbling Wires 100
Discard the top card of your opponent's deck.
L Lighting-GX
Your opponent reveals their hand. Add a card you find there to their Prize cards face down. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Metal
Retreat: 2
Dawn Wings Necrozma-GX - Psychic - 180 HP
Pokémon - Basic
Ability: Invasion
Once during your turn (before your attack), if this Pokémon is on your Bench, you may switch it with your Active Pokémon.
PPP Dark Flash 120
This attack's damage isn't affected by Resistance.
PPP Moon's Eclipse-GX 180
You can use this attack only if you have more Prize cards remaining than your opponent. Prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn. (You can't use more than 1 GX attack in a game.)
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Celesteela-GX - Metal - 200 HP
Pokémon - Basic
MCC Rocket Fall 30+
This attack does 30 more damage for each [C] in your opponent's Active Pokémon's Retreat Cost.
MCCC Moon Press 130
MCCC Blaster-GX 180
Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.) (You can't use more than 1 GX attack in a game.)
Weakness: Lightning
Resistance: Fighting
Retreat: 4
Dusk Mane Necrozma-GX - Metal - 190 HP
Pokémon - Basic
CCC Claw Slash 60
MMMC Meteor Tempest 220
Discard 3 Energy from this Pokémon.
MMM Sun's Eclipse-GX 250
You can use this attack only if you have more Prize cards remaining than your opponent. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: Psychic
Retreat: 3
Dialga-GX - Dragon - 180 HP
Pokémon - Basic
M Overclock
Draw cards until you have 6 cards in your hand.
MCC Shred 80
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
MMMCC Timeless-GX 150
Take another turn after this one. (Skip the between-turns step.) (You can't use more than 1 GX attack in a game.)
Weakness: Fairy
Resistance: none
Retreat: 3
Palkia-GX - Dragon - 180 HP
Pokémon - Basic
W Spatial Control
Move any number of Energy from your Benched Pokémon to this Pokémon.
CCC Hydro Pressure 60+
This attack does 20 more damage times the amount of [W] Energy attached to this Pokémon.
WWWCC Zero Vanish-GX 150
Shuffle all Energy from each of your opponent's Pokémon into their deck. (You can't use more than 1 GX attack in a game.)
Weakness: Fairy
Resistance: none
Retreat: 3
Trainer - Item
Trainer - Tool
Trainer - Item
• If you played 1 card, look at the top card of your deck.
• If you played 4 cards, take a Prize card. (This effect works one time for 4 cards.)
Trainer - Item
Energy - Special Energy
While this card is attached to a Pokémon, it provides [G], [R], and [W] Energy but provides only 1 Energy at a time.
Energy - Special Energy
While this card is attached to a Pokémon, it provides [L], [P], and [M] Energy but provides only 1 Energy at a time.
Ability: Psychic Transfer
As often as you like during your turn (before your attack), you may move a [P] Energy from 1 of your Pokémon to another of your Pokémon.
PPPP Moongeist Beam 120
The Defending Pokémon can't be healed during your opponent's next turn.
PPP Lunar Fall-GX
Knock Out 1 of your opponent's Basic Pokémon that isn't a Pokémon-GX. (You can't use more than 1 GX attack in a game.)
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Solgaleo-GX - Metal - 250 HP
Pokémon - Stage 2 - Evolves from Cosmoem
Ability: Ultra Road
Once during your turn (before your attack), you may switch your Active Pokémon with 1 of your Benched Pokémon.
MMC Sunsteel Strike 230
Discard all Energy from this Pokémon.
M Sol Burst-GX
Search your deck for up to 5 Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: Psychic
Retreat: 3