Tangela - Grass - 80 HP
Pokémon - Basic
GC Slam 30x
Flip 2 coins. This attack does 30 damage times the number of heads.
GGC Mega Drain 40
Heal 20 damage from this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 3
C Fluffy Transport
Switch 1 of your opponent's Benched Pokémon with his or her Active Pokémon.
G Solar Step 20x
This attack does 20 damage times the number of your remaining Prize cards.
Weakness: Fire
Resistance: none
Retreat: 1
Yanma - Grass - 70 HP
Pokémon - Basic
C Scout
Your opponent reveals his or her hand.
CCC Speed Dive 40
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Ability: Sonic Vision
If you have exactly 4 cards in your hand, ignore all Energy in the attack cost of each of this Pokémon's attacks.
CCC Assault Boom 50+
If your opponent's Active Pokémon has a Pokémon Tool card attached to it, this attack does 70 more damage.
Weakness: Lightning
Resistance: Fighting
Retreat: 0
Yanmega BREAK - Grass - 140 HP
Pokémon - BREAK Evolution - Evolves from Yanmega
CCC Barrier Break 100
This attack's damage isn't affected by Weakness, Resistance, or any other effects on your opponent's Active Pokémon.
Seedot - Grass - 50 HP
Pokémon - Basic
G Bide
Flip a coin. If heads, if this Pokémon would be Knocked Out by damage from an attack during your opponent's next turn, it is not Knocked Out and its remaining HP becomes 10 instead.
Weakness: Fire
Resistance: none
Retreat: 1
G Harden
During your opponent's next turn, if this Pokémon would be damaged by an attack, prevent that attack's damage done to this Pokémon if that damage is 60 or less.
CC Razor Leaf 20
Weakness: Fire
Resistance: none
Retreat: 1
G Wicked Wind 40
Until the end of your opponent's next turn, each Stadium or Pokémon Tool card in play has no effect. (This includes cards that come into play on that turn.)
CC Extrasensory 60+
If you have the same number of cards in your hand as your opponent, this attack does 60 more damage.
Weakness: Fire
Resistance: none
Retreat: 2
Foongus - Grass - 40 HP
Pokémon - Basic
Ability: Play Ball
When you play this Pokémon from your hand onto your Bench, you may put 3 Poke Ball cards from your discard pile into your hand.
G Ram 10
Weakness: Fire
Resistance: none
Retreat: 1
G Shimmering Scales 20
Flip a coin. If heads, your opponent's Active Pokémon is now Confused. If tails, your opponent's Active Pokémon is now Paralyzed.
CCC Power Hurricane 120
Discard all Energy attached to this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1
Ponyta - Fire - 60 HP
Pokémon - Basic
C Returning Flames
Put 2 [R] Energy cards from your discard pile into your hand.
R Live Coal 10
Weakness: Water
Resistance: none
Retreat: 1
Chimchar - Fire - 60 HP
Pokémon - Basic
C Scratch 10
RC Ember 30
Flip a coin. If tails, discard a [R] Energy attached to this Pokémon.
Weakness: Water
Resistance: none
Retreat: 1
RR Flare Blitz 120
Discard all [R] Energy attached to this Pokémon.
RR Flare Up 200
If you have fewer than 10 [R] Energy cards in your discard pile, this attack does nothing. Shuffle 10 [R] Energy cards from your discard pile into your deck.
Weakness: Water
Resistance: none
Retreat: 1
Talonflame BREAK - Fire - 170 HP
Pokémon - BREAK Evolution - Evolves from Talonflame
RR Flare Blitz 150
Discard all [R] Energy attached to this Pokémon.
Litleo - Fire - 60 HP
Pokémon - Basic
RC Lunge 30
Flip a coin. If tails, this attack does nothing.
Weakness: Water
Resistance: none
Retreat: 1
RC Flame Charge 60
Search your deck for a [R] Energy card and attach it to this Pokémon. Shuffle your deck afterward.
RRC Incinerate 90
Before doing damage, discard all Pokémon Tool cards attached to your opponent's Active Pokémon.
Weakness: Water
Resistance: none
Retreat: 2
Pyroar BREAK - Fire - 160 HP
Pokémon - BREAK Evolution - Evolves from Pyroar
RRC Kaiser Tackle 180
This Pokémon does 50 damage to itself.
Volcanion - Fire - 130 HP
Pokémon - Basic
R Power Heater 20
Choose 2 of your Benched Pokémon. Attach a [R] Energy card from your discard pile to each of those Pokémon.
RRR Steam Artillery 100
Weakness: Water
Resistance: none
Retreat: 2
Volcanion-EX - Fire Water - 180 HP
Pokémon - Basic
Ability: Steam Up
Once during your turn (before your attack), you may discard a [R] Energy card from your hand. If you do, during this turn, your Basic [R] Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
RRC Volcanic Heat 130
This Pokémon can't attack during your next turn.
Weakness: Water
Resistance: none
Retreat: 3
Mantine - Water - 100 HP
Pokémon - Basic
W Healing Wave
Discard as many cards as you like from your hand. Heal 10 damage from this Pokémon for each card you discarded in this way.
WWW Dwindling Wave 90-
This attack does 90 damage minus 10 damage for each damage counter on this Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Shellos - Water - 70 HP
Pokémon - Basic
W Rain Splash 10
Weakness: Grass
Resistance: none
Retreat: 2
W Sticky Shot 20
During your opponent's next turn, the Defending Pokémon's attacks cost [C] more, and its Retreat Cost is [C] more.
WWW Water Pulse 60
Your opponent's Active Pokémon is now Asleep.
Weakness: Grass
Resistance: none
Retreat: 2
Oshawott - Water - 60 HP
Pokémon - Basic
WC Water Gun 30
Weakness: Grass
Resistance: none
Retreat: 1
WC Ultimate Blade 40
If the damage from this attack reduces your opponent's Active Pokémon's HP to 60 or less, that Pokémon is Knocked Out.
WWC Pike 90
This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Grass
Resistance: none
Retreat: 2
Clauncher - Water - 60 HP
Pokémon - Basic
W Double Pincers 10x
Flip 2 coins. This attack does 10 damage times the number of heads.
Weakness: Grass
Resistance: none
Retreat: 1
Clawitzer BREAK - Water - 130 HP
Pokémon - BREAK Evolution - Evolves from Clawitzer
C Lock-On
The Defending Pokémon can't retreat during your opponent's next turn. During your next turn, any damage done to that Pokémon by attacks is increased by 120 (after applying Weakness and Resistance).
Bergmite - Water - 70 HP
Pokémon - Basic
W Ice Block
Heal 30 damage from this Pokémon.
CC Icy Snow 20
Weakness: Metal
Resistance: none
Retreat: 2
CC Crunch 30
Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokémon.
WWW Melting Floe
Discard the top 3 cards of your deck. For each [W] Energy card you discarded in this way, discard the top 3 cards of your opponent's deck.
Weakness: Metal
Resistance: none
Retreat: 4
Mareep - Lightning - 60 HP
Pokémon - Basic
C Thunder Wave
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
LC Tackle 20
Weakness: Fighting
Resistance: Metal
Retreat: 1
Ability: Shocking Light
Once during your turn (before your attack), you may put 3 damage counters on 1 of your opponent's Pokémon-EX.
LLC Gigavolt 80+
Flip a coin. If heads, this attack does 40 more damage. If tails, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: Metal
Retreat: 2
Joltik - Lightning - 30 HP
Pokémon - Basic
L Attach 10
Weakness: Fighting
Resistance: Metal
Retreat: 0
Galvantula - Lightning Grass - 90 HP
Pokémon - Stage 1 - Evolves from Joltik
C Double Thread
This attack does 30 damage to 2 of your opponent's Pokémon. Also apply Weakness and Resistance for Benched Pokémon.
L Electroweb 30
The Defending Pokémon can't retreat during your opponent's next turn.
Weakness: Fighting
Resistance: Metal
Retreat: 1
Nidoran♂ - Psychic - 60 HP
Pokémon - Basic
C Come Along
Search your deck for Nidoran♀ and put it onto your Bench. Shuffle your deck afterward.
PC Peck 20
Weakness: Psychic
Resistance: none
Retreat: 1
Ability: King's Palace
Your Nidoqueen's attacks do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
PPC Power Lariat 60+
This attack does 30 more damage for each Evolution Pokémon on your Bench.
Weakness: Psychic
Resistance: none
Retreat: 4
Drifloon - Psychic - 60 HP
Pokémon - Basic
C Transfer Pain
Move 1 damage counter from 1 of your Pokémon to 1 of your opponent's Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
CC Eerie Wave 30
Your opponent's Active Pokémon is now Confused.
PP Burst Curse
Discard 2 Energy attached to this Pokémon. Put 8 damage counters on your opponent's Pokémon in any way you like.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Litwick - Psychic - 50 HP
Pokémon - Basic
C Slightly Simmer
Search your deck for up to 2 cards and discard them. Shuffle your deck afterward.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
C Mirror Mirror
Each player either draws or discards cards until that player has 4 cards in his or her hand. (Your opponent does this first.)
PC Flickering Flames 20
Your opponent's Active Pokémon is now Asleep.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Chandelure - Psychic - 130 HP
Pokémon - Stage 2 - Evolves from Lampent
Ability: Sinister Selection
Once during your turn (before your attack), you may look at the top 2 cards of your deck and put 1 of them into your hand. Discard the other card.
PC Past Friends 10+
This attack does 10 more damage for each Supporter card in your discard pile.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Hoopa - Psychic - 130 HP
Pokémon - Basic
C Hyperspace Punch
This attack does 20 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
PPP Portal Strike 130
This Pokémon can't use Portal Strike during your next turn.
Weakness: Psychic
Resistance: none
Retreat: 2
Mankey - Fighting - 60 HP
Pokémon - Basic
C Focus Energy
During your next turn, this Pokémon's Flop attack's base damage is 50.
F Flop 10
Weakness: Psychic
Resistance: none
Retreat: 1
C Swagger 20
Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokémon.
FF Spirited Throw 30+
If, before doing damage, your opponent's Active Pokémon has more remaining HP than this Pokémon, this attack does 60 more damage.
Weakness: Psychic
Resistance: none
Retreat: 1
Nosepass - Fighting - 70 HP
Pokémon - Basic
C Thunder Wave
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
FCC Rolling Tackle 40
Weakness: Grass
Resistance: none
Retreat: 2
F Bounce Back 40
Your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon.
FCC Rock Tomb 80
The Defending Pokémon can't retreat during your opponent's next turn.
Weakness: Grass
Resistance: none
Retreat: 4
Anorith - Fighting - 80 HP
Pokémon - Restored
Ability: Restored Barrier
Each of your Restored Pokémon has no Weakness.
C X-Scissor 20+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Grass
Resistance: none
Retreat: 1
C Rushing Water 40
Move an Energy from your opponent's Active Pokémon to 1 of his or her Benched Pokémon.
FCC Guard Claw 100
During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 30 (after applying Weakness and Resistance).
Weakness: Grass
Resistance: none
Retreat: 2
Croagunk - Fighting - 60 HP
Pokémon - Basic
C Poison Up
If the Defending Pokémon is Poisoned, put 3 more damage counters on that Pokémon between turns. This effect can be applied more than once.
Weakness: Psychic
Resistance: none
Retreat: 1
Ability: Poison Enzyme
Prevent all damage done to this Pokémon by attacks from your opponent's Poisoned Pokémon.
FC Poison Jab 50
Flip a coin. If heads, your opponent's Active Pokémon is now Poisoned.
Weakness: Psychic
Resistance: none
Retreat: 2
Sneasel - Darkness - 60 HP
Pokémon - Basic
D Nyan Roll 10
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
Weakness: Fighting
Resistance: Psychic
Retreat: 1
Spiritomb - Darkness - 70 HP
Pokémon - Basic
D Nightmare 10
Your opponent's Active Pokémon is now Asleep.
DC Damage Play
Move as many damage counters on your opponent's Benched Pokémon as you like to any of your opponent's other Pokémon in any way you like.
Weakness: none
Resistance: none
Retreat: 1
Pawniard - Darkness - 60 HP
Pokémon - Basic
C Charge Order 10x
This attack does 10 damage times the number of your Pawniard.
Weakness: Fighting
Resistance: Psychic
Retreat: 1
C Retaliate 30+
If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 60 more damage.
DC Mach Claw 60
This attack's damage isn't affected by Resistance.
Weakness: Fighting
Resistance: Psychic
Retreat: 2
Yveltal - Darkness - 130 HP
Pokémon - Basic
D Oblivion Wing 30
Attach a [D] Energy card from your discard pile to 1 of your Benched Pokémon.
DDC Darkness Blade 100
Flip a coin. If tails, this Pokémon can't attack during your next turn.
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Yveltal BREAK - Darkness - 150 HP
Pokémon - BREAK Evolution - Evolves from Yveltal
DDD Baleful Night 120
This attack does 30 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)
Steelix-EX - Metal - 180 HP
Pokémon - Basic
MCCC Wild Edge 80+
You may do 50 more damage. If you do, this Pokémon does 20 damage to itself.
MCCCC Iron Tail 100x
Flip a coin until you get tails. This attack does 100 damage times the number of heads.
Weakness: Fire
Resistance: Psychic
Retreat: 4
M Steelix-EX - Metal Fighting - 240 HP
Pokémon - Mega Evolution - Evolves from Steelix-EX
MCCCC Canyon Axe 160
This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fire
Resistance: Psychic
Retreat: 4
Shieldon - Metal - 90 HP
Pokémon - Restored
CC Rock Head 20
During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).
MCC Hammer In 60
Weakness: Fire
Resistance: Psychic
Retreat: 2
CC Counter Head
During your opponent's next turn, if this Pokémon is damaged by an attack (even if this Pokémon is Knocked Out), put damage counters on the Attacking Pokémon equal to the damage done to this Pokémon.
MMCC Fortress of Rage 100+
This attack does 10 more damage for each of your Benched Pokémon that has any damage counters on it.
Weakness: Fire
Resistance: Psychic
Retreat: 4
Klink - Metal - 50 HP
Pokémon - Basic
M Disorderly Flip 10x
Flip 4 coins. This attack does 10 damage times the number of heads.
Weakness: Fire
Resistance: Psychic
Retreat: 2
Ability: Heavy Bumper
Any damage done to this Pokémon by an opponent's attack is reduced by 10 for each [C] in your opponent's Active Pokémon's Retreat Cost (after applying Weakness and Resistance).
MMC Gear Spinner 70
During your next turn, this Pokémon's Gear Spinner attack does 70 more damage (before applying Weakness and Resistance).
Weakness: Fire
Resistance: Psychic
Retreat: 3
Cobalion - Metal - 120 HP
Pokémon - Basic
M Quick Guard
Prevent all damage done to this Pokémon by attacks from Basic Pokémon during your opponent's next turn. This Pokémon can't use Quick Guard during your next turn.
MM Revenge Blast 30+
This attack does 30 more damage for each Prize card your opponent has taken.
Weakness: Fire
Resistance: Psychic
Retreat: 2
Magearna-EX - Metal - 160 HP
Pokémon - Basic
Ability: Mystic Heart
Prevent all effects of your opponent's attacks, except damage, done to each of your Pokémon that has any [M] Energy attached to it. (Existing effects are not removed.)
MCC Soul Blaster 120
During your next turn, this Pokémon's Soul Blaster attack's base damage is 60.
Weakness: Fire
Resistance: Psychic
Retreat: 1
Marill - Fairy - 60 HP
Pokémon - Basic
Y Bubble Drain 10
Heal 10 damage from this Pokémon.
Weakness: Metal
Resistance: Darkness
Retreat: 1
Gardevoir-EX - Fairy - 170 HP
Pokémon - Basic
YC Link Blast 30+
If this Pokémon and your opponent's Active Pokémon have the same amount of Energy attached to them, this attack does 70 more damage.
YYC Luminous Blade 120
Discard an Energy attached to this Pokémon.
Weakness: Metal
Resistance: Darkness
Retreat: 2
M Gardevoir-EX - Fairy Psychic - 210 HP
Pokémon - Mega Evolution - Evolves from Gardevoir-EX
YC Despair Ray 110+
Discard as many of your Benched Pokémon as you like. This attack does 10 more damage for each Benched Pokémon you discarded in this way.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Klefki - Fairy - 70 HP
Pokémon - Basic
Ability: Wonder Lock
Once during your turn (before your attack), if this Pokémon is on your Bench, you may discard all cards attached to this Pokémon and attach it to 1 of your Pokémon as a Pokémon Tool card. Prevent any damage done to the Pokémon this card is attached to by attacks from your opponent's Mega Evolution Pokémon. If this card is attached to a Pokémon, discard this card at the end of your opponent's turn.
YC Fairy Wind 30
Weakness: Metal
Resistance: Darkness
Retreat: 1
Xerneas - Fairy - 130 HP
Pokémon - Basic
Y Geomancy
Choose 2 of your Benched Pokémon. For each of those Pokémon, search your deck for a [Y] Energy card and attach it to that Pokémon. Shuffle your deck afterward.
YYC Rainbow Spear 100
Discard an Energy attached to this Pokémon.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Xerneas BREAK - Fairy - 150 HP
Pokémon - BREAK Evolution - Evolves from Xerneas
YY Life Stream 20x
This attack does 20 damage times the amount of Energy attached to all of your Pokémon.
Druddigon - Dragon - 120 HP
Pokémon - Basic
CC Proud Fang 20+
If your opponent has any Pokémon BREAK in play, this attack does 60 more damage.
RWC Giga Claw 100
Flip 2 coins. If both of them are tails, this attack does nothing.
Weakness: Fairy
Resistance: none
Retreat: 2
Deino - Dragon - 60 HP
Pokémon - Basic
C Roar
Your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon.
PD Headbutt Bounce 20
Weakness: Fairy
Resistance: none
Retreat: 2
CC Cruel Fang 40
During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 40 (before applying Weakness and Resistance).
PDC Dark Burn 50x
Discard as many [D] Energy attached to your Pokémon as you like. This attack does 50 damage times the amount of [D] Energy you discarded in this way.
Weakness: Fairy
Resistance: none
Retreat: 3
Hydreigon BREAK - Dragon - 190 HP
Pokémon - BREAK Evolution - Evolves from Hydreigon
PDDC Calamity Blast 150
Discard 3 Energy attached to this Pokémon. This attack does 50 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Meowth - Colorless - 60 HP
Pokémon - Basic
C Stall
You can use this attack only if you go second, and only on your first turn. Discard an Energy attached to 1 of your opponent's Pokémon.
CC Scratch 20
Weakness: Fighting
Resistance: none
Retreat: 1
C Raid 30+
If this Pokémon evolved from Meowth during this turn, this attack does 30 more damage.
CC Fury Swipes 30x
Flip 3 coins. This attack does 30 damage times the number of heads.
Weakness: Fighting
Resistance: none
Retreat: 1
Aipom - Colorless - 60 HP
Pokémon - Basic
C Fiddle Around
Look at the top 3 cards of your opponent's deck and put them back in any order.
CC Tail Jab 20
Weakness: Fighting
Resistance: none
Retreat: 1
C Furry Chance 20+
Discard the top card of your opponent's deck. If that card is an Energy card, this attack does 60 more damage.
CCC Double Hit 50x
Flip 2 coins. This attack does 50 damage times the number of heads.
Weakness: Fighting
Resistance: none
Retreat: 1
Rufflet - Colorless - 60 HP
Pokémon - Basic
C Reckless Charge 20
This Pokémon does 10 damage to itself.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
CC Ambush 20+
Flip a coin. If heads, this attack does 50 more damage.
CCC Sky Drop 120-
This attack does 120 damage minus 20 damage for each [C] in your opponent's Active Pokémon's Retreat Cost.
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Fletchling - Colorless - 40 HP
Pokémon - Basic
C Peck 20
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Fletchinder - Colorless - 70 HP
Pokémon - Stage 1 - Evolves from Fletchling
C Glide 30
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Talonflame - Colorless - 130 HP
Pokémon - Stage 2 - Evolves from Fletchinder
Ability: Gale Wings
If this Pokémon is in your hand when you are setting up to play, you may put it face down as your Active Pokémon.
C Aero Blitz 40
Search your deck for up to 2 cards and put them into your hand. Shuffle your deck afterward.
Weakness: Lightning
Resistance: Fighting
Retreat: 0
Hawlucha - Colorless - 80 HP
Pokémon - Basic
Ability: Sudden Cyclone
When you play this Pokémon from your hand onto your Bench, you may have your opponent switch his or her Active Pokémon with 1 of his or her Benched Pokémon.
CC Acrobatics 20+
Flip 2 coins. This attack does 20 more damage for each heads.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Trainer - Item
Trainer - Item
Trainer - Item
Trainer - Tool
Trainer - Item
Flip a coin. If heads, take 1 more Prize card.
Trainer - Supporter
Trainer - Supporter
Trainer - Item
Trainer - Tool
Volcanion-EX - Fire Water - 180 HP
Pokémon - Basic
Ability: Steam Up
Once during your turn (before your attack), you may discard a [R] Energy card from your hand. If you do, during this turn, your Basic [R] Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
RRC Volcanic Heat 130
This Pokémon can't attack during your next turn.
Weakness: Water
Resistance: none
Retreat: 3
Steelix-EX - Metal - 180 HP
Pokémon - Basic
MCCC Wild Edge 80+
You may do 50 more damage. If you do, this Pokémon does 20 damage to itself.
MCCCC Iron Tail 100x
Flip a coin until you get tails. This attack does 100 damage times the number of heads.
Weakness: Fire
Resistance: Psychic
Retreat: 4
M Steelix-EX - Metal Fighting - 240 HP
Pokémon - Mega Evolution - Evolves from Steelix-EX
MCCCC Canyon Axe 160
This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fire
Resistance: Psychic
Retreat: 4
Magearna-EX - Metal - 160 HP
Pokémon - Basic
Ability: Mystic Heart
Prevent all effects of your opponent's attacks, except damage, done to each of your Pokémon that has any [M] Energy attached to it. (Existing effects are not removed.)
MCC Soul Blaster 120
During your next turn, this Pokémon's Soul Blaster attack's base damage is 60.
Weakness: Fire
Resistance: Psychic
Retreat: 1
Gardevoir-EX - Fairy - 170 HP
Pokémon - Basic
YC Link Blast 30+
If this Pokémon and your opponent's Active Pokémon have the same amount of Energy attached to them, this attack does 70 more damage.
YYC Luminous Blade 120
Discard an Energy attached to this Pokémon.
Weakness: Metal
Resistance: Darkness
Retreat: 2
M Gardevoir-EX - Fairy Psychic - 210 HP
Pokémon - Mega Evolution - Evolves from Gardevoir-EX
YC Despair Ray 110+
Discard as many of your Benched Pokémon as you like. This attack does 10 more damage for each Benched Pokémon you discarded in this way.
Weakness: Metal
Resistance: Darkness
Retreat: 2
Trainer - Supporter
Trainer - Supporter
Volcanion-EX - Fire Water - 180 HP
Pokémon - Basic
Ability: Steam Up
Once during your turn (before your attack), you may discard a [R] Energy card from your hand. If you do, during this turn, your Basic [R] Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
RRC Volcanic Heat 130
This Pokémon can't attack during your next turn.
Weakness: Water
Resistance: none
Retreat: 3
Gardevoir-EX - Fairy - 170 HP
Pokémon - Basic
YC Link Blast 30+
If this Pokémon and your opponent's Active Pokémon have the same amount of Energy attached to them, this attack does 70 more damage.
YYC Luminous Blade 120
Discard an Energy attached to this Pokémon.
Weakness: Metal
Resistance: Darkness
Retreat: 2