Latest Updates: JCSBLKWHTMega Brave & Mega Symphonia
This website is supported by ads.
63 cards found where set is "m1s", and card is unreleased, and language is English (translation).

Tangela - Grass - 80 HP

Pokémon - Basic

G Poison Powder

Your opponent's Active Pokémon is now Poisoned.

GCC Hook 30

Weakness: Fire
Resistance: none
Retreat: 2

M1S #1

Tangrowth - Grass - 150 HP

Pokémon - Stage 1 - Evolves from Tangela

GC Absorb 30

Heal 30 damage from this Pokémon.

GGCC Pump-Up Whip 120+

If this Pokémon has at least 2 more Energy attached to it than required for this attack, this attack does 140 more damage.

Weakness: Fire
Resistance: none
Retreat: 4

M1S #2

Chikorita - Grass - 70 HP

Pokémon - Basic

G Razor Leaf 20

Weakness: Fire
Resistance: none
Retreat: 1

M1S #3

Bayleef - Grass - 110 HP

Pokémon - Stage 1 - Evolves from Chikorita

GC Push Down 50

Switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)

Weakness: Fire
Resistance: none
Retreat: 2

M1S #4

Meganium - Grass - 160 HP

Pokémon - Stage 2 - Evolves from Bayleef

Ability: Overgrowth

Each Basic [G] Energy attached to your Pokémon provides [G][G] Energy. This effect does not stack.

GGCC Solar Beam 140

Weakness: Fire
Resistance: none
Retreat: 2

M1S #5

Shuckle - Grass - 80 HP

Pokémon - Basic

Ability: Fermenting Juice

You may use this Ability once during your turn, if this Pokémon has any [G] Energy attached to it. Heal 30 damage from 1 of your Pokémon.

GC Rollout 30

Weakness: Fire
Resistance: none
Retreat: 1

M1S #6

Nincada - Grass - 50 HP

Pokémon - Basic

C Scratch 20

Weakness: Fire
Resistance: none
Retreat: 1

M1S #7

Ninjask - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Nincada

Ability: Cast-off Shell

When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may search your deck for Shedinja and put it onto your Bench. Shuffle your deck afterward.

GC U-turn 90

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Fire
Resistance: none
Retreat: 0

M1S #8

Dhelmise - Grass - 120 HP

Pokémon - Basic

GC Earthen Power 30+

If you have a Stadium in play, this attack does 50 more damage.

Weakness: Fire
Resistance: none
Retreat: 2

M1S #9

Litleo - Fire - 70 HP

Pokémon - Basic

RC Flare 30

Weakness: Water
Resistance: none
Retreat: 2

M1S #10

Pyroar - Fire - 130 HP

Pokémon - Stage 1 - Evolves from Litleo

Ability: Intimidating Fangs

If this Pokémon is in the Active Spot, the damage of attacks used by the opponent's Active Pokémon is reduced by 30.

RCC Searing Flame 70

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 2

M1S #11

Sizzlipede - Fire - 80 HP

Pokémon - Basic

R Ram 10

RRC Combustion 50

Weakness: Water
Resistance: none
Retreat: 2

M1S #12

Centiskorch - Fire - 140 HP

Pokémon - Stage 1 - Evolves from Sizzlipede

CC Entangling Crash 50

Flip 2 coins. For each heads, discard an Energy from your opponent's Active Pokémon.

RRCC Heat Crawler 140

Weakness: Water
Resistance: none
Retreat: 3

M1S #13

Chi-Yu - Fire - 110 HP

Pokémon - Basic

R Scorched Earth 40

Discard any Stadium in play. If you do, your opponent can't play any Stadium cards from their hand during their next turn.

Weakness: Water
Resistance: none
Retreat: 1

M1S #14

Mantine - Water - 110 HP

Pokémon - Basic

C Call for Family

Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

WC Waterfall 50

Weakness: Lightning
Resistance: none
Retreat: 1

M1S #15

Kyogre - Water - 150 HP

Pokémon - Basic

W Riptide 20×

This attack does 20 damage for each Basic [W] Energy card in your discard pile. Then, shuffle all those cards back into your deck.

WWC Swirling Waves 130

Discard 2 Energy from this Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 3

M1S #16

Snover - Water - 90 HP

Pokémon - Basic

W Beat 10

WW Icy Snow 30

Weakness: Metal
Resistance: none
Retreat: 3

M1S #17

Mega Abomasnow ex - Water - 350 HP

Pokémon - Stage 1 - Evolves from Abomasnow

WW Avalanche Hammer 100×

Discard the top 6 cards of your deck. This attack does 100 damage for each Basic [W] Energy card you discarded in this way.

WWW Frost Barrier 200

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

Weakness: Metal
Resistance: none
Retreat: 4

M1S #18

Clauncher - Water - 80 HP

Pokémon - Basic

WW Wave Splash 50

Weakness: Lightning
Resistance: none
Retreat: 2

M1S #19

Clawitzer - Water - 130 HP

Pokémon - Stage 1 - Evolves from Clauncher

Ability: Back Reload

Once during your turn, when this Pokémon moves from the Active Spot to the Bench, you may attach up to 2 Basic [W] Energy cards from your hand to this Pokémon.

WWW Aqua Launcher 210

Discard all Energy from this Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 2

M1S #20

Sobble - Water - 70 HP

Pokémon - Basic

W Surprise Attack 30

Flip a coin. If tails, this attack does nothing.

Weakness: Lightning
Resistance: none
Retreat: 1

M1S #21

Drizzile - Water - 100 HP

Pokémon - Stage 1 - Evolves from Sobble

W Double Stab 30×

Flip 2 coins. This attack does 30 damage for each heads.

Weakness: Lightning
Resistance: none
Retreat: 1

M1S #22

Inteleon - Water - 150 HP

Pokémon - Stage 2 - Evolves from Drizzile

W Bring Down

Choose the Pokémon (excluding this Pokémon) on either player's side of the field with the least remaining HP and Knock it Out.

W Water Shot 110

Discard an Energy from this Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 1

M1S #23

Snom - Water - 50 HP

Pokémon - Basic

W Hide

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

Weakness: Metal
Resistance: none
Retreat: 1

M1S #24

Frosmoth - Water - 110 HP

Pokémon - Stage 1 - Evolves from Snom

W Freezing Flutter

This attack does 20 damage to each of your opponent's Pokémon. Your opponent's Active Pokémon is now Asleep. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Metal
Resistance: none
Retreat: 2

M1S #25

Eiscue - Water - 110 HP

Pokémon - Basic

C Freezing Headbutt 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

WCC Tackle 90

Weakness: Metal
Resistance: none
Retreat: 1

M1S #26

Magnemite - Lightning - 70 HP

Pokémon - Basic

L Beam 10

Weakness: Fighting
Resistance: none
Retreat: 1

M1S #27

Magneton - Lightning - 90 HP

Pokémon - Stage 1 - Evolves from Magnemite

L Thunder Shock 30

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 2

M1S #28

Magnezone - Lightning - 160 HP

Pokémon - Stage 2 - Evolves from Magneton

L Upper Spark 50+

If this Pokémon evolved from Magneton during this turn, this attack does 120 more damage.

LL Flashing Bolt 160

This Pokémon can't use Flashing Bolt during your next turn.

Weakness: Fighting
Resistance: none
Retreat: 3

M1S #29

Raikou - Lightning - 120 HP

Pokémon - Basic

LL Electric Fall 30+

If you have at least 4 [L] Energy in play, this attack does 90 more damage.

Weakness: Fighting
Resistance: none
Retreat: 1

M1S #30

Electrike - Lightning - 70 HP

Pokémon - Basic

L Thunder Jolt 30

This Pokémon also does 10 damage to itself.

Weakness: Fighting
Resistance: none
Retreat: 1

M1S #31

Mega Manectric ex - Lightning - 330 HP

Pokémon - Stage 1 - Evolves from Manectric

LL Flash Ray 120

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic Pokémon.

LLL Riot Blaster 200+

You may discard all Energy attached to this Pokémon. If you do, this attack does 130 more damage.

Weakness: Fighting
Resistance: none
Retreat: 0

M1S #32

Pachirisu - Lightning - 70 HP

Pokémon - Basic

L Numbing Fangs 10

During your opponent's next turn, each time they attach an Energy card from their hand to the Pokémon that was damaged by this attack, put 8 damage counters on that Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

M1S #33

Helioptile - Lightning - 70 HP

Pokémon - Basic

C Double Scratch 10×

Flip 2 coins. This attack does 10 damage for each heads.

Weakness: Fighting
Resistance: none
Retreat: 1

M1S #34

Heliolisk - Lightning - 120 HP

Pokémon - Stage 1 - Evolves from Helioptile

C Dazzle Blast 20

Your opponent's Active Pokémon is now Confused.

LC Head Bolt 70

Weakness: Fighting
Resistance: none
Retreat: 1

M1S #35

Abra - Psychic - 50 HP

Pokémon - Basic

P Teleportation Attack 10

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

M1S #36

Kadabra - Psychic - 80 HP

Pokémon - Stage 1 - Evolves from Abra

Ability: Psycho Draw

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw 2 cards.

P Super Psy Bolt 30

Weakness: Darkness
Resistance: Fighting
Retreat: 1

M1S #37

Alakazam - Psychic - 140 HP

Pokémon - Stage 2 - Evolves from Kadabra

Ability: Psycho Draw

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw 3 cards.

P Hand Power

Put 2 damage counters on your opponent's Active Pokémon for each card in your hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

M1S #38

Jynx - Psychic - 110 HP

Pokémon - Basic

PP Psychic 30+

This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

M1S #39

Ralts - Psychic - 70 HP

Pokémon - Basic

C Collect

Draw a card.

P Headbutt 10

Weakness: Darkness
Resistance: Fighting
Retreat: 1

M1S #40
  • «
  • 1
  • 2
  • »