Ability: Multiplying Cocoon
You may use this Ability when you play this Pokémon from your hand to evolve 1 of your Pokémon. Search your deck for a Silcoon or a Cascoon and put it onto your Bench. Then, shuffle your deck.
G Tackle 30
Weakness: Fire
Resistance: none
Retreat: 3
G Stun Spore 40
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
G Energy Straw 80×
Your opponent reveals their hand, and this attack does 80 damage for each Energy card you find there.
Weakness: Fire
Resistance: none
Retreat: 1
Ability: Rustling Wind
You may use this Ability once during your turn. Flip a coin. If heads, put an Energy attached to your opponent's Active Pokémon into their hand.
GG Twilight Poison 100
Your opponent's Active Pokémon is now Asleep and Poisoned.
Weakness: Fire
Resistance: none
Retreat: 1
Entei - Fire - 140 HP
Pokémon - Basic
RR Flare Fall 30+
If you have at least 4 [R] Energy in play, this attack does 90 more damage.
Weakness: Water
Resistance: none
Retreat: 3
Numel - Fire - 80 HP
Pokémon - Basic
Ability: Incandescent Body
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Burned.
RC Combustion 20
Weakness: Water
Resistance: none
Retreat: 3
Mega Froslass ex - Water - 310 HP
Pokémon - Stage 1 - Evolves from Snorunt
W Resentful Song 50×
This attack does 50 damage for each card in your opponent's hand.
WCC Absolute Snow 150
Your opponent's Active Pokémon is now Asleep.
Weakness: Metal
Resistance: none
Retreat: 1
N's Vanillite - Water - 60 HP
Pokémon - Basic
C Call for Family
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
WC Icy Snow 20
Weakness: Metal
Resistance: none
Retreat: 1
N's Vanillish - Water - 100 HP
Pokémon - Stage 1 - Evolves from N's Vanillite
C Flop 20
WCC Sheer Cold 60
During your opponent's next turn, the Defending Pokémon can't use attacks.
Weakness: Metal
Resistance: none
Retreat: 1
N's Vanilluxe - Water - 150 HP
Pokémon - Stage 2 - Evolves from N's Vanillish
CC Layered Snow
Double the number of damage counters on each of your opponent's Pokémon.
WCC Blizzard 120
This attack also does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Metal
Resistance: none
Retreat: 2
Ability: Luring Wings
You may use this Ability once during your turn, if this Pokémon is in the Active Spot. Each player draws 1 card.
WW Cold Cyclone 90
Move a [W] Energy from this Pokémon to 1 of your Benched Pokémon.
Weakness: Metal
Resistance: none
Retreat: 2
Glastrier - Water - 130 HP
Pokémon - Basic
W Ice Shot 20
This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
WWW Frosty Typhoon 130
During your next turn, this Pokémon can't use Frosty Typhoon.
Weakness: Metal
Resistance: none
Retreat: 2
Mega Eelektross ex - Lightning - 350 HP
Pokémon - Stage 2 - Evolves from Eelektrik
LL Split Bomb
This attack does 60 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
LLL Disaster Shock 190
You may discard 2 [L] Energy from this Pokémon to make your opponent's Active Pokémon Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 2
Stunfisk - Lightning - 110 HP
Pokémon - Basic
L Snapping Trap 30
During your opponent's next turn, the Defending Pokémon can't retreat. During your next turn, the Defending Pokémon takes 100 more damage from attacks.
Weakness: Fighting
Resistance: none
Retreat: 2
Helioptile - Lightning - 70 HP
Pokémon - Basic
LC Zap Kick 30
Weakness: Fighting
Resistance: none
Retreat: 1
Heliolisk - Lightning - 120 HP
Pokémon - Stage 1 - Evolves from Helioptile
Ability: Rufflet Generator
Once during your turn, if you played Canari from your hand this turn, you may use this Ability. Search your deck for up to 2 Basic [L] Energy cards and attach them to this Pokémon. Then, shuffle your deck.
LCC Powerful Bolt 70×
Flip a coin for each Energy attached to this Pokémon. This attack does 70 damage for each heads.
Weakness: Fighting
Resistance: none
Retreat: 1
Tapu Koko - Lightning - 120 HP
Pokémon - Basic
L Fast Flight
If you go first, you can use this attack during your first turn. Discard your hand and draw 5 cards.
LLC Thunder Blast 130
Discard 2 Energy from this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1
Team Rocket's Exeggcute - Psychic - 60 HP
Pokémon - Basic
P Focused Wish 10+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Team Rocket's Exeggutor - Psychic - 140 HP
Pokémon - Stage 1 - Evolves from Team Rocket's Exeggcute
CC Tri Kinesis
Flip 3 coins. If all of them are heads, Knock Out 1 of your opponent's Pokémon.
PCC Double-Edge 150
This Pokémon also does 30 damage to itself.
Weakness: Darkness
Resistance: Fighting
Retreat: 3
Misdreavus - Psychic - 60 HP
Pokémon - Basic
P Ascension
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Mismagius - Psychic - 110 HP
Pokémon - Stage 1 - Evolves from Misdreavus
PC Assassin Magic 60
If your opponent's Active Pokémon is affected by a Special Condition, place 6 damage counters on 1 of your opponent's Benched Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Rotom - Psychic - 60 HP
Pokémon - Basic
C Roto Call
You may search your deck for any number of Pokémon with "Rotom" in their name and put them onto your Bench. Then, shuffle your deck.
CC Gadget Show 30×
This attack does 30 damage for each Pokémon Tool attached to all of your Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Hop's Phantump - Psychic - 70 HP
Pokémon - Basic
C Splashing Dodge 10
Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Hop's Trevenant - Psychic - 140 HP
Pokémon - Stage 1 - Evolves from Hop's Phantump
C Horror Revenge 30+
If any of your Hop's Pokémon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 100 more damage.
PCC Corner 90
During your opponent's next turn, the Defending Pokémon can't retreat.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Spectrier - Psychic - 120 HP
Pokémon - Basic
P Spooky Shot 30
PPC Phantom Bit
Discard all Energy from this Pokémon, and put 12 damage counters on 1 of your opponent's Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Team Rocket's Diglett - Fighting - 60 HP
Pokémon - Basic
F Digging Frenzy
Flip a coin until you get tails. For each heads, discard the top card of your opponent's deck.
Weakness: Grass
Resistance: none
Retreat: 1
Team Rocket's Dugtrio - Fighting - 100 HP
Pokémon - Stage 1 - Evolves from Team Rocket's Diglett
Ability: Pothole
Whenever your opponent's Active Pokémon moves to the Bench during their turn, put 2 damage counters on that Pokémon.
FC Mud Shot 50
Weakness: Grass
Resistance: none
Retreat: 1
Meditite - Fighting - 70 HP
Pokémon - Basic
C Collect
Draw a card.
F Gentle Slap 10
Weakness: Psychic
Resistance: none
Retreat: 1
Pancham - Fighting - 70 HP
Pokémon - Basic
C Reckless Charge 20
This Pokémon also does 10 damage to itself.
Weakness: Psychic
Resistance: none
Retreat: 2
Mega Hawlucha ex - Fighting - 250 HP
Pokémon - Basic
Ability: Resilient Body
If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10.
FFC Somersault Dive 120+
If there is a Stadium in play, this attack does 140 more damage. Then, discard that Stadium.
Weakness: Psychic
Resistance: none
Retreat: 1
Rolycoly - Fighting - 80 HP
Pokémon - Basic
F Mud-Slap 20
Weakness: Grass
Resistance: none
Retreat: 3
F Tar Cannon
This attack does 140 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If you don't have 10 or more Basic [F] Energy cards in your discard pile, this attack does nothing.
FCCC Bulky Bump 220
Discard 3 Energy from this Pokémon.
Weakness: Grass
Resistance: none
Retreat: 4
Okidogi - Fighting - 140 HP
Pokémon - Basic
F Light Punch 20
FFC Settle the Score 80+
This attack does 60 more damage for each Prize card your opponent took on their last turn.
Weakness: Psychic
Resistance: none
Retreat: 3
Team Rocket's Honchkrow - Darkness - 130 HP
Pokémon - Stage 1 - Evolves from Team Rocket's Murkrow
CC Rocket Feather 60×
Discard any number of Supporter cards that have Team Rocket in their name from your hand. This attack does 60 damage for each card you discarded in this way.
DCC Hammer In 100
Weakness: Lightning
Resistance: Fighting
Retreat: 1