
Tangela - Grass - 80 HP
Pokémon - Basic
G Poison Powder
Your opponent's Active Pokémon is now Poisoned.
GCC Hook 30
Weakness: Fire
Resistance: none
Retreat: 2

GC Absorb 30
Heal 30 damage from this Pokémon.
GGCC Pump-Up Whip 120+
If this Pokémon has at least 2 more Energy attached to it than required for this attack, this attack does 140 more damage.
Weakness: Fire
Resistance: none
Retreat: 4

Chikorita - Grass - 70 HP
Pokémon - Basic
G Razor Leaf 20
Weakness: Fire
Resistance: none
Retreat: 1



Shuckle - Grass - 80 HP
Pokémon - Basic
Ability: Fermenting Juice
You may use this Ability once during your turn, if this Pokémon has any [G] Energy attached to it. Heal 30 damage from 1 of your Pokémon.
GC Rollout 30
Weakness: Fire
Resistance: none
Retreat: 1


Ability: Cast-off Shell
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may search your deck for Shedinja and put it onto your Bench. Shuffle your deck afterward.
GC U-turn 90
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Fire
Resistance: none
Retreat: 0

Dhelmise - Grass - 120 HP
Pokémon - Basic
GC Earthen Power 30+
If you have a Stadium in play, this attack does 50 more damage.
Weakness: Fire
Resistance: none
Retreat: 2


Ability: Intimidating Fangs
If this Pokémon is in the Active Spot, the damage of attacks used by the opponent's Active Pokémon is reduced by 30.
RCC Searing Flame 70
Your opponent's Active Pokémon is now Burned.
Weakness: Water
Resistance: none
Retreat: 2

Sizzlipede - Fire - 80 HP
Pokémon - Basic
R Ram 10
RRC Combustion 50
Weakness: Water
Resistance: none
Retreat: 2

Centiskorch - Fire - 140 HP
Pokémon - Stage 1 - Evolves from Sizzlipede
CC Entangling Crash 50
Flip 2 coins. For each heads, discard an Energy from your opponent's Active Pokémon.
RRCC Heat Crawler 140
Weakness: Water
Resistance: none
Retreat: 3

Chi-Yu - Fire - 110 HP
Pokémon - Basic
R Scorched Earth 40
Discard any Stadium in play. If you do, your opponent can't play any Stadium cards from their hand during their next turn.
Weakness: Water
Resistance: none
Retreat: 1

Mantine - Water - 110 HP
Pokémon - Basic
C Call for Family
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
WC Waterfall 50
Weakness: Lightning
Resistance: none
Retreat: 1

Kyogre - Water - 150 HP
Pokémon - Basic
W Riptide 20×
This attack does 20 damage for each Basic [W] Energy card in your discard pile. Then, shuffle all those cards back into your deck.
WWC Swirling Waves 130
Discard 2 Energy from this Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 3

Snover - Water - 90 HP
Pokémon - Basic
W Beat 10
WW Icy Snow 30
Weakness: Metal
Resistance: none
Retreat: 3

Mega Abomasnow ex - Water - 350 HP
Pokémon - Stage 1 - Evolves from Abomasnow
WW Avalanche Hammer 100×
Discard the top 6 cards of your deck. This attack does 100 damage for each Basic [W] Energy card you discarded in this way.
WWW Frost Barrier 200
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
Weakness: Metal
Resistance: none
Retreat: 4

Clauncher - Water - 80 HP
Pokémon - Basic
WW Wave Splash 50
Weakness: Lightning
Resistance: none
Retreat: 2

Ability: Back Reload
Once during your turn, when this Pokémon moves from the Active Spot to the Bench, you may attach up to 2 Basic [W] Energy cards from your hand to this Pokémon.
WWW Aqua Launcher 210
Discard all Energy from this Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 2

Sobble - Water - 70 HP
Pokémon - Basic
W Surprise Attack 30
Flip a coin. If tails, this attack does nothing.
Weakness: Lightning
Resistance: none
Retreat: 1


W Bring Down
Choose the Pokémon (excluding this Pokémon) on either player's side of the field with the least remaining HP and Knock it Out.
W Water Shot 110
Discard an Energy from this Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 1

Snom - Water - 50 HP
Pokémon - Basic
W Hide
Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
Weakness: Metal
Resistance: none
Retreat: 1

W Freezing Flutter
This attack does 20 damage to each of your opponent's Pokémon. Your opponent's Active Pokémon is now Asleep. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Metal
Resistance: none
Retreat: 2

Eiscue - Water - 110 HP
Pokémon - Basic
C Freezing Headbutt 20
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
WCC Tackle 90
Weakness: Metal
Resistance: none
Retreat: 1

Magnemite - Lightning - 70 HP
Pokémon - Basic
L Beam 10
Weakness: Fighting
Resistance: none
Retreat: 1


L Upper Spark 50+
If this Pokémon evolved from Magneton during this turn, this attack does 120 more damage.
LL Flashing Bolt 160
This Pokémon can't use Flashing Bolt during your next turn.
Weakness: Fighting
Resistance: none
Retreat: 3

Raikou - Lightning - 120 HP
Pokémon - Basic
LL Electric Fall 30+
If you have at least 4 [L] Energy in play, this attack does 90 more damage.
Weakness: Fighting
Resistance: none
Retreat: 1

Electrike - Lightning - 70 HP
Pokémon - Basic
L Thunder Jolt 30
This Pokémon also does 10 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 1

Mega Manectric ex - Lightning - 330 HP
Pokémon - Stage 1 - Evolves from Manectric
LL Flash Ray 120
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic Pokémon.
LLL Riot Blaster 200+
You may discard all Energy attached to this Pokémon. If you do, this attack does 130 more damage.
Weakness: Fighting
Resistance: none
Retreat: 0

Pachirisu - Lightning - 70 HP
Pokémon - Basic
L Numbing Fangs 10
During your opponent's next turn, each time they attach an Energy card from their hand to the Pokémon that was damaged by this attack, put 8 damage counters on that Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1

Helioptile - Lightning - 70 HP
Pokémon - Basic
C Double Scratch 10×
Flip 2 coins. This attack does 10 damage for each heads.
Weakness: Fighting
Resistance: none
Retreat: 1

Heliolisk - Lightning - 120 HP
Pokémon - Stage 1 - Evolves from Helioptile
C Dazzle Blast 20
Your opponent's Active Pokémon is now Confused.
LC Head Bolt 70
Weakness: Fighting
Resistance: none
Retreat: 1

Abra - Psychic - 50 HP
Pokémon - Basic
P Teleportation Attack 10
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1


Ability: Psycho Draw
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw 3 cards.
P Hand Power
Put 2 damage counters on your opponent's Active Pokémon for each card in your hand.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Jynx - Psychic - 110 HP
Pokémon - Basic
PP Psychic 30+
This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Ralts - Psychic - 70 HP
Pokémon - Basic
C Collect
Draw a card.
P Headbutt 10
Weakness: Darkness
Resistance: Fighting
Retreat: 1