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220 cards found where card is unreleased, and language is English (translation).

Bulbasaur - Grass - 80 HP

Pokémon - Basic

G Bind Down 10

During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: Fire
Resistance: none
Retreat: 2

M1L #1

Ivysaur - Grass - 110 HP

Pokémon - Stage 1 - Evolves from Bulbasaur

GG Razor Leaf 60

Weakness: Fire
Resistance: none
Retreat: 3

M1L #2

Mega Venusaur ex - Grass - 380 HP

Pokémon - Stage 2 - Evolves from Venusaur

Ability: Solar Trans

As often as you like during your turn, you may move a Basic [G] Energy attached to 1 of your Pokémon to another of your Pokémon.

GGGG Jungle Dump 240

Heal 30 damage from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 4

M1L #3

Exeggcute - Grass - 60 HP

Pokémon - Basic

C Packed Tight

Search your deck for a Basic [G] Energy card and attach it to this Pokémon. Then, shuffle your deck.

Weakness: Fire
Resistance: none
Retreat: 1

M1L #4

Exeggutor - Grass - 140 HP

Pokémon - Stage 1 - Evolves from Exeggcute

G Guard Press 30

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

CCC Wood Stamp 60+

This attack does 30 more damage for each [G] Energy attached to this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 2

M1L #5

Celebi - Grass - 80 HP

Pokémon - Basic

G Time Traveler

Search your deck for up to 3 in any combination of [G] Pokémon and Stadium cards and put them into your hand. Then, shuffle your deck.

G Solar Cutter 30

Weakness: Fire
Resistance: none
Retreat: 1

M1L #6

Seedot - Grass - 60 HP

Pokémon - Basic

C Nap

Heal 20 damage from this Pokémon.

GC Seed Bomb 20

Weakness: Fire
Resistance: none
Retreat: 1

M1L #7

Nuzleaf - Grass - 100 HP

Pokémon - Stage 1 - Evolves from Seedot

G Pound 30

GC Low Kick 50

Weakness: Fire
Resistance: none
Retreat: 2

M1L #8

Shiftry - Grass - 160 HP

Pokémon - Stage 2 - Evolves from Nuzleaf

G Blastback

Flip a coin. If heads, choose 1 of your opponent's Pokémon, and shuffle that Pokémon and all attached cards into your opponent's deck.

GC Perplex 100

Your opponent's Active Pokémon is now Confused.

Weakness: Fire
Resistance: none
Retreat: 2

M1L #9

Vulpix - Fire - 70 HP

Pokémon - Basic

C Stampede 10

RC Combustion 20

Weakness: Water
Resistance: none
Retreat: 1

M1L #10

Ninetales - Fire - 120 HP

Pokémon - Stage 1 - Evolves from Vulpix

C Mysterious Transformation

Discard the top card of your deck. If that card is a Supporter card, use its effect as the effect of this attack.

RC Combustion 60

Weakness: Water
Resistance: none
Retreat: 1

M1L #11

Numel - Fire - 80 HP

Pokémon - Basic

R Call for Family

Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

RCC Flare 30

Weakness: Water
Resistance: none
Retreat: 2

M1L #12

Mega Camerupt ex - Fire - 340 HP

Pokémon - Stage 1 - Evolves from Camerupt

R Roasting Heat 80+

If your opponent's Active Pokémon is Burned, this attack does 160 more damage.

RCCC Volcano Meteor 280

Discard 2 Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 4

M1L #13

Volcanion - Fire - 130 HP

Pokémon - Basic

R Singe

Your opponent's Active Pokémon is now Burned.

RRC Backfire 130

Return 2 [R] Energy attached to this Pokémon to your hand.

Weakness: Water
Resistance: none
Retreat: 2

M1L #14

Scorbunny - Fire - 70 HP

Pokémon - Basic

C Wild Kick 30

Flip a coin. If tails, this attack does nothing.

Weakness: Water
Resistance: none
Retreat: 1

M1L #15

Raboot - Fire - 100 HP

Pokémon - Stage 1 - Evolves from Scorbunny

C Jumping Kick

This attack does 40 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Water
Resistance: none
Retreat: 1

M1L #16

Cinderace - Fire - 160 HP

Pokémon - Stage 2 - Evolves from Raboot

Ability: Explosiveness

If this Pokémon is in your hand when you are setting up to play, you may put it face down as your Active Pokémon.

C Flare Turbo 50

Search your deck for up to 3 Basic Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.

Weakness: Water
Resistance: none
Retreat: 0

M1L #17

Corphish - Water - 80 HP

Pokémon - Basic

C Vise Grip 10

CC Take Down 30

This Pokémon also does 10 damage to itself.

Weakness: Lightning
Resistance: none
Retreat: 2

M1L #18

Gimmighoul - Psychic - 70 HP

Pokémon - Basic

C Slap 10

Weakness: Darkness
Resistance: Fighting
Retreat: 2

M1L #19

Sandshrew - Fighting - 70 HP

Pokémon - Basic

C Dig Claws 10

FC Mud-Slap 20

Weakness: Grass
Resistance: none
Retreat: 1

M1L #20

Sandslash - Fighting - 120 HP

Pokémon - Stage 1 - Evolves from Sandshrew

CC Sand Attack 50

During your opponent's next turn, if the Defending Pokémon tries to use an attack, your opponent flips a coin. If tails, that attack doesn't happen.

FCC Mud Shot 100

Weakness: Grass
Resistance: none
Retreat: 1

M1L #21

Onix - Fighting - 120 HP

Pokémon - Basic

CC Bind 30

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

CCCC Strength 100

Weakness: Grass
Resistance: none
Retreat: 4

M1L #22

Tyrogue - Fighting - 30 HP

Pokémon - Basic

0 Pummel 10+

Flip a coin until you get tails. This attack does 30 more damage for each heads.

Weakness: Psychic
Resistance: none
Retreat: 0

M1L #23

Makuhita - Fighting - 80 HP

Pokémon - Basic

F Corkscrew Punch 10

FF Confront 30

Weakness: Psychic
Resistance: none
Retreat: 2

M1L #24

Hariyama - Fighting - 150 HP

Pokémon - Stage 1 - Evolves from Makuhita

Ability: Dosukoi Catcher

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may switch in 1 of your opponent's Benched Pokémon to the Active Spot.

FFF Wild Press 210

This Pokémon also does 70 damage to itself.

Weakness: Psychic
Resistance: none
Retreat: 3

M1L #25

Lunatone - Fighting - 110 HP

Pokémon - Basic

Ability: Luna Cycle

You may use this Ability once during your turn, if you have Solrock in Play. Discard a Basic [F] Energy card from your hand in order to draw 3 cards. You can only use 1 Luna Cycle Ability per turn.

FF Power Gem 50

Weakness: Grass
Resistance: none
Retreat: 1

M1L #26

Solrock - Fighting - 110 HP

Pokémon - Basic

F Cosmo Beam 70

If you don't have a Lunatone on your Bench, this attack does nothing. Damage from this attack isn't affected by Weakness or Resistance.

Weakness: Grass
Resistance: none
Retreat: 1

M1L #27

Riolu - Fighting - 80 HP

Pokémon - Basic

F Accelerating Stab 30

During your next turn, this Pokémon can't use Accelerating Stab.

Weakness: Psychic
Resistance: none
Retreat: 2

M1L #28

Mega Lucario ex - Fighting - 340 HP

Pokémon - Stage 1 - Evolves from Lucario

F Aura Jab 130

Attach up to 3 Basic [F] Energy cards from your discard pile to your Benched Pokémon in any way you like.

FF Mega Brave 270

During your next turn, this Pokémon can't use Mega Brave.

Weakness: Psychic
Resistance: none
Retreat: 2

M1L #29

Croagunk - Fighting - 70 HP

Pokémon - Basic

F Smack 20

Weakness: Psychic
Resistance: none
Retreat: 1

M1L #30

Toxicroak - Fighting - 130 HP

Pokémon - Stage 1 - Evolves from Croagunk

F Reckless Charge 70

This Pokémon also does 20 damage to itself.

Weakness: Psychic
Resistance: none
Retreat: 1

M1L #31

Marshadow - Fighting - 90 HP

Pokémon - Basic

FF Shadow Side Kick 60

If your opponent's Pokémon is Knocked Out by damage from this attack, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 1

M1L #32

Stonjourner - Fighting - 130 HP

Pokémon - Basic

F Stone Kick 20

This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

FFC Boundless Power 140

During your next turn, this Pokémon can't use attacks.

Weakness: Grass
Resistance: none
Retreat: 2

M1L #33

Nacli - Fighting - 70 HP

Pokémon - Basic

C Ram 10

Weakness: Grass
Resistance: none
Retreat: 2

M1L #34

Naclstack - Fighting - 110 HP

Pokémon - Stage 1 - Evolves from Nacli

FC Rock Hurl 50

This attack's damage isn't affected by Resistance.

Weakness: Grass
Resistance: none
Retreat: 3

M1L #35

Garganacl - Fighting - 180 HP

Pokémon - Stage 2 - Evolves from Naclstack

Ability: Salt of Strength

Attacks used by your [F] Pokémon do 30 more damage to the opponent's Active Pokémon.

FFC Hammer In 130

Weakness: Grass
Resistance: none
Retreat: 4

M1L #36

Crawdaunt - Darkness - 130 HP

Pokémon - Stage 1 - Evolves from Corphish

C Vise Grip 30

DDC Retaliation Scissor 130

If this Pokémon has any damage counters on it, you can use this attack for 1 [D] Energy.

Weakness: Grass
Resistance: none
Retreat: 3

M1L #37

Mega Absol ex - Darkness - 280 HP

Pokémon - Basic

DC Despair Period

If the opponent's Active Pokémon has exactly 6 damage counters on it, it is now Knocked Out.

DDC Dark Claws 200

Your opponent reveals their hand. Discard a card you find there.

Weakness: Grass
Resistance: none
Retreat: 2

M1L #38

Spiritomb - Darkness - 80 HP

Pokémon - Basic

Ability: Grudge Vortex

If your Active [D] Pokémon is damaged by an opponent's Pokémon's attack, put 1 damage counter on the attacking Pokémon.

D Landslide 10

Discard the top card of your opponent's deck.

Weakness: Grass
Resistance: none
Retreat: 1

M1L #39

Yveltal - Darkness - 110 HP

Pokémon - Basic

D Clutch 20

During your opponent's next turn, the Defending Pokémon can't retreat.

DDC Dark Feather 110

Weakness: Lightning
Resistance: Fighting
Retreat: 0

M1L #40
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