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PLB Plasma Blast (PLB)
14th August 2013 • 105 Cards • $829.72 • 867.07€

Surskit - Grass - 50 HP

Pokémon - Basic

G Sweet Scent

Heal 20 damage from 1 of your Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

PLB #1

Masquerain - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Surskit

Ability: Tool Reversal

As often as you like during your turn (before your attack), you may put a Pokémon Tool card attached to 1 of your Pokémon into your hand.

CCC Bug Bite 60

Weakness: Fire
Resistance: none
Retreat: 1

PLB #2

Lileep - Grass - 80 HP

Pokémon - Restored

Ability: Prehistoric Call

Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put this Pokémon on the bottom of your deck.

GC Spiral Drain 20

Heal 10 damage from this Pokémon.

Weakness: Fire
Resistance: Water
Retreat: 2

PLB #3

Cradily - Grass - 120 HP

Pokémon - Stage 1 - Evolves from Lileep

G Lifesplosion

For each Energy attached to this Pokémon, search your deck for a Stage 2 Pokémon and put it onto your Bench. Shuffle your deck afterward.

GCC Spiral Drain 60

Heal 20 damage from this Pokémon.

Weakness: Fire
Resistance: Water
Retreat: 2

PLB #4

Tropius - Grass - 100 HP

Pokémon - Basic

G Return 10

Draw cards until you have 6 cards in your hand.

GC Energy Press 20+

Does 20 more damage for each Energy attached to the Defending Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

PLB #5

Karrablast - Grass - 60 HP

Pokémon - Basic

CC Peck 20

Weakness: Fire
Resistance: none
Retreat: 1

PLB #6

Shelmet - Grass - 60 HP

Pokémon - Basic

C Yawn

The Defending Pokémon is now Asleep.

GC Ram 20

Weakness: Fire
Resistance: none
Retreat: 3

PLB #7

Accelgor - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Shelmet

C Retribution 20

If an Escavalier you had in play was Knocked Out by damage from an opponent's attack during his or her last turn, put all Energy attached to the Defending Pokémon into your opponent's hand.

GC Signal Beam 30

The Defending Pokémon is now Confused.

Weakness: Fire
Resistance: none
Retreat: 0

PLB #8

Virizion-EX - Grass - 170 HP

Pokémon - Basic

Ability: Verdant Wind

Each of your Pokémon that has any [G] Energy attached to it can't be affected by any Special Conditions. (Remove any Special Conditions affecting those Pokémon.)

GC Emerald Slash 50

You may search your deck for 2 [G] Energy cards and attach them to 1 of your Benched Pokémon. Shuffle your deck afterward.

Weakness: Fire
Resistance: Water
Retreat: 1

PLB #9

Genesect - Grass - 100 HP

Pokémon - Basic

C Call for Family

Search your deck for 2 [G] Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

GGC Jet Impact 80+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Fire
Resistance: none
Retreat: 1

PLB #10

Genesect-EX - Grass - 170 HP

Pokémon - Basic

Ability: Red Signal

When you attach a Plasma Energy from your hand to this Pokémon, you may switch 1 of your opponent's Benched Pokémon with his or her Active Pokémon.

GGC Megalo Cannon 100

Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fire
Resistance: none
Retreat: 1

PLB #11

Larvesta - Fire - 70 HP

Pokémon - Basic

R Flare 10

RC Ember 30

Discard an Energy attached to this Pokémon.

Weakness: Water
Resistance: none
Retreat: 3

PLB #12

Volcarona - Fire - 100 HP

Pokémon - Stage 1 - Evolves from Larvesta

C Solar Transporter

Reveal the top 5 cards of your deck and put all Team Plasma cards you find there into your hand. Discard the other cards.

RRC Leech Life 50

Heal from this Pokémon the same amount of damage you did to the Defending Pokémon.

Weakness: Water
Resistance: none
Retreat: 1

PLB #13

Squirtle - Water - 50 HP

Pokémon - Basic

W Bubble

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

WC Water Gun 20

Weakness: Grass
Resistance: none
Retreat: 1

PLB #14

Wartortle - Water - 80 HP

Pokémon - Stage 1 - Evolves from Squirtle

W Bubble

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

WCC Double Spin 30x

Flip 2 coins. This attack does 30 damage times the number of heads.

Weakness: Grass
Resistance: none
Retreat: 2

PLB #15

Blastoise - Water - 140 HP

Pokémon - Stage 2 - Evolves from Wartortle

Ability: Deluge

As often as you like during your turn (before your attack), you may attach a [W] Energy card from your hand to 1 of your Pokémon.

CCCC Hydro Pump 60+

Does 10 more damage for each [W] Energy attached to this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 4

PLB #16

Lapras - Water - 100 HP

Pokémon - Basic

WC Cleanse Away

Heal 30 damage from each of your Benched Pokémon.

WCCC Surf 70

Weakness: Metal
Resistance: none
Retreat: 2

PLB #17

Remoraid - Water - 60 HP

Pokémon - Basic

WW Bubble Beam 20

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Lightning
Resistance: none
Retreat: 1

PLB #18

Octillery - Water - 90 HP

Pokémon - Stage 1 - Evolves from Remoraid

W Sharpshooting

This attack does 30 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

WW Bubble Beam 40

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Lightning
Resistance: none
Retreat: 1

PLB #19

Suicune - Water - 100 HP

Pokémon - Basic

Ability: Safeguard

Prevent all effects of attacks, including damage, done to this Pokémon by Pokémon-EX.

WCC Aurora Beam 70

Weakness: Grass
Resistance: none
Retreat: 2

PLB #20

Snorunt - Water - 60 HP

Pokémon - Basic

W Powder Snow

The Defending Pokémon is now Asleep.

WC Headbutt 20

Weakness: Metal
Resistance: none
Retreat: 2

PLB #21

Glalie - Water - 100 HP

Pokémon - Stage 1 - Evolves from Snorunt

WC Powder Snow 30

The Defending Pokémon is now Asleep.

WCC Reflect Energy 60

Move a [W] Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Metal
Resistance: none
Retreat: 2

PLB #22

Froslass - Water - 90 HP

Pokémon - Stage 1 - Evolves from Snorunt

Ability: Cursed Glare

As long as this Pokémon is your Active Pokémon, your opponent can't attach any Special Energy cards from his or her hand to his or her Pokémon.

WC Blizzard 30

Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Metal
Resistance: none
Retreat: 1

PLB #23

Relicanth - Water - 90 HP

Pokémon - Basic

C Fossil Hunt

Put 2 Item cards that have Fossil in their names from your discard pile into your hand.

WC Water Gun 30

Weakness: Grass
Resistance: none
Retreat: 1

PLB #24

Snover - Water - 70 HP

Pokémon - Basic

CC Beat 20

GGC Razor Leaf 40

Weakness: Metal
Resistance: none
Retreat: 2

PLB #25

Abomasnow - Water - 120 HP

Pokémon - Stage 1 - Evolves from Snover

GG Razor Leaf 40

GGC Bang Heads 80

Both this Pokémon and the Defending Pokémon are now Confused.

Weakness: Metal
Resistance: none
Retreat: 2

PLB #26

Tirtouga - Water - 90 HP

Pokémon - Restored

Ability: Prehistoric Call

Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put this Pokémon on the bottom of your deck.

WCC Slam 30x

Flip 2 coins. This attack does 30 damage times the number of heads.

Weakness: Grass
Resistance: none
Retreat: 3

PLB #27

Carracosta - Water - 140 HP

Pokémon - Stage 1 - Evolves from Tirtouga

WCC Fossil Clutch 50+

You may discard an Item card that has Fossil in its name from your hand. If you do, this attack does 50 more damage.

WWCC Waterfall 80

Weakness: Grass
Resistance: none
Retreat: 4

PLB #28

Ducklett - Water - 60 HP

Pokémon - Basic

WC Splatter

This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning
Resistance: Fighting
Retreat: 1

PLB #29

Kyurem-EX - Water - 180 HP

Pokémon - Basic

CC Outrage 30+

Does 10 more damage for each damage counter on this Pokémon.

WWCC Giga Frost 150

Discard 2 [W] Energy attached to this Pokémon.

Weakness: Metal
Resistance: none
Retreat: 3

PLB #30

Tynamo - Lightning - 30 HP

Pokémon - Basic

L Razor Fin 20

Weakness: Fighting
Resistance: none
Retreat: 1

PLB #31

Eelektrik - Lightning - 80 HP

Pokémon - Stage 1 - Evolves from Tynamo

L Thunder Wave 20

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

CC Headbutt 30

Weakness: Fighting
Resistance: none
Retreat: 1

PLB #32

Eelektross - Lightning - 140 HP

Pokémon - Stage 2 - Evolves from Eelektrik

LC Crush and Burn 30x

Discard as many Energy attached to your Pokémon as you like. This attack does 30 damage times the number of Energy cards you discarded.

LCCC Thunder Tempest 50x

Flip 4 coins. This attack does 50 damage times the number of heads.

Weakness: Fighting
Resistance: none
Retreat: 3

PLB #33

Drifloon - Psychic - 70 HP

Pokémon - Basic

P Creepy Wind

Flip a coin. If heads, the Defending Pokémon is now Confused.

CCC Wind Blast

This attack does 40 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Darkness
Resistance: none
Retreat: 2

PLB #34

Drifblim - Psychic - 100 HP

Pokémon - Stage 1 - Evolves from Drifloon

Ability: Drifting Balloon

This Pokémon's attacks cost [C] less for each of your opponent's Team Plasma Pokémon in play.

CCC Derail 70

Discard a Special Energy attached to the Defending Pokémon.

Weakness: Darkness
Resistance: none
Retreat: 0

PLB #35

Uxie - Psychic - 60 HP

Pokémon - Basic

P Psypower

Put 3 damage counters on your opponent's Pokémon in any way you like.

Weakness: Psychic
Resistance: none
Retreat: 1

PLB #36

Mesprit - Psychic - 60 HP

Pokémon - Basic

Ability: Mental Shroud

If you have Uxie and Azelf in play, each of your Pokémon has no Weakness.

PCC Psyshot 30

Weakness: Psychic
Resistance: none
Retreat: 1

PLB #37

Azelf - Psychic - 60 HP

Pokémon - Basic

C Trading Places

Switch this Pokémon with 1 of your Benched Pokémon.

PCC Psyjamming

Move as many Special Energy attached to your opponent's Pokémon to your opponent's other Pokémon in any way you like.

Weakness: Psychic
Resistance: none
Retreat: 1

PLB #38

Munna - Psychic - 60 HP

Pokémon - Basic

C Mumble 10

PC Focused Wish 10+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Psychic
Resistance: none
Retreat: 1

PLB #39

Musharna - Psychic - 100 HP

Pokémon - Stage 1 - Evolves from Munna

P Precognitive Dream

Draw 3 cards. This Pokémon is now Asleep.

PCC Psybeam 60

The Defending Pokémon is now Confused.

Weakness: Psychic
Resistance: none
Retreat: 3

PLB #40

Sigilyph - Psychic - 90 HP

Pokémon - Basic

Ability: Toolbox

This Pokémon may have up to 4 Pokémon Tool cards attached to it. (If this Pokémon loses this Ability, discard Pokémon Tool cards attached to this Pokémon until only 1 Pokémon Tool card remains.)

PCC Cutting Wind 70

Weakness: Lightning
Resistance: Fighting
Retreat: 1

PLB #41

Solosis - Psychic - 30 HP

Pokémon - Basic

P Hide

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

Weakness: Psychic
Resistance: none
Retreat: 1

PLB #42

Duosion - Psychic - 60 HP

Pokémon - Stage 1 - Evolves from Solosis

PC Focused Wish 20+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Psychic
Resistance: none
Retreat: 1

PLB #43

Reuniclus - Psychic - 100 HP

Pokémon - Stage 2 - Evolves from Duosion

P Barrier Attack 30

During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 30 (after applying Weakness and Resistance).

PCC Telekinesis of Nobility 70

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 2

PLB #44

Golett - Psychic - 80 HP

Pokémon - Basic

C Beat 10

PPC Mega Punch 50

Weakness: Darkness
Resistance: none
Retreat: 3

PLB #45

Golurk - Psychic - 130 HP

Pokémon - Stage 1 - Evolves from Golett

CC Iron Fist of Justice 60

If you have any Team Plasma Pokémon in play, this attack does nothing.

PPCC Shadow Punch 80

This attack's damage isn't affected by Resistance.

Weakness: Darkness
Resistance: none
Retreat: 4

PLB #46

Machop - Fighting - 60 HP

Pokémon - Basic

FC Low Kick 30

Weakness: Psychic
Resistance: none
Retreat: 3

PLB #47

Machoke - Fighting - 90 HP

Pokémon - Stage 1 - Evolves from Machop

C Last-Chance Chop 20+

If this Pokémon's remaining HP is 10, this attack does 70 more damage.

FFC Seismic Toss 60

Weakness: Psychic
Resistance: none
Retreat: 3

PLB #48

Machamp - Fighting - 150 HP

Pokémon - Stage 2 - Evolves from Machoke

Ability: Badge of Discipline

The damage of each of your [F] Pokémon's attacks isn't affected by Resistance.

FCCC Close Combat 120

Flip a coin. If tails, during your opponent's next turn, any damage done to this Pokémon by attacks is increased by 30 (after applying Weakness and Resistance).

Weakness: Psychic
Resistance: none
Retreat: 3

PLB #49

Machamp - Fighting - 140 HP

Pokémon - Stage 2 - Evolves from Machoke

FCC Knock Off 60

Discard a random card from your opponent's hand.

FFCC Reinforced Lariat 80+

If this Pokémon has a Pokémon Tool card attached to it, this attack does 40 more damage.

Weakness: Psychic
Resistance: none
Retreat: 3

PLB #50

Throh - Fighting - 100 HP

Pokémon - Basic

FC Freestyle Strike 30x

Flip 2 coins. This attack does 30 damage times the number of heads.

FCC Shoulder Throw 80-

Does 80 damage minus 20 damage for each [C] in the Defending Pokémon's Retreat Cost.

Weakness: Psychic
Resistance: none
Retreat: 3

PLB #51

Sawk - Fighting - 90 HP

Pokémon - Basic

C Kick of Righteousness 10+

If the Defending Pokémon is a Team Plasma Pokémon, this attack does 40 more damage.

FCC Low Sweep 60

Weakness: Psychic
Resistance: none
Retreat: 1

PLB #52

Archen - Fighting - 70 HP

Pokémon - Restored

Ability: Prehistoric Call

Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put this Pokémon on the bottom of your deck.

CC Wing Attack 20

Weakness: Grass
Resistance: none
Retreat: 1

PLB #53

Archeops - Fighting - 120 HP

Pokémon - Stage 1 - Evolves from Archen

F Acrobatics 20+

Flip 2 coins. This attack does 20 more damage for each heads.

FF Swift Dive 100

If this Pokémon's remaining HP is 50 or less, this attack's base damage is 50.

Weakness: Grass
Resistance: none
Retreat: 0

PLB #54

Houndour - Darkness - 60 HP

Pokémon - Basic

C Roar

Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

DC Ambush 20+

Flip a coin. If heads, this attack does 10 more damage.

Weakness: Fighting
Resistance: Psychic
Retreat: 1

PLB #55

Houndoom - Darkness - 100 HP

Pokémon - Stage 1 - Evolves from Houndour

DC Dark Clamp 30

The Defending Pokémon can't retreat during your opponent's next turn.

DCC Blazing Claws 60+

If the Defending Pokémon is a Team Plasma Pokémon, this attack does 60 more damage, and the Defending Pokémon is now Burned.

Weakness: Fighting
Resistance: Psychic
Retreat: 1

PLB #56

Aron - Metal - 60 HP

Pokémon - Basic

M Iron Head 10x

Flip a coin until you get tails. This attack does 10 damage times the number of heads.

MCC Headbutt 30

Weakness: Fire
Resistance: Psychic
Retreat: 2

PLB #57

Lairon - Metal - 90 HP

Pokémon - Stage 1 - Evolves from Aron

M Metal Claw 20

MCC Iron Head 50x

Flip a coin until you get tails. This attack does 50 damage times the number of heads.

Weakness: Fire
Resistance: Psychic
Retreat: 4

PLB #58

Aggron - Metal - 140 HP

Pokémon - Stage 2 - Evolves from Lairon

MC Knock Back 50

Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

MMCC Aura of the Land 80

Does 20 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fire
Resistance: Psychic
Retreat: 4

PLB #59

Jirachi-EX - Metal - 90 HP

Pokémon - Basic

Ability: Stellar Guidance

When you play this Pokémon from your hand onto your Bench, you may search your deck for a Supporter card, reveal it, and put it into your hand. Shuffle your deck afterward.

MCC Hypnostrike 60

Both this Pokémon and the Defending Pokémon are now Asleep.

Weakness: Fire
Resistance: Psychic
Retreat: 1

PLB #60

Escavalier - Metal - 100 HP

Pokémon - Stage 1 - Evolves from Karrablast

MC Steamroll 40

Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

MCC Slashing Strike 80

This Pokémon can't use Slashing Strike during your next turn.

Weakness: Fire
Resistance: Psychic
Retreat: 3

PLB #61

Bagon - Dragon - 50 HP

Pokémon - Basic

C Headbutt 10

RW Dragon Claw 20

Weakness: Dragon
Resistance: none
Retreat: 1

PLB #62

Shelgon - Dragon - 80 HP

Pokémon - Stage 1 - Evolves from Bagon

C Knock Away 10+

Flip a coin. If heads, this attack does 20 more damage.

RWC Rollout 50

Weakness: Dragon
Resistance: none
Retreat: 3

PLB #63

Salamence - Dragon - 150 HP

Pokémon - Stage 2 - Evolves from Shelgon

Ability: Breakwing

When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may discard all Pokémon Tool cards attached to each of your opponent's Pokémon.

RWCC Gaia Crush 100

Discard any Stadium card in play.

Weakness: Dragon
Resistance: none
Retreat: 4

PLB #64

Dialga-EX - Dragon - 180 HP

Pokémon - Basic

PMC Reverse Edge 50

Flip a coin. If heads, put a card from your discard pile into your hand.

CCCC Fast Forward 90

For each Plasma Energy attached to this Pokémon, discard the top card of your opponent's deck.

Weakness: Dragon
Resistance: none
Retreat: 2

PLB #65

Palkia-EX - Dragon - 180 HP

Pokémon - Basic

CCC Strafe 50

You may switch this Pokémon with 1 of your Benched Pokémon.

GWCC Dimension Heal 80

Heal from this Pokémon 20 damage for each Plasma Energy attached to this Pokémon.

Weakness: Dragon
Resistance: none
Retreat: 2

PLB #66

Axew - Dragon - 50 HP

Pokémon - Basic

C Strong Bond

Search your deck for a Supporter card named Iris, reveal it, and put it into your hand. Shuffle your deck afterward.

FM Dragon Claw 20

Weakness: Dragon
Resistance: none
Retreat: 1

PLB #67

Fraxure - Dragon - 80 HP

Pokémon - Stage 1 - Evolves from Axew

C Paralyzing Gaze

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

FM Dragon Claw 40

Weakness: Dragon
Resistance: none
Retreat: 2

PLB #68

Haxorus - Dragon - 140 HP

Pokémon - Stage 2 - Evolves from Fraxure

M Dragonaxe 40x

Does 40 damage times the amount of [M] Energy attached to this Pokémon.

FM Strike of the Champion

If the Defending Pokémon is a Team Plasma Pokémon, it is Knocked Out. (If the Defending Pokémon is not a Team Plasma Pokémon, this attack does nothing.)

Weakness: Dragon
Resistance: none
Retreat: 2

PLB #69

Druddigon - Dragon - 100 HP

Pokémon - Basic

R Big Swing 40

Flip 2 coins. If either of them is tails, this attack does nothing.

WCC Shred 60

This attack's damage isn't affected by any effects on the Defending Pokémon.

Weakness: Dragon
Resistance: none
Retreat: 1

PLB #70

Kangaskhan - Colorless - 100 HP

Pokémon - Basic

C Call for Family

Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

CC Comet Punch 20x

Flip 4 coins. This attack does 20 damage times the number of heads.

Weakness: Fighting
Resistance: none
Retreat: 2

PLB #71

Porygon - Colorless - 60 HP

Pokémon - Basic

C Tackle 10

Weakness: Fighting
Resistance: none
Retreat: 1

PLB #72

Porygon2 - Colorless - 80 HP

Pokémon - Stage 1 - Evolves from Porygon

CC Destructive Beam 30

Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

PLB #73

Porygon-Z - Colorless - 130 HP

Pokémon - Stage 2 - Evolves from Porygon2

Ability: Plasma Transfer

As often as you like during your turn (before your attack), you may move a Plasma Energy attached to 1 of your Pokémon to another of your Pokémon.

CCC Tri Attack 50x

Flip 3 coins. This attack does 50 damage times the number of heads.

Weakness: Fighting
Resistance: none
Retreat: 1

PLB #74

Teddiursa - Colorless - 70 HP

Pokémon - Basic

CC Fury Swipes 10x

Flip 3 coins. This attack does 10 damage times the number of heads.

Weakness: Fighting
Resistance: none
Retreat: 2

PLB #75

Ursaring - Colorless - 130 HP

Pokémon - Stage 1 - Evolves from Teddiursa

CCC Adrenalash 50

During your next turn, each of this Pokémon's attacks does 50 more damage (before applying Weakness and Resistance).

CCCC Strength 80

Weakness: Fighting
Resistance: none
Retreat: 3

PLB #76

Chatot - Colorless - 60 HP

Pokémon - Basic

C Misinformation

Discard all Pokémon Tool cards attached to each of your opponent's Pokémon.

CC Tone-Deaf 20

The Defending Pokémon is now Confused.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

PLB #77

Caitlin

Trainer - Supporter

Put as many cards from your hand as you like on the bottom of your deck in any order. Then, draw a card for each card you put on the bottom of your deck.
PLB #78

Cover Fossil

Trainer - Item

Look at the bottom 7 cards of your deck. You may reveal a Tirtouga you find there and put it onto your Bench. Shuffle the other cards back into your deck.
PLB #79

Energy Retrieval

Trainer - Item

You may play as many Item cards as you like during your turn (before your attack).
PLB #80

Iris

Trainer - Supporter

During this turn, your Pokémon's attacks do 10 more damage to the Active Pokémon for each Prize card your opponent has taken (before applying Weakness and Resistance).
PLB #81

Plume Fossil

Trainer - Item

Look at the bottom 7 cards of your deck. You may reveal an Archen you find there and put it onto your Bench. Shuffle the other cards back into your deck.
PLB #82

Pokémon Catcher

Trainer - Item

Switch your opponent's Active Pokémon with 1 of their Benched Pokémon.
PLB #83

Professor Juniper

Trainer - Supporter

Discard your hand and draw 7 cards.
PLB #84

Rare Candy

Trainer - Item

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.
PLB #85

Reversal Trigger

Trainer - Tool

When the Team Plasma Pokémon this card is attached to is Knocked Out by damage from an opponent's attack, search your deck for a card and put it into your hand. Shuffle your deck afterward.
PLB #86

Root Fossil Lileep

Trainer - Item

Look at the bottom 7 cards of your deck. You may reveal a Lileep you find there and put it onto your Bench. Shuffle the other cards back into your deck.
PLB #87

Silver Bangle

Trainer - Tool

The attacks of the Pokémon this card is attached to (excluding Pokémon-EX) do 30 more damage to Active Pokémon-EX (before applying Weakness and Resistance).
PLB #88

Silver Mirror

Trainer - Tool

Prevent all effects of attacks, including damage, done to the Pokémon this card is attached to (excluding Pokémon-EX) by your opponent's Team Plasma Pokémon.
PLB #89

Ultra Ball

Trainer - Item

You can use this card only if you discard 2 other cards from your hand.

Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
PLB #90

Plasma Energy

Energy - Special Energy

This card provides [C] Energy.
PLB #91

G Booster

Trainer - Tool

The Genesect-EX this card is attached to can also use the attack on this card. (You still need the necessary Energy to use this attack.)
PLB #92

G Scope

Trainer - Tool

The Genesect-EX this card is attached to can also use the attack on this card. (You still need the necessary Energy to use this attack.)
PLB #93

Master Ball

Trainer - Item

Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
PLB #94

Scoop Up Cyclone

Trainer - Item

Put 1 of your Pokémon and all cards attached to it into your hand.
PLB #95

Virizion-EX - Grass - 170 HP

Pokémon - Basic

Ability: Verdant Wind

Each of your Pokémon that has any [G] Energy attached to it can't be affected by any Special Conditions. (Remove any Special Conditions affecting those Pokémon.)

GC Emerald Slash 50

You may search your deck for 2 [G] Energy cards and attach them to 1 of your Benched Pokémon. Shuffle your deck afterward.

Weakness: Fire
Resistance: Water
Retreat: 1

PLB #96

Genesect-EX - Grass - 170 HP

Pokémon - Basic

Ability: Red Signal

When you attach a Plasma Energy from your hand to this Pokémon, you may switch 1 of your opponent's Benched Pokémon with his or her Active Pokémon.

GGC Megalo Cannon 100

Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fire
Resistance: none
Retreat: 1

PLB #97

Jirachi-EX - Metal - 90 HP

Pokémon - Basic

Ability: Stellar Guidance

When you play this Pokémon from your hand onto your Bench, you may search your deck for a Supporter card, reveal it, and put it into your hand. Shuffle your deck afterward.

MCC Hypnostrike 60

Both this Pokémon and the Defending Pokémon are now Asleep.

Weakness: Fire
Resistance: Psychic
Retreat: 1

PLB #98

Dialga-EX - Dragon - 180 HP

Pokémon - Basic

PMC Reverse Edge 50

Flip a coin. If heads, put a card from your discard pile into your hand.

CCCC Fast Forward 90

For each Plasma Energy attached to this Pokémon, discard the top card of your opponent's deck.

Weakness: Dragon
Resistance: none
Retreat: 2

PLB #99

Palkia-EX - Dragon - 180 HP

Pokémon - Basic

CCC Strafe 50

You may switch this Pokémon with 1 of your Benched Pokémon.

GWCC Dimension Heal 80

Heal from this Pokémon 20 damage for each Plasma Energy attached to this Pokémon.

Weakness: Dragon
Resistance: none
Retreat: 2

PLB #100

Iris

Trainer - Supporter

During this turn, your Pokémon's attacks do 10 more damage to the Active Pokémon for each Prize card your opponent has taken (before applying Weakness and Resistance).
PLB #101

Exeggcute - Grass - 30 HP

Pokémon - Basic

Ability: Propagation

Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put this Pokémon into your hand.

GC Seed Bomb 20

Weakness: Fire
Resistance: Water
Retreat: 1

PLB #102

Virizion - Grass - 110 HP

Pokémon - Basic

C Double Draw

Draw 2 cards.

GC Leaf Wallop 40

During your next turn, this Pokémon's Leaf Wallop attack does 40 more damage (before applying Weakness and Resistance).

Weakness: Fire
Resistance: Water
Retreat: 1

PLB #103

Dusknoir - Psychic - 130 HP

Pokémon - Stage 2 - Evolves from Dusclops

Ability: Sinister Hand

As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your opponent's Pokémon to another of your opponent's Pokémon.

PCCC Shadow Punch 60

This attack's damage isn't affected by Resistance.

Weakness: Darkness
Resistance: none
Retreat: 3

PLB #104

Rare Candy

Trainer - Item

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.
PLB #105