
Tentacruel - Water - 120 HP
Pokémon - Stage 1 - Evolves from Tentacool
CC Poisonous Whip 30
Your opponent's Active Pokémon is now Poisoned.
WCC Tentacular Panic 90×
Flip a coin until you get tails. This attack does 90 damage for each heads. If the first flip is tails, your opponent's Active Pokémon is now Confused.
Weakness: Lightning
Resistance: none
Retreat: 2

Tentacruel - Water - 120 HP
Pokémon - Stage 1 - Evolves from Tentacool
WC Wave Splash 50
WWC Poisonous Prison 100
Your opponent's Active Pokémon is now Poisoned. During your opponent's next turn, that Pokémon can't retreat.
Weakness: Lightning
Resistance: none
Retreat: 2

Tentacruel - Water - 100 HP
Pokémon - Stage 1 - Evolves from Tentacool
C Wicked Tentacles
Move an Energy from 1 of your opponent's Pokémon to another of their Pokémon. If you do, put 3 damage counters on the Pokémon you moved the Energy to.
CCC Wrap 60
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Grass
Resistance: none
Retreat: 1

Tentacruel - Psychic - 100 HP
Pokémon - Stage 1 - Evolves from Tentacool
C Void Tentacles
Your opponent's Active Pokémon is now Confused and Poisoned.
PCC Paranormal 70
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Ultra Beasts.
Weakness: Psychic
Resistance: none
Retreat: 1

Tentacruel - Water - 110 HP
Pokémon - Stage 1 - Evolves from Tentacool
CC Poison Sting 30
Your opponent's Active Pokémon is now Poisoned.
CCC Seething Tentacles 40+
Flip a coin. If heads, this attack does 40 more damage. If tails, your opponent's Active Pokémon is now Paralyzed.
Weakness: Grass
Resistance: none
Retreat: 2

Tentacruel - Psychic - 100 HP
Pokémon - Stage 1 - Evolves from Tentacool
C Dancing Tentacles
Your opponent's Active Pokémon is now Confused and Poisoned.
PC Stick and Absorb 30
Heal 30 damage from this Pokémon. The Defending Pokémon can't retreat during your opponent's next turn.
Weakness: Psychic
Resistance: none
Retreat: 3

Tentacruel - Water - 90 HP
Pokémon - Stage 1 - Evolves from Tentacool
W Tentavolve 20
If Tentacruel evolved from Tentacool during this turn, the Defending Pokémon is now Paralyzed and Poisoned.
CCC Hyper Beam 50
Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 2

Tentacruel - Water - 90 HP
Pokémon - Stage 1 - Evolves from Tentacool
0 Tentacle Strike
Search your opponent's discard pile for up to 2 Energy cards and attach them to any of your opponent's Pokémon in any way you like. For each Energy card attached in this way, this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
WCC Dangerous Poison 60
If Tentacruel has less Energy attached to it than the Defending Pokémon, the Defending Pokémon is now Paralyzed and Poisoned.
Weakness: Lightning
Resistance: none
Retreat: 1

Tentacruel - Water - 70 HP
Pokémon - Stage 1 - Evolves from Tentacool
Ability: Reactive Shield
As long as Tentacruel has any React Energy cards attached to it, prevent all effects, including damage, done to any of your Tentacruel in play by attacks from your opponent's Pokémon-ex.
W Water Arrow
Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
CC Fury Strikes 20×
Flip 3 coins. This attack does 20 damage times the number of heads.
Weakness: Lightning
Resistance: none
Retreat: 0

Tentacruel - Water - 70 HP
Pokémon - Stage 1 - Evolves from Tentacool
C Long Tentacle
Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, discard an Energy card attached to the Defending Pokémon.
CC Toxic
The Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokémon between turns.
Weakness: Lightning
Resistance: none
Retreat: 0

Tentacruel - Water - 70 HP
Pokémon - Stage 1 - Evolves from Tentacool
Ability: Strange Tentacles
Once during your turn (before your attack), as long as the number of Energy cards attached to the Defending Pokémon is less than the number of Energy cards attached to your Active Pokémon, you may choose an Energy card, if any, in your opponent's discard pile and attach it to the Defending Pokémon. This power can't be used if Tentacruel is affected by a Special Condition.
WC Poison Sting 20
Flip a coin. If heads, the Defending Pokémon is now Poisoned.
Weakness: Lightning
Resistance: none
Retreat: 0

Tentacruel - Water - 60 HP
Pokémon - Stage 1 - Evolves from Tentacool
W Supersonic
Flip a coin. If heads, the Defending Pokémon is now Confused.
WW Jellyfish Sting 10
The Defending Pokémon is now Poisoned.
Weakness: Lightning
Resistance: none
Retreat: 0

Tentacruel - Water - 60 HP
Pokémon - Stage 1 - Evolves from Tentacool
W Tentacle Grip
Flip a number of coins equal to the number of [W] Energy attached to Tentacruel. For each heads, draw 2 cards.
WW Poison Sting 20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: Lightning
Resistance: none
Retreat: 1

Misty's Tentacruel - Water - 70 HP
Pokémon - Stage 1 - Evolves from Tentacool
Ability: Flee
If an attack does damage to Misty's Tentacruel while it's your Active Pokémon, you may switch it with 1 of your Benched Pokémon, which prevents all other effects of that attack on Misty's Tentacruel. This power can't be used if Misty's Tentacruel is already Asleep, Confused, or Paralyzed.
WWCC Jellyfish Poison 30
Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, the Defending Pokémon is now Confused.
Weakness: Lightning
Resistance: none
Retreat: 0