

Pinsir - Grass - 80 HP
Pokémon - Basic
CC Power Pinch
Flip 2 coins. For each heads, discard an Energy attached to the Defending Pokémon.
GGC Grip and Squeeze 70
The Defending Pokémon can't retreat during your opponent's next turn.
Weakness: Fire
Resistance: none
Retreat: 2

Seedot - Grass - 40 HP
Pokémon - Basic
C Trip Over 10+
Flip a coin. If heads, this attack does 10 more damage.
Weakness: Fire
Resistance: Water
Retreat: 1

Kricketot - Grass - 60 HP
Pokémon - Basic
G Beat 10
GG Double Headbutt 10+
Flip 2 coins. This attack does 10 more damage for each heads.
Weakness: Fire
Resistance: none
Retreat: 1

Kricketune - Grass - 90 HP
Pokémon - Stage 1 - Evolves from Kricketot
C White Noise 20
The Defending Pokémon is now Asleep.
GC Draining Cut 40×
Flip 2 coins. This attack does 40 damage times the number of heads. Heal from this Pokémon the same amount of damage you did to the Defending Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1

Shaymin-EX - Grass - 110 HP
Pokémon - Basic
G Synthesis
Search your deck for a [G] Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.
GC Revenge Blast 30+
Does 30 more damage for each Prize card your opponent has taken.
Weakness: Fire
Resistance: Fighting
Retreat: 1



Foongus - Grass - 40 HP
Pokémon - Basic
C Find a Friend
Flip a coin. If heads, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
GC Rising Lunge 10+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Fire
Resistance: Water
Retreat: 1

Ability: Sporprise
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may use this Ability. If you do, your opponent's Active Pokémon is now Confused and Poisoned.
GC Rising Lunge 20+
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Fire
Resistance: Water
Retreat: 2

Growlithe - Fire - 80 HP
Pokémon - Basic
C Stoke
Flip a coin. If heads, search your deck for a [R] Energy card and attach it to this Pokémon. Shuffle your deck afterward.
RC Firebreathing 10+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Water
Resistance: none
Retreat: 3

Growlithe - Fire - 80 HP
Pokémon - Basic
RC Combustion 20
Weakness: Water
Resistance: none
Retreat: 2

Ability: Blazing Mane
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out),the Attacking Pokémon is now Burned.
RRC Fire Spin 100
Flip a coin. If tails, discard 2 Energy attached to this Pokémon.
Weakness: Water
Resistance: none
Retreat: 3


Moltres - Fire - 120 HP
Pokémon - Basic
RCC Searing Flame 50
The Defending Pokémon is now Burned.
RCCC Fire Blast 90
Discard a [R] Energy attached to this Pokémon.
Weakness: Water
Resistance: Fighting
Retreat: 2






Chandelure - Fire - 120 HP
Pokémon - Stage 2 - Evolves from Lampent
R Flame Burst 30
Does 30 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
RC Inferno 80
Discard all Energy attached to this Pokémon. The Defending Pokémon is now Burned.
Weakness: Water
Resistance: none
Retreat: 2

Reshiram - Fire - 130 HP
Pokémon - Basic
CC Outrage 20+
Does 10 more damage for each damage counter on this Pokémon.
RRC Blue Flare 120
Discard 2 [R] Energy attached to this Pokémon.
Weakness: Water
Resistance: none
Retreat: 2

Reshiram-EX - Fire - 180 HP
Pokémon - Basic
RCC Glinting Claw 50+
Flip a coin. If heads, this attack does 30 more damage.
RRCC Brave Fire 150
Flip a coin. If tails, this Pokémon does 50 damage to itself.
Weakness: Water
Resistance: none
Retreat: 3

Staryu - Water - 60 HP
Pokémon - Basic
C Recover
Discard an Energy attached to this Pokémon and heal all damage from this Pokémon.
W Water Gun 10
Weakness: Lightning
Resistance: none
Retreat: 1


Lapras - Water - 100 HP
Pokémon - Basic
W Call for Family
Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.
CC Reckless Charge 40
This Pokémon does 20 damage to itself.
Weakness: Lightning
Resistance: none
Retreat: 2

Lapras - Water - 90 HP
Pokémon - Basic
WC Water Arrow
This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
WWC Surf 60
Weakness: Metal
Resistance: none
Retreat: 2

Articuno - Water - 120 HP
Pokémon - Basic
WCC Ice Beam 50
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
WCCC Ice Wing 80
Weakness: Metal
Resistance: Fighting
Retreat: 2

Panpour - Water - 70 HP
Pokémon - Basic
WC Water Gun 30
Weakness: Lightning
Resistance: none
Retreat: 1


Basculin - Water - 80 HP
Pokémon - Basic
C Bite 10
W Bared Fangs 40
If, before this Pokémon does damage, the Defending Pokémon has no damage counters on it, this attack does nothing.
Weakness: Lightning
Resistance: none
Retreat: 1

Vanillite - Water - 60 HP
Pokémon - Basic
C Beat 10
WC Icy Snow 20
Weakness: Metal
Resistance: none
Retreat: 1


Ability: Slippery Soles
Once during your turn (before your attack), you may switch your Active Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon.
WCC Crushing Ice 60+
Does 10 more damage for each [C] in the Defending Pokémon's Retreat Cost.
Weakness: Metal
Resistance: none
Retreat: 2

Frillish - Water - 80 HP
Pokémon - Basic
C Bubble
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
WC Spit Poison
The Defending Pokémon is now Poisoned.
Weakness: Lightning
Resistance: none
Retreat: 2

C Vengeful Wish
If this Pokémon was damaged by an attack during your opponent's last turn, this attack does the same amount of damage to the Defending Pokémon.
WWC Absorb Life 30
Heal 30 damage from this Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 2

Cubchoo - Water - 70 HP
Pokémon - Basic
W Sniffle
During your next turn, this Pokémon's Belt attack's base damage is 40.
WC Belt 20
Weakness: Metal
Resistance: none
Retreat: 3

CC Daunt 40
During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 20 (before applying Weakness and Resistance).
WCC Ambush 60+
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Metal
Resistance: none
Retreat: 3

Kyurem-EX - Water - 180 HP
Pokémon - Basic
WCC Frozen Wings 60
Discard a Special Energy attached to the Defending Pokémon.
WWCC Hail Blizzard 120
This Pokémon can't use Hail Blizzard during your next turn.
Weakness: Metal
Resistance: none
Retreat: 3

Pikachu - Lightning - 60 HP
Pokémon - Basic
L Thundershock 10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
CC Tail Whap 20
Weakness: Fighting
Resistance: none
Retreat: 1


Zapdos - Lightning - 120 HP
Pokémon - Basic
LCC Random Spark
This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
LCCC Thundering Hurricane 50×
Flip 4 coins. This attack does 50 damage times the number of heads.
Weakness: Lightning
Resistance: Fighting
Retreat: 2

Shinx - Lightning - 60 HP
Pokémon - Basic
L Jump On 10+
Flip a coin. If heads, this attack does 10 more damage.
LC Static Shock 20
Weakness: Fighting
Resistance: none
Retreat: 1

Shinx - Lightning - 60 HP
Pokémon - Basic
C Reckless Charge 20
This Pokémon does 10 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 1



L Flash Impact 60
Does 20 damage to 1 of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
LLC Crunch 80
Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1

Blitzle - Lightning - 60 HP
Pokémon - Basic
LC Thunder Jolt 30
Flip a coin. If tails, this Pokémon does 10 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 1

LC Disconnect 40
Your opponent can't play any Item cards from his or her hand during his or her next turn.
LLC Lightning Crash
Discard all [L] Energy attached to this Pokémon. This attack does 80 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 0

Emolga - Lightning - 70 HP
Pokémon - Basic
LC Bounce 30
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1

Zekrom - Lightning - 130 HP
Pokémon - Basic
CC Outrage 20+
Does 10 more damage for each damage counter on this Pokémon.
LLC Bolt Strike 120
This Pokémon does 40 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 2

Zekrom-EX - Lightning - 180 HP
Pokémon - Basic
LCC Glinting Claw 50+
Flip a coin. If heads, this attack does 30 more damage.
LLCC Strong Volt 150
Discard 2 Energy attached to this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 3

Grimer - Psychic - 70 HP
Pokémon - Basic
PC Nasty Goo 20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: Psychic
Resistance: none
Retreat: 2

PC Gentle Wrap 20
The Defending Pokémon can't retreat during your opponent's next turn.
PCCC Toxic Secretion 60
The Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.
Weakness: Psychic
Resistance: none
Retreat: 4

Mewtwo-EX - Psychic - 170 HP
Pokémon - Basic
CC X Ball 20×
Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.
PPC Psydrive 120
Discard an Energy attached to this Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2

Ralts - Psychic - 60 HP
Pokémon - Basic
P Psyshot 10
CC Smack 20
Weakness: Psychic
Resistance: none
Retreat: 1


Ability: Psychic Mirage
Each basic [P] Energy attached to your [P] Pokémon provides [P][P] Energy. You can't apply more than 1 [P] Mirage Ability at a time.
PPCC Mind Shock 60
This attack's damage isn't affected by Weakness or Resistance.
Weakness: Psychic
Resistance: none
Retreat: 2


Ability: Forewarn
Once during your turn (before your attack), you may look at the top 2 cards of your deck, choose 1 of them, and put it into your hand. Put the other card back on top of your deck.
PP Fluffy Dream 40
This Pokémon is now Asleep.
Weakness: Psychic
Resistance: none
Retreat: 3

Darmanitan - Psychic - 110 HP
Pokémon - Stage 1 - Evolves from Darumaka
P Synchrodraw
Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand.
CC DarMAXitan 50×
Flip a coin for each Energy attached to this Pokémon. This attack does 50 damage times the number of heads.
Weakness: Psychic
Resistance: none
Retreat: 3

Elgyem - Psychic - 60 HP
Pokémon - Basic
P Psy Bolt 10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: Psychic
Resistance: none
Retreat: 1

P Brain Control
Your opponent reveals his or her hand. Choose a card from there and put it on the bottom of your opponent's deck.
PCC Psybeam 40
The Defending Pokémon is now Confused.
Weakness: Psychic
Resistance: none
Retreat: 1

Riolu - Fighting - 70 HP
Pokémon - Basic
C Punch 10
FC Quick Attack 10+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Psychic
Resistance: none
Retreat: 1

Ability: Reflexive Retaliation
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.
FF Aura Sphere 50
Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Psychic
Resistance: none
Retreat: 1

Hippopotas - Fighting - 90 HP
Pokémon - Basic
F Sand Jet
This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
FCC Bite 30
Weakness: Water
Resistance: Lightning
Retreat: 4

Hippowdon - Fighting - 130 HP
Pokémon - Stage 1 - Evolves from Hippopotas
FCC Sand Bazooka 70
You may move a basic Energy attached to this Pokémon to 1 of your Benched Pokémon.
FFCC Rock Tumble 90
This attack's damage isn't affected by Resistance.
Weakness: Water
Resistance: Lightning
Retreat: 4

Mienfoo - Fighting - 60 HP
Pokémon - Basic
C Triple Smash 10×
Flip 3 coins. This attack does 10 damage times the number of heads.
Weakness: Psychic
Resistance: none
Retreat: 1

C Haul In
Search your deck for 2 Pokémon Tool cards, reveal them, and put them into your hand. Shuffle your deck afterward.
FC Meditate 30+
Does 10 more damage for each damage counter on the Defending Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1

Sneasel - Darkness - 60 HP
Pokémon - Basic
D Corner 10
The Defending Pokémon can't retreat during your opponent's next turn.
CC Scratch 20
Weakness: Fighting
Resistance: Psychic
Retreat: 1

D Dark Penalty 90
If the Defending Pokémon has no Pokémon Tool card attached to it, this attack does nothing.
CCC Fury Swipes 30×
Flip 3 coins. This attack does 30 damage times the number of heads.
Weakness: Fighting
Resistance: Psychic
Retreat: 1


Ability: Giant Fan
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may flip a coin. If heads, choose 1 of your opponent's Pokémon. Your opponent shuffles that Pokémon and all cards attached to it into his or her deck.
DDC Whirlwind 60
Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
Weakness: Fighting
Resistance: Psychic
Retreat: 1

Scraggy - Darkness - 70 HP
Pokémon - Basic
C Shed Skin
Heal 40 damage from this Pokémon.
DD Lunge 40
Flip a coin. If tails, this attack does nothing.
Weakness: Fighting
Resistance: Psychic
Retreat: 2

D Rock Head 20
During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).
DCC Hammer Kick 50+
If this Pokémon has fewer remaining HP than the Defending Pokémon, this attack does 30 more damage.
Weakness: Fighting
Resistance: Psychic
Retreat: 2

Bronzor - Metal - 70 HP
Pokémon - Basic
MC Knock Away 10+
Flip a coin. If heads, this attack does 10 more damage.
MCC Spinning Attack 40
Weakness: Fire
Resistance: Psychic
Retreat: 3

Ability: Heal Block
Damage can't be healed from any Pokémon (both yours and your opponent's). (Damage counters can still be moved.)
MCC Oracle Inflict 30+
Does 10 more damage for each card in your opponent's hand.
Weakness: Fire
Resistance: Psychic
Retreat: 4

Ferroseed - Metal - 60 HP
Pokémon - Basic
MC Self Destruct 60
This Pokémon does 60 damage to itself.
Weakness: Fire
Resistance: Psychic
Retreat: 3

Jigglypuff - Colorless - 70 HP
Pokémon - Basic
C Sing
The Defending Pokémon is now Asleep.
CC Double Slap 20×
Flip 2 coins. This attack does 20 damage times the number of heads.
Weakness: Fighting
Resistance: none
Retreat: 2

Wigglytuff - Colorless - 90 HP
Pokémon - Stage 1 - Evolves from Jigglypuff
CC Round 20×
Does 20 damage times the number of your Pokémon that have the Round attack.
CCC Hypnoblast 60
Flip a coin. If heads, the Defending Pokémon is now Asleep.
Weakness: Fighting
Resistance: none
Retreat: 2

Meowth - Colorless - 70 HP
Pokémon - Basic
C Double Scratch 10×
Flip 2 coins. This attack does 10 damage times the number of heads.
CC Cat Kick 20
Weakness: Fighting
Resistance: none
Retreat: 1

C Nasty Plot
Search your deck for a card and put it into your hand. Shuffle your deck afterward.
CC Shadow Claw 30
Flip a coin. If heads, discard a random card from your opponent's hand.
Weakness: Fighting
Resistance: none
Retreat: 1

Regigigas-EX - Colorless - 180 HP
Pokémon - Basic
CCC Giga Power 60+
You may do 20 more damage. If you do, this Pokémon does 20 damage to itself.
CCCC Raging Hammer 50+
Does 10 more damage for each damage counter on this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 4

Pidove - Colorless - 60 HP
Pokémon - Basic
C Scout
Your opponent reveals his or her hand.
CC Gust 20
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Minccino - Colorless - 60 HP
Pokémon - Basic
C Call for Family
Search your deck for a Basic Pokémon and put it onto your Bench. Shuffle your deck afterward.
CC Tail Smack 20
Weakness: Fighting
Resistance: none
Retreat: 1

Ability: Smooth Coat
If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.
CCC Echoed Voice 50
During your next turn, this Pokémon's Echoed Voice attack does 50 more damage (before applying Weakness and Resistance).
Weakness: Fighting
Resistance: none
Retreat: 1

Trainer - Supporter

Trainer - Tool

Trainer - Item

Trainer - Item

Trainer - Stadium

Trainer - Stadium

Energy - Special Energy

Energy - Special Energy

Shaymin-EX - Grass - 110 HP
Pokémon - Basic
G Synthesis
Search your deck for a [G] Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.
GC Revenge Blast 30+
Does 30 more damage for each Prize card your opponent has taken.
Weakness: Fire
Resistance: Fighting
Retreat: 1

Reshiram-EX - Fire - 180 HP
Pokémon - Basic
RCC Glinting Claw 50+
Flip a coin. If heads, this attack does 30 more damage.
RRCC Brave Fire 150
Flip a coin. If tails, this Pokémon does 50 damage to itself.
Weakness: Water
Resistance: none
Retreat: 3

Kyurem-EX - Water - 180 HP
Pokémon - Basic
WCC Frozen Wings 60
Discard a Special Energy attached to the Defending Pokémon.
WWCC Hail Blizzard 120
This Pokémon can't use Hail Blizzard during your next turn.
Weakness: Metal
Resistance: none
Retreat: 3

Zekrom-EX - Lightning - 180 HP
Pokémon - Basic
LCC Glinting Claw 50+
Flip a coin. If heads, this attack does 30 more damage.
LLCC Strong Volt 150
Discard 2 Energy attached to this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 3

Mewtwo-EX - Psychic - 170 HP
Pokémon - Basic
CC X Ball 20×
Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.
PPC Psydrive 120
Discard an Energy attached to this Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2

Regigigas-EX - Colorless - 180 HP
Pokémon - Basic
CCC Giga Power 60+
You may do 20 more damage. If you do, this Pokémon does 20 damage to itself.
CCCC Raging Hammer 50+
Does 10 more damage for each damage counter on this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 4


Chandelure - Psychic - 130 HP
Pokémon - Stage 2 - Evolves from Lampent
Ability: Cursed Shadow
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may put 3 damage counters on your opponent's Pokémon in any way you like.
PPC Eerie Glow 50
The Defending Pokémon is now Burned and Confused.
Weakness: Darkness
Resistance: none
Retreat: 2

D Nasty Plot
Search your deck for a card and put it into your hand. Shuffle your deck afterward.
CC Foul Play
Choose 1 of the Defending Pokémon's attacks and use it as this attack.
Weakness: Fighting
Resistance: Psychic
Retreat: 1

Ability: Dark Aura
All Energy attached to this Pokémon are [D] Energy instead of their usual type.
DDDD Berserker Blade 60
Does 40 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: Psychic
Retreat: 3