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BUS Burning Shadows (BUS)
4th August 2017 • 169 Cards • $945.91 • 731.22€

Caterpie - Grass - 50 HP

Pokémon - Basic

G Surprise Attack 20

Flip a coin. If tails, this attack does nothing.

Weakness: Fire
Resistance: none
Retreat: 1

BUS #1

Metapod - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Caterpie

G Ram 20

CC Shed Skin

Heal 40 damage from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 2

BUS #2

Butterfree - Grass - 120 HP

Pokémon - Stage 2 - Evolves from Metapod

G Bye-Bye Heal

Heal all damage from all of your Pokémon. Shuffle this Pokémon and all cards attached to it into your deck.

GCC Stun Spore 60

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fire
Resistance: none
Retreat: 1

BUS #3

Oddish - Grass - 50 HP

Pokémon - Basic

G Poison Powder

Your opponent's Active Pokémon is now Poisoned.

Weakness: Fire
Resistance: none
Retreat: 1

BUS #4

Gloom - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Oddish

G Stinky Scent

Your opponent's Active Pokémon is now Confused.

GC Razor Leaf 30

Weakness: Fire
Resistance: none
Retreat: 2

BUS #5

Vileplume - Grass - 140 HP

Pokémon - Stage 2 - Evolves from Gloom

Ability: Disgusting Pollen

As long as this Pokémon is your Active Pokémon, your opponent's Basic Pokémon can't attack.

GGC Downer Shock 60

Flip a coin. If heads, your opponent's Active Pokémon is now Asleep. If tails, your opponent's Active Pokémon is now Confused.

Weakness: Fire
Resistance: none
Retreat: 3

BUS #6

Tangela - Grass - 80 HP

Pokémon - Basic

G Bind Down 10

The Defending Pokémon can't retreat during your opponent's next turn.

Weakness: Fire
Resistance: none
Retreat: 2

BUS #7

Tangrowth - Grass - 140 HP

Pokémon - Stage 1 - Evolves from Tangela

G Giga Drain 30

Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.

CCCC Crosswise Whip 50x

Flip 4 coins. This attack does 50 damage for each heads.

Weakness: Fire
Resistance: none
Retreat: 4

BUS #8

Ledyba - Grass - 60 HP

Pokémon - Basic

G Agility 10

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

Weakness: Fire
Resistance: none
Retreat: 1

BUS #9

Ledian - Grass - 90 HP

Pokémon - Stage 1 - Evolves from Ledyba

G Swift 30

This attack's damage isn't affected by Weakness, Resistance, or any other effects on your opponent's Active Pokémon.

CCC Comet Punch 40x

Flip 4 coins. This attack does 40 damage for each heads.

Weakness: Fire
Resistance: none
Retreat: 1

BUS #10

Heracross - Grass - 110 HP

Pokémon - Basic

Ability: Guts

If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10.

GG Pitch 50

Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

Weakness: Fire
Resistance: none
Retreat: 2

BUS #11

Pansage - Grass - 70 HP

Pokémon - Basic

G Vine Whip 10

Weakness: Fire
Resistance: none
Retreat: 1

BUS #12

Simisage - Grass - 90 HP

Pokémon - Stage 1 - Evolves from Pansage

C Scratch 30

GC Leaf Supply 50

You may attach a [G] Energy card from your hand to 1 of your Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

BUS #13

Dewpider - Grass - 60 HP

Pokémon - Basic

G Ambush 10+

Flip a coin. If heads, this attack does 10 more damage.

Weakness: Fire
Resistance: none
Retreat: 1

BUS #14

Araquanid - Grass - 100 HP

Pokémon - Stage 1 - Evolves from Dewpider

CC Bubble Net 30

Energy can't be attached to the Defending Pokémon from your opponent's hand during their next turn.

GCC Sharp Fang 80

Weakness: Fire
Resistance: none
Retreat: 1

BUS #15

Wimpod - Grass - 70 HP

Pokémon - Basic

Ability: Wimp Out

During your first turn, this Pokémon has no Retreat Cost.

GCC Gnaw 30

Weakness: Fire
Resistance: none
Retreat: 3

BUS #16

Golisopod-GX - Grass - 210 HP

Pokémon - Stage 1 - Evolves from Wimpod

G First Impression 30+

If this Pokémon was on the Bench and became your Active Pokémon this turn, this attack does 90 more damage.

GCC Armor Press 100

During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

GCC Crossing Cut-GX 150

Switch this Pokémon with 1 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 3

BUS #17

Charmander - Fire - 70 HP

Pokémon - Basic

C Scratch 10

RC Flame Tail 20

Weakness: Water
Resistance: none
Retreat: 1

BUS #18

Charmander - Fire - 70 HP

Pokémon - Basic

C Scratch 10

RC Flame Tail 20

Weakness: Water
Resistance: none
Retreat: 1

BUS #18a

Charmeleon - Fire - 90 HP

Pokémon - Stage 1 - Evolves from Charmander

CC Claw Slash 30

RRC Heat Blast 70

Weakness: Water
Resistance: none
Retreat: 2

BUS #19

Charizard-GX - Fire - 250 HP

Pokémon - Stage 2 - Evolves from Charmeleon

CCC Wing Attack 70

RRRCC Crimson Storm 300

Discard 3 [R] Energy from this Pokémon.

RCC Raging Out-GX

Discard the top 10 cards of your opponent's deck. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

BUS #20

Ho-Oh-GX - Fire - 190 HP

Pokémon - Basic

RCC Sacred Fire

This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

RRRC Phoenix Burn 180

This Pokémon can't use Phoenix Burn during your next turn.

RCC Eternal Flame-GX

Put 3 in any combination of [R] Pokémon-GX or [R] Pokémon-EX from your discard pile onto your Bench. (You can't use more than 1 GX attack in a game.)

Weakness: Lightning
Resistance: Fighting
Retreat: 2

BUS #21

Pansear - Fire - 70 HP

Pokémon - Basic

R Flare 10

Weakness: Water
Resistance: none
Retreat: 1

BUS #22

Simisear - Fire - 90 HP

Pokémon - Stage 1 - Evolves from Pansear

C Scratch 30

RC Flare Recharge 50

Attach a [R] Energy card from your discard pile to 1 of your Benched Pokémon.

Weakness: Water
Resistance: none
Retreat: 1

BUS #23

Heatmor - Fire - 110 HP

Pokémon - Basic

CC Odor Sleuth

Flip 2 coins. For each heads, put a card from your discard pile into your hand.

RCC Searing Flame 60

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 2

BUS #24

Salazzle-GX - Fire - 200 HP

Pokémon - Stage 1 - Evolves from Salandit

RR Diabolical Claws 50x

This attack does 50 damage for each Prize card you have taken.

RR Heat Blast 110

RR Queen's Haze-GX

Discard all Energy from your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

BUS #25

Turtonator - Fire - 130 HP

Pokémon - Basic

RC Flame Cloak 30

Attach a [R] Energy card from your discard pile to this Pokémon.

RCC Heat Blast 70

Weakness: Water
Resistance: none
Retreat: 3

BUS #26

Alolan Vulpix - Water - 60 HP

Pokémon - Basic

0 Powder Snow

Flip a coin. If heads, your opponent's Active Pokémon is now Asleep.

WW Icy Snow 30

Weakness: Metal
Resistance: none
Retreat: 1

BUS #27

Alolan Ninetales - Water - 110 HP

Pokémon - Stage 1 - Evolves from Alolan Vulpix

Ability: Luminous Barrier

Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's Pokémon-GX or Pokémon-EX.

WCC Aurora Beam 80

Weakness: Metal
Resistance: none
Retreat: 1

BUS #28

Horsea - Water - 60 HP

Pokémon - Basic

W Water Arrow

This attack does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 1

BUS #29

Seadra - Water - 80 HP

Pokémon - Stage 1 - Evolves from Horsea

W Water Arrow

This attack does 30 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 1

BUS #30

Kingdra - Water - 140 HP

Pokémon - Stage 2 - Evolves from Seadra

W Brine

This attack does 90 damage to 1 of your opponent's Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)

W Tornado Shot 90

Discard a [W] Energy from this Pokémon. This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 1

BUS #31

Magikarp - Water - 30 HP

Pokémon - Basic

W Splashing Dodge 10

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

Weakness: Lightning
Resistance: none
Retreat: 1

BUS #32

Gyarados - Water - 150 HP

Pokémon - Stage 1 - Evolves from Magikarp

CC Venting Anger 50x

This attack does 50 damage for each Magikarp in your discard pile.

WWCC Splash Burn 160

This attack does 30 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning
Resistance: none
Retreat: 4

BUS #33

Marill - Water - 60 HP

Pokémon - Basic

W Bubble

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

CC Rollout 20

Weakness: Grass
Resistance: none
Retreat: 1

BUS #34

Azumarill - Water - 120 HP

Pokémon - Stage 1 - Evolves from Marill

Ability: Thick Fat

This Pokémon takes 30 less damage from the attacks of your opponent's [R] or [W] Pokémon (after applying Weakness and Resistance).

WCC Waterfall 80

Weakness: Grass
Resistance: none
Retreat: 3

BUS #35

Panpour - Water - 70 HP

Pokémon - Basic

W Water Gun 10

Weakness: Grass
Resistance: none
Retreat: 1

BUS #36

Simipour - Water - 90 HP

Pokémon - Stage 1 - Evolves from Panpour

C Scratch 30

WC Aqua Reflect 50

Move a [W] Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Grass
Resistance: none
Retreat: 1

BUS #37

Bruxish - Water - 100 HP

Pokémon - Basic

W Gnash Teeth

Your opponent's Active Pokémon is now Confused.

WCC Synchronoise 60

This attack does 20 damage to each of your opponent's Benched Pokémon that shares a type with your opponent's Active Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 1

BUS #38

Tapu Fini-GX - Water - 170 HP

Pokémon - Basic

C Aqua Ring 20

You may switch this Pokémon with 1 of your Benched Pokémon.

WWC Hydro Shot

Discard 2 [W] Energy from this Pokémon. This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

W Tapu Storm-GX

Shuffle your opponent's Active Pokémon and all cards attached to it into their deck. If your opponent has no Benched Pokémon, this attack does nothing. (You can't use more than 1 GX attack in a game.)

Weakness: none
Resistance: none
Retreat: 1

BUS #39

Tapu Fini-GX - Water - 170 HP

Pokémon - Basic

C Aqua Ring 20

You may switch this Pokémon with 1 of your Benched Pokémon.

WWC Hydro Shot

Discard 2 [W] Energy from this Pokémon. This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

W Tapu Storm-GX

Shuffle your opponent's Active Pokémon and all cards attached to it into their deck. If your opponent has no Benched Pokémon, this attack does nothing. (You can't use more than 1 GX attack in a game.)

Weakness: none
Resistance: none
Retreat: 1

BUS #39a

Pikachu - Lightning - 60 HP

Pokémon - Basic

C Tail Whap 10

LC Thunder Shock 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: Metal
Retreat: 1

BUS #40

Raichu - Lightning - 110 HP

Pokémon - Stage 1 - Evolves from Pikachu

Ability: Evoshock

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may leave your opponent's Active Pokémon Paralyzed.

LLC Volt Tackle 130

This Pokémon does 30 damage to itself.

Weakness: Fighting
Resistance: Metal
Retreat: 1

BUS #41

Electabuzz - Lightning - 80 HP

Pokémon - Basic

CC Punch 20

LCC Thunder Shock 40

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: Metal
Retreat: 2

BUS #42

Electivire - Lightning - 140 HP

Pokémon - Stage 1 - Evolves from Electabuzz

LCC Thunder Punch 60+

Flip a coin. If heads, this attack does 60 more damage. If tails, this Pokémon does 20 damage to itself.

LLCC Giga Impact 170

This Pokémon can't attack during your next turn.

Weakness: Fighting
Resistance: Metal
Retreat: 4

BUS #43

Tynamo - Lightning - 40 HP

Pokémon - Basic

L Aqua Shock 10+

If your opponent's Active Pokémon has any [W] Energy attached to it, this attack does 30 more damage.

Weakness: Fighting
Resistance: Metal
Retreat: 1

BUS #44

Eelektrik - Lightning - 90 HP

Pokémon - Stage 1 - Evolves from Tynamo

LC Small Appetite 50

If your opponent's Active Pokémon's maximum HP is 100 or more, this attack does nothing.

Weakness: Fighting
Resistance: Metal
Retreat: 2

BUS #45

Eelektross - Lightning - 140 HP

Pokémon - Stage 2 - Evolves from Eelektrik

LC Dark Clamp 50

The Defending Pokémon can't retreat during your opponent's next turn.

LLC Vacuum Bolt 80+

You may do 80 more damage. If you do, this attack does 80 damage to 1 of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: Metal
Retreat: 3

BUS #46

Togedemaru - Lightning - 80 HP

Pokémon - Basic

L Rollout 20

LC Electrosmash 40+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Fighting
Resistance: Metal
Retreat: 1

BUS #47

Slowking - Psychic - 120 HP

Pokémon - Stage 1 - Evolves from Slowpoke

P Drift Ashore

Search your deck for a card and put it into your hand. Then, shuffle your deck.

PPP Unarmed 110

If you have no cards in your hand, ignore all Energy in this attack's cost.

Weakness: Psychic
Resistance: none
Retreat: 2

BUS #48

Wobbuffet - Psychic - 120 HP

Pokémon - Basic

PPP Shadowy Knot 50x

This attack does 50 damage for each [C] in your opponent's Active Pokémon's Retreat Cost.

Weakness: Psychic
Resistance: none
Retreat: 3

BUS #49

Seviper - Psychic - 100 HP

Pokémon - Basic

Ability: More Poison

Put 1 more damage counter on your opponent's Poisoned Pokémon between turns.

PCC Venomous Fang 30

Your opponent's Active Pokémon is now Poisoned.

Weakness: Psychic
Resistance: none
Retreat: 2

BUS #50

Duskull - Psychic - 60 HP

Pokémon - Basic

P Dark Guidance

Put a Basic Pokémon from your discard pile onto your Bench.

Spooky Shot

Weakness: Darkness
Resistance: Fighting
Retreat: 1

BUS #51

Dusclops - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Duskull

P Night Roam

Put 1 damage counter on each Pokémon (both yours and your opponent's).

PCC Ambush 30+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

BUS #52

Dusknoir - Psychic - 150 HP

Pokémon - Stage 2 - Evolves from Dusclops

Ability: Dark Invitation

Once during your turn (before your attack), you may have your opponent reveal their hand. Put a Basic Pokémon you find there onto your opponent's Bench, and put 3 damage counters on that Pokémon.

PCC Mind Jack 30+

This attack does 30 more damage for each of your opponent's Benched Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

BUS #53

Croagunk - Psychic - 60 HP

Pokémon - Basic

C Corkscrew Punch 10

PC Frog Hop 20+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Psychic
Resistance: none
Retreat: 1

BUS #54

Toxicroak - Psychic - 110 HP

Pokémon - Stage 1 - Evolves from Croagunk

PC Poison Jab 30

Your opponent's Active Pokémon is now Poisoned.

PPC Poison Boost 80+

If this Pokémon is Poisoned, this attack does 80 more damage. Then, remove that Special Condition from this Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 2

BUS #55

Venipede - Psychic - 70 HP

Pokémon - Basic

P Bug Bite 10

CC Venoshock 20+

If your opponent's Active Pokémon is Poisoned, this attack does 40 more damage.

Weakness: Psychic
Resistance: none
Retreat: 2

BUS #56

Whirlipede - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Venipede

PC Spin Turn 30

Switch this Pokémon with 1 of your Benched Pokémon.

PPC Rollout 60

Weakness: Psychic
Resistance: none
Retreat: 3

BUS #57

Scolipede - Psychic - 160 HP

Pokémon - Stage 2 - Evolves from Whirlipede

PPC Poison Horn 80

Your opponent's Active Pokémon is now Poisoned.

PPPC Steamroller 140

This attack's damage isn't affected by Resistance.

Weakness: Psychic
Resistance: none
Retreat: 4

BUS #58

Espurr - Psychic - 60 HP

Pokémon - Basic

C Perplexing Eyes

The Defending Pokémon's Weakness is now [P] until the end of your next turn. (The amount of Weakness doesn't change.)

Weakness: Psychic
Resistance: none
Retreat: 1

BUS #59

Meowstic - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Espurr

P Allure

Draw 3 cards.

CC Hand Kinesis 10x

This attack does 10 damage for each card in your hand.

Weakness: Psychic
Resistance: none
Retreat: 1

BUS #60

Sandygast - Psychic - 80 HP

Pokémon - Basic

P Absorb Life 10

Heal 10 damage from this Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

BUS #61

Palossand - Psychic - 130 HP

Pokémon - Stage 1 - Evolves from Sandygast

PCC Sand Tomb 80

The Defending Pokémon can't retreat during your opponent's next turn.

CCCC Dust Storm 100

Discard all cards from both Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 4

BUS #62

Necrozma-GX - Psychic - 180 HP

Pokémon - Basic

Ability: Light's End

Prevent all damage done to this Pokémon by attacks from [C] Pokémon.

CCC Prismatic Burst 10+

Discard all [P] Energy from this Pokémon. This attack does 60 more damage for each card you discarded in this way.

CCC Black Ray-GX

This attack does 100 damage to each of your opponent's Pokémon-GX and Pokémon-EX. This damage isn't affected by Weakness or Resistance. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

BUS #63

Machamp-GX - Fighting - 250 HP

Pokémon - Stage 2 - Evolves from Machoke

FF Cross-Cut 60+

If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 60 more damage.

FFF Bedrock Breaker 130

Discard any Stadium card in play.

FFF Muscle Punch-GX 180

This attack's damage isn't affected by Resistance. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 3

BUS #64

Rhyhorn - Fighting - 80 HP

Pokémon - Basic

CC Lunge Out 20

FFC Horn Drill 60

Weakness: Grass
Resistance: none
Retreat: 3

BUS #65

Rhydon - Fighting - 110 HP

Pokémon - Stage 1 - Evolves from Rhyhorn

FFC Rock Tumble 80

This attack's damage isn't affected by Resistance.

FFFC Megahorn 120

Flip a coin. If tails, this attack does nothing.

Weakness: Grass
Resistance: none
Retreat: 4

BUS #66

Rhyperior - Fighting - 160 HP

Pokémon - Stage 2 - Evolves from Rhydon

Ability: Toppling Wind

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may discard the top 3 cards of your opponent's deck.

FFCC Rock Wrecker 170

This attack's damage isn't affected by Weakness or Resistance. This Pokémon can't attack during your next turn.

Weakness: Grass
Resistance: none
Retreat: 4

BUS #67

Lunatone - Fighting - 90 HP

Pokémon - Basic

Ability: Heal Block

If you have Solrock in play, Pokémon (both yours and your opponent's) can't be healed.

FC Lunar Blast 30

Weakness: Grass
Resistance: none
Retreat: 2

BUS #68

Solrock - Fighting - 90 HP

Pokémon - Basic

C Double Draw

Draw 2 cards.

F Solar Heat 20+

If there is any Stadium card in play, this attack does 20 more damage.

Weakness: Grass
Resistance: none
Retreat: 1

BUS #69

Riolu - Fighting - 70 HP

Pokémon - Basic

F Punch 10

FF Low Kick 30

Weakness: Psychic
Resistance: none
Retreat: 1

BUS #70

Lucario - Fighting - 120 HP

Pokémon - Stage 1 - Evolves from Riolu

Ability: Stance

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may prevent all effects of your opponent's attacks, including damage, done to this Pokémon until the end of your opponent's next turn.

FFF Submarine Blow 120

Weakness: Psychic
Resistance: none
Retreat: 1

BUS #71

Sawk - Fighting - 90 HP

Pokémon - Basic

F Quick Guard

Prevent all damage done to this Pokémon by attacks from Basic Pokémon during your opponent's next turn. This Pokémon can't use Quick Guard during your next turn.

FC Brick Break 40

This attack's damage isn't affected by Resistance or any effects on your opponent's Active Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 2

BUS #72

Crabrawler - Fighting - 80 HP

Pokémon - Basic

FF Light Punch 40

Weakness: Psychic
Resistance: none
Retreat: 2

BUS #73

Crabominable - Fighting - 140 HP

Pokémon - Stage 1 - Evolves from Crabrawler

F Gutsy Hammer 80

This Pokémon does 10 damage to itself for each damage counter on it.

FFF Double Stomp 80+

Flip 2 coins. This attack does 40 more damage for each heads.

Weakness: Psychic
Resistance: none
Retreat: 4

BUS #74

Lycanroc - Fighting - 110 HP

Pokémon - Stage 1 - Evolves from Rockruff

F Dangerous Claws 30+

If your opponent's Active Pokémon is a Basic Pokémon, this attack does 30 more damage.

FCC Corner 90

The Defending Pokémon can't retreat during your opponent's next turn.

Weakness: Grass
Resistance: none
Retreat: 2

BUS #75

Lycanroc - Fighting - 110 HP

Pokémon - Stage 1 - Evolves from Rockruff

FC Rock Throw 30

FFC Accelerock 100

Weakness: Grass
Resistance: none
Retreat: 2

BUS #76

Mudbray - Fighting - 80 HP

Pokémon - Basic

FC Stomp 20+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Grass
Resistance: none
Retreat: 2

BUS #77

Mudsdale - Fighting - 130 HP

Pokémon - Stage 1 - Evolves from Mudbray

CCC Kick Away 60

Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

FCCC Vigorous Dash 130

This Pokémon does 30 damage to itself. This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 3

BUS #78

Passimian - Fighting - 110 HP

Pokémon - Basic

CC Punch 30

FF Intentional Grounding 90

Discard a Pokémon Tool card from your hand. If you don't, this attack does nothing.

Weakness: Psychic
Resistance: none
Retreat: 1

BUS #79

Marshadow-GX - Fighting - 150 HP

Pokémon - Basic

Ability: Shadow Hunt

This Pokémon can use the attacks of any Basic Pokémon in your discard pile. (You still need the necessary Energy to use each attack.)

FFC Beatdown 120

F Peerless Hundred Blows-GX 50x

This attack does 50 damage times the amount of basic Energy attached to this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 1

BUS #80

Alolan Rattata - Darkness - 40 HP

Pokémon - Basic

0 Focus Energy

During your next turn, this Pokémon's Bite attack's base damage is 60.

D Bite 10

Weakness: Fighting
Resistance: Psychic
Retreat: 1

BUS #81

Alolan Raticate - Darkness - 120 HP

Pokémon - Stage 1 - Evolves from Alolan Rattata

0 Enhanced Fang 10+

If this Pokémon has a Pokémon Tool card attached to it, this attack does 50 more damage.

D Hyper Fang 60

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: Psychic
Retreat: 3

BUS #82

Alolan Grimer - Darkness - 80 HP

Pokémon - Basic

0 Division

Search your deck for Alolan Grimer and put it onto your Bench. Then, shuffle your deck.

CC Slippery Sludge

Your opponent's Active Pokémon is now Confused.

Weakness: Fighting
Resistance: Psychic
Retreat: 3

BUS #83

Alolan Muk-GX - Darkness - 220 HP

Pokémon - Stage 1 - Evolves from Alolan Grimer

DCC Chemical Breath 10+

This attack does 70 more damage for each Special Condition affecting your opponent's Active Pokémon.

DDCC Crunch 120

Discard an Energy from your opponent's Active Pokémon.

0 Tri Hazard-GX

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Burned, Paralyzed, and Poisoned. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 4

BUS #84

Sneasel - Darkness - 70 HP

Pokémon - Basic

C Hone Claws

During your next turn, this Pokémon's Slash attack's base damage is 80.

DC Slash 20

Weakness: Fighting
Resistance: Psychic
Retreat: 1

BUS #85

Weavile - Darkness - 90 HP

Pokémon - Stage 1 - Evolves from Sneasel

C Rule of Evil

This attack does 60 damage to each Pokémon that has an Ability (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)

DC Slash 70

Weakness: Fighting
Resistance: Psychic
Retreat: 0

BUS #86

Darkrai - Darkness - 120 HP

Pokémon - Basic

DC Hypnoblast 30

Your opponent's Active Pokémon is now Asleep.

DCC Dark Raid 80+

If your opponent has already used their GX attack, this attack does 80 more damage.

Weakness: Fighting
Resistance: Psychic
Retreat: 2

BUS #87

Darkrai-GX - Darkness - 180 HP

Pokémon - Basic

Ability: Restoration

Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put it onto your Bench. Then, attach a [D] Energy card from your discard pile to this Pokémon.

DDC Dark Cleave 130

This attack's damage isn't affected by Resistance.

DDC Dead End-GX

If your opponent's Active Pokémon is affected by a Special Condition, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 2

BUS #88

Darkrai-GX - Darkness - 180 HP

Pokémon - Basic

Ability: Restoration

Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put it onto your Bench. Then, attach a [D] Energy card from your discard pile to this Pokémon.

DDC Dark Cleave 130

This attack's damage isn't affected by Resistance.

DDC Dead End-GX

If your opponent's Active Pokémon is affected by a Special Condition, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 2

BUS #88a

Inkay - Darkness - 60 HP

Pokémon - Basic

D Constrict

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

CC Tackle 20

Weakness: Fighting
Resistance: Psychic
Retreat: 1

BUS #89

Malamar - Darkness - 100 HP

Pokémon - Stage 1 - Evolves from Inkay

D Psybeam 20

Your opponent's Active Pokémon is now Confused.

DCC Energy Slosh 70

You may move all Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Fighting
Resistance: Psychic
Retreat: 1

BUS #90

Ralts - Fairy - 60 HP

Pokémon - Basic

Y Draining Kiss 10

Heal 10 damage from this Pokémon.

Weakness: Metal
Resistance: Darkness
Retreat: 1

BUS #91

Kirlia - Fairy - 80 HP

Pokémon - Stage 1 - Evolves from Ralts

C Smack 20

YC Magical Shot 30

Weakness: Metal
Resistance: Darkness
Retreat: 1

BUS #92

Kirlia - Fairy - 80 HP

Pokémon - Stage 1 - Evolves from Ralts

C Smack 20

YC Magical Shot 30

Weakness: Metal
Resistance: Darkness
Retreat: 1

BUS #92a

Gardevoir-GX - Fairy - 230 HP

Pokémon - Stage 2 - Evolves from Kirlia

Ability: Secret Spring

Once during your turn (before your attack), you may attach a [Y] Energy card from your hand to 1 of your Pokémon.

Y Infinite Force 30x

This attack does 30 damage times the amount of Energy attached to both Active Pokémon.

Y Twilight-GX

Shuffle 10 cards from your discard pile into your deck. (You can't use more than 1 GX attack in a game.)

Weakness: Metal
Resistance: Darkness
Retreat: 2

BUS #93

Diancie - Fairy - 90 HP

Pokémon - Basic

Y Sparkling Wish

Search your deck for a card that evolves from 1 of your Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck.

YC Diamond Storm 30

Heal 30 damage from each of your [Y] Pokémon.

Weakness: Metal
Resistance: Darkness
Retreat: 1

BUS #94

Cutiefly - Fairy - 30 HP

Pokémon - Basic

C Fairy Wind 10

Weakness: Metal
Resistance: Darkness
Retreat: 0

BUS #95

Ribombee - Fairy - 70 HP

Pokémon - Stage 1 - Evolves from Cutiefly

Ability: Honey Gather

Once during your turn (before your attack), you may search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

C Pollen Shot 20

Weakness: Metal
Resistance: Darkness
Retreat: 1

BUS #96

Morelull - Fairy - 60 HP

Pokémon - Basic

C Ram 10

Weakness: Metal
Resistance: Darkness
Retreat: 1

BUS #97

Shiinotic - Fairy - 100 HP

Pokémon - Stage 1 - Evolves from Morelull

YC Strength Sap 30

Heal from this Pokémon 30 damage times the amount of Energy attached to your opponent's Active Pokémon.

YCC Sleep Pulse 60

Your opponent's Active Pokémon is now Asleep.

Weakness: Metal
Resistance: Darkness
Retreat: 2

BUS #98

Noivern-GX - Dragon - 200 HP

Pokémon - Stage 1 - Evolves from Noibat

DC Distort 50

Your opponent can't play any Item cards from their hand during their next turn.

PDC Sonic Volume 120

Your opponent can't play any Special Energy cards from their hand during their next turn.

PDC Boomburst-GX

This attack does 50 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 0

BUS #99

Zygarde - Dragon - 150 HP

Pokémon - Basic

CCC Land Crush 80

DYCC Core Enforcer 150

Discard a [D] Energy and a [Y] Energy from this Pokémon.

Weakness: Fairy
Resistance: none
Retreat: 4

BUS #100

Meowth - Colorless - 60 HP

Pokémon - Basic

C Fake Out 10

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 1

BUS #101

Persian - Colorless - 90 HP

Pokémon - Stage 1 - Evolves from Meowth

C Screech

During your next turn, the Defending Pokémon takes 60 more damage from attacks (after applying Weakness and Resistance).

C Slash 40

Weakness: Fighting
Resistance: none
Retreat: 1

BUS #102

Porygon - Colorless - 60 HP

Pokémon - Basic

C Code Check

Look at 1 of your opponent's face-down Prize cards.

C Beam 10

Weakness: Fighting
Resistance: none
Retreat: 1

BUS #103

Porygon2 - Colorless - 80 HP

Pokémon - Stage 1 - Evolves from Porygon

C Calculate

Look at the top 6 cards of your deck and put them back in any order.

CCC Beam 40

Weakness: Fighting
Resistance: none
Retreat: 1

BUS #104

Porygon-Z - Colorless - 130 HP

Pokémon - Stage 2 - Evolves from Porygon2

Ability: Initialize

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may devolve each of your opponent's evolved Pokémon by putting the highest Stage Evolution card on it into your opponent's hand.

CCC Zap Cannon 80

This Pokémon can't use Zap Cannon during your next turn.

Weakness: Fighting
Resistance: none
Retreat: 2

BUS #105

Porygon-Z - Colorless - 130 HP

Pokémon - Stage 2 - Evolves from Porygon2

Ability: Initialize

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may devolve each of your opponent's evolved Pokémon by putting the highest Stage Evolution card on it into your opponent's hand.

CCC Zap Cannon 80

This Pokémon can't use Zap Cannon during your next turn.

Weakness: Fighting
Resistance: none
Retreat: 2

BUS #105a

Hoothoot - Colorless - 60 HP

Pokémon - Basic

C See Through

Your opponent reveals their hand.

CC Peck 20

Weakness: Lightning
Resistance: Fighting
Retreat: 1

BUS #106

Noctowl - Colorless - 90 HP

Pokémon - Stage 1 - Evolves from Hoothoot

C Hypnoblast 30

Your opponent's Active Pokémon is now Asleep.

CCC Night Raid 70

Your opponent reveals their hand. Discard a Pokémon from it.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

BUS #107

Bouffalant - Colorless - 120 HP

Pokémon - Basic

CC Bouffant Head 30

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

CCC Knock Over 80

You may discard any Stadium card in play.

Weakness: Fighting
Resistance: none
Retreat: 2

BUS #108

Noibat - Colorless - 50 HP

Pokémon - Basic

C Agility 10

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

BUS #109

Stufful - Colorless - 70 HP

Pokémon - Basic

C Baby-Doll Eyes

The Defending Pokémon can't retreat during your opponent's next turn.

CC Tackle 20

Weakness: Fighting
Resistance: none
Retreat: 2

BUS #110

Bewear - Colorless - 120 HP

Pokémon - Stage 1 - Evolves from Stufful

CC Mix-Up

Flip a coin. If heads, discard the top 3 cards of your opponent's deck.

CCC Tantrum 120

This Pokémon is now Confused.

Weakness: Fighting
Resistance: none
Retreat: 2

BUS #111

Acerola

Trainer - Supporter

Put 1 of your Pokémon that has any damage counters on it and all cards attached to it into your hand.
BUS #112

Acerola

Trainer - Supporter

Put 1 of your Pokémon that has any damage counters on it and all cards attached to it into your hand.
BUS #112a

Bodybuilding Dumbbells

Trainer - Tool

The Stage 1 Pokémon this card is attached to gets +40 HP.
BUS #113

Escape Rope

Trainer - Item

Each player switches their Active Pokémon with 1 of their Benched Pokémon. (Your opponent switches first. If a player does not have a Benched Pokémon, that player doesn't switch Pokémon.)
BUS #114

Guzma

Trainer - Supporter

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. If you do, switch your Active Pokémon with 1 of your Benched Pokémon.
BUS #115

Guzma

Trainer - Supporter

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. If you do, switch your Active Pokémon with 1 of your Benched Pokémon.
BUS #115a

Kiawe

Trainer - Supporter

Search your deck for up to 4 [R] Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck. Your turn ends.
BUS #116

Kiawe

Trainer - Supporter

Search your deck for up to 4 [R] Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck. Your turn ends.
BUS #116a

Lana

Trainer - Supporter

Heal 50 damage from each of your Pokémon that has any [W] Energy attached to it.
BUS #117

Mount Lanakila

Trainer - Stadium

The Retreat Cost of each Basic Pokémon in play (both yours and your opponent's) is [C] more.
BUS #118

Olivia

Trainer - Supporter

Search your deck for up to 2 Pokémon-GX, reveal them, and put them into your hand. Then, shuffle your deck.
BUS #119

Plumeria

Trainer - Supporter

Discard 2 cards from your hand. If you do, discard an Energy from 1 of your opponent's Pokémon.
BUS #120

Po Town

Trainer - Stadium

Whenever any player plays a Pokémon from their hand to evolve 1 of their Pokémon, put 3 damage counters on that Pokémon.
BUS #121
Look at the top 4 cards of your deck and put them back in any order or shuffle them into your deck.
BUS #122

Sophocles

Trainer - Supporter

Discard 2 cards from your hand. If you do, draw 4 cards.
BUS #123

Super Scoop Up

Trainer - Item

Flip a coin. If heads, put 1 of your Pokémon and all cards attached to it into your hand.
BUS #124

Tormenting Spray

Trainer - Item

Choose a random card from your opponent's hand. Your opponent reveals that card. If it's a Supporter card, discard it.
BUS #125

Weakness Policy

Trainer - Tool

The Pokémon this card is attached to has no Weakness.
BUS #126

Wicke

Trainer - Supporter

Each player counts the cards in their hand, shuffles those cards into their deck, then draws that many cards.
BUS #127

Wishful Baton

Trainer - Tool

If the Pokémon this card is attached to is your Active Pokémon and is Knocked Out by damage from an opponent's attack, move up to 3 basic Energy cards from that Pokémon to 1 of your Benched Pokémon.
BUS #128

Golisopod-GX - Grass - 210 HP

Pokémon - Stage 1 - Evolves from Wimpod

G First Impression 30+

If this Pokémon was on the Bench and became your Active Pokémon this turn, this attack does 90 more damage.

GCC Armor Press 100

During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

GCC Crossing Cut-GX 150

Switch this Pokémon with 1 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 3

BUS #129

Tapu Bulu-GX - Grass - 180 HP

Pokémon - Basic

G Horn Attack 30

GGC Nature's Judgment 120+

You may discard all Energy from this Pokémon. If you do, this attack does 60 more damage.

GGC Tapu Wilderness-GX 150

Heal all damage from this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: none
Resistance: none
Retreat: 3

BUS #130

Ho-Oh-GX - Fire - 190 HP

Pokémon - Basic

RCC Sacred Fire

This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

RRRC Phoenix Burn 180

This Pokémon can't use Phoenix Burn during your next turn.

RCC Eternal Flame-GX

Put 3 in any combination of [R] Pokémon-GX or [R] Pokémon-EX from your discard pile onto your Bench. (You can't use more than 1 GX attack in a game.)

Weakness: Lightning
Resistance: Fighting
Retreat: 2

BUS #131

Salazzle-GX - Fire - 200 HP

Pokémon - Stage 1 - Evolves from Salandit

RR Diabolical Claws 50x

This attack does 50 damage for each Prize card you have taken.

RR Heat Blast 110

RR Queen's Haze-GX

Discard all Energy from your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

BUS #132

Tapu Fini-GX - Water - 170 HP

Pokémon - Basic

C Aqua Ring 20

You may switch this Pokémon with 1 of your Benched Pokémon.

WWC Hydro Shot

Discard 2 [W] Energy from this Pokémon. This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

W Tapu Storm-GX

Shuffle your opponent's Active Pokémon and all cards attached to it into their deck. If your opponent has no Benched Pokémon, this attack does nothing. (You can't use more than 1 GX attack in a game.)

Weakness: none
Resistance: none
Retreat: 1

BUS #133

Necrozma-GX - Psychic - 180 HP

Pokémon - Basic

Ability: Light's End

Prevent all damage done to this Pokémon by attacks from [C] Pokémon.

CCC Prismatic Burst 10+

Discard all [P] Energy from this Pokémon. This attack does 60 more damage for each card you discarded in this way.

CCC Black Ray-GX

This attack does 100 damage to each of your opponent's Pokémon-GX and Pokémon-EX. This damage isn't affected by Weakness or Resistance. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

BUS #134

Machamp-GX - Fighting - 250 HP

Pokémon - Stage 2 - Evolves from Machoke

FF Cross-Cut 60+

If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 60 more damage.

FFF Bedrock Breaker 130

Discard any Stadium card in play.

FFF Muscle Punch-GX 180

This attack's damage isn't affected by Resistance. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 3

BUS #135

Lycanroc-GX - Fighting - 200 HP

Pokémon - Stage 1 - Evolves from Rockruff

FC Crunch 30

Discard an Energy from your opponent's Active Pokémon.

FFC Accelerock 120

FFC Lycanfang-GX 200

Discard 2 Energy from this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 1

BUS #136

Marshadow-GX - Fighting - 150 HP

Pokémon - Basic

Ability: Shadow Hunt

This Pokémon can use the attacks of any Basic Pokémon in your discard pile. (You still need the necessary Energy to use each attack.)

FFC Beatdown 120

F Peerless Hundred Blows-GX 50x

This attack does 50 damage times the amount of basic Energy attached to this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 1

BUS #137

Alolan Muk-GX - Darkness - 220 HP

Pokémon - Stage 1 - Evolves from Alolan Grimer

DCC Chemical Breath 10+

This attack does 70 more damage for each Special Condition affecting your opponent's Active Pokémon.

DDCC Crunch 120

Discard an Energy from your opponent's Active Pokémon.

0 Tri Hazard-GX

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Burned, Paralyzed, and Poisoned. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 4

BUS #138

Darkrai-GX - Darkness - 180 HP

Pokémon - Basic

Ability: Restoration

Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put it onto your Bench. Then, attach a [D] Energy card from your discard pile to this Pokémon.

DDC Dark Cleave 130

This attack's damage isn't affected by Resistance.

DDC Dead End-GX

If your opponent's Active Pokémon is affected by a Special Condition, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 2

BUS #139

Gardevoir-GX - Fairy - 230 HP

Pokémon - Stage 2 - Evolves from Kirlia

Ability: Secret Spring

Once during your turn (before your attack), you may attach a [Y] Energy card from your hand to 1 of your Pokémon.

Y Infinite Force 30x

This attack does 30 damage times the amount of Energy attached to both Active Pokémon.

Y Twilight-GX

Shuffle 10 cards from your discard pile into your deck. (You can't use more than 1 GX attack in a game.)

Weakness: Metal
Resistance: Darkness
Retreat: 2

BUS #140

Noivern-GX - Dragon - 200 HP

Pokémon - Stage 1 - Evolves from Noibat

DC Distort 50

Your opponent can't play any Item cards from their hand during their next turn.

PDC Sonic Volume 120

Your opponent can't play any Special Energy cards from their hand during their next turn.

PDC Boomburst-GX

This attack does 50 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 0

BUS #141

Acerola

Trainer - Supporter

Put 1 of your Pokémon that has any damage counters on it and all cards attached to it into your hand.
BUS #142

Guzma

Trainer - Supporter

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. If you do, switch your Active Pokémon with 1 of your Benched Pokémon.
BUS #143

Kiawe

Trainer - Supporter

Search your deck for up to 4 [R] Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck. Your turn ends.
BUS #144

Plumeria

Trainer - Supporter

Discard 2 cards from your hand. If you do, discard an Energy from 1 of your opponent's Pokémon.
BUS #145

Sophocles

Trainer - Supporter

Discard 2 cards from your hand. If you do, draw 4 cards.
BUS #146

Wicke

Trainer - Supporter

Each player counts the cards in their hand, shuffles those cards into their deck, then draws that many cards.
BUS #147

Golisopod-GX - Grass - 210 HP

Pokémon - Stage 1 - Evolves from Wimpod

G First Impression 30+

If this Pokémon was on the Bench and became your Active Pokémon this turn, this attack does 90 more damage.

GCC Armor Press 100

During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

GCC Crossing Cut-GX 150

Switch this Pokémon with 1 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 3

BUS #148

Tapu Bulu-GX - Grass - 180 HP

Pokémon - Basic

G Horn Attack 30

GGC Nature's Judgment 120+

You may discard all Energy from this Pokémon. If you do, this attack does 60 more damage.

GGC Tapu Wilderness-GX 150

Heal all damage from this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: none
Resistance: none
Retreat: 3

BUS #149

Charizard-GX - Fire - 250 HP

Pokémon - Stage 2 - Evolves from Charmeleon

CCC Wing Attack 70

RRRCC Crimson Storm 300

Discard 3 [R] Energy from this Pokémon.

RCC Raging Out-GX

Discard the top 10 cards of your opponent's deck. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

BUS #150

Salazzle-GX - Fire - 200 HP

Pokémon - Stage 1 - Evolves from Salandit

RR Diabolical Claws 50x

This attack does 50 damage for each Prize card you have taken.

RR Heat Blast 110

RR Queen's Haze-GX

Discard all Energy from your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 2

BUS #151

Tapu Fini-GX - Water - 170 HP

Pokémon - Basic

C Aqua Ring 20

You may switch this Pokémon with 1 of your Benched Pokémon.

WWC Hydro Shot

Discard 2 [W] Energy from this Pokémon. This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

W Tapu Storm-GX

Shuffle your opponent's Active Pokémon and all cards attached to it into their deck. If your opponent has no Benched Pokémon, this attack does nothing. (You can't use more than 1 GX attack in a game.)

Weakness: none
Resistance: none
Retreat: 1

BUS #152

Necrozma-GX - Psychic - 180 HP

Pokémon - Basic

Ability: Light's End

Prevent all damage done to this Pokémon by attacks from [C] Pokémon.

CCC Prismatic Burst 10+

Discard all [P] Energy from this Pokémon. This attack does 60 more damage for each card you discarded in this way.

CCC Black Ray-GX

This attack does 100 damage to each of your opponent's Pokémon-GX and Pokémon-EX. This damage isn't affected by Weakness or Resistance. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

BUS #153

Machamp-GX - Fighting - 250 HP

Pokémon - Stage 2 - Evolves from Machoke

FF Cross-Cut 60+

If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 60 more damage.

FFF Bedrock Breaker 130

Discard any Stadium card in play.

FFF Muscle Punch-GX 180

This attack's damage isn't affected by Resistance. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 3

BUS #154

Lycanroc-GX - Fighting - 200 HP

Pokémon - Stage 1 - Evolves from Rockruff

FC Crunch 30

Discard an Energy from your opponent's Active Pokémon.

FFC Accelerock 120

FFC Lycanfang-GX 200

Discard 2 Energy from this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 1

BUS #155

Marshadow-GX - Fighting - 150 HP

Pokémon - Basic

Ability: Shadow Hunt

This Pokémon can use the attacks of any Basic Pokémon in your discard pile. (You still need the necessary Energy to use each attack.)

FFC Beatdown 120

F Peerless Hundred Blows-GX 50x

This attack does 50 damage times the amount of basic Energy attached to this Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 1

BUS #156

Alolan Muk-GX - Darkness - 220 HP

Pokémon - Stage 1 - Evolves from Alolan Grimer

DCC Chemical Breath 10+

This attack does 70 more damage for each Special Condition affecting your opponent's Active Pokémon.

DDCC Crunch 120

Discard an Energy from your opponent's Active Pokémon.

0 Tri Hazard-GX

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Burned, Paralyzed, and Poisoned. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 4

BUS #157

Darkrai-GX - Darkness - 180 HP

Pokémon - Basic

Ability: Restoration

Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put it onto your Bench. Then, attach a [D] Energy card from your discard pile to this Pokémon.

DDC Dark Cleave 130

This attack's damage isn't affected by Resistance.

DDC Dead End-GX

If your opponent's Active Pokémon is affected by a Special Condition, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 2

BUS #158

Gardevoir-GX - Fairy - 230 HP

Pokémon - Stage 2 - Evolves from Kirlia

Ability: Secret Spring

Once during your turn (before your attack), you may attach a [Y] Energy card from your hand to 1 of your Pokémon.

Y Infinite Force 30x

This attack does 30 damage times the amount of Energy attached to both Active Pokémon.

Y Twilight-GX

Shuffle 10 cards from your discard pile into your deck. (You can't use more than 1 GX attack in a game.)

Weakness: Metal
Resistance: Darkness
Retreat: 2

BUS #159

Noivern-GX - Dragon - 200 HP

Pokémon - Stage 1 - Evolves from Noibat

DC Distort 50

Your opponent can't play any Item cards from their hand during their next turn.

PDC Sonic Volume 120

Your opponent can't play any Special Energy cards from their hand during their next turn.

PDC Boomburst-GX

This attack does 50 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 0

BUS #160

Bodybuilding Dumbbells

Trainer - Tool

The Stage 1 Pokémon this card is attached to gets +40 HP.
BUS #161

Choice Band

Trainer - Tool

The attacks of the Pokémon this card is attached to do 30 more damage to your opponent's Active Pokémon-GX or Active Pokémon-EX (before applying Weakness and Resistance).
BUS #162

Escape Rope

Trainer - Item

Each player switches their Active Pokémon with 1 of their Benched Pokémon. (Your opponent switches first. If a player does not have a Benched Pokémon, that player doesn't switch Pokémon.)
BUS #163

Multi Switch

Trainer - Item

Move an Energy from 1 of your Benched Pokémon to your Active Pokémon.
BUS #164

Rescue Stretcher

Trainer - Item

Choose 1:

• Put a Pokémon from your discard pile into your hand.
• Shuffle 3 Pokémon from your discard pile into your deck.
BUS #165

Super Scoop Up

Trainer - Item

Flip a coin. If heads, put 1 of your Pokémon and all cards attached to it into your hand.
BUS #166

Fire Energy

Energy - Basic Energy

BUS #167

Darkness Energy

Energy - Basic Energy

BUS #168

Fairy Energy

Energy - Basic Energy

BUS #169