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161 cards found where number is greater than "250", and language is English.

Roaring Moon ex - Darkness - 230 HP

Pokémon - Basic

DDC Frenzied Gouging

Knock Out your opponent's Active Pokémon. If your opponent's Active Pokémon is Knocked Out in this way, this Pokémon does 200 damage to itself.

DDC Calamity Storm 100+

You may discard a Stadium in play. If you do, this attack does 120 more damage.

Weakness: Grass
Resistance: none
Retreat: 2

PAR #251

Gholdengo ex - Metal - 260 HP

Pokémon - Stage 1 - Evolves from Gimmighoul

Ability: Coin Bonus

Once during your turn, you may draw a card. If this Pokémon is in the Active Spot, draw 1 more card.

M Make It Rain 50x

Discard any number of Basic Energy cards from your hand. This attack does 50 damage for each card you discarded in this way.

Weakness: Fire
Resistance: Grass
Retreat: 2

PAR #252

Altaria ex - Dragon - 260 HP

Pokémon - Stage 1 - Evolves from Swablu

Ability: Humming Heal

Once during your turn, you may heal 20 damage from each of your Pokémon.

WM Light Pulse 140

During your opponent's next turn, prevent all effects of attacks used by your opponent's Pokémon done to this Pokémon. (Damage is not an effect.)

Weakness: none
Resistance: none
Retreat: 1

PAR #253

Mela

Trainer - Supporter

You can use this card only if any of your Pokémon were Knocked Out during your opponent's last turn.

Attach a Basic [R] Energy card from your discard pile to 1 of your Pokémon. If you do, draw cards until you have 6 cards in your hand.
PAR #254

Parasol Lady

Trainer - Supporter

Shuffle your hand into your deck. Then, draw 4 cards. If you go second and it's your first turn, draw 8 cards instead.
PAR #255

Professor Sada's Vitality

Trainer - Supporter

Choose up to 2 of your Ancient Pokémon and attach a Basic Energy card from your discard pile to each of them. If you attached any Energy in this way, draw 3 cards.
PAR #256

Professor Turo's Scenario

Trainer - Supporter

Put 1 of your Pokémon in play into your hand. (Discard all cards attached to that Pokémon.)
PAR #257

Rika

Trainer - Supporter

Look at the top 4 cards of your deck and put 2 of them into your hand. Shuffle the other cards and put them on the bottom of your deck.
PAR #258

Tulip

Trainer - Supporter

Put up to 4 in any combination of [P] Pokémon and Basic [P] Energy cards from your discard pile into your hand.
PAR #259

Garchomp ex - Water - 320 HP

Pokémon - Stage 2 - Evolves from Gabite

Tera

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

F Hydro Lander 160

Attach up to 3 Basic [F] Energy cards from your discard pile to your Benched Pokémon in any way you like.

CC Sonic Dive

Discard 2 Energy from this Pokémon. This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning
Resistance: none
Retreat: 0

PAR #260

Iron Valiant ex - Psychic - 220 HP

Pokémon - Basic

Ability: Tachyon Bits

Once during your turn, when this Pokémon moves from your Bench to the Active Spot, you may put 2 damage counters on 1 of your opponent's Pokémon.

PPC Laser Blade 200

During your next turn, this Pokémon can't attack.

Weakness: Metal
Resistance: none
Retreat: 2

PAR #261

Roaring Moon ex - Darkness - 230 HP

Pokémon - Basic

DDC Frenzied Gouging

Knock Out your opponent's Active Pokémon. If your opponent's Active Pokémon is Knocked Out in this way, this Pokémon does 200 damage to itself.

DDC Calamity Storm 100+

You may discard a Stadium in play. If you do, this attack does 120 more damage.

Weakness: Grass
Resistance: none
Retreat: 2

PAR #262

Beach Court

Trainer - Stadium

The Retreat Cost of each Basic Pokémon in play (both yours and your opponent's) is [C] less.
PAR #263

Counter Catcher

Trainer - Item

You can play this card only if you have more Prize cards remaining than your opponent.

Switch in 1 of your opponent's Benched Pokémon to the Active Spot.
PAR #264

Luxurious Cape

Trainer - Tool

If the Pokémon this card is attached to doesn't have a Rule Box, it gets +100 HP, and if it is Knocked Out by damage from an attack from your opponent's Pokémon, that player takes 1 more Prize card. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
PAR #265

Reversal Energy

Energy - Special Energy

As long as this card is attached to a Pokémon, it provides [C] Energy.

If you have more Prize cards remaining than your opponent, and if this card is attached to an Evolution Pokémon that doesn't have a Rule Box (Pokémon ex, Pokémon V, etc. have Rule Boxes), this card provides every type of Energy but provides only 3 Energy at a time.
PAR #266

Falkner

Trainer - Supporter

Draw 2 cards. If you have a Stadium in play, draw 2 more cards.
PAL #251

Giacomo

Trainer - Supporter

Discard a Special Energy from each of your opponent's Pokémon.
PAL #252

Grusha

Trainer - Supporter

Draw cards until you have 5 cards in your hand. If none of your Pokémon have any Energy attached, draw cards until you have 7 cards in your hand instead.
PAL #253

Iono

Trainer - Supporter

Each player shuffles their hand and puts it on the bottom of their deck. If either player put any cards on the bottom of their deck in this way, each player draws a card for each of their remaining Prize cards.
PAL #254

Saguaro

Trainer - Supporter

Choose up to 2 of your Pokémon and heal 50 damage from each of them.
PAL #255

Meowscarada ex - Grass - 310 HP

Pokémon - Stage 2 - Evolves from Floragato

Ability: Bouquet Magic

You must discard a Basic [G] Energy card from your hand in order to use this Ability. Once during your turn, you may put 3 damage counters on 1 of your opponent's Benched Pokémon.

CC Scratching Nails 100+

If your opponent's Active Pokémon already has any damage counters on it, this attack does 120 more damage.

Weakness: Fire
Resistance: none
Retreat: 2

PAL #256

Wo-Chien ex - Grass - 230 HP

Pokémon - Basic

GGC Covetous Ivy

This attack does 60 damage to 1 of your opponent's Benched Pokémon for each Prize card your opponent has taken. (Don’t apply Weakness and Resistance for Benched Pokémon.)

GGGC Forest Blast 220

Weakness: Fire
Resistance: none
Retreat: 4

PAL #257

Skeledirge ex - Fire - 340 HP

Pokémon - Stage 2 - Evolves from Crocalor

R Vitality Song 50

Heal 30 damage from each of your Pokémon.

RR Burning Voice 270-

This attack does 10 less damage for each damage counter on this Pokémon.

Weakness: Water
Resistance: none
Retreat: 3

PAL #258

Chi-Yu ex - Fire - 190 HP

Pokémon - Basic

R Jealously Singe

Discard the top 2 cards of your opponent's deck.

RR Flame Surge 100

Choose up to 3 of your Benched Pokémon. For each of those Pokémon, search your deck for a Basic [R] Energy card and attach it to that Pokémon. Then, shuffle your deck.

Weakness: Water
Resistance: none
Retreat: 1

PAL #259

Quaquaval ex - Water - 320 HP

Pokémon - Stage 2 - Evolves from Quaxwell

W Exciting Dance 60

Switch this Pokémon with 1 of your Benched Pokémon. If you do, switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)

WC Spiral Shot 230

Put 2 Energy attached to this Pokémon into your hand.

Weakness: Lightning
Resistance: none
Retreat: 2

PAL #260

Chien-Pao ex - Water - 220 HP

Pokémon - Basic

Ability: Shivery Chill

Once during your turn, if this Pokémon is in the Active Spot, you may search your deck for up to 2 Basic [W] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

WW Hail Blade 60x

You may discard any amount of [W] Energy from your Pokémon. This attack does 60 damage for each card you discarded in this way.

Weakness: Metal
Resistance: none
Retreat: 2

PAL #261

Tinkaton ex - Psychic - 300 HP

Pokémon - Stage 2 - Evolves from Tinkatuff

CC Big Hammer 30x

This attack does 30 damage for each card in your hand.

PCC Pulverizing Press 140

This attack's damage isn’t affected by any effects on your opponent’s Active Pokémon.

Weakness: Metal
Resistance: none
Retreat: 2

PAL #262

Ting-Lu ex - Fighting - 240 HP

Pokémon - Basic

Ability: Cursed Land

As long as this Pokémon is in the Active Spot, your opponent's Pokémon in play that have any damage counters on them have no Abilities, except for Pokémon ex.

FFF Land Scoop 150

Put 2 damage counters on 1 of your opponent's Benched Pokémon.

Weakness: Grass
Resistance: none
Retreat: 4

PAL #263

Squawkabilly ex - Colorless - 160 HP

Pokémon - Basic

Ability: Squawk and Seize

Once during your first turn, you may discard your hand and draw 6 cards. You can't use more than 1 Squawk and Seize Ability during your turn.

C Motivate 20

Attach up to 2 Basic Energy cards from your discard pile to 1 of your Benched Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

PAL #264

Boss's Orders

Trainer - Supporter

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.
PAL #265

Dendra

Trainer - Supporter

Put a card from your hand on the bottom of your deck. If you do, draw cards until you have 5 cards in your hand. (If you have no other cards in your hand, you can't use this card.)
PAL #266

Giacomo

Trainer - Supporter

Discard a Special Energy from each of your opponent's Pokémon.
PAL #267

Grusha

Trainer - Supporter

Draw cards until you have 5 cards in your hand. If none of your Pokémon have any Energy attached, draw cards until you have 7 cards in your hand instead.
PAL #268

Iono

Trainer - Supporter

Each player shuffles their hand and puts it on the bottom of their deck. If either player put any cards on the bottom of their deck in this way, each player draws a card for each of their remaining Prize cards.
PAL #269

Saguaro

Trainer - Supporter

Choose up to 2 of your Pokémon and heal 50 damage from each of them.
PAL #270

Meowscarada ex - Grass - 310 HP

Pokémon - Stage 2 - Evolves from Floragato

Ability: Bouquet Magic

You must discard a Basic [G] Energy card from your hand in order to use this Ability. Once during your turn, you may put 3 damage counters on 1 of your opponent's Benched Pokémon.

CC Scratching Nails 100+

If your opponent's Active Pokémon already has any damage counters on it, this attack does 120 more damage.

Weakness: Fire
Resistance: none
Retreat: 2

PAL #271

Skeledirge ex - Fire - 340 HP

Pokémon - Stage 2 - Evolves from Crocalor

R Vitality Song 50

Heal 30 damage from each of your Pokémon.

RR Burning Voice 270-

This attack does 10 less damage for each damage counter on this Pokémon.

Weakness: Water
Resistance: none
Retreat: 3

PAL #272

Quaquaval ex - Water - 320 HP

Pokémon - Stage 2 - Evolves from Quaxwell

W Exciting Dance 60

Switch this Pokémon with 1 of your Benched Pokémon. If you do, switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)

WC Spiral Shot 230

Put 2 Energy attached to this Pokémon into your hand.

Weakness: Lightning
Resistance: none
Retreat: 2

PAL #273

Chien-Pao ex - Water - 220 HP

Pokémon - Basic

Ability: Shivery Chill

Once during your turn, if this Pokémon is in the Active Spot, you may search your deck for up to 2 Basic [W] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

WW Hail Blade 60x

You may discard any amount of [W] Energy from your Pokémon. This attack does 60 damage for each card you discarded in this way.

Weakness: Metal
Resistance: none
Retreat: 2

PAL #274
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