

Caterpie - Grass - 50 HP
Pokémon - Basic
G Surprise Attack 20
Flip a coin. If tails, this attack does nothing.
Weakness: Fire
Resistance: none
Retreat: 1


Butterfree - Grass - 120 HP
Pokémon - Stage 2 - Evolves from Metapod
G Bye-Bye Heal
Heal all damage from all of your Pokémon. Shuffle this Pokémon and all cards attached to it into your deck.
GCC Stun Spore 60
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fire
Resistance: none
Retreat: 1

Oddish - Grass - 50 HP
Pokémon - Basic
G Poison Powder
Your opponent's Active Pokémon is now Poisoned.
Weakness: Fire
Resistance: none
Retreat: 1


Ability: Disgusting Pollen
As long as this Pokémon is your Active Pokémon, your opponent's Basic Pokémon can't attack.
GGC Downer Shock 60
Flip a coin. If heads, your opponent's Active Pokémon is now Asleep. If tails, your opponent's Active Pokémon is now Confused.
Weakness: Fire
Resistance: none
Retreat: 3

Tangela - Grass - 80 HP
Pokémon - Basic
G Bind Down 10
The Defending Pokémon can't retreat during your opponent's next turn.
Weakness: Fire
Resistance: none
Retreat: 2

G Giga Drain 30
Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.
CCCC Crosswise Whip 50×
Flip 4 coins. This attack does 50 damage for each heads.
Weakness: Fire
Resistance: none
Retreat: 4

Ledyba - Grass - 60 HP
Pokémon - Basic
G Agility 10
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
Weakness: Fire
Resistance: none
Retreat: 1

G Swift 30
This attack's damage isn't affected by Weakness, Resistance, or any other effects on your opponent's Active Pokémon.
CCC Comet Punch 40×
Flip 4 coins. This attack does 40 damage for each heads.
Weakness: Fire
Resistance: none
Retreat: 1

Heracross - Grass - 110 HP
Pokémon - Basic
Ability: Guts
If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10.
GG Pitch 50
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
Weakness: Fire
Resistance: none
Retreat: 2



Dewpider - Grass - 60 HP
Pokémon - Basic
G Ambush 10+
Flip a coin. If heads, this attack does 10 more damage.
Weakness: Fire
Resistance: none
Retreat: 1


Wimpod - Grass - 70 HP
Pokémon - Basic
Ability: Wimp Out
During your first turn, this Pokémon has no Retreat Cost.
GCC Gnaw 30
Weakness: Fire
Resistance: none
Retreat: 3

Golisopod-GX - Grass - 210 HP
Pokémon - Stage 1 - Evolves from Wimpod
G First Impression 30+
If this Pokémon was on the Bench and became your Active Pokémon this turn, this attack does 90 more damage.
GCC Armor Press 100
During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).
GCC Crossing Cut-GX 150
Switch this Pokémon with 1 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 3

Charmander - Fire - 70 HP
Pokémon - Basic
C Scratch 10
RC Flame Tail 20
Weakness: Water
Resistance: none
Retreat: 1

Charmander - Fire - 70 HP
Pokémon - Basic
C Scratch 10
RC Flame Tail 20
Weakness: Water
Resistance: none
Retreat: 1

Charmeleon - Fire - 90 HP
Pokémon - Stage 1 - Evolves from Charmander
CC Claw Slash 30
RRC Heat Blast 70
Weakness: Water
Resistance: none
Retreat: 2

Charizard-GX - Fire - 250 HP
Pokémon - Stage 2 - Evolves from Charmeleon
CCC Wing Attack 70
RRRCC Crimson Storm 300
Discard 3 [R] Energy from this Pokémon.
RCC Raging Out-GX
Discard the top 10 cards of your opponent's deck. (You can't use more than 1 GX attack in a game.)
Weakness: Water
Resistance: none
Retreat: 2

Ho-Oh-GX - Fire - 190 HP
Pokémon - Basic
RCC Sacred Fire
This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
RRRC Phoenix Burn 180
This Pokémon can't use Phoenix Burn during your next turn.
RCC Eternal Flame-GX
Put 3 in any combination of [R] Pokémon-GX or [R] Pokémon-EX from your discard pile onto your Bench. (You can't use more than 1 GX attack in a game.)
Weakness: Lightning
Resistance: Fighting
Retreat: 2



Heatmor - Fire - 110 HP
Pokémon - Basic
CC Odor Sleuth
Flip 2 coins. For each heads, put a card from your discard pile into your hand.
RCC Searing Flame 60
Your opponent's Active Pokémon is now Burned.
Weakness: Water
Resistance: none
Retreat: 2

Salazzle-GX - Fire - 200 HP
Pokémon - Stage 1 - Evolves from Salandit
RR Diabolical Claws 50×
This attack does 50 damage for each Prize card you have taken.
RR Heat Blast 110
RR Queen's Haze-GX
Discard all Energy from your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Water
Resistance: none
Retreat: 2

Turtonator - Fire - 130 HP
Pokémon - Basic
RC Flame Cloak 30
Attach a [R] Energy card from your discard pile to this Pokémon.
RCC Heat Blast 70
Weakness: Water
Resistance: none
Retreat: 3

Alolan Vulpix - Water - 60 HP
Pokémon - Basic
0 Powder Snow
Flip a coin. If heads, your opponent's Active Pokémon is now Asleep.
WW Icy Snow 30
Weakness: Metal
Resistance: none
Retreat: 1

Alolan Ninetales - Water - 110 HP
Pokémon - Stage 1 - Evolves from Alolan Vulpix
Ability: Luminous Barrier
Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's Pokémon-GX or Pokémon-EX.
WCC Aurora Beam 80
Weakness: Metal
Resistance: none
Retreat: 1

Horsea - Water - 60 HP
Pokémon - Basic
W Water Arrow
This attack does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Grass
Resistance: none
Retreat: 1


W Brine
This attack does 90 damage to 1 of your opponent's Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)
W Tornado Shot 90
Discard a [W] Energy from this Pokémon. This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Grass
Resistance: none
Retreat: 1

Magikarp - Water - 30 HP
Pokémon - Basic
W Splashing Dodge 10
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
Weakness: Lightning
Resistance: none
Retreat: 1

CC Venting Anger 50×
This attack does 50 damage for each Magikarp in your discard pile.
WWCC Splash Burn 160
This attack does 30 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: none
Retreat: 4

Marill - Water - 60 HP
Pokémon - Basic
W Bubble
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
CC Rollout 20
Weakness: Grass
Resistance: none
Retreat: 1




Bruxish - Water - 100 HP
Pokémon - Basic
W Gnash Teeth
Your opponent's Active Pokémon is now Confused.
WCC Synchronoise 60
This attack does 20 damage to each of your opponent's Benched Pokémon that shares a type with your opponent's Active Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Grass
Resistance: none
Retreat: 1

Tapu Fini-GX - Water - 170 HP
Pokémon - Basic
C Aqua Ring 20
You may switch this Pokémon with 1 of your Benched Pokémon.
WWC Hydro Shot
Discard 2 [W] Energy from this Pokémon. This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
W Tapu Storm-GX
Shuffle your opponent's Active Pokémon and all cards attached to it into their deck. If your opponent has no Benched Pokémon, this attack does nothing. (You can't use more than 1 GX attack in a game.)
Weakness: none
Resistance: none
Retreat: 1

Tapu Fini-GX - Water - 170 HP
Pokémon - Basic
C Aqua Ring 20
You may switch this Pokémon with 1 of your Benched Pokémon.
WWC Hydro Shot
Discard 2 [W] Energy from this Pokémon. This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
W Tapu Storm-GX
Shuffle your opponent's Active Pokémon and all cards attached to it into their deck. If your opponent has no Benched Pokémon, this attack does nothing. (You can't use more than 1 GX attack in a game.)
Weakness: none
Resistance: none
Retreat: 1

Pikachu - Lightning - 60 HP
Pokémon - Basic
C Tail Whap 10
LC Thunder Shock 20
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: Metal
Retreat: 1

Ability: Evoshock
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may leave your opponent's Active Pokémon Paralyzed.
LLC Volt Tackle 130
This Pokémon does 30 damage to itself.
Weakness: Fighting
Resistance: Metal
Retreat: 1

Electabuzz - Lightning - 80 HP
Pokémon - Basic
CC Punch 20
LCC Thunder Shock 40
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: Metal
Retreat: 2

Electivire - Lightning - 140 HP
Pokémon - Stage 1 - Evolves from Electabuzz
LCC Thunder Punch 60+
Flip a coin. If heads, this attack does 60 more damage. If tails, this Pokémon does 20 damage to itself.
LLCC Giga Impact 170
This Pokémon can't attack during your next turn.
Weakness: Fighting
Resistance: Metal
Retreat: 4

Tynamo - Lightning - 40 HP
Pokémon - Basic
L Aqua Shock 10+
If your opponent's Active Pokémon has any [W] Energy attached to it, this attack does 30 more damage.
Weakness: Fighting
Resistance: Metal
Retreat: 1


Eelektross - Lightning - 140 HP
Pokémon - Stage 2 - Evolves from Eelektrik
LC Dark Clamp 50
The Defending Pokémon can't retreat during your opponent's next turn.
LLC Vacuum Bolt 80+
You may do 80 more damage. If you do, this attack does 80 damage to 1 of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: Metal
Retreat: 3

Togedemaru - Lightning - 80 HP
Pokémon - Basic
L Rollout 20
LC Electrosmash 40+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Fighting
Resistance: Metal
Retreat: 1

P Drift Ashore
Search your deck for a card and put it into your hand. Then, shuffle your deck.
PPP Unarmed 110
If you have no cards in your hand, ignore all Energy in this attack's cost.
Weakness: Psychic
Resistance: none
Retreat: 2

Wobbuffet - Psychic - 120 HP
Pokémon - Basic
PPP Shadowy Knot 50×
This attack does 50 damage for each [C] in your opponent's Active Pokémon's Retreat Cost.
Weakness: Psychic
Resistance: none
Retreat: 3

Seviper - Psychic - 100 HP
Pokémon - Basic
Ability: More Poison
Put 1 more damage counter on your opponent's Poisoned Pokémon between turns.
PCC Venomous Fang 30
Your opponent's Active Pokémon is now Poisoned.
Weakness: Psychic
Resistance: none
Retreat: 2

Duskull - Psychic - 60 HP
Pokémon - Basic
P Dark Guidance
Put a Basic Pokémon from your discard pile onto your Bench.
Spooky Shot
Weakness: Darkness
Resistance: Fighting
Retreat: 1


Ability: Dark Invitation
Once during your turn (before your attack), you may have your opponent reveal their hand. Put a Basic Pokémon you find there onto your opponent's Bench, and put 3 damage counters on that Pokémon.
PCC Mind Jack 30+
This attack does 30 more damage for each of your opponent's Benched Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 3

Croagunk - Psychic - 60 HP
Pokémon - Basic
C Corkscrew Punch 10
PC Frog Hop 20+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Psychic
Resistance: none
Retreat: 1

PC Poison Jab 30
Your opponent's Active Pokémon is now Poisoned.
PPC Poison Boost 80+
If this Pokémon is Poisoned, this attack does 80 more damage. Then, remove that Special Condition from this Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2

Venipede - Psychic - 70 HP
Pokémon - Basic
P Bug Bite 10
CC Venoshock 20+
If your opponent's Active Pokémon is Poisoned, this attack does 40 more damage.
Weakness: Psychic
Resistance: none
Retreat: 2

Whirlipede - Psychic - 90 HP
Pokémon - Stage 1 - Evolves from Venipede
PC Spin Turn 30
Switch this Pokémon with 1 of your Benched Pokémon.
PPC Rollout 60
Weakness: Psychic
Resistance: none
Retreat: 3

Scolipede - Psychic - 160 HP
Pokémon - Stage 2 - Evolves from Whirlipede
PPC Poison Horn 80
Your opponent's Active Pokémon is now Poisoned.
PPPC Steamroller 140
This attack's damage isn't affected by Resistance.
Weakness: Psychic
Resistance: none
Retreat: 4

Espurr - Psychic - 60 HP
Pokémon - Basic
C Perplexing Eyes
The Defending Pokémon's Weakness is now [P] until the end of your next turn. (The amount of Weakness doesn't change.)
Weakness: Psychic
Resistance: none
Retreat: 1


Sandygast - Psychic - 80 HP
Pokémon - Basic
P Absorb Life 10
Heal 10 damage from this Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 3


Necrozma-GX - Psychic - 180 HP
Pokémon - Basic
Ability: Light's End
Prevent all damage done to this Pokémon by attacks from [C] Pokémon.
CCC Prismatic Burst 10+
Discard all [P] Energy from this Pokémon. This attack does 60 more damage for each card you discarded in this way.
CCC Black Ray-GX
This attack does 100 damage to each of your opponent's Pokémon-GX and Pokémon-EX. This damage isn't affected by Weakness or Resistance. (You can't use more than 1 GX attack in a game.)
Weakness: Psychic
Resistance: none
Retreat: 2

Machamp-GX - Fighting - 250 HP
Pokémon - Stage 2 - Evolves from Machoke
FF Cross-Cut 60+
If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 60 more damage.
FFF Bedrock Breaker 130
Discard any Stadium card in play.
FFF Muscle Punch-GX 180
This attack's damage isn't affected by Resistance. (You can't use more than 1 GX attack in a game.)
Weakness: Psychic
Resistance: none
Retreat: 3

Rhyhorn - Fighting - 80 HP
Pokémon - Basic
CC Lunge Out 20
FFC Horn Drill 60
Weakness: Grass
Resistance: none
Retreat: 3


Ability: Toppling Wind
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may discard the top 3 cards of your opponent's deck.
FFCC Rock Wrecker 170
This attack's damage isn't affected by Weakness or Resistance. This Pokémon can't attack during your next turn.
Weakness: Grass
Resistance: none
Retreat: 4

Lunatone - Fighting - 90 HP
Pokémon - Basic
Ability: Heal Block
If you have Solrock in play, Pokémon (both yours and your opponent's) can't be healed.
FC Lunar Blast 30
Weakness: Grass
Resistance: none
Retreat: 2

Solrock - Fighting - 90 HP
Pokémon - Basic
C Double Draw
Draw 2 cards.
F Solar Heat 20+
If there is any Stadium card in play, this attack does 20 more damage.
Weakness: Grass
Resistance: none
Retreat: 1

Riolu - Fighting - 70 HP
Pokémon - Basic
F Punch 10
FF Low Kick 30
Weakness: Psychic
Resistance: none
Retreat: 1

Ability: Stance
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may prevent all effects of your opponent's attacks, including damage, done to this Pokémon until the end of your opponent's next turn.
FFF Submarine Blow 120
Weakness: Psychic
Resistance: none
Retreat: 1

Sawk - Fighting - 90 HP
Pokémon - Basic
F Quick Guard
Prevent all damage done to this Pokémon by attacks from Basic Pokémon during your opponent's next turn. This Pokémon can't use Quick Guard during your next turn.
FC Brick Break 40
This attack's damage isn't affected by Resistance or any effects on your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2

Crabrawler - Fighting - 80 HP
Pokémon - Basic
FF Light Punch 40
Weakness: Psychic
Resistance: none
Retreat: 2

Crabominable - Fighting - 140 HP
Pokémon - Stage 1 - Evolves from Crabrawler
F Gutsy Hammer 80
This Pokémon does 10 damage to itself for each damage counter on it.
FFF Double Stomp 80+
Flip 2 coins. This attack does 40 more damage for each heads.
Weakness: Psychic
Resistance: none
Retreat: 4

F Dangerous Claws 30+
If your opponent's Active Pokémon is a Basic Pokémon, this attack does 30 more damage.
FCC Corner 90
The Defending Pokémon can't retreat during your opponent's next turn.
Weakness: Grass
Resistance: none
Retreat: 2


Mudbray - Fighting - 80 HP
Pokémon - Basic
FC Stomp 20+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Grass
Resistance: none
Retreat: 2

CCC Kick Away 60
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
FCCC Vigorous Dash 130
This Pokémon does 30 damage to itself. This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Grass
Resistance: none
Retreat: 3

Passimian - Fighting - 110 HP
Pokémon - Basic
CC Punch 30
FF Intentional Grounding 90
Discard a Pokémon Tool card from your hand. If you don't, this attack does nothing.
Weakness: Psychic
Resistance: none
Retreat: 1

Marshadow-GX - Fighting - 150 HP
Pokémon - Basic
Ability: Shadow Hunt
This Pokémon can use the attacks of any Basic Pokémon in your discard pile. (You still need the necessary Energy to use each attack.)
FFC Beatdown 120
F Peerless Hundred Blows-GX 50×
This attack does 50 damage times the amount of basic Energy attached to this Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Psychic
Resistance: none
Retreat: 1

Alolan Rattata - Darkness - 40 HP
Pokémon - Basic
0 Focus Energy
During your next turn, this Pokémon's Bite attack's base damage is 60.
D Bite 10
Weakness: Fighting
Resistance: Psychic
Retreat: 1

Alolan Raticate - Darkness - 120 HP
Pokémon - Stage 1 - Evolves from Alolan Rattata
0 Enhanced Fang 10+
If this Pokémon has a Pokémon Tool card attached to it, this attack does 50 more damage.
D Hyper Fang 60
Flip a coin. If tails, this attack does nothing.
Weakness: Fighting
Resistance: Psychic
Retreat: 3

Alolan Grimer - Darkness - 80 HP
Pokémon - Basic
0 Division
Search your deck for Alolan Grimer and put it onto your Bench. Then, shuffle your deck.
CC Slippery Sludge
Your opponent's Active Pokémon is now Confused.
Weakness: Fighting
Resistance: Psychic
Retreat: 3

Alolan Muk-GX - Darkness - 220 HP
Pokémon - Stage 1 - Evolves from Alolan Grimer
DCC Chemical Breath 10+
This attack does 70 more damage for each Special Condition affecting your opponent's Active Pokémon.
DDCC Crunch 120
Discard an Energy from your opponent's Active Pokémon.
0 Tri Hazard-GX
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Burned, Paralyzed, and Poisoned. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Psychic
Retreat: 4

Sneasel - Darkness - 70 HP
Pokémon - Basic
C Hone Claws
During your next turn, this Pokémon's Slash attack's base damage is 80.
DC Slash 20
Weakness: Fighting
Resistance: Psychic
Retreat: 1

C Rule of Evil
This attack does 60 damage to each Pokémon that has an Ability (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
DC Slash 70
Weakness: Fighting
Resistance: Psychic
Retreat: 0

Darkrai - Darkness - 120 HP
Pokémon - Basic
DC Hypnoblast 30
Your opponent's Active Pokémon is now Asleep.
DCC Dark Raid 80+
If your opponent has already used their GX attack, this attack does 80 more damage.
Weakness: Fighting
Resistance: Psychic
Retreat: 2

Darkrai-GX - Darkness - 180 HP
Pokémon - Basic
Ability: Restoration
Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put it onto your Bench. Then, attach a [D] Energy card from your discard pile to this Pokémon.
DDC Dark Cleave 130
This attack's damage isn't affected by Resistance.
DDC Dead End-GX
If your opponent's Active Pokémon is affected by a Special Condition, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Psychic
Retreat: 2

Darkrai-GX - Darkness - 180 HP
Pokémon - Basic
Ability: Restoration
Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put it onto your Bench. Then, attach a [D] Energy card from your discard pile to this Pokémon.
DDC Dark Cleave 130
This attack's damage isn't affected by Resistance.
DDC Dead End-GX
If your opponent's Active Pokémon is affected by a Special Condition, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Psychic
Retreat: 2

Inkay - Darkness - 60 HP
Pokémon - Basic
D Constrict
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
CC Tackle 20
Weakness: Fighting
Resistance: Psychic
Retreat: 1


Ralts - Fairy - 60 HP
Pokémon - Basic
Y Draining Kiss 10
Heal 10 damage from this Pokémon.
Weakness: Metal
Resistance: Darkness
Retreat: 1



Gardevoir-GX - Fairy - 230 HP
Pokémon - Stage 2 - Evolves from Kirlia
Ability: Secret Spring
Once during your turn (before your attack), you may attach a [Y] Energy card from your hand to 1 of your Pokémon.
Y Infinite Force 30×
This attack does 30 damage times the amount of Energy attached to both Active Pokémon.
Y Twilight-GX
Shuffle 10 cards from your discard pile into your deck. (You can't use more than 1 GX attack in a game.)
Weakness: Metal
Resistance: Darkness
Retreat: 2

Diancie - Fairy - 90 HP
Pokémon - Basic
Y Sparkling Wish
Search your deck for a card that evolves from 1 of your Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck.
YC Diamond Storm 30
Heal 30 damage from each of your [Y] Pokémon.
Weakness: Metal
Resistance: Darkness
Retreat: 1

Cutiefly - Fairy - 30 HP
Pokémon - Basic
C Fairy Wind 10
Weakness: Metal
Resistance: Darkness
Retreat: 0

Ability: Honey Gather
Once during your turn (before your attack), you may search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
C Pollen Shot 20
Weakness: Metal
Resistance: Darkness
Retreat: 1


YC Strength Sap 30
Heal from this Pokémon 30 damage times the amount of Energy attached to your opponent's Active Pokémon.
YCC Sleep Pulse 60
Your opponent's Active Pokémon is now Asleep.
Weakness: Metal
Resistance: Darkness
Retreat: 2

Noivern-GX - Dragon - 200 HP
Pokémon - Stage 1 - Evolves from Noibat
DC Distort 50
Your opponent can't play any Item cards from their hand during their next turn.
PDC Sonic Volume 120
Your opponent can't play any Special Energy cards from their hand during their next turn.
PDC Boomburst-GX
This attack does 50 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)
Weakness: Fairy
Resistance: none
Retreat: 0

Zygarde - Dragon - 150 HP
Pokémon - Basic
CCC Land Crush 80
DYCC Core Enforcer 150
Discard a [D] Energy and a [Y] Energy from this Pokémon.
Weakness: Fairy
Resistance: none
Retreat: 4

Meowth - Colorless - 60 HP
Pokémon - Basic
C Fake Out 10
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 1


Porygon - Colorless - 60 HP
Pokémon - Basic
C Code Check
Look at 1 of your opponent's face-down Prize cards.
C Beam 10
Weakness: Fighting
Resistance: none
Retreat: 1


Ability: Initialize
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may devolve each of your opponent's evolved Pokémon by putting the highest Stage Evolution card on it into your opponent's hand.
CCC Zap Cannon 80
This Pokémon can't use Zap Cannon during your next turn.
Weakness: Fighting
Resistance: none
Retreat: 2

Ability: Initialize
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may devolve each of your opponent's evolved Pokémon by putting the highest Stage Evolution card on it into your opponent's hand.
CCC Zap Cannon 80
This Pokémon can't use Zap Cannon during your next turn.
Weakness: Fighting
Resistance: none
Retreat: 2

Hoothoot - Colorless - 60 HP
Pokémon - Basic
C See Through
Your opponent reveals their hand.
CC Peck 20
Weakness: Lightning
Resistance: Fighting
Retreat: 1


Bouffalant - Colorless - 120 HP
Pokémon - Basic
CC Bouffant Head 30
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
CCC Knock Over 80
You may discard any Stadium card in play.
Weakness: Fighting
Resistance: none
Retreat: 2

Noibat - Colorless - 50 HP
Pokémon - Basic
C Agility 10
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Stufful - Colorless - 70 HP
Pokémon - Basic
C Baby-Doll Eyes
The Defending Pokémon can't retreat during your opponent's next turn.
CC Tackle 20
Weakness: Fighting
Resistance: none
Retreat: 2


Trainer - Supporter

Trainer - Supporter

Trainer - Tool

Trainer - Item

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Stadium

Trainer - Supporter

Trainer - Supporter

Trainer - Stadium

Trainer - Item

Trainer - Supporter

Trainer - Item

Trainer - Item

Trainer - Tool

Trainer - Supporter

Trainer - Tool

Golisopod-GX - Grass - 210 HP
Pokémon - Stage 1 - Evolves from Wimpod
G First Impression 30+
If this Pokémon was on the Bench and became your Active Pokémon this turn, this attack does 90 more damage.
GCC Armor Press 100
During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).
GCC Crossing Cut-GX 150
Switch this Pokémon with 1 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 3

Tapu Bulu-GX - Grass - 180 HP
Pokémon - Basic
G Horn Attack 30
GGC Nature's Judgment 120+
You may discard all Energy from this Pokémon. If you do, this attack does 60 more damage.
GGC Tapu Wilderness-GX 150
Heal all damage from this Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: none
Resistance: none
Retreat: 3

Ho-Oh-GX - Fire - 190 HP
Pokémon - Basic
RCC Sacred Fire
This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
RRRC Phoenix Burn 180
This Pokémon can't use Phoenix Burn during your next turn.
RCC Eternal Flame-GX
Put 3 in any combination of [R] Pokémon-GX or [R] Pokémon-EX from your discard pile onto your Bench. (You can't use more than 1 GX attack in a game.)
Weakness: Lightning
Resistance: Fighting
Retreat: 2

Salazzle-GX - Fire - 200 HP
Pokémon - Stage 1 - Evolves from Salandit
RR Diabolical Claws 50×
This attack does 50 damage for each Prize card you have taken.
RR Heat Blast 110
RR Queen's Haze-GX
Discard all Energy from your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Water
Resistance: none
Retreat: 2

Tapu Fini-GX - Water - 170 HP
Pokémon - Basic
C Aqua Ring 20
You may switch this Pokémon with 1 of your Benched Pokémon.
WWC Hydro Shot
Discard 2 [W] Energy from this Pokémon. This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
W Tapu Storm-GX
Shuffle your opponent's Active Pokémon and all cards attached to it into their deck. If your opponent has no Benched Pokémon, this attack does nothing. (You can't use more than 1 GX attack in a game.)
Weakness: none
Resistance: none
Retreat: 1

Necrozma-GX - Psychic - 180 HP
Pokémon - Basic
Ability: Light's End
Prevent all damage done to this Pokémon by attacks from [C] Pokémon.
CCC Prismatic Burst 10+
Discard all [P] Energy from this Pokémon. This attack does 60 more damage for each card you discarded in this way.
CCC Black Ray-GX
This attack does 100 damage to each of your opponent's Pokémon-GX and Pokémon-EX. This damage isn't affected by Weakness or Resistance. (You can't use more than 1 GX attack in a game.)
Weakness: Psychic
Resistance: none
Retreat: 2

Machamp-GX - Fighting - 250 HP
Pokémon - Stage 2 - Evolves from Machoke
FF Cross-Cut 60+
If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 60 more damage.
FFF Bedrock Breaker 130
Discard any Stadium card in play.
FFF Muscle Punch-GX 180
This attack's damage isn't affected by Resistance. (You can't use more than 1 GX attack in a game.)
Weakness: Psychic
Resistance: none
Retreat: 3

Lycanroc-GX - Fighting - 200 HP
Pokémon - Stage 1 - Evolves from Rockruff
FC Crunch 30
Discard an Energy from your opponent's Active Pokémon.
FFC Accelerock 120
FFC Lycanfang-GX 200
Discard 2 Energy from this Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Grass
Resistance: none
Retreat: 1

Marshadow-GX - Fighting - 150 HP
Pokémon - Basic
Ability: Shadow Hunt
This Pokémon can use the attacks of any Basic Pokémon in your discard pile. (You still need the necessary Energy to use each attack.)
FFC Beatdown 120
F Peerless Hundred Blows-GX 50×
This attack does 50 damage times the amount of basic Energy attached to this Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Psychic
Resistance: none
Retreat: 1

Alolan Muk-GX - Darkness - 220 HP
Pokémon - Stage 1 - Evolves from Alolan Grimer
DCC Chemical Breath 10+
This attack does 70 more damage for each Special Condition affecting your opponent's Active Pokémon.
DDCC Crunch 120
Discard an Energy from your opponent's Active Pokémon.
0 Tri Hazard-GX
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Burned, Paralyzed, and Poisoned. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Psychic
Retreat: 4

Darkrai-GX - Darkness - 180 HP
Pokémon - Basic
Ability: Restoration
Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put it onto your Bench. Then, attach a [D] Energy card from your discard pile to this Pokémon.
DDC Dark Cleave 130
This attack's damage isn't affected by Resistance.
DDC Dead End-GX
If your opponent's Active Pokémon is affected by a Special Condition, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Psychic
Retreat: 2

Gardevoir-GX - Fairy - 230 HP
Pokémon - Stage 2 - Evolves from Kirlia
Ability: Secret Spring
Once during your turn (before your attack), you may attach a [Y] Energy card from your hand to 1 of your Pokémon.
Y Infinite Force 30×
This attack does 30 damage times the amount of Energy attached to both Active Pokémon.
Y Twilight-GX
Shuffle 10 cards from your discard pile into your deck. (You can't use more than 1 GX attack in a game.)
Weakness: Metal
Resistance: Darkness
Retreat: 2

Noivern-GX - Dragon - 200 HP
Pokémon - Stage 1 - Evolves from Noibat
DC Distort 50
Your opponent can't play any Item cards from their hand during their next turn.
PDC Sonic Volume 120
Your opponent can't play any Special Energy cards from their hand during their next turn.
PDC Boomburst-GX
This attack does 50 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)
Weakness: Fairy
Resistance: none
Retreat: 0

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Golisopod-GX - Grass - 210 HP
Pokémon - Stage 1 - Evolves from Wimpod
G First Impression 30+
If this Pokémon was on the Bench and became your Active Pokémon this turn, this attack does 90 more damage.
GCC Armor Press 100
During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).
GCC Crossing Cut-GX 150
Switch this Pokémon with 1 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Fire
Resistance: none
Retreat: 3

Tapu Bulu-GX - Grass - 180 HP
Pokémon - Basic
G Horn Attack 30
GGC Nature's Judgment 120+
You may discard all Energy from this Pokémon. If you do, this attack does 60 more damage.
GGC Tapu Wilderness-GX 150
Heal all damage from this Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: none
Resistance: none
Retreat: 3

Charizard-GX - Fire - 250 HP
Pokémon - Stage 2 - Evolves from Charmeleon
CCC Wing Attack 70
RRRCC Crimson Storm 300
Discard 3 [R] Energy from this Pokémon.
RCC Raging Out-GX
Discard the top 10 cards of your opponent's deck. (You can't use more than 1 GX attack in a game.)
Weakness: Water
Resistance: none
Retreat: 2

Salazzle-GX - Fire - 200 HP
Pokémon - Stage 1 - Evolves from Salandit
RR Diabolical Claws 50×
This attack does 50 damage for each Prize card you have taken.
RR Heat Blast 110
RR Queen's Haze-GX
Discard all Energy from your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Water
Resistance: none
Retreat: 2

Tapu Fini-GX - Water - 170 HP
Pokémon - Basic
C Aqua Ring 20
You may switch this Pokémon with 1 of your Benched Pokémon.
WWC Hydro Shot
Discard 2 [W] Energy from this Pokémon. This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
W Tapu Storm-GX
Shuffle your opponent's Active Pokémon and all cards attached to it into their deck. If your opponent has no Benched Pokémon, this attack does nothing. (You can't use more than 1 GX attack in a game.)
Weakness: none
Resistance: none
Retreat: 1

Necrozma-GX - Psychic - 180 HP
Pokémon - Basic
Ability: Light's End
Prevent all damage done to this Pokémon by attacks from [C] Pokémon.
CCC Prismatic Burst 10+
Discard all [P] Energy from this Pokémon. This attack does 60 more damage for each card you discarded in this way.
CCC Black Ray-GX
This attack does 100 damage to each of your opponent's Pokémon-GX and Pokémon-EX. This damage isn't affected by Weakness or Resistance. (You can't use more than 1 GX attack in a game.)
Weakness: Psychic
Resistance: none
Retreat: 2

Machamp-GX - Fighting - 250 HP
Pokémon - Stage 2 - Evolves from Machoke
FF Cross-Cut 60+
If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 60 more damage.
FFF Bedrock Breaker 130
Discard any Stadium card in play.
FFF Muscle Punch-GX 180
This attack's damage isn't affected by Resistance. (You can't use more than 1 GX attack in a game.)
Weakness: Psychic
Resistance: none
Retreat: 3

Lycanroc-GX - Fighting - 200 HP
Pokémon - Stage 1 - Evolves from Rockruff
FC Crunch 30
Discard an Energy from your opponent's Active Pokémon.
FFC Accelerock 120
FFC Lycanfang-GX 200
Discard 2 Energy from this Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Grass
Resistance: none
Retreat: 1

Marshadow-GX - Fighting - 150 HP
Pokémon - Basic
Ability: Shadow Hunt
This Pokémon can use the attacks of any Basic Pokémon in your discard pile. (You still need the necessary Energy to use each attack.)
FFC Beatdown 120
F Peerless Hundred Blows-GX 50×
This attack does 50 damage times the amount of basic Energy attached to this Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Psychic
Resistance: none
Retreat: 1

Alolan Muk-GX - Darkness - 220 HP
Pokémon - Stage 1 - Evolves from Alolan Grimer
DCC Chemical Breath 10+
This attack does 70 more damage for each Special Condition affecting your opponent's Active Pokémon.
DDCC Crunch 120
Discard an Energy from your opponent's Active Pokémon.
0 Tri Hazard-GX
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Burned, Paralyzed, and Poisoned. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Psychic
Retreat: 4

Darkrai-GX - Darkness - 180 HP
Pokémon - Basic
Ability: Restoration
Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put it onto your Bench. Then, attach a [D] Energy card from your discard pile to this Pokémon.
DDC Dark Cleave 130
This attack's damage isn't affected by Resistance.
DDC Dead End-GX
If your opponent's Active Pokémon is affected by a Special Condition, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.)
Weakness: Fighting
Resistance: Psychic
Retreat: 2

Gardevoir-GX - Fairy - 230 HP
Pokémon - Stage 2 - Evolves from Kirlia
Ability: Secret Spring
Once during your turn (before your attack), you may attach a [Y] Energy card from your hand to 1 of your Pokémon.
Y Infinite Force 30×
This attack does 30 damage times the amount of Energy attached to both Active Pokémon.
Y Twilight-GX
Shuffle 10 cards from your discard pile into your deck. (You can't use more than 1 GX attack in a game.)
Weakness: Metal
Resistance: Darkness
Retreat: 2

Noivern-GX - Dragon - 200 HP
Pokémon - Stage 1 - Evolves from Noibat
DC Distort 50
Your opponent can't play any Item cards from their hand during their next turn.
PDC Sonic Volume 120
Your opponent can't play any Special Energy cards from their hand during their next turn.
PDC Boomburst-GX
This attack does 50 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)
Weakness: Fairy
Resistance: none
Retreat: 0

Trainer - Tool

Trainer - Tool

Trainer - Item

Trainer - Item

Trainer - Item
• Put a Pokémon from your discard pile into your hand.
• Shuffle 3 Pokémon from your discard pile into your deck.

Trainer - Item

Energy - Basic Energy

Energy - Basic Energy

Energy - Basic Energy