

Exeggcute - Grass - 50 HP
Pokémon - Basic
C Ram 10
GC Seed Bomb 20
Weakness: Fire
Resistance: none
Retreat: 1




Tropius - Grass - 110 HP
Pokémon - Basic
Ability: Curative Bower
All of your Pokémon that have [G] Energy attached can't be Confused, and if they are already Confused, they recover from that Special Condition.
GGC Slicing Blade 100
Weakness: Fire
Resistance: none
Retreat: 1

Turtwig - Grass - 80 HP
Pokémon - Basic
G Bite 10
GC Headbutt Bounce 20
Weakness: Fire
Resistance: none
Retreat: 2






Cherubi - Grass - 40 HP
Pokémon - Basic
Ability: Lively Fruit
Prevent all effects of attacks from your opponent's Pokémon done to this Pokémon. (Damage is not an effect.)
GC Leafage 20
Weakness: Fire
Resistance: none
Retreat: 1

Shaymin V - Grass - 190 HP
Pokémon - Basic
G Flap 30
GC Revenge Blast 60+
This attack does 40 more damage for each Prize card your opponent has taken.
Weakness: Fire
Resistance: none
Retreat: 1

Shaymin VSTAR - Grass - 250 HP
Pokémon - VSTAR - Evolves from Shaymin V
Ability: Star Bloom
During your turn, you may heal 120 damage from each of your Benched [G] Pokémon. (You can't use more than 1 VSTAR Power in a game.)
GC Revenge Blast 120+
This attack does 40 more damage for each Prize card your opponent has taken.
Weakness: Fire
Resistance: none
Retreat: 1


Zarude V - Grass - 220 HP
Pokémon - Basic
G Leap to Leap 30
This attack also does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
GGC Jungle Rage 120+
If your opponent's Active Pokémon is a Pokémon V, this attack does 120 more damage.
Weakness: Fire
Resistance: none
Retreat: 2

Charizard V - Fire - 220 HP
Pokémon - Basic
RRC Incinerate 90
Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon.
RRRC Heat Blast 180
Weakness: Water
Resistance: none
Retreat: 2

Charizard VSTAR - Fire - 280 HP
Pokémon - VSTAR - Evolves from Charizard V
RRC Explosive Fire 130+
If this Pokémon has any damage counters on it, this attack does 100 more damage.
RRRC Star Blaze 320
Discard 2 Energy from this Pokémon. (You can't use more than 1 VSTAR Power in a game.)
Weakness: Water
Resistance: none
Retreat: 2

Magmar - Fire - 90 HP
Pokémon - Basic
CC Low Kick 20
RRC Fiery Punch 70
Weakness: Water
Resistance: none
Retreat: 2


Moltres - Fire - 120 HP
Pokémon - Basic
R Inferno Wings 20+
If this Pokémon has any damage counters on it, this attack does 70 more damage. This attack's damage isn't affected by Weakness.
Weakness: Water
Resistance: none
Retreat: 1

Entei V - Fire - 230 HP
Pokémon - Basic
Ability: Fleet-Footed
Once during your turn, if this Pokémon is in the Active Spot, you may draw a card.
RC Burning Rondo 20+
This attack does 20 more damage for each Benched Pokémon (both yours and your opponent's).
Weakness: Water
Resistance: none
Retreat: 3

Torkoal - Fire - 120 HP
Pokémon - Basic
CC Firebreathing 30+
Flip a coin. If heads, this attack does 30 more damage.
RCC Guard Press 90
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
Weakness: Water
Resistance: none
Retreat: 2

Chimchar - Fire - 50 HP
Pokémon - Basic
R Ember 30
Discard an Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 1


R Infernal Vortex 80×
Reveal the top 5 cards of your deck. This attack does 80 damage for each Energy card you find there. Then, discard those Energy cards and shuffle the other cards back into your deck.
RC Burning Kick 160
Discard all Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 1

Simisear V - Fire - 210 HP
Pokémon - Basic
R Bursting Power 20
You may attach up to 2 basic Energy cards from your hand to your Pokémon in any way you like.
RCC Flare Juggling 90+
This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Water
Resistance: none
Retreat: 1

Kingler V - Water - 220 HP
Pokémon - Basic
W Falling Bubbles
Flip a coin. If heads, search your deck for up to 5 [W] Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.
WWC Raging Pincer 200
This Pokémon also does 30 damage to itself.
Weakness: Lightning
Resistance: none
Retreat: 3

Kingler VMAX - Water - 330 HP
Pokémon - VMAX - Evolves from Kingler V
W Bubbles Galore
Search your deck for up to 5 [W] Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.
WWC G-Max Pincer 240
This Pokémon also does 30 damage to itself.
Weakness: Lightning
Resistance: none
Retreat: 3

Staryu - Water - 60 HP
Pokémon - Basic
C Double Spin 10×
Flip 2 coins. This attack does 10 damage for each heads.
Weakness: Lightning
Resistance: none
Retreat: 1

Lapras - Water - 130 HP
Pokémon - Basic
WWC Raging Freeze 110
If any of your Pokémon were Knocked Out by damage from an attack from your opponent's Pokémon during their last turn, your opponent's Active Pokémon is now Paralyzed.
Weakness: Lightning
Resistance: none
Retreat: 2

Corphish - Water - 70 HP
Pokémon - Basic
C Water Gun 10
WCC Crabhammer 50
Weakness: Lightning
Resistance: none
Retreat: 2


Snorunt - Water - 60 HP
Pokémon - Basic
W Ice Breath
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
WC Icy Snow 20
Weakness: Metal
Resistance: none
Retreat: 2

Piplup - Water - 60 HP
Pokémon - Basic
W Bubble 10
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Lightning
Resistance: none
Retreat: 1


Ability: Emergency Surfacing
Once during your turn, if this Pokémon is in your discard pile and you have no cards in your hand, you may put this Pokémon onto your Bench. If you do, draw 3 cards.
W Water Arrow
This attack does 60 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: none
Retreat: 2

Buizel - Water - 60 HP
Pokémon - Basic
WC Agility 20
Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 1


Lumineon V - Water - 170 HP
Pokémon - Basic
Ability: Luminous Sign
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.
WCC Aqua Return 120
Shuffle this Pokémon and all attached cards into your deck.
Weakness: Lightning
Resistance: none
Retreat: 1

Manaphy - Water - 70 HP
Pokémon - Basic
Ability: Wave Veil
Prevent all damage done to your Benched Pokémon by attacks from your opponent's Pokémon.
W Rain Splash 20
Weakness: Lightning
Resistance: none
Retreat: 1



Eiscue - Water - 110 HP
Pokémon - Basic
WC Block Slider
This attack does 40 damage to 1 of your opponent's Pokémon for each Fusion Strike Energy attached to all of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
WWC Icicle Missile 100
Weakness: Metal
Resistance: none
Retreat: 1

Raichu V - Lightning - 200 HP
Pokémon - Basic
L Fast Charge
If you go first, you can use this attack during your first turn. Search your deck for a [L] Energy card and attach it to this Pokémon. Then, shuffle your deck.
LL Dynamic Spark 60×
You may discard any amount of [L] Energy from your Pokémon. This attack does 60 damage for each card you discarded in this way.
Weakness: Fighting
Resistance: none
Retreat: 1

Electabuzz - Lightning - 80 HP
Pokémon - Basic
L Thunder Wave
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
LC Head Bolt 30
Weakness: Fighting
Resistance: none
Retreat: 2

Electivire - Lightning - 140 HP
Pokémon - Stage 1 - Evolves from Electabuzz
L Explosive Bolt 30+
If any of your Benched Magmortar have any damage counters on them, this attack does 90 more damage.
LLC High-Voltage Current
This attack does 50 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 3

Raikou V - Lightning - 200 HP
Pokémon - Basic
Ability: Fleet-Footed
Once during your turn, if this Pokémon is in the Active Spot, you may draw a card.
LC Lightning Rondo 20+
This attack does 20 more damage for each Benched Pokémon (both yours and your opponent's).
Weakness: Fighting
Resistance: none
Retreat: 1



L Energy Crush 50×
This attack does 50 damage for each Energy attached to all of your opponent's Pokémon.
L Flash Impact 110
This attack also does 30 damage to 1 of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 1

Pachirisu - Lightning - 70 HP
Pokémon - Basic
LC Windup Thunder 30×
This attack does 30 damage for each Pokémon Tool attached to all of your Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1

Clefairy - Psychic - 60 HP
Pokémon - Basic
C Pound 10
PC Magical Shot 30
Weakness: Metal
Resistance: none
Retreat: 1

C Moonlit Miracle
Flip 3 coins. Choose a number of your Pokémon in play up to the number of heads. For each of those Pokémon, search your deck for a card that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck.
PCC Magical Shot 90
Weakness: Metal
Resistance: none
Retreat: 1


Mewtwo - Psychic - 130 HP
Pokémon - Basic
P Life Sucker 20
Heal 20 damage from this Pokémon.
PPC Psyburn 110
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Granbull V - Psychic - 210 HP
Pokémon - Basic
CC Chomp 30+
This attack does 10 more damage for each damage counter on this Pokémon.
PPC Bull Dash 190
This Pokémon also does 30 damage to itself.
Weakness: Metal
Resistance: none
Retreat: 2

Baltoy - Psychic - 50 HP
Pokémon - Basic
CC Triple Spin 20×
Flip 3 coins. This attack does 20 damage for each heads.
Weakness: Darkness
Resistance: Fighting
Retreat: 1


Duskull - Psychic - 60 HP
Pokémon - Basic
P Perplex 10
Flip a coin. If heads, your opponent's Active Pokémon is now Confused.
Weakness: Darkness
Resistance: Fighting
Retreat: 1



Chimecho - Psychic - 70 HP
Pokémon - Basic
C Clear Tone
Search your deck for up to 2 Special Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
CC Hang Down 30
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Whimsicott V - Psychic - 190 HP
Pokémon - Basic
P Fluff Gets in the Way 20
If the Defending Pokémon is a Basic Pokémon, it can't attack during your opponent's next turn.
PCC Cotton Guard 90
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
Weakness: Metal
Resistance: none
Retreat: 1

Whimsicott VSTAR - Psychic - 250 HP
Pokémon - VSTAR - Evolves from Whimsicott V
PCC Trick Wind 160
During your opponent's next turn, they can't play any Pokémon Tool or Special Energy cards from their hand.
P Fluffball Star
This attack does 60 damage to 1 of your opponent's Pokémon for each Energy attached to this Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 VSTAR Power in a game.)
Weakness: Metal
Resistance: none
Retreat: 1

Sigilyph - Psychic - 110 HP
Pokémon - Basic
P Tri Recharge
Flip 3 coins. Attach a number of basic Energy cards up to the number of heads from your discard pile to your Benched Pokémon in any way you like.
PC Psychic 10+
This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Dedenne - Psychic - 70 HP
Pokémon - Basic
P Dede-Flash 20+
If your opponent has exactly 1 Prize card remaining, this attack does 60 more damage, and your opponent's Active Pokémon is now Confused.
Weakness: Metal
Resistance: none
Retreat: 1

Mimikyu V - Psychic - 160 HP
Pokémon - Basic
Ability: Dummy Doll
When you play this Pokémon from your hand onto your Bench during your turn, you may prevent all damage done to this Mimikyu V by attacks from your opponent's Pokémon until the end of your opponent's next turn.
P Jealous Eyes
Put 3 damage counters on your opponent's Active Pokémon for each Prize card your opponent has taken.
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Mimikyu VMAX - Psychic - 300 HP
Pokémon - VMAX - Evolves from Mimikyu V
CC Ominous Numbers
Put 4 damage counters on your opponent's Pokémon in any way you like. If you played Acerola's Premonition from your hand during this turn, place 13 damage counters instead.
PP Max Shadow 120
Discard a random card from your opponent's hand.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Milcery - Psychic - 50 HP
Pokémon - Basic
P Lead
Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.
P Ram 10
Weakness: Metal
Resistance: none
Retreat: 1

Ability: Additional Order
As long as this Pokémon is in the Active Spot, your turn does not end when you use Café Master.
CC Rainbow Flavor 10+
This attack does 40 more damage for each type of basic Energy attached to all of your Pokémon.
Weakness: Metal
Resistance: none
Retreat: 1

Hitmontop - Fighting - 100 HP
Pokémon - Basic
C Spinning Draw 20
Draw a card.
FFC Cyclone Kick 100
Weakness: Psychic
Resistance: none
Retreat: 1


Trapinch - Fighting - 60 HP
Pokémon - Basic
F Rising Lunge 10+
Flip a coin. If heads, this attack does 10 more damage.
Weakness: Grass
Resistance: none
Retreat: 1



CC Matron's Anger 30+
This attack does 10 more damage for each Pokémon in your discard pile.
FCC Bind Down 80
During your opponent's next turn, the Defending Pokémon can't retreat.
Weakness: Grass
Resistance: none
Retreat: 2

Riolu - Fighting - 60 HP
Pokémon - Basic
FF Low Kick 50
Weakness: Psychic
Resistance: none
Retreat: 1

Ability: Roaring Resolve
Once during your turn, you may put 2 damage counters on this Pokémon. If you do, search your deck for a [F] Energy card and attach it to this Pokémon. Then, shuffle your deck.
FF Aura Sphere Volley 10+
Discard all [F] Energy from this Pokémon. This attack does 60 more damage for each card you discarded in this way.
Weakness: Psychic
Resistance: none
Retreat: 2

Throh - Fighting - 120 HP
Pokémon - Basic
CC Lunge Out 30
FFC Seismic Toss 110
Weakness: Psychic
Resistance: none
Retreat: 3

Sawk - Fighting - 90 HP
Pokémon - Basic
F Sweep the Leg 30
Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1

Golett - Fighting - 100 HP
Pokémon - Basic
F Mud-Slap 10
FC Pound 20
Weakness: Grass
Resistance: none
Retreat: 4


Grimer - Darkness - 80 HP
Pokémon - Basic
D Poison Gas
Your opponent's Active Pokémon is now Poisoned.
Weakness: Fighting
Resistance: none
Retreat: 3


Sneasel - Darkness - 70 HP
Pokémon - Basic
D Scratch 10
CC Slash 20
Weakness: Grass
Resistance: none
Retreat: 1

D Ransack
Flip 2 coins. If either of them is heads, your opponent reveals their hand. For each heads, choose a card you find there and put it on the bottom of your opponent's deck in any order.
DCC Slash 100
Weakness: Grass
Resistance: none
Retreat: 1

Honchkrow V - Darkness - 200 HP
Pokémon - Basic
Ability: Boss Pockets
This Pokémon may have up to 4 Pokémon Tools attached to it. If it loses this Ability, discard Pokémon Tools from it until only 1 remains.
DDC Fearsome Shadow 130
Your opponent reveals their hand.
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Spiritomb - Darkness - 70 HP
Pokémon - Basic
C Ticking Terror
Until the end of your next turn, the Defending Pokémon's Weakness is now [D]. (The amount of Weakness doesn't change.)
D Cursed Drop
Put 2 damage counters on your opponent's Pokémon in any way you like.
Weakness: Grass
Resistance: none
Retreat: 1

Purrloin - Darkness - 60 HP
Pokémon - Basic
CC Surprise Attack 30
Flip a coin. If tails, this attack does nothing.
Weakness: Grass
Resistance: none
Retreat: 1


Impidimp - Darkness - 60 HP
Pokémon - Basic
D Call for Family
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.
CC Bite 30
Weakness: Grass
Resistance: none
Retreat: 1


Grimmsnarl - Darkness - 160 HP
Pokémon - Stage 2 - Evolves from Morgrem
D Longhair Shot
This attack does 30 damage to 1 of your opponent's Pokémon for each [D] Energy attached to this Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
DC Darkness Fang 110
Weakness: Grass
Resistance: none
Retreat: 2

Morpeko V - Darkness - 190 HP
Pokémon - Basic
CC Gnaw and Run 30
You may switch this Pokémon with 1 of your Benched Pokémon.
DDC Hangry Spike 120+
If you played Marnie's Pride from your hand during this turn, this attack does 120 more damage.
Weakness: Grass
Resistance: none
Retreat: 1

Aggron V - Metal - 230 HP
Pokémon - Basic
MCC Rock Slide 90
This attack also does 30 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
MCCCC Merciless Strike 150+
If your opponent's Active Pokémon already has any damage counters on it, this attack does 150 more damage.
Weakness: Fire
Resistance: Grass
Retreat: 4

Aggron VMAX - Metal - 330 HP
Pokémon - VMAX - Evolves from Aggron V
MCC Cracking Stomp 150
Discard the top card of your opponent's deck.
MMCCC Max Take Down 270
This Pokémon also does 30 damage to itself.
Weakness: Fire
Resistance: Grass
Retreat: 4


CC Magnetic Tension
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. This attack does 40 damage to the new Active Pokémon.
MCC Iron Tackle 120
This Pokémon also does 20 damage to itself.
Weakness: Fire
Resistance: Grass
Retreat: 4

Heatran - Metal - 140 HP
Pokémon - Basic
CC Guard Claw 30
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
MMC Iron Hammer 80+
If this Pokémon has any [R] Energy attached, this attack does 80 more damage.
Weakness: Fire
Resistance: Grass
Retreat: 4

Escavalier - Metal - 120 HP
Pokémon - Stage 1 - Evolves from Karrablast
Ability: Miraculous Armor
This Pokémon takes 100 less damage from attacks from your opponent's Pokémon V (after applying Weakness and Resistance).
MCC Pike 90
This attack also does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fire
Resistance: Grass
Retreat: 2

Klink - Metal - 50 HP
Pokémon - Basic
M Vise Grip 10
MC Spinning Attack 20
Weakness: Fire
Resistance: Grass
Retreat: 1


Ability: Gear Wall
Your Basic Pokémon take 20 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance).
MCC Tumbling Attack 90+
Flip a coin. If heads, this attack does 90 more damage.
Weakness: Fire
Resistance: Grass
Retreat: 3

Zamazenta V - Metal - 220 HP
Pokémon - Basic
Ability: Regal Stance
Once during your turn, you may discard your hand and draw 5 cards. If you use this Ability, your turn ends.
MCC Revenge Blast 120+
This attack does 30 more damage for each Prize card your opponent has taken.
Weakness: Fire
Resistance: Grass
Retreat: 2

Flygon V - Dragon - 220 HP
Pokémon - Basic
GF Sand Spray 70
GFFC Draconic Impulse 160+
If your opponent's Active Pokémon is a Pokémon VMAX, this attack does 160 more damage, and discard 3 Energy from this Pokémon.
Weakness: none
Resistance: none
Retreat: 2



Ability: Sonic Slip
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may prevent all damage from and effects of attacks done to this Pokémon until the end of your opponent's next turn.
WF Dragonblade 160
Discard the top 2 cards of your deck.
Weakness: none
Resistance: none
Retreat: 1

Axew - Dragon - 60 HP
Pokémon - Basic
C Ultra Evolution
Flip a coin. If heads, search your deck for a Haxorus and put it onto this Axew to evolve it. Then, shuffle your deck.
Weakness: none
Resistance: none
Retreat: 1



Druddigon - Dragon - 120 HP
Pokémon - Basic
RW Revenge 40+
If any of your Pokémon were Knocked Out by damage from an attack from your opponent's Pokémon during their last turn, this attack does 120 more damage.
RWC Dragon Claw 120
Weakness: none
Resistance: none
Retreat: 2

Dracovish V - Dragon - 220 HP
Pokémon - Basic
GW Slosh 'n' Crash 60+
Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon. If you discarded a Pokémon Tool in this way, this attack does 120 more damage.
GWW Dragon Strike 210
During your next turn, this Pokémon can't use Dragon Strike.
Weakness: none
Resistance: none
Retreat: 3

Farfetch'd - Colorless - 80 HP
Pokémon - Basic
CC Leek Lash 20+
This attack does 10 more damage for each damage counter on your opponent's Active Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Castform - Colorless - 70 HP
Pokémon - Basic
C Double Draw
Draw 2 cards.
C Hurricane 30
Move a basic Energy from this Pokémon to 1 of your Benched Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1

Starly - Colorless - 60 HP
Pokémon - Basic
C Claw 30
Flip a coin. If tails, this attack does nothing.
Weakness: Lightning
Resistance: Fighting
Retreat: 1



Bidoof - Colorless - 70 HP
Pokémon - Basic
CC Rollout 30
Weakness: Fighting
Resistance: none
Retreat: 2

Ability: Industrious Incisors
Once during your turn, you may draw cards until you have 5 cards in your hand.
CCC Tail Smash 100
Flip a coin. If tails, this attack does nothing.
Weakness: Fighting
Resistance: none
Retreat: 2

Arceus V - Colorless - 220 HP
Pokémon - Basic
CC Trinity Charge
Search your deck for up to 3 basic Energy cards and attach them to your Pokémon V in any way you like. Then, shuffle your deck.
CCC Power Edge 130
Weakness: Fighting
Resistance: none
Retreat: 2

Arceus VSTAR - Colorless - 280 HP
Pokémon - VSTAR - Evolves from Arceus V
Ability: Starbirth
During your turn, you may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck. (You can't use more than 1 VSTAR Power in a game.)
CCC Trinity Nova 200
Search your deck for up to 3 basic Energy cards and attach them to your Pokémon V in any way you like. Then, shuffle your deck.
Weakness: Fighting
Resistance: none
Retreat: 2

Minccino - Colorless - 60 HP
Pokémon - Basic
C Call for Family
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
C Pound 10
Weakness: Fighting
Resistance: none
Retreat: 1


Tornadus - Colorless - 120 HP
Pokémon - Basic
Ability: Sudden Cyclone
When you play this Pokémon from your hand onto your Bench during your turn, you may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.
CCC Blasting Wind 100
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Hawlucha - Colorless - 70 HP
Pokémon - Basic
C Showboating Pose
Attach up to 2 basic Energy cards from your discard pile to 1 of your Benched Pokémon.
C Cross-Cut 30+
If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 30 more damage.
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Drampa V - Colorless - 210 HP
Pokémon - Basic
C Spike Draw 20
Draw 2 cards.
CCC Dragon Pulse 160
Discard the top 2 cards of your deck.
Weakness: Fighting
Resistance: none
Retreat: 2

Trainer - Supporter

Trainer - Supporter

Trainer - Tool

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Tool

Trainer - Tool

Trainer - Stadium

Trainer - Supporter

Trainer - Item

Trainer - Supporter

Trainer - Supporter

Trainer - Tool

Trainer - Supporter
Look at the top 7 cards of your deck and put up to 2 of them into your hand. Shuffle the other cards back into your deck.

Trainer - Stadium

Trainer - Supporter

Trainer - Tool

Trainer - Supporter

Trainer - Supporter
• Shuffle a Pokémon from your discard pile into your deck.
• Shuffle a Pokémon Tool card from your discard pile into your deck.
• Shuffle a Stadium card from your discard pile into your deck.
• Shuffle an Energy card from your discard pile into your deck.

Trainer - Supporter

Trainer - Item
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

Energy - Special Energy
The attacks of the Pokémon this card is attached to do 20 less damage to your opponent's Pokémon (before applying Weakness and Resistance).

Shaymin V - Grass - 190 HP
Pokémon - Basic
G Flap 30
GC Revenge Blast 60+
This attack does 40 more damage for each Prize card your opponent has taken.
Weakness: Fire
Resistance: none
Retreat: 1

Charizard V - Fire - 220 HP
Pokémon - Basic
RRC Incinerate 90
Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon.
RRRC Heat Blast 180
Weakness: Water
Resistance: none
Retreat: 2

Charizard V - Fire - 220 HP
Pokémon - Basic
RRC Incinerate 90
Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon.
RRRC Heat Blast 180
Weakness: Water
Resistance: none
Retreat: 2

Lumineon V - Water - 170 HP
Pokémon - Basic
Ability: Luminous Sign
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.
WCC Aqua Return 120
Shuffle this Pokémon and all attached cards into your deck.
Weakness: Lightning
Resistance: none
Retreat: 1

Lumineon V - Water - 170 HP
Pokémon - Basic
Ability: Luminous Sign
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.
WCC Aqua Return 120
Shuffle this Pokémon and all attached cards into your deck.
Weakness: Lightning
Resistance: none
Retreat: 1

Pikachu V - Lightning - 190 HP
Pokémon - Basic
LLC Lightning Blast 100+
You may discard all [L] Energy from this Pokémon. If you do, this attack does 120 more damage.
Weakness: Fighting
Resistance: none
Retreat: 1

Raichu V - Lightning - 200 HP
Pokémon - Basic
L Fast Charge
If you go first, you can use this attack during your first turn. Search your deck for a [L] Energy card and attach it to this Pokémon. Then, shuffle your deck.
LL Dynamic Spark 60×
You may discard any amount of [L] Energy from your Pokémon. This attack does 60 damage for each card you discarded in this way.
Weakness: Fighting
Resistance: none
Retreat: 1

Granbull V - Psychic - 210 HP
Pokémon - Basic
CC Chomp 30+
This attack does 10 more damage for each damage counter on this Pokémon.
PPC Bull Dash 190
This Pokémon also does 30 damage to itself.
Weakness: Metal
Resistance: none
Retreat: 2

Whimsicott V - Psychic - 190 HP
Pokémon - Basic
P Fluff Gets in the Way 20
If the Defending Pokémon is a Basic Pokémon, it can't attack during your opponent's next turn.
PCC Cotton Guard 90
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
Weakness: Metal
Resistance: none
Retreat: 1

Honchkrow V - Darkness - 200 HP
Pokémon - Basic
Ability: Boss Pockets
This Pokémon may have up to 4 Pokémon Tools attached to it. If it loses this Ability, discard Pokémon Tools from it until only 1 remains.
DDC Fearsome Shadow 130
Your opponent reveals their hand.
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Honchkrow V - Darkness - 200 HP
Pokémon - Basic
Ability: Boss Pockets
This Pokémon may have up to 4 Pokémon Tools attached to it. If it loses this Ability, discard Pokémon Tools from it until only 1 remains.
DDC Fearsome Shadow 130
Your opponent reveals their hand.
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Zamazenta V - Metal - 220 HP
Pokémon - Basic
Ability: Regal Stance
Once during your turn, you may discard your hand and draw 5 cards. If you use this Ability, your turn ends.
MCC Revenge Blast 120+
This attack does 30 more damage for each Prize card your opponent has taken.
Weakness: Fire
Resistance: Grass
Retreat: 2

Flygon V - Dragon - 220 HP
Pokémon - Basic
GF Sand Spray 70
GFFC Draconic Impulse 160+
If your opponent's Active Pokémon is a Pokémon VMAX, this attack does 160 more damage, and discard 3 Energy from this Pokémon.
Weakness: none
Resistance: none
Retreat: 2

Arceus V - Colorless - 220 HP
Pokémon - Basic
CC Trinity Charge
Search your deck for up to 3 basic Energy cards and attach them to your Pokémon V in any way you like. Then, shuffle your deck.
CCC Power Edge 130
Weakness: Fighting
Resistance: none
Retreat: 2

Arceus V - Colorless - 220 HP
Pokémon - Basic
CC Trinity Charge
Search your deck for up to 3 basic Energy cards and attach them to your Pokémon V in any way you like. Then, shuffle your deck.
CCC Power Edge 130
Weakness: Fighting
Resistance: none
Retreat: 2

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter
Look at the top 7 cards of your deck and put up to 2 of them into your hand. Shuffle the other cards back into your deck.

Trainer - Supporter

Trainer - Supporter
• Shuffle a Pokémon from your discard pile into your deck.
• Shuffle a Pokémon Tool card from your discard pile into your deck.
• Shuffle a Stadium card from your discard pile into your deck.
• Shuffle an Energy card from your discard pile into your deck.

Shaymin VSTAR - Grass - 250 HP
Pokémon - VSTAR - Evolves from Shaymin V
Ability: Star Bloom
During your turn, you may heal 120 damage from each of your Benched [G] Pokémon. (You can't use more than 1 VSTAR Power in a game.)
GC Revenge Blast 120+
This attack does 40 more damage for each Prize card your opponent has taken.
Weakness: Fire
Resistance: none
Retreat: 1

Charizard VSTAR - Fire - 280 HP
Pokémon - VSTAR - Evolves from Charizard V
RRC Explosive Fire 130+
If this Pokémon has any damage counters on it, this attack does 100 more damage.
RRRC Star Blaze 320
Discard 2 Energy from this Pokémon. (You can't use more than 1 VSTAR Power in a game.)
Weakness: Water
Resistance: none
Retreat: 2

Whimsicott VSTAR - Psychic - 250 HP
Pokémon - VSTAR - Evolves from Whimsicott V
PCC Trick Wind 160
During your opponent's next turn, they can't play any Pokémon Tool or Special Energy cards from their hand.
P Fluffball Star
This attack does 60 damage to 1 of your opponent's Pokémon for each Energy attached to this Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 VSTAR Power in a game.)
Weakness: Metal
Resistance: none
Retreat: 1

Arceus VSTAR - Colorless - 280 HP
Pokémon - VSTAR - Evolves from Arceus V
Ability: Starbirth
During your turn, you may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck. (You can't use more than 1 VSTAR Power in a game.)
CCC Trinity Nova 200
Search your deck for up to 3 basic Energy cards and attach them to your Pokémon V in any way you like. Then, shuffle your deck.
Weakness: Fighting
Resistance: none
Retreat: 2

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter
Look at the top 7 cards of your deck and put up to 2 of them into your hand. Shuffle the other cards back into your deck.

Trainer - Supporter
• Shuffle a Pokémon from your discard pile into your deck.
• Shuffle a Pokémon Tool card from your discard pile into your deck.
• Shuffle a Stadium card from your discard pile into your deck.
• Shuffle an Energy card from your discard pile into your deck.

Galarian Articuno V - Psychic - 210 HP
Pokémon - Basic
Ability: Reconstitute
You must discard 2 cards from your hand in order to use this Ability. Once during your turn, you may draw a card.
PCC Psyray 110
Your opponent's Active Pokémon is now Confused.
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Galarian Zapdos V - Fighting - 200 HP
Pokémon - Basic
Ability: Fighting Instinct
This Pokémon's attacks cost [C] less for each of your opponent's Pokémon V in play.
FCCC Thunderous Kick 170
Before doing damage, discard a Special Energy from your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1

Galarian Moltres V - Darkness - 220 HP
Pokémon - Basic
Ability: Direflame Wings
Once during your turn, you may attach a [D] Energy card from your discard pile to this Pokémon. You can't use more than 1 Direflame Wings Ability each turn.
DDC Aura Burn 190
This Pokémon also does 30 damage to itself.
Weakness: Grass
Resistance: none
Retreat: 2

Arceus VSTAR - Colorless - 280 HP
Pokémon - VSTAR - Evolves from Arceus V
Ability: Starbirth
During your turn, you may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck. (You can't use more than 1 VSTAR Power in a game.)
CCC Trinity Nova 200
Search your deck for up to 3 basic Energy cards and attach them to your Pokémon V in any way you like. Then, shuffle your deck.
Weakness: Fighting
Resistance: none
Retreat: 2

Trainer - Stadium

Trainer - Item
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

Energy - Basic Energy

Energy - Basic Energy

Energy - Basic Energy

Energy - Basic Energy

Energy - Basic Energy

Energy - Basic Energy

Energy - Basic Energy

Energy - Basic Energy



Ability: Rapid Strike Search
Once during your turn, you may search your deck for a Rapid Strike card, reveal it, and put it into your hand. Then, shuffle your deck. You can't use more than 1 Rapid Strike Search Ability each turn.
WCC Waterfall 50
Weakness: Lightning
Resistance: none
Retreat: 2


Zekrom - Lightning - 130 HP
Pokémon - Basic
CC Slash 30
LLC Wild Shock 130
This Pokémon also does 60 damage to itself. Your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 3


Dedenne - Psychic - 70 HP
Pokémon - Basic
P Dede-Flash 20+
If your opponent has exactly 1 Prize card remaining, this attack does 60 more damage, and your opponent's Active Pokémon is now Confused.
Weakness: Metal
Resistance: none
Retreat: 1

Ability: Additional Order
As long as this Pokémon is in the Active Spot, your turn does not end when you use Café Master.
CC Rainbow Flavor 10+
This attack does 40 more damage for each type of basic Energy attached to all of your Pokémon.
Weakness: Metal
Resistance: none
Retreat: 1

Ability: Spider Net
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may switch 1 of your opponent's Benched Evolution Pokémon with their Active Pokémon.
DC Poison Sting 30
Your opponent's Active Pokémon is now Poisoned.
Weakness: Fighting
Resistance: none
Retreat: 2

Ability: Single Strike Roar
Once during your turn, you may search your deck for a Single Strike Energy card and attach it to 1 of your Single Strike Pokémon. Then, shuffle your deck. If you attached Energy to a Pokémon in this way, put 2 damage counters on that Pokémon.
DC Darkness Fang 50
Weakness: Grass
Resistance: none
Retreat: 2

Eevee - Colorless - 70 HP
Pokémon - Basic
C Vee-Search
Search your deck for up to 3 Pokémon V, reveal them, and put them into your hand. Then, shuffle your deck.
CC Stampede 20
Weakness: Fighting
Resistance: none
Retreat: 1

Oranguru - Colorless - 120 HP
Pokémon - Basic
Ability: Primate Wisdom
Once during your turn, you may switch a card from your hand with the top card of your deck.
CCC Whap Down 70
Weakness: Fighting
Resistance: none
Retreat: 2

Boltund V - Lightning - 200 HP
Pokémon - Basic
L Electrify
Search your deck for up to 2 [L] Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.
LC Bolt Storm 10+
This attack does 30 more damage for each [L] Energy attached to all of your Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 2

Sylveon V - Psychic - 200 HP
Pokémon - Basic
Ability: Dream Gift
Once during your turn, you may search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck. If you use this Ability, your turn ends.
CC Magical Shot 60
Weakness: Metal
Resistance: none
Retreat: 1

Sylveon VMAX - Psychic - 310 HP
Pokémon - VMAX - Evolves from Sylveon V
P Precious Touch
Attach an Energy card from your hand to 1 of your Benched Pokémon. If you do, heal 120 damage from that Pokémon.
CCC Max Harmony 70+
This attack does 30 more damage for each different type of Pokémon on your Bench.
Weakness: Metal
Resistance: none
Retreat: 2

Mimikyu V - Psychic - 160 HP
Pokémon - Basic
Ability: Dummy Doll
When you play this Pokémon from your hand onto your Bench during your turn, you may prevent all damage done to this Mimikyu V by attacks from your opponent's Pokémon until the end of your opponent's next turn.
P Jealous Eyes
Put 3 damage counters on your opponent's Active Pokémon for each Prize card your opponent has taken.
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Mimikyu VMAX - Psychic - 300 HP
Pokémon - VMAX - Evolves from Mimikyu V
CC Ominous Numbers
Put 4 damage counters on your opponent's Pokémon in any way you like. If you played Acerola's Premonition from your hand during this turn, place 13 damage counters instead.
PP Max Shadow 120
Discard a random card from your opponent's hand.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Single Strike Urshifu V - Fighting - 220 HP
Pokémon - Basic
F Laser Focus
Search your deck for up to 2 [F] Energy cards and attach them to this Pokémon. Then, shuffle your deck.
FFC Impact Blow 180
During your next turn, this Pokémon can't use Impact Blow.
Weakness: Psychic
Resistance: none
Retreat: 2

Single Strike Urshifu VMAX - Fighting - 330 HP
Pokémon - VMAX - Evolves from Single Strike Urshifu V
CCC Beatdown 100
FFFC G-Max One Blow 270
Discard all Energy from this Pokémon. This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 3

Rapid Strike Urshifu V - Fighting - 220 HP
Pokémon - Basic
F Strafe 30
You may switch this Pokémon with 1 of your Benched Pokémon.
FFC Hundred Furious Blows 150
Weakness: Psychic
Resistance: none
Retreat: 2

Rapid Strike Urshifu VMAX - Fighting - 330 HP
Pokémon - VMAX - Evolves from Rapid Strike Urshifu V
F Gale Thrust 30+
If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 120 more damage.
FFC G-Max Rapid Flow
Discard all Energy from this Pokémon. This attack does 120 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Psychic
Resistance: none
Retreat: 2

Umbreon V - Darkness - 200 HP
Pokémon - Basic
D Mean Look 30
During your opponent's next turn, the Defending Pokémon can't retreat.
DCC Moonlight Blade 80+
If this Pokémon has any damage counters on it, this attack does 80 more damage.
Weakness: Grass
Resistance: none
Retreat: 2

Umbreon VMAX - Darkness - 310 HP
Pokémon - VMAX - Evolves from Umbreon V
Ability: Dark Signal
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon.
DCC Max Darkness 160
Weakness: Grass
Resistance: none
Retreat: 2

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter
Put a Rapid Strike Pokémon from your discard pile onto your Bench. If you do, draw 5 cards.

Trainer - Supporter
Search your deck for a Single Strike Pokémon and put it onto your Bench. Then, shuffle your deck. If you searched your deck in this way, draw 5 cards.

Single Strike Urshifu VMAX - Fighting - 330 HP
Pokémon - VMAX - Evolves from Single Strike Urshifu V
CCC Beatdown 100
FFFC G-Max One Blow 270
Discard all Energy from this Pokémon. This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 3

Rapid Strike Urshifu VMAX - Fighting - 330 HP
Pokémon - VMAX - Evolves from Rapid Strike Urshifu V
F Gale Thrust 30+
If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 120 more damage.
FFC G-Max Rapid Flow
Discard all Energy from this Pokémon. This attack does 120 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Psychic
Resistance: none
Retreat: 2