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BCR Boundaries Crossed (BCR)
7th November 2012 • 153 Cards • $1,250.96 • 770.25€

Oddish - Grass - 50 HP

Pokémon - Basic

G Absorb 10

Heal 10 damage from this Pokémon.

CC Acid 20

Weakness: Fire
Resistance: Water
Retreat: 1

BCR #1

Gloom - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Oddish

CC Foul Odor

Both this Pokémon and the Defending Pokémon are now Confused.

GCC Poison Powder 40

The Defending Pokémon is now Poisoned.

Weakness: Fire
Resistance: Water
Retreat: 1

BCR #2

Vileplume - Grass - 140 HP

Pokémon - Stage 2 - Evolves from Gloom

Ability: Allergy Panic

Apply Weakness for each Pokémon (both yours and your opponent's) as x4 instead.

GCCC Pollen Spray 50

The Defending Pokémon is now Asleep and Poisoned.

Weakness: Fire
Resistance: Water
Retreat: 3

BCR #3

Bellossom - Grass - 110 HP

Pokémon - Stage 2 - Evolves from Gloom

G Grass Knot 10+

Does 20 more damage for each [C] in the Defending Pokémon's Retreat Cost.

GCC Petal Dance 50x

Flip 3 coins. This attack does 50 damage times the number of heads. This Pokémon is now Confused.

Weakness: Fire
Resistance: Water
Retreat: 1

BCR #4

Tangela - Grass - 80 HP

Pokémon - Basic

G Nap

Heal 30 damage from this Pokémon.

GCC Vine Whip 50

Weakness: Fire
Resistance: Water
Retreat: 2

BCR #5

Tangrowth - Grass - 130 HP

Pokémon - Stage 1 - Evolves from Tangela

G Hundred Furious Lashes 30x

Does 30 damage times the amount of [G] Energy attached to this Pokémon. This Pokémon can't use Hundred Furious Lashes during your next turn.

GCCC Mega Drain 70

Heal 30 damage from this Pokémon.

Weakness: Fire
Resistance: Water
Retreat: 4

BCR #6

Scyther - Grass - 70 HP

Pokémon - Basic

C Slash 10

CC Sharp Scythe 20

Weakness: Fire
Resistance: none
Retreat: 1

BCR #7

Heracross - Grass - 100 HP

Pokémon - Basic

G Horn Attack 20

GGC Giga Horn 80

Flip 2 coins. If both of them are tails, this attack does nothing.

Weakness: Fire
Resistance: none
Retreat: 2

BCR #8

Celebi-EX - Grass - 110 HP

Pokémon - Basic

Ability: Time Recall

Each of your evolved Pokémon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.)

GCC Wind Whisk 60

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Fire
Resistance: Water
Retreat: 1

BCR #9

Shaymin - Grass - 70 HP

Pokémon - Basic

C Call for Family

Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

GG Leaf Drain 30

Flip a coin. If heads, heal 30 damage from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

BCR #10

Snivy - Grass - 60 HP

Pokémon - Basic

G Vine Whip 10

GC Cut 20

Weakness: Fire
Resistance: none
Retreat: 1

BCR #11

Servine - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Snivy

G Vine Whip 20

GCC Double Slash 40x

Flip 2 coins. This attack does 40 damage times the number of heads.

Weakness: Fire
Resistance: none
Retreat: 1

BCR #12

Serperior - Grass - 140 HP

Pokémon - Stage 2 - Evolves from Servine

GC Double Slash 50x

Flip 2 coins. This attack does 50 damage times the number of heads.

GCC Mega Drain 70

Heal 30 damage from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

BCR #13

Cottonee - Grass - 50 HP

Pokémon - Basic

C Ram 10

Weakness: Fire
Resistance: Water
Retreat: 1

BCR #14

Whimsicott - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Cottonee

C Fluffy Tag

Switch this Pokémon with 1 of your Benched Pokémon. During your next turn, the attacks of that Pokémon do 40 more damage to the Active Pokémon (before applying Weakness and Resistance).

G Stun Spore 20

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Fire
Resistance: Water
Retreat: 1

BCR #15

Petilil - Grass - 50 HP

Pokémon - Basic

G Sleep Powder 10

Flip a coin. If heads, the Defending Pokémon is now Asleep.

Weakness: Fire
Resistance: Water
Retreat: 1

BCR #16

Lilligant - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Petilil

C Return 20

Draw cards until you have 6 cards in your hand.

GCC Magical Leaf 50+

Flip a coin. If heads, this attack does 30 more damage and heal 30 damage from this Pokémon.

Weakness: Fire
Resistance: Water
Retreat: 1

BCR #17

Charmander - Fire - 70 HP

Pokémon - Basic

R Draw In

Attach 2 [R] Energy cards from your discard pile to this Pokémon.

RC Flare 20

Weakness: Water
Resistance: none
Retreat: 2

BCR #18

Charmeleon - Fire - 90 HP

Pokémon - Stage 1 - Evolves from Charmander

R Flare 20

RCC Raging Claws 50+

Does 10 more damage for each damage counter on this Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

BCR #19

Charizard - Fire - 160 HP

Pokémon - Stage 2 - Evolves from Charmeleon

RCC Split Bomb

This attack does 40 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

RCCCC Scorching Fire 150

Discard a [R] Energy attached to this Pokémon.

Weakness: Water
Resistance: none
Retreat: 3

BCR #20

Numel - Fire - 90 HP

Pokémon - Basic

RCC Flamethrower 60

Discard an Energy attached to this Pokémon.

Weakness: Water
Resistance: none
Retreat: 3

BCR #21

Camerupt - Fire - 130 HP

Pokémon - Stage 1 - Evolves from Numel

RCC Fire Shard 60

The Defending Pokémon is now Burned. Flip a coin. If heads, the Defending Pokémon is also Paralyzed.

RRCC Flamethrower 80

Discard an Energy attached to this Pokémon.

Weakness: Water
Resistance: none
Retreat: 4

BCR #22

Victini - Fire - 70 HP

Pokémon - Basic

C Collect

Draw a card.

RC Relentless Flames 30x

Flip a coin until you get tails. This attack does 30 damage times the number of heads.

Weakness: Water
Resistance: none
Retreat: 1

BCR #23

Tepig - Fire - 60 HP

Pokémon - Basic

R Flare 10

RC Rollout 20

Weakness: Water
Resistance: none
Retreat: 1

BCR #24

Pignite - Fire - 90 HP

Pokémon - Stage 1 - Evolves from Tepig

RC Rollout 20

RCC Firebreathing 40+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Water
Resistance: none
Retreat: 2

BCR #25

Emboar - Fire - 150 HP

Pokémon - Stage 2 - Evolves from Pignite

RCC Firebreathing 40+

Flip a coin. If heads, this attack does 30 more damage.

RRCC Fire Blast 120

Discard an Energy attached to this Pokémon.

Weakness: Water
Resistance: none
Retreat: 4

BCR #26

Darumaka - Fire - 70 HP

Pokémon - Basic

RC Reckless Charge 30

Flip a coin. If tails, this Pokémon does 10 damage to itself.

Weakness: Water
Resistance: none
Retreat: 2

BCR #27

Darmanitan - Fire - 110 HP

Pokémon - Stage 1 - Evolves from Darumaka

C Continuous Tumble 20x

Flip a coin until you get tails. This attack does 20 damage times the number of heads.

RCC Damage Counterpunch 60+

If this Pokémon has any damage counters on it, this attack does 60 more damage.

Weakness: Water
Resistance: none
Retreat: 2

BCR #28

Squirtle - Water - 60 HP

Pokémon - Basic

Ability: Shell Shield

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's).

WC Water Splash 10+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Grass
Resistance: none
Retreat: 1

BCR #29

Wartortle - Water - 80 HP

Pokémon - Stage 1 - Evolves from Squirtle

C Withdraw

Flip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent's next turn.

WWC Waterfall 60

Weakness: Grass
Resistance: none
Retreat: 2

BCR #30

Blastoise - Water - 140 HP

Pokémon - Stage 2 - Evolves from Wartortle

Ability: Deluge

As often as you like during your turn (before your attack), you may attach a [W] Energy card from your hand to 1 of your Pokémon.

CCCC Hydro Pump 60+

Does 10 more damage for each [W] Energy attached to this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 4

BCR #31

Psyduck - Water - 60 HP

Pokémon - Basic

C Dazzle Dance

Flip a coin. If heads, the Defending Pokémon is now Confused.

Weakness: Lightning
Resistance: none
Retreat: 1

BCR #32

Psyduck - Water - 70 HP

Pokémon - Basic

W Firefighting

Discard a [R] Energy attached to the Defending Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 3

BCR #33

Golduck - Water - 80 HP

Pokémon - Stage 1 - Evolves from Psyduck

C Confuse Ray

The Defending Pokémon is now Confused.

WC Water Gun 30

Weakness: Lightning
Resistance: none
Retreat: 0

BCR #34

Golduck - Water - 90 HP

Pokémon - Stage 1 - Evolves from Psyduck

C Amnesia 20

Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.

WW Aquafall 90

Discard all Energy attached to this Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 0

BCR #35

Marill - Water - 70 HP

Pokémon - Basic

CC Rollout 20

WCC Water Gun 30

Weakness: Lightning
Resistance: none
Retreat: 2

BCR #36

Azumarill - Water - 90 HP

Pokémon - Stage 1 - Evolves from Marill

CC Deep Dive

Flip 2 coins. For each heads, heal 40 damage from this Pokémon.

WWC Aqua Sonic 70

This attack's damage isn't affected by Resistance.

Weakness: Lightning
Resistance: none
Retreat: 1

BCR #37

Delibird - Water - 80 HP

Pokémon - Basic

C Present

Flip a coin. If heads, search your deck for a card and put it into your hand. Shuffle your deck afterward.

WC Icy Wind 30

The Defending Pokémon is now Asleep.

Weakness: Metal
Resistance: none
Retreat: 1

BCR #38

Oshawott - Water - 60 HP

Pokémon - Basic

W Rain Splash 10

WC Seashell Attack 20

Weakness: Grass
Resistance: none
Retreat: 1

BCR #39

Dewott - Water - 90 HP

Pokémon - Stage 1 - Evolves from Oshawott

W Rain Splash 20

WWC Waterfall 50

Weakness: Grass
Resistance: none
Retreat: 1

BCR #40

Samurott - Water - 140 HP

Pokémon - Stage 2 - Evolves from Dewott

WC Waterfall 50

WWCC Destructive Whirlpool 80

Discard an Energy attached to the Defending Pokémon.

Weakness: Grass
Resistance: none
Retreat: 3

BCR #41

Ducklett - Water - 70 HP

Pokémon - Basic

WC Rain Splash 20

Weakness: Lightning
Resistance: Fighting
Retreat: 1

BCR #42

Swanna - Water - 90 HP

Pokémon - Stage 1 - Evolves from Ducklett

CC Aerial Ace 20+

Flip a coin. If heads, this attack does 20 more damage.

WCC Defog 60+

You may discard any Stadium card in play. If you do, this attack does 40 more damage.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

BCR #43

Frillish - Water - 80 HP

Pokémon - Basic

WCC Wave Splash 40

Weakness: Lightning
Resistance: none
Retreat: 2

BCR #44

Jellicent - Water - 100 HP

Pokémon - Stage 1 - Evolves from Frillish

Ability: Stickiness

The Retreat Cost of each of your opponent's Pokémon in play is [C] more.

WCC Eerie Light 40

Flip a coin. If heads, the Defending Pokémon is now Confused.

Weakness: Lightning
Resistance: none
Retreat: 3

BCR #45

Cryogonal - Water - 90 HP

Pokémon - Basic

WC Ice Edge 20+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Metal
Resistance: none
Retreat: 1

BCR #46

Keldeo - Water - 110 HP

Pokémon - Basic

WC Slicing Blade 30

CCC Hydro Pump 60+

Does 10 more damage for each [W] Energy attached to this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 1

BCR #47

Keldeo - Water - 90 HP

Pokémon - Basic

WC Rising Lunge 20+

Flip a coin. If heads, this attack does 20 more damage.

WWC Hydro Kick 70

Weakness: Grass
Resistance: none
Retreat: 1

BCR #48

Keldeo-EX - Water - 170 HP

Pokémon - Basic

Ability: Rush In

Once during your turn (before your attack), if this Pokémon is on your Bench, you may switch this Pokémon with your Active Pokémon.

CCC Secret Sword 50+

Does 20 more damage for each [W] Energy attached to this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

BCR #49

Pikachu - Lightning - 60 HP

Pokémon - Basic

L Pika Punch 10

LLC Double Voltage 40x

Flip 2 coins. This attack does 40 damage times the number of heads.

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #50

Voltorb - Lightning - 50 HP

Pokémon - Basic

C Static Shock 10

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #51

Electrode - Lightning - 80 HP

Pokémon - Stage 1 - Evolves from Voltorb

C Static Shock 20

LCC Electro Ball 60

Weakness: Fighting
Resistance: none
Retreat: 0

BCR #52

Electabuzz - Lightning - 80 HP

Pokémon - Basic

LC Low Kick 20

LCC Magnetic Blast 50

Weakness: Fighting
Resistance: none
Retreat: 2

BCR #53

Electivire - Lightning - 120 HP

Pokémon - Stage 1 - Evolves from Electabuzz

LCC Electriwave

This attack does 30 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

LCCC Shock Wave 80

This attack's damage isn't affected by Resistance.

Weakness: Fighting
Resistance: none
Retreat: 3

BCR #54

Chinchou - Lightning - 60 HP

Pokémon - Basic

LC Electripult

This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #55

Blitzle - Lightning - 70 HP

Pokémon - Basic

C Smash Kick 10

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #56

Zebstrika - Lightning - 100 HP

Pokémon - Stage 1 - Evolves from Blitzle

C Flame Charge

Search your deck for a [R] Energy card and attach it to this Pokémon. Shuffle your deck afterward.

LCC Thunder 90

Flip a coin. If tails, this Pokémon does 30 damage to itself.

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #57

Wobbuffet - Psychic - 90 HP

Pokémon - Basic

PPC Headbutt Bounce 60

Weakness: Psychic
Resistance: none
Retreat: 2

BCR #58

Spoink - Psychic - 50 HP

Pokémon - Basic

P Flail Around 10x

Flip 3 coins. This attack does 10 damage times the number of heads.

Weakness: Psychic
Resistance: none
Retreat: 1

BCR #59

Grumpig - Psychic - 110 HP

Pokémon - Stage 1 - Evolves from Spoink

PC Psybeam 30

The Defending Pokémon is now Confused.

PCC Extrasensory 60+

If you have the same number of cards in your hand as your opponent, this attack does 60 more damage.

Weakness: Psychic
Resistance: none
Retreat: 2

BCR #60

Duskull - Psychic - 50 HP

Pokémon - Basic

P Confuse Ray

The Defending Pokémon is now Confused.

Weakness: Darkness
Resistance: none
Retreat: 1

BCR #61

Dusclops - Psychic - 80 HP

Pokémon - Stage 1 - Evolves from Duskull

P Astonish

Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into his or her deck.

PCC Psyshot 40

Weakness: Darkness
Resistance: none
Retreat: 2

BCR #62

Dusknoir - Psychic - 130 HP

Pokémon - Stage 2 - Evolves from Dusclops

Ability: Sinister Hand

As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your opponent's Pokémon to another of your opponent's Pokémon.

PCCC Shadow Punch 60

This attack's damage isn't affected by Resistance.

Weakness: Darkness
Resistance: none
Retreat: 3

BCR #63

Croagunk - Psychic - 60 HP

Pokémon - Basic

PC Paralyzing Jab 20

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Psychic
Resistance: none
Retreat: 1

BCR #64

Croagunk - Psychic - 70 HP

Pokémon - Basic

PC Poison Jab 20

The Defending Pokémon is now Poisoned.

Weakness: Psychic
Resistance: none
Retreat: 1

BCR #65

Toxicroak - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Croagunk

C Revenge 20+

If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 70 more damage.

PCC Poison Jab 60

The Defending Pokémon is now Poisoned.

Weakness: Psychic
Resistance: none
Retreat: 1

BCR #66

Cresselia-EX - Psychic - 170 HP

Pokémon - Basic

Ability: Sparkling Particles

At any time between turns, heal 10 damage from this Pokémon.

PCCC Psychic Protection 90

During your opponent's next turn, this Pokémon has no Weakness.

Weakness: Psychic
Resistance: none
Retreat: 1

BCR #67

Munna - Psychic - 60 HP

Pokémon - Basic

Ability: Long-Distance Hypnosis

Once during your turn (before your attack), you may flip a coin. If heads, your opponent's Active Pokémon is now Asleep. If tails, your Active Pokémon is now Asleep.

PC Psyshot 20

Weakness: Psychic
Resistance: none
Retreat: 2

BCR #68

Musharna - Psychic - 100 HP

Pokémon - Stage 1 - Evolves from Munna

P Telekinesis

This attack does 30 damage to 1 of your opponent's Pokémon. This attack's damage isn't affected by Weakness or Resistance.

PCC Dream Waltz 60+

This attack can be used even if this Pokémon is Asleep. If this Pokémon is Asleep, this attack does 30 more damage.

Weakness: Psychic
Resistance: none
Retreat: 3

BCR #69

Woobat - Psychic - 60 HP

Pokémon - Basic

P Scout

Your opponent reveals his or her hand.

CC Heart Stamp 20

Weakness: Lightning
Resistance: Fighting
Retreat: 1

BCR #70

Swoobat - Psychic - 80 HP

Pokémon - Stage 1 - Evolves from Woobat

P Jet Woofer

For each [P] Energy attached to this Pokémon, discard the top card of your opponent's deck.

CC Acrobatics 20+

Flip 2 coins. This attack does 20 more damage for each heads.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

BCR #71

Venipede - Psychic - 70 HP

Pokémon - Basic

Ability: Poison Point

If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.

PC Bug Bite 20

Weakness: Psychic
Resistance: none
Retreat: 2

BCR #72

Whirlipede - Psychic - 100 HP

Pokémon - Stage 1 - Evolves from Venipede

Ability: Poison Point

If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.

PCC Spinning Attack 50

Weakness: Psychic
Resistance: none
Retreat: 3

BCR #73

Scolipede - Psychic - 150 HP

Pokémon - Stage 2 - Evolves from Whirlipede

Ability: Poison Point

If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.

PPCC Venoshock 80+

If the Defending Pokémon is Poisoned, this attack does 40 more damage.

Weakness: Psychic
Resistance: none
Retreat: 4

BCR #74

Gothita - Psychic - 60 HP

Pokémon - Basic

P Pound 10

CC Psypunch 20

Weakness: Psychic
Resistance: none
Retreat: 1

BCR #75

Gothorita - Psychic - 80 HP

Pokémon - Stage 1 - Evolves from Gothita

CC Psypunch 30

PCC Destructive Beam 50

Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 1

BCR #76

Meloetta - Psychic - 80 HP

Pokémon - Basic

P Psychic 10+

Does 20 more damage for each Energy attached to the Defending Pokémon.

PCC Echoed Voice 50

During your next turn, this Pokémon's Echoed Voice attack does 50 more damage (before applying Weakness and Resistance).

Weakness: Psychic
Resistance: none
Retreat: 1

BCR #77

Sandshrew - Fighting - 70 HP

Pokémon - Basic

C Rollout 10

FCC Slash 40

Weakness: Water
Resistance: Lightning
Retreat: 2

BCR #78

Sandslash - Fighting - 90 HP

Pokémon - Stage 1 - Evolves from Sandshrew

FC Sand-Attack 20

If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.

FCC Earthquake 80

Does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Water
Resistance: Lightning
Retreat: 1

BCR #79

Gligar - Fighting - 70 HP

Pokémon - Basic

F Tail Smack 10

FC Wicked Jab 20

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Water
Resistance: Lightning
Retreat: 1

BCR #80

Gliscor - Fighting - 100 HP

Pokémon - Stage 1 - Evolves from Gligar

F Poison Ring 20

The Defending Pokémon is now Poisoned. The Defending Pokémon can't retreat during your opponent's next turn.

FC Night Slash 40

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Water
Resistance: Lightning
Retreat: 1

BCR #81

Makuhita - Fighting - 70 HP

Pokémon - Basic

FF Slap Push 30

Weakness: Psychic
Resistance: none
Retreat: 2

BCR #82

Trapinch - Fighting - 60 HP

Pokémon - Basic

C Smithereen Smash

Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.

FC Bite 20

Weakness: Water
Resistance: Lightning
Retreat: 1

BCR #83

Dwebble - Fighting - 70 HP

Pokémon - Basic

CC Flail 10x

Does 10 damage times the number of damage counters on this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

BCR #84

Crustle - Fighting - 100 HP

Pokémon - Stage 1 - Evolves from Dwebble

Ability: Sturdy

If this Pokémon has full HP and would be Knocked Out by damage from an attack, this Pokémon is not Knocked Out and its remaining HP becomes 10 instead.

FFC Stone Edge 70+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Grass
Resistance: none
Retreat: 3

BCR #85

Mienfoo - Fighting - 50 HP

Pokémon - Basic

F Steady Punch 10+

Flip a coin. If heads, this attack does 10 more damage.

Weakness: Psychic
Resistance: none
Retreat: 1

BCR #86

Mienfoo - Fighting - 50 HP

Pokémon - Basic

F Pound 20

Weakness: Psychic
Resistance: none
Retreat: 1

BCR #87

Mienshao - Fighting - 90 HP

Pokémon - Stage 1 - Evolves from Mienfoo

FC Knock Off 20

Discard a random card from your opponent's hand.

FCC Double Whip 70x

Flip 2 coins. This attack does 70 damage times the number of heads.

Weakness: Psychic
Resistance: none
Retreat: 1

BCR #88

Landorus-EX - Fighting - 180 HP

Pokémon - Basic

F Hammerhead 30

Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

FFC Land's Judgment 80+

You may discard all [F] Energy attached to this Pokémon. If you do, this attack does 70 more damage.

Weakness: Water
Resistance: Lightning
Retreat: 3

BCR #89

Purrloin - Darkness - 50 HP

Pokémon - Basic

D Captivate

Flip a coin. If heads, switch 1 of your opponent's Benched Pokémon with the Defending Pokémon.

Weakness: Fighting
Resistance: Psychic
Retreat: 1

BCR #90

Liepard - Darkness - 80 HP

Pokémon - Stage 1 - Evolves from Purrloin

D Tail Trickery

The Defending Pokémon is now Confused.

DCC Assist

Flip a coin. If heads, choose 1 of your Benched Pokémon's attacks and use it as this attack.

Weakness: Fighting
Resistance: Psychic
Retreat: 1

BCR #91

Vullaby - Darkness - 50 HP

Pokémon - Basic

D Gust 10

DC Razor Wing 20

Weakness: Lightning
Resistance: Fighting
Retreat: 1

BCR #92

Mandibuzz - Darkness - 90 HP

Pokémon - Stage 1 - Evolves from Vullaby

DC Gust 30

DCCC Dual Cut 80x

Flip 2 coins. This attack does 80 damage times the number of heads.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

BCR #93

Scizor - Metal - 120 HP

Pokémon - Stage 1 - Evolves from Scyther

CC Steel Slash 40

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon-EX.

MCC Slashing Strike 100

This Pokémon can't use Slashing Strike during your next turn.

Weakness: Fire
Resistance: Psychic
Retreat: 2

BCR #94

Skarmory - Metal - 80 HP

Pokémon - Basic

M Claw 20

Flip a coin. If tails, this attack does nothing.

MCC Drill Peck 50

Weakness: Fire
Resistance: Psychic
Retreat: 2

BCR #95

Skarmory - Metal - 100 HP

Pokémon - Basic

M Metal Sound

Flip a coin. If heads, the Defending Pokémon is now Confused.

CCC Swift 70

This attack's damage isn't affected by Weakness, Resistance, or any other effects on the Defending Pokémon.

Weakness: Fire
Resistance: Psychic
Retreat: 2

BCR #96

Klink - Metal - 40 HP

Pokémon - Basic

MC Reckless Charge 30

This Pokémon does 10 damage to itself.

Weakness: Fire
Resistance: Psychic
Retreat: 2

BCR #97

Vibrava - Dragon - 80 HP

Pokémon - Stage 1 - Evolves from Trapinch

G Quick Turn 20x

Flip 2 coins. This attack does 20 damage times the number of heads.

FCC Sand Pulse 50

Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Dragon
Resistance: none
Retreat: 1

BCR #98

Flygon - Dragon - 140 HP

Pokémon - Stage 2 - Evolves from Vibrava

Ability: Sand Slammer

At any time between turns, if this Pokémon is your Active Pokémon, put 1 damage counter on each of your opponent's Pokémon.

GFCC Flying Beatdown 80

You may discard a [G] Energy and a [F] Energy attached to this Pokémon. If you do, the Defending Pokémon is now Paralyzed.

Weakness: Dragon
Resistance: none
Retreat: 1

BCR #99

Black Kyurem - Dragon - 130 HP

Pokémon - Basic

LC Dual Claw 20x

Flip 2 coins. This attack does 20 damage times the number of heads.

WLCC Flash Freeze 100

Discard an Energy attached to this Pokémon.

Weakness: Dragon
Resistance: none
Retreat: 2

BCR #100

Black Kyurem-EX - Dragon - 180 HP

Pokémon - Basic

LCC Dragon Fang 60

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

WLLC Freeze Shock 150

This Pokémon can't attack during your next turn.

Weakness: Dragon
Resistance: none
Retreat: 3

BCR #101

White Kyurem - Dragon - 130 HP

Pokémon - Basic

RC Damage Rush 20x

Flip a coin until you get tails. This attack does 20 damage times the number of heads.

RWCC Cold Fire 80+

Flip a coin. If heads, this attack does 40 more damage.

Weakness: Dragon
Resistance: none
Retreat: 2

BCR #102

White Kyurem-EX - Dragon - 180 HP

Pokémon - Basic

RCC Dragon Stream 60

Flip a coin. If heads, attach a basic Energy card from your discard pile to this Pokémon.

RRWC Ice Burn 150

Discard 2 [R] Energy attached to this Pokémon. The Defending Pokémon is now Burned.

Weakness: Dragon
Resistance: none
Retreat: 3

BCR #103

Rattata - Colorless - 30 HP

Pokémon - Basic

C Paralyzing Gaze

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #104

Raticate - Colorless - 60 HP

Pokémon - Stage 1 - Evolves from Rattata

C Gnaw Through

Discard a Pokémon Tool card attached to the Defending Pokémon.

CCC Super Fang

Put damage counters on the Defending Pokémon until its remaining HP is 10.

Weakness: Fighting
Resistance: none
Retreat: 0

BCR #105

Meowth - Colorless - 60 HP

Pokémon - Basic

CC Fake Out 20

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #106

Farfetch'd - Colorless - 60 HP

Pokémon - Basic

CC Hard Swing 20+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

BCR #107

Ditto - Colorless - 70 HP

Pokémon - Basic

Ability: Transform

During your turn (before your attack), you may put a Basic Pokémon from your hand on top of this Pokémon. (This does not count as playing that Pokémon or evolving.) This Pokémon is now that Pokémon. (Any cards attached to this Pokémon, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon.)

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #108

Snorlax - Colorless - 100 HP

Pokémon - Basic

CCC Double Lariat 40x

Flip 2 coins. This attack does 40 damage times the number of heads.

CCCC Rollout 60

Weakness: Fighting
Resistance: none
Retreat: 4

BCR #109

Togepi - Colorless - 40 HP

Pokémon - Basic

C Attract Smack 10

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #110

Dunsparce - Colorless - 60 HP

Pokémon - Basic

C Double Draw

Draw 2 cards.

C Dig 10

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

Weakness: Fighting
Resistance: none
Retreat: 0

BCR #111

Taillow - Colorless - 50 HP

Pokémon - Basic

C Peck 10

Weakness: Lightning
Resistance: Fighting
Retreat: 1

BCR #112

Skitty - Colorless - 60 HP

Pokémon - Basic

C Tackle 10

CC Double Slap 20x

Flip 2 coins. This attack does 20 damage times the number of heads.

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #113

Delcatty - Colorless - 90 HP

Pokémon - Stage 1 - Evolves from Skitty

C Gather Energy 30

Search your deck for a basic Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.

CC Double Slap 30x

Flip 2 coins. This attack does 30 damage times the number of heads.

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #114

Spinda - Colorless - 70 HP

Pokémon - Basic

CC Whimsy Tackle 30

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #115

Buneary - Colorless - 60 HP

Pokémon - Basic

C Pound 10

CC Smash Kick 20

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #116

Lopunny - Colorless - 90 HP

Pokémon - Stage 1 - Evolves from Buneary

C Healing Melody

Flip a coin. If heads, heal 60 damage from each of your Pokémon.

CCC Kick Away 60

Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #117

Patrat - Colorless - 60 HP

Pokémon - Basic

C Patrol

Look at the top 3 cards of your deck and put them back on top of your deck in any order.

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #118

Watchog - Colorless - 90 HP

Pokémon - Stage 1 - Evolves from Patrat

C Hypnoblast 20

The Defending Pokémon is now Asleep.

CC Psych Up 30

During your next turn, this Pokémon's Psych Up attack does 30 more damage (before applying Weakness and Resistance).

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #119

Lillipup - Colorless - 60 HP

Pokémon - Basic

C Roar

Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

CC Bite 20

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #120

Herdier - Colorless - 80 HP

Pokémon - Stage 1 - Evolves from Lillipup

C Bite 20

CCC Take Down 60

This Pokémon does 10 damage to itself.

Weakness: Fighting
Resistance: none
Retreat: 1

BCR #121

Stoutland - Colorless - 140 HP

Pokémon - Stage 2 - Evolves from Herdier

Ability: Sentinel

As long as this Pokémon is your Active Pokémon, your opponent can't play any Supporter cards from his or her hand.

CCC Wild Tackle 90

Flip a coin. If tails, this Pokémon does 20 damage to itself.

Weakness: Fighting
Resistance: none
Retreat: 3

BCR #122

Pidove - Colorless - 60 HP

Pokémon - Basic

CC Razor Wind 30

Flip a coin. If tails, this attack does nothing.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

BCR #123

Tranquill - Colorless - 80 HP

Pokémon - Stage 1 - Evolves from Pidove

CCC Air Slash 60

Discard an Energy attached to this Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

BCR #124

Unfezant - Colorless - 130 HP

Pokémon - Stage 2 - Evolves from Tranquill

CC Wing Flick 40

Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

CCC Air Slash 80

Flip a coin. If tails, discard an Energy attached to this Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

BCR #125

Audino - Colorless - 80 HP

Pokémon - Basic

Ability: Busybody

Once during your turn (before your attack), if this Pokémon is in your hand, you may reveal it. If you do, heal 10 damage and remove a Special Condition from your Active Pokémon. Then, discard this Pokémon.

CC Hip Bump 30

If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.

Weakness: Fighting
Resistance: none
Retreat: 2

BCR #126

Aspertia City Gym

Trainer - Stadium

Each [C] Pokémon in play (both yours and your opponent's) gets +20 HP.
BCR #127

Energy Search

Trainer - Item

Search your deck for a Basic Energy card, reveal it, and put it into your hand. Then, shuffle your deck.
BCR #128

Great Ball

Trainer - Item

Look at the top 7 cards of your deck. You may reveal a Pokémon you find there and put it into your hand. Shuffle the other cards back into your deck.
BCR #129

Hugh

Trainer - Supporter

Each player either draws or discards cards until he or she has 5 cards in his or her hand. (Your opponent does this first.)
BCR #130

Poké Ball

Trainer - Item

Flip a coin. If heads, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
BCR #131

Potion

Trainer - Item

Heal 30 damage from 1 of your Pokémon.
BCR #132

Rocky Helmet

Trainer - Tool

If the Pokémon this card is attached to is your Active Pokémon and is damaged by an opponent's attack (even if that Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.
BCR #133

Skyla

Trainer - Supporter

Search your deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward.
BCR #134

Switch

Trainer - Item

Switch your Active Pokémon with 1 of your Benched Pokémon.
BCR #135

Town Map

Trainer - Item

Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.)
BCR #136

Computer Search

Trainer - Item

Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a card and put it into your hand. Shuffle your deck afterward.
BCR #137

Crystal Edge

Trainer - Tool

If this card is attached to White Kyurem-EX, each of its attacks does 50 more damage to the Active Pokémon (before applying Weakness and Resistance).
BCR #138

Crystal Wall

Trainer - Tool

If this card is attached to Black Kyurem-EX, its maximum HP is 300.
BCR #139

Gold Potion

Trainer - Item

Heal 90 damage from your Active Pokémon.
BCR #140

Celebi-EX - Grass - 110 HP

Pokémon - Basic

Ability: Time Recall

Each of your evolved Pokémon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.)

GCC Wind Whisk 60

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Fire
Resistance: Water
Retreat: 1

BCR #141

Keldeo-EX - Water - 170 HP

Pokémon - Basic

Ability: Rush In

Once during your turn (before your attack), if this Pokémon is on your Bench, you may switch this Pokémon with your Active Pokémon.

CCC Secret Sword 50+

Does 20 more damage for each [W] Energy attached to this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

BCR #142

Cresselia-EX - Psychic - 170 HP

Pokémon - Basic

Ability: Sparkling Particles

At any time between turns, heal 10 damage from this Pokémon.

PCCC Psychic Protection 90

During your opponent's next turn, this Pokémon has no Weakness.

Weakness: Psychic
Resistance: none
Retreat: 1

BCR #143

Landorus-EX - Fighting - 180 HP

Pokémon - Basic

F Hammerhead 30

Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

FFC Land's Judgment 80+

You may discard all [F] Energy attached to this Pokémon. If you do, this attack does 70 more damage.

Weakness: Water
Resistance: Lightning
Retreat: 3

BCR #144

Black Kyurem-EX - Dragon - 180 HP

Pokémon - Basic

LCC Dragon Fang 60

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

WLLC Freeze Shock 150

This Pokémon can't attack during your next turn.

Weakness: Dragon
Resistance: none
Retreat: 3

BCR #145

White Kyurem-EX - Dragon - 180 HP

Pokémon - Basic

RCC Dragon Stream 60

Flip a coin. If heads, attach a basic Energy card from your discard pile to this Pokémon.

RRWC Ice Burn 150

Discard 2 [R] Energy attached to this Pokémon. The Defending Pokémon is now Burned.

Weakness: Dragon
Resistance: none
Retreat: 3

BCR #146

Bianca

Trainer - Supporter

Draw cards until you have 6 cards in your hand.
BCR #147

Cheren

Trainer - Supporter

Draw 3 cards.
BCR #148

Skyla

Trainer - Supporter

Search your deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward.
BCR #149

Golurk - Psychic - 130 HP

Pokémon - Stage 1 - Evolves from Golett

PCC Devolution Punch 60

Devolve the Defending Pokémon and put the highest Stage Evolution card on it into your opponent's hand.

PPCC Ghost Hammer 90

During your opponent's next turn, this Pokémon has no Weakness.

Weakness: Darkness
Resistance: none
Retreat: 4

BCR #150

Terrakion - Fighting - 130 HP

Pokémon - Basic

FC Retaliate 30+

If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 60 more damage.

FFC Land Crush 90

Weakness: Grass
Resistance: none
Retreat: 4

BCR #151

Altaria - Dragon - 70 HP

Pokémon - Stage 1 - Evolves from Swablu

Ability: Fight Song

Your [N] Pokémon's attacks do 20 more damage to the Active Pokémon (before applying Weakness and Resistance).

WMC Glide 40

Weakness: Dragon
Resistance: none
Retreat: 1

BCR #152

Rocky Helmet

Trainer - Tool

If the Pokémon this card is attached to is your Active Pokémon and is damaged by an opponent's attack (even if that Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.
BCR #153