

Yanma - Grass - 80 HP
Pokémon - Basic
G Tackle 10
GC Wing Attack 30
Weakness: Fire
Resistance: none
Retreat: 1


Celebi - Grass - 70 HP
Pokémon - Basic
Ability: Woodland Stroll
Once during your turn, if this Pokémon is in the Active Spot, you may look at the top 6 cards of your deck, reveal an Energy card you find there, and put it into your hand. Shuffle the other cards back into your deck.
GCC Leaf Step 40
Weakness: Fire
Resistance: none
Retreat: 1


Tropius - Grass - 110 HP
Pokémon - Basic
C Attach Leaves
Attach up to 2 [G] Energy cards from your discard pile to your Benched Pokémon in any way you like.
GC Gust 30
Weakness: Fire
Resistance: none
Retreat: 1

Rowlet - Grass - 50 HP
Pokémon - Basic
Ability: Sky Circus
If you played Bird Keeper from your hand during this turn, ignore all Energy in this Pokémon's attack costs.
CCC Wind Shard
This attack does 60 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fire
Resistance: none
Retreat: 1


Ability: Deep Forest Camo
Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon V and Pokémon-GX.
GC Splitting Arrow 90
This attack also does 20 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fire
Resistance: none
Retreat: 2

Dhelmise V - Grass - 220 HP
Pokémon - Basic
G Anchor Anger 30+
If any of your [G] Pokémon were Knocked Out by damage from an opponent's attack during their last turn, this attack does 90 more damage.
GGC Giga Hammer 200
During your next turn, this Pokémon can't use Giga Hammer.
Weakness: Fire
Resistance: none
Retreat: 2

Dhelmise VMAX - Grass - 330 HP
Pokémon - VMAX - Evolves from Dhelmise V
G Swinging Chain
This attack does 30 damage to 1 of your opponent's Pokémon for each [G] Energy attached to this Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
GGC Max Anchor 240
During your next turn, this Pokémon can't use Max Anchor.
Weakness: Fire
Resistance: none
Retreat: 3

Grookey - Grass - 60 HP
Pokémon - Basic
C Fury Swipes 10×
Flip 3 coins. This attack does 10 damage for each heads.
Weakness: Fire
Resistance: none
Retreat: 1


Ability: Voltage Beat
Once during your turn, you may search your deck for up to 2 [G] Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck.
GGGC Hammer In 140
Weakness: Fire
Resistance: none
Retreat: 3


Eldegoss - Grass - 90 HP
Pokémon - Stage 1 - Evolves from Gossifleur
C Enriching Seeds
Heal all damage from 1 of your Benched Pokémon.
G Surprise Attack 50
Flip a coin. If tails, this attack does nothing.
Weakness: Fire
Resistance: none
Retreat: 1

Zarude - Grass - 120 HP
Pokémon - Basic
GC Suctioning Vines 30
Heal 30 damage from this Pokémon.
GGC Jungle Blast 110
Weakness: Fire
Resistance: none
Retreat: 2

Reshiram - Fire - 120 HP
Pokémon - Basic
RLD Amazing Blaze 270
This Pokémon also does 60 damage to itself.
Weakness: Water
Resistance: none
Retreat: 3

Cinderace V - Fire - 210 HP
Pokémon - Basic
Ability: Field Runner
If a Stadium is in play, this Pokémon has no Retreat Cost.
RRC Crimson Legs 140
Weakness: Water
Resistance: none
Retreat: 2

Cinderace VMAX - Fire - 320 HP
Pokémon - VMAX - Evolves from Cinderace V
RC Counter 30+
If this Pokémon was damaged by an attack during your opponent's last turn, this attack does that much more damage.
RRC Max Pyro Ball 170
Your opponent's Active Pokémon is now Burned.
Weakness: Water
Resistance: none
Retreat: 2

Horsea - Water - 40 HP
Pokémon - Basic
W Water Gun 10
Weakness: Lightning
Resistance: none
Retreat: 0

Kyogre - Water - 120 HP
Pokémon - Basic
WLMC Amazing Surge
This attack does 80 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: none
Retreat: 3

Buizel - Water - 70 HP
Pokémon - Basic
W Rain Splash 20
Weakness: Lightning
Resistance: none
Retreat: 1


Manaphy - Water - 70 HP
Pokémon - Basic
Ability: Ocean Search
Once during your turn, if this Pokémon is in the Active Spot, you may look at the top 6 cards of your deck, reveal a Pokémon you find there, and put it into your hand. Shuffle the other cards back into your deck.
WC Wave Splash 30
Weakness: Lightning
Resistance: none
Retreat: 1

Volcanion - Water - 130 HP
Pokémon - Basic
WC Hammer In 50
WWWC Dynamite Steam 120×
Flip 2 coins. This attack does 120 damage for each heads.
Weakness: Lightning
Resistance: none
Retreat: 3

Chewtle - Water - 80 HP
Pokémon - Basic
W Tackle 10
WC Bite 30
Weakness: Lightning
Resistance: none
Retreat: 2


Cramorant - Water - 90 HP
Pokémon - Basic
WW Spit-Out Shot
This attack does 50 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: none
Retreat: 1

Snom - Water - 50 HP
Pokémon - Basic
W Call for Family
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.
Weakness: Metal
Resistance: none
Retreat: 2


Shinx - Lightning - 60 HP
Pokémon - Basic
L Under Pressure 10+
If your opponent has 3 or fewer Prize cards remaining, this attack does 50 more damage.
Weakness: Fighting
Resistance: none
Retreat: 1

Ability: Top Entry
Once during your turn, if you drew this Pokémon from your deck at the beginning of your turn and your Bench isn't full, before you put it into your hand, you may put it onto your Bench.
L Zap Kick 30
Weakness: Fighting
Resistance: none
Retreat: 1


Rotom - Lightning - 80 HP
Pokémon - Basic
Ability: Roto Choice
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for up to 2 Item cards that have the word "Rotom" in their name, reveal them, and put them into your hand. Then, shuffle your deck.
LC Thunder Shock 30
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 1

Morpeko - Lightning - 80 HP
Pokémon - Basic
C Famished
Draw a card.
LC Thunder Shock 40
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 1

Morpeko - Lightning - 80 HP
Pokémon - Basic
C Famished
Draw a card.
LC Thunder Shock 40
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 1

Morpeko V - Lightning - 170 HP
Pokémon - Basic
C Spark 20
This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
LLC Electro Wheel 150
Discard an Energy from this Pokémon. If you do, switch it with 1 of your Benched Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 2

Morpeko VMAX - Lightning - 300 HP
Pokémon - VMAX - Evolves from Morpeko V
LLC Max Discharge 180
This attack also does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 1

Indeedee V - Psychic - 180 HP
Pokémon - Basic
Ability: Watch Over
Once during your turn, you may heal 20 damage from your Active Pokémon.
PCC Psychic 10+
This attack does 60 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Trapinch - Fighting - 60 HP
Pokémon - Basic
F Land's Pulse 10+
If a Stadium is in play, this attack does 10 more damage.
Weakness: Grass
Resistance: none
Retreat: 1

Koffing - Darkness - 60 HP
Pokémon - Basic
D Ascension
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.
Weakness: Fighting
Resistance: none
Retreat: 1

Galarian Weezing - Darkness - 130 HP
Pokémon - Stage 1 - Evolves from Koffing
Ability: Neutralizing Gas
As long as this Pokémon is in the Active Spot, your opponent's Pokémon in play have no Abilities, except for Neutralizing Gas.
D Severe Poison
Your opponent's Active Pokémon is now Poisoned. Put 4 damage counters instead of 1 on that Pokémon during Pokémon Checkup.
Weakness: Fighting
Resistance: none
Retreat: 3

Spinarak - Darkness - 60 HP
Pokémon - Basic
D Hang Down 10
DC Sting 20
Weakness: Fighting
Resistance: none
Retreat: 1

Crobat V - Darkness - 180 HP
Pokémon - Basic
Ability: Dark Asset
When you play this Pokémon from your hand onto your Bench during your turn, you may draw cards until you have 6 cards in your hand. You can't use more than 1 Dark Asset Ability each turn.
DC Venomous Fang 70
Your opponent's Active Pokémon is now Poisoned.
Weakness: Fighting
Resistance: none
Retreat: 1

Crobat VMAX - Darkness - 300 HP
Pokémon - VMAX - Evolves from Crobat V
DC Stealth Poison 70
Your opponent's Active Pokémon is now Poisoned. Switch this Pokémon with 1 of your Benched Pokémon.
DDC Max Cutter 180
Weakness: Fighting
Resistance: none
Retreat: 1

Yveltal - Darkness - 110 HP
Pokémon - Basic
RPDCC Amazing Destruction
Your opponent's Active Pokémon is Knocked Out.
Weakness: Lightning
Resistance: Fighting
Retreat: 2

Nickit - Darkness - 70 HP
Pokémon - Basic
D Instigate
Your opponent shuffles their hand and puts it on the bottom of their deck. If they put any cards on the bottom of their deck in this way, they draw 3 cards.
Weakness: Grass
Resistance: none
Retreat: 1

C Call for Goons
Search your deck for up to 3 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
DCC Corner 80
During your opponent's next turn, the Defending Pokémon can't retreat.
Weakness: Grass
Resistance: none
Retreat: 1


Ditto V - Colorless - 170 HP
Pokémon - Basic
Ability: V Transformation
Once during your turn, you may choose a Basic Pokémon V from your discard pile and switch it with this Pokémon. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon.
C Stick On
Attach a basic Energy card from your discard pile to this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 2

Ditto VMAX - Colorless - 320 HP
Pokémon - VMAX - Evolves from Ditto V
CCC Max Transform
Choose 1 of your opponent's Active Pokémon's attacks and use it as this attack.
Weakness: Fighting
Resistance: none
Retreat: 3

Eevee - Colorless - 60 HP
Pokémon - Basic
C Signs of Evolution
Seach your deck for a card that evolves from Eevee, reveal it, and put it into your hand. Then, shuffle your deck.
CC Wild Kick 30
Flip a coin. If tails, this attack does nothing.
Weakness: Fighting
Resistance: none
Retreat: 1

Greedent V - Colorless - 200 HP
Pokémon - Basic
CC Crunch 40
Discard an Energy from your opponent's Active Pokémon.
CCC Stumbling Press 180
Flip a coin. If tails, this attack does nothing.
Weakness: Fighting
Resistance: none
Retreat: 2

Cramorant V - Colorless - 200 HP
Pokémon - Basic
C Beak Catch
Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
CCC Spit Shot
Discard all Energy from this Pokémon. This attack does 160 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Cramorant VMAX - Colorless - 320 HP
Pokémon - VMAX - Evolves from Cramorant V
CCC Max Jet 80×
Flip a coin for each Energy attached to this Pokémon. This attack does 80 damage for each heads.
Weakness: Lightning
Resistance: Fighting
Retreat: 2

Indeedee - Colorless - 100 HP
Pokémon - Basic
C Helping Hand
Search your deck for a basic Energy card and attach it to 1 of your Benched Pokémon. Then, shuffle your deck.
CC Psychic 20+
This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Tool

Trainer - Tool

Trainer - Item

Alcremie V - Psychic - 170 HP
Pokémon - Basic
P Sugary Sprinkles
Heal 30 damage from each of your Benched Pokémon.
PCC Sweet Splash 100
If the Defending Pokémon is a Basic Pokémon, it can't attack during your opponent's next turn.
Weakness: Metal
Resistance: none
Retreat: 2

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Alcremie VMAX - Psychic - 310 HP
Pokémon - VMAX - Evolves from Alcremie V
C Adornment
For each of your Benched Pokémon, search your deck for a [P] Energy card and attach it to that Pokémon. Then, shuffle your deck.
PP G-Max Whisk 60×
Discard any amount of Energy from your Pokémon. This attack does 60 damage for each card you discarded in this way.
Weakness: Metal
Resistance: none
Retreat: 3

Rowlet - Grass - 50 HP
Pokémon - Basic
Ability: Sky Circus
If you played Bird Keeper from your hand during this turn, ignore all Energy in this Pokémon's attack costs.
CCC Wind Shard
This attack does 60 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fire
Resistance: none
Retreat: 1


Ability: Deep Forest Camo
Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon V and Pokémon-GX.
GC Splitting Arrow 90
This attack also does 20 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fire
Resistance: none
Retreat: 2

Grookey - Grass - 60 HP
Pokémon - Basic
C Fury Swipes 10×
Flip 3 coins. This attack does 10 damage for each heads.
Weakness: Fire
Resistance: none
Retreat: 1


Ability: Voltage Beat
Once during your turn, you may search your deck for up to 2 [G] Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck.
GGGC Hammer In 140
Weakness: Fire
Resistance: none
Retreat: 3



Ability: Bug's Radar
Once during your turn, you may look at the top 3 cards of your opponent's deck and put them back in any order.
GC Brainwave 90+
This attack does 30 more damage for each [P] Energy attached to this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1

Gossifleur - Grass - 50 HP
Pokémon - Basic
C Call for Family
Search your deck for up to 3 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
G Razor Leaf 10
Weakness: Fire
Resistance: none
Retreat: 1

Eldegoss - Grass - 80 HP
Pokémon - Stage 1 - Evolves from Gossifleur
C Blessing of Fluff
Search your deck for up to 3 [G] Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.
G Leafage 30
Weakness: Fire
Resistance: none
Retreat: 1

Applin - Grass - 40 HP
Pokémon - Basic
C Withdraw
Flip a coin. If heads, during your opponent's next turn, prevent all damage done to this Pokémon by attacks.
Weakness: Fire
Resistance: none
Retreat: 1

Ability: Apple Drop
Once during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon. If you placed any damage counters in this way, shuffle this Pokémon and all attached cards into your deck.
CC Acid Spray 60
Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1


Scorbunny - Fire - 60 HP
Pokémon - Basic
R Ember 30
Discard an Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 1


Ability: Libero
Once during your turn, when this Pokémon moves from your Bench to the Active Spot, you may attach up to 2 [R] Energy cards from your discard pile to it.
RRC Flare Striker 190
Discard 2 Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 1

Sizzlipede - Fire - 70 HP
Pokémon - Basic
C Bite 10
RCC Combustion 50
Weakness: Water
Resistance: none
Retreat: 1

Centiskorch - Fire - 130 HP
Pokémon - Stage 1 - Evolves from Sizzlipede
R Hundred Foot Flames
For each [R] Energy attached to this Pokémon, discard the top card of your opponent's deck.
RCCC Searing Flame 110
Your opponent's Active Pokémon is now Burned.
Weakness: Water
Resistance: none
Retreat: 3

Galarian Mr. Mime - Water - 80 HP
Pokémon - Basic
W Reflect
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
CC Icy Snow 30
Weakness: Metal
Resistance: none
Retreat: 1

Galarian Mr. Rime - Water - 120 HP
Pokémon - Stage 1 - Evolves from Galarian Mr. Mime
Ability: Shuffle Dance
Once during your turn, you may switch 1 of your opponent's face-down Prize cards with the top card of their deck. (The cards stay face down.)
WCC Mad Party 20×
This attack does 20 damage for each Pokémon in your discard pile that has the Mad Party attack.
Weakness: Metal
Resistance: none
Retreat: 2

Suicune - Water - 120 HP
Pokémon - Basic
W Wave Splash 20
WWC Aurora Loop 130
Put 2 [W] Energy attached to this Pokémon into your hand.
Weakness: Lightning
Resistance: none
Retreat: 1

Galarian Darumaka - Water - 80 HP
Pokémon - Basic
WC Ice Punch 30
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Metal
Resistance: none
Retreat: 2

Galarian Darmanitan - Water - 140 HP
Pokémon - Stage 1 - Evolves from Galarian Darumaka
WCC Blizzard 80
This attack also does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
WWCC Crushing Headbutt 170
During your next turn, this Pokémon can't use Crushing Headbutt.
Weakness: Metal
Resistance: none
Retreat: 3

Sobble - Water - 60 HP
Pokémon - Basic
W Water Gun 20
Weakness: Lightning
Resistance: none
Retreat: 1

Ability: Shady Dealings
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.
WC Water Drip 30
Weakness: Lightning
Resistance: none
Retreat: 1

Ability: Shady Dealings
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for up to 2 Trainer cards, reveal them, and put them into your hand. Then, shuffle your deck.
WC Aqua Bullet 120
This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: none
Retreat: 1

Chewtle - Water - 80 HP
Pokémon - Basic
CC Bite 30
WCC Water Gun 50
Weakness: Lightning
Resistance: none
Retreat: 2

WCC Vise Bite 60+
This attack does 30 more damage for each [C] in your opponent's Active Pokémon's Retreat Cost.
WCCC Jaw Lock 130
During your opponent's next turn, the Defending Pokémon can't retreat.
Weakness: Lightning
Resistance: none
Retreat: 3

Cramorant - Water - 110 HP
Pokémon - Basic
W Dive 20
Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to this Pokémon.
CCC Hydro Pump 50+
This attack does 20 more damage for each [W] Energy attached to this Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Arrokuda - Water - 60 HP
Pokémon - Basic
W Rain Splash 20
Weakness: Lightning
Resistance: none
Retreat: 1

Barraskewda - Water - 120 HP
Pokémon - Stage 1 - Evolves from Arrokuda
C Peck 30
W Spiral Jet 130
Discard 2 [W] Energy cards from your hand. If you don't, this attack does nothing.
Weakness: Lightning
Resistance: none
Retreat: 1

Snom - Water - 50 HP
Pokémon - Basic
W Call for Family
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.
Weakness: Metal
Resistance: none
Retreat: 2


Eiscue - Water - 120 HP
Pokémon - Basic
Ability: Ice Face
If this Pokémon has full HP, it takes 60 less damage from your opponent's attacks (after applying Weakness and Resistance).
WCC Blizzard 70
This attack also does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Metal
Resistance: none
Retreat: 2

Dracovish - Water - 150 HP
Ability: Primal Law
As long as this Pokémon is in the Active Spot, your opponent can't play any Pokémon from their hand to evolve their Pokémon.
WCC Hammer In 120
Weakness: Lightning
Resistance: none
Retreat: 3

Arctovish - Water - 150 HP
WCC Hard Face 90
During your opponent's next turn, this Pokémon takes 60 less damage from attacks (after applying Weakness and Resistance).
WCCC Cold Breath 130
Your opponent's Active Pokémon is now Asleep.
Weakness: Lightning
Resistance: none
Retreat: 2

Rotom - Lightning - 80 HP
Pokémon - Basic
Ability: Roto Choice
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for up to 2 Item cards that have the word "Rotom" in their name, reveal them, and put them into your hand. Then, shuffle your deck.
LC Thunder Shock 30
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 1

Yamper - Lightning - 70 HP
Pokémon - Basic
C Roar
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
L Static Shock 10
Weakness: Fighting
Resistance: none
Retreat: 1

CC Big Bite 50
During your opponent's next turn, the Defending Pokémon can't retreat.
LCC Fighting Fangs 90+
If your opponent's Active Pokémon is a Pokémon V or Pokémon-GX, this attack does 90 more damage.
Weakness: Fighting
Resistance: none
Retreat: 1

Toxel - Lightning - 70 HP
Pokémon - Basic
C Slap 10
LC Static Shock 20
Weakness: Fighting
Resistance: none
Retreat: 2

Toxtricity - Lightning - 120 HP
Pokémon - Stage 1 - Evolves from Toxel
CC Risk Taker
Flip a coin. If heads, discard the top 5 cards of your opponent's deck. If tails, discard the top 5 cards of your deck.
LLC Thunder Jolt 160
This Pokémon also does 30 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 2

Pincurchin - Lightning - 80 HP
Pokémon - Basic
LL Shocking Needles 30×
Flip 4 coins. This attack does 30 damage for each heads. If at least 2 of them are heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 2

Morpeko - Lightning - 80 HP
Pokémon - Basic
C Torment 20
Choose 1 of your opponent's Active Pokémon's attacks. During your opponent's next turn, that Pokémon can't use that attack.
LC Spark 50
This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 1

Dracozolt - Lightning - 160 HP
L Amping Up 30
During your next turn, this Pokémon's Amping Up attack does 90 more damage (before applying Weakness and Resistance).
CCCC Giga Impact 200
During your next turn, this Pokémon can't attack.
Weakness: Fighting
Resistance: none
Retreat: 4

Arctozolt - Lightning - 130 HP
Ability: Biting Whirlpool
Whenever your opponent attaches an Energy card from their hand to 1 of their Pokémon, put 2 damage counters on that Pokémon.
LC Electro Ball 70
Weakness: Fighting
Resistance: none
Retreat: 2

Galarian Ponyta - Psychic - 70 HP
Pokémon - Basic
P Psy Bolt 10
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Galarian Rapidash - Psychic - 100 HP
Pokémon - Stage 1 - Evolves from Galarian Ponyta
Ability: Pastel Veil
Your Pokémon recover from all Special Conditions and can't be affected by any Special Conditions.
PC Psychic 30+
This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Galarian Corsola - Psychic - 80 HP
Pokémon - Basic
P Cursed Drop
Put 3 damage counters on your opponent's Pokémon in any way you like.
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Galarian Cursola - Psychic - 100 HP
Pokémon - Stage 1 - Evolves from Galarian Corsola
Ability: Perish Body
If this Pokémon is in the Active Spot and is Knocked Out by damage from an opponent's attack, flip a coin. If heads, the Attacking Pokémon is Knocked Out.
PC Corner 60
During your opponent's next turn, the Defending Pokémon can't retreat.
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Dedenne - Psychic - 70 HP
Pokémon - Basic
PCC Mad Party 20×
This attack does 20 damage for each Pokémon in your discard pile that has the Mad Party attack.
Weakness: Metal
Resistance: none
Retreat: 1

Sinistea - Psychic - 30 HP
Pokémon - Basic
C Furtive Drop
Put 2 damage counters on your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Polteageist - Psychic - 60 HP
Pokémon - Stage 1 - Evolves from Sinistea
Ability: Tea Break
You must discard a Pokémon that has the Mad Party attack from your hand in order to use this Ability. Once during your turn, you may draw 2 cards.
CC Mad Party 20×
This attack does 20 damage for each Pokémon in your discard pile that has the Mad Party attack.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Hatenna - Psychic - 60 HP
Pokémon - Basic
C Find a Friend
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
CC Psyshot 20
Weakness: Darkness
Resistance: Fighting
Retreat: 1


Ability: Mind Hat
Once during your turn, you may use this Ability. Each player discards a card from their hand. (Your opponent discards first.)
P Dripping Grudge
Put 1 damage counter on your opponent's Active Pokémon for each Pokémon in your discard pile.
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Milcery - Psychic - 50 HP
Pokémon - Basic
C Aromatherapy
Heal 10 damage from each of your Pokémon.
PC Tackle 20
Weakness: Metal
Resistance: none
Retreat: 1


Indeedee - Psychic - 100 HP
Pokémon - Basic
C Replenish Time
Heal 30 damage from each of your Pokémon.
PC Psybeam 30
Your opponent's Active Pokémon is now Confused.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Dreepy - Psychic - 60 HP
Pokémon - Basic
P Quick Attack 10+
Flip a coin. If heads, this attack does 10 more damage.
Weakness: Darkness
Resistance: Fighting
Retreat: 1


Ability: Infiltrator
If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.
PP Phantom Force 120
Put 3 damage counters on your opponent's Benched Pokémon in any way you like.
Weakness: Darkness
Resistance: Fighting
Retreat: 0

Galarian Farfetch'd - Fighting - 80 HP
Pokémon - Basic
F Rock Smash 10+
Flip a coin. If heads, this attack does 30 more damage.
CC Pierce 30
Weakness: Psychic
Resistance: none
Retreat: 1

Galarian Sirfetch'd - Fighting - 130 HP
Pokémon - Stage 1 - Evolves from Galarian Farfetch'd
F Pierce 40
FCC Meteor Assault 180
This Pokémon can't use Meteor Assault again until it leaves the Active Spot.
Weakness: Psychic
Resistance: none
Retreat: 2

Galarian Yamask - Fighting - 70 HP
Pokémon - Basic
CC Reckless Charge 50
This Pokémon also does 30 damage to itself.
Weakness: Grass
Resistance: none
Retreat: 2

Galarian Runerigus - Fighting - 100 HP
Pokémon - Stage 1 - Evolves from Galarian Yamask
CC Spreading Spite
For each damage counter on this Galarian Runerigus, put 2 damage counters on your opponent's Pokémon in any way you like.
FCC Mad Hammer 120
This Pokémon also does 30 damage to itself.
Weakness: Grass
Resistance: none
Retreat: 2



Ability: Tar Generator
Once during your turn, you may attach a [R] Energy card, a [F] Energy card, or 1 of each from your discard pile to your Pokémon in any way you like.
FCCC Flaming Avalanche 130
Weakness: Grass
Resistance: none
Retreat: 4

Silicobra - Fighting - 80 HP
Pokémon - Basic
C Sand Attack
During your opponent's next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn't happen.
Weakness: Grass
Resistance: none
Retreat: 2

Sandaconda - Fighting - 140 HP
Pokémon - Stage 1 - Evolves from Silicobra
C Coil 10
During your next turn, this Pokémon's attacks do 120 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
FCC Skull Bash 100
Weakness: Grass
Resistance: none
Retreat: 2

Clobbopus - Fighting - 60 HP
Pokémon - Basic
F Bind 20
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Psychic
Resistance: none
Retreat: 2

FF Octolock
Until this Grapploct leaves the Active Spot, the Defending Pokémon's attacks cost [C][C] more, and the Defending Pokémon can't retreat. This effect can't be applied more than once.
FFC Tough Swing 130
This attack's damage isn't affected by Resistance.
Weakness: Psychic
Resistance: none
Retreat: 2

Falinks - Fighting - 90 HP
Pokémon - Basic
C Call for Family
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
CC Team Attack 30×
This attack does 30 damage for each of your Benched Pokémon that has "Falinks" in its name.
Weakness: Psychic
Resistance: none
Retreat: 1

Stonjourner - Fighting - 140 HP
Pokémon - Basic
FCC Mega Kick 80
FCCC Power Press 120+
If this Pokémon has at least 1 extra Energy attached (in addition to this attack's cost), this attack does 60 more damage.
Weakness: Grass
Resistance: none
Retreat: 4

Koffing - Darkness - 60 HP
Pokémon - Basic
D Ascension
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.
Weakness: Fighting
Resistance: none
Retreat: 1

Galarian Weezing - Darkness - 130 HP
Pokémon - Stage 1 - Evolves from Koffing
Ability: Neutralizing Gas
As long as this Pokémon is in the Active Spot, your opponent's Pokémon in play have no Abilities, except for Neutralizing Gas.
D Severe Poison
Your opponent's Active Pokémon is now Poisoned. Put 4 damage counters instead of 1 on that Pokémon during Pokémon Checkup.
Weakness: Fighting
Resistance: none
Retreat: 3

Galarian Zigzagoon - Darkness - 70 HP
Pokémon - Basic
Ability: Headbutt Tantrum
When you play this Pokémon from your hand onto your Bench during your turn, you may put 1 damage counter on 1 of your opponent's Pokémon.
DC Surprise Attack 30
Flip a coin. If tails, this attack does nothing.
Weakness: Grass
Resistance: none
Retreat: 1

Galarian Linoone - Darkness - 100 HP
Pokémon - Stage 1 - Evolves from Galarian Zigzagoon
D Night Slash 20
Switch this Pokémon with 1 of your Benched Pokémon.
DCC Hammer In 70
Weakness: Grass
Resistance: none
Retreat: 2

Galarian Obstagoon - Darkness - 160 HP
Pokémon - Stage 2 - Evolves from Galarian Linoone
Ability: Untamed Shout
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 3 damage counters on 1 of your opponent's Pokémon.
DC Obstruct 90
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic Pokémon.
Weakness: Grass
Resistance: none
Retreat: 2

Nickit - Darkness - 70 HP
Pokémon - Basic
D Instigate
Your opponent shuffles their hand and puts it on the bottom of their deck. If they put any cards on the bottom of their deck in this way, they draw 3 cards.
Weakness: Grass
Resistance: none
Retreat: 1


Impidimp - Darkness - 70 HP
Pokémon - Basic
D Beat 10
DC Stampede 20
Weakness: Grass
Resistance: none
Retreat: 1


Grimmsnarl - Darkness - 170 HP
Pokémon - Stage 2 - Evolves from Morgrem
Ability: Dark Oath
As long as this Pokémon is in the Active Spot, your opponent's Active Pokémon's attacks cost [C] more.
DCC Energy Press 100+
This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Grass
Resistance: none
Retreat: 3

Galarian Meowth - Metal - 60 HP
Pokémon - Basic
Ability: Evolution Roar
You must discard 2 cards from your hand in order to use this Ability. Once during your turn, you may search your deck for a Galarian Perrserker, reveal it, and put it into your hand. Then, shuffle your deck.
MC Scratch 20
Weakness: Fire
Resistance: Grass
Retreat: 2

Galarian Perrserker - Metal - 120 HP
Pokémon - Stage 1 - Evolves from Galarian Meowth
Ability: Steely Spirit
Your [M] Pokémon's attacks do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
MMC Metal Claw 70
Weakness: Fire
Resistance: Grass
Retreat: 2

Galarian Stunfisk - Metal - 120 HP
Pokémon - Basic
Ability: Snap Trap
If this Pokémon is in the Active Spot and is damaged by an opponent's attack (even if it is Knocked Out), discard an Energy from the Attacking Pokémon.
MC Damage Rush 30+
Flip a coin until you get tails. This attack does 30 more damage for each heads.
Weakness: Fire
Resistance: Grass
Retreat: 2

Corviknight - Metal - 170 HP
Pokémon - Stage 2 - Evolves from Corvisquire
C Peck 50
MCC Iron Wings 130
You may discard 2 Energy from this Pokémon. If you do, during your opponent's next turn, this Pokémon takes 100 less damage from attacks (after applying Weakness and Resistance).
Weakness: Lightning
Resistance: Fighting
Retreat: 2


Copperajah - Metal - 190 HP
Pokémon - Stage 1 - Evolves from Cufant
Ability: Antibacterial Skin
This Pokémon can't be affected by any Special Conditions.
MMCC Vengeful Stomp 120+
If your Benched Pokémon have any damage counters on them, this attack does 120 more damage.
Weakness: Fire
Resistance: Grass
Retreat: 4

Duraludon - Metal - 130 HP
Pokémon - Basic
C Metal Sharpener 30
Attach a [M] Energy card from your discard pile to 1 of your Pokémon.
MMC Power Beam 110
Weakness: Fire
Resistance: Grass
Retreat: 2

Minccino - Colorless - 70 HP
Pokémon - Basic
C Glance
Look at the top card of your opponent's deck.
CC Tail Slap 20×
Flip 2 coins. This attack does 20 damage for each heads.
Weakness: Fighting
Resistance: none
Retreat: 1

Ability: Make Do
You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 2 cards.
C Energy Assist 40
Attach a basic Energy card from your discard pile to 1 of your Benched Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1

Ducklett - Colorless - 50 HP
Pokémon - Basic
C Flap 20
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Ability: Sky Circus
If you played Bird Keeper from your hand during this turn, ignore all Energy in this Pokémon's attack costs.
CCC Feather Slice 70+
You may discard a card from your hand. If you do, this attack does 70 more damage.
Weakness: Lightning
Resistance: Fighting
Retreat: 0

Bunnelby - Colorless - 40 HP
Pokémon - Basic
CC Mad Party 20×
This attack does 20 damage for each Pokémon in your discard pile that has the Mad Party attack.
Weakness: Fighting
Resistance: none
Retreat: 1

Oranguru - Colorless - 120 HP
Pokémon - Basic
Ability: Primate Wisdom
Once during your turn, you may switch a card from your hand with the top card of your deck.
CCC Whap Down 70
Weakness: Fighting
Resistance: none
Retreat: 2

Skwovet - Colorless - 70 HP
Pokémon - Basic
C Tackle 10
CC Bite 20
Weakness: Fighting
Resistance: none
Retreat: 1

Ability: Greedy Tail
Once during your turn, you may search your deck for a Pokémon Tool card, reveal it, and put it into your hand. Then, shuffle your deck.
CCC Tail Smack 80
Weakness: Fighting
Resistance: none
Retreat: 1

Rookidee - Colorless - 60 HP
Pokémon - Basic
C Flap 10
CC Glide 30
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Corvisquire - Colorless - 80 HP
Pokémon - Stage 1 - Evolves from Rookidee
C Pluck 20
Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon.
CC Drill Peck 50
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Wooloo - Colorless - 70 HP
Pokémon - Basic
CC Expand 30
During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).
Weakness: Fighting
Resistance: none
Retreat: 1

C Cotton Guard 30
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
CCC Double-Edge 120
This Pokémon also does 30 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 2

Rillaboom V - Grass - 220 HP
Pokémon - Basic
G Forest Feast
Search your deck for up to 2 Basic [G] Pokémon and put them onto your Bench. Then, shuffle your deck.
GGGC Wood Hammer 220
This Pokémon also does 30 damage to itself.
Weakness: Fire
Resistance: none
Retreat: 3

Rillaboom VMAX - Grass - 330 HP
Pokémon - VMAX - Evolves from Rillaboom V
C Scratch 50
GGGC Max Beating 130+
You may discard up to 3 [G] Energy from this Pokémon. If you do, this attack does 50 more damage for each card you discarded in this way.
Weakness: Fire
Resistance: none
Retreat: 3

Charizard VMAX - Fire - 330 HP
Pokémon - VMAX - Evolves from Charizard V
CCC Claw Slash 100
RRRCC G-Max Wildfire 300
Discard 2 Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 3

Centiskorch V - Fire - 210 HP
Pokémon - Basic
R Radiating Heat 20
You may discard an Energy from this Pokémon. If you do, discard an Energy from your opponent's Active Pokémon.
RRRR Burning Train 180
Weakness: Water
Resistance: none
Retreat: 3

Centiskorch VMAX - Fire - 320 HP
Pokémon - VMAX - Evolves from Centiskorch V
CC G-Max Centiferno 40+
This attack does 40 more damage for each [R] Energy attached to this Pokémon. If you did any damage with this attack, you may attach a [R] Energy card from your discard pile to this Pokémon.
Weakness: Water
Resistance: none
Retreat: 3

Lapras V - Water - 210 HP
Pokémon - Basic
C Body Surf
Attach a [W] Energy card from your hand to this Pokémon. If you do, switch it with 1 of your Benched Pokémon.
WWWC Ocean Loop 210
Put 2 [W] Energy attached to this Pokémon into your hand.
Weakness: Lightning
Resistance: none
Retreat: 2

Lapras VMAX - Water - 320 HP
Pokémon - VMAX - Evolves from Lapras V
CCC G-Max Pump 90+
This attack does 30 more damage for each [W] Energy attached to this Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 3

Toxtricity V - Lightning - 210 HP
Pokémon - Basic
L Poison Jab 20
Your opponent's Active Pokémon is now Poisoned.
LLC Electric Riot 90+
If your opponent's Active Pokémon is Poisoned, this attack does 90 more damage.
Weakness: Fighting
Resistance: none
Retreat: 2

Toxtricity VMAX - Lightning - 320 HP
Pokémon - VMAX - Evolves from Toxtricity V
LLC G-Max Riot 160+
If your opponent's Active Pokémon is Poisoned, this attack does 80 more damage.
Weakness: Fighting
Resistance: none
Retreat: 2

Indeedee V - Psychic - 180 HP
Pokémon - Basic
Ability: Watch Over
Once during your turn, you may heal 20 damage from your Active Pokémon.
PCC Psychic 10+
This attack does 60 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Falinks V - Fighting - 160 HP
Pokémon - Basic
Ability: Iron Defense Formation
All of your Pokémon that have "Falinks" in their name take 20 less damage from your opponent's attacks (after applying Weakness and Resistance).
FFC Giga Impact 210
During your next turn, this Pokémon can't attack.
Weakness: Psychic
Resistance: none
Retreat: 2

Grimmsnarl V - Darkness - 220 HP
Pokémon - Basic
D Bite 40
DDD Spiky Knuckle 200
Put 2 [D] Energy attached to this Pokémon into your hand.
Weakness: Grass
Resistance: none
Retreat: 2

Grimmsnarl VMAX - Darkness - 330 HP
Pokémon - VMAX - Evolves from Grimmsnarl V
DDD G-Max Drill 170+
This attack does 50 more damage for each extra [D] Energy attached to this Pokémon (in addition to this attack's cost). You can't add more than 100 damage in this way.
Weakness: Grass
Resistance: none
Retreat: 3

Ditto V - Colorless - 170 HP
Pokémon - Basic
Ability: V Transformation
Once during your turn, you may choose a Basic Pokémon V from your discard pile and switch it with this Pokémon. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon.
C Stick On
Attach a basic Energy card from your discard pile to this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 2

Ditto VMAX - Colorless - 320 HP
Pokémon - VMAX - Evolves from Ditto V
CCC Max Transform
Choose 1 of your opponent's Active Pokémon's attacks and use it as this attack.
Weakness: Fighting
Resistance: none
Retreat: 3

Dubwool V - Colorless - 210 HP
Pokémon - Basic
Ability: Soft Wool
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
CCC Revenge Blast 120+
This attack does 30 more damage for each Prize card your opponent has taken.
Weakness: Fighting
Resistance: none
Retreat: 2

Eternatus V - Darkness - 220 HP
Pokémon - Basic
C Power Accelerator 30
You may attach a [D] Energy card from your hand to 1 of your Benched Pokémon.
DCCC Dynamax Cannon 120+
If your opponent's Active Pokémon is a Pokémon VMAX, this attack does 120 more damage.
Weakness: Fighting
Resistance: none
Retreat: 2

Eternatus VMAX - Darkness - 340 HP
Pokémon - VMAX - Evolves from Eternatus V
Ability: Eternal Zone
If all of your Pokémon in play are [D] type, you can have up to 8 Pokémon on your Bench, and you can't put non-[D] Pokémon into play. (If this Ability stops working, discard Pokémon from your Bench until you have 5.)
DC Dread End 30×
This attack does 30 damage for each of your [D] Pokémon in play.
Weakness: Fighting
Resistance: none
Retreat: 3