
P Everyone Explode Now 50×
This attack does 50 damage for each of your Drifloon and Drifblim in play. This attack also does 30 damage to each of your Drifloon and Drifblim. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Darkness
Resistance: Fighting
Retreat: 2



P Everyone Explode Now 50×
This attack does 50 damage for each of your Drifloon and Drifblim in play. This attack also does 30 damage to each of your Drifloon and Drifblim. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Darkness
Resistance: Fighting
Retreat: 2



CC Damage Transport
Move 4 damage counters from each of your Pokémon to your opponent's Active Pokémon.
PCC Wind Wheel 80
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1

CC Eerie Wave 30
Your opponent's Active Pokémon is now Confused.
PP Burst Curse
Discard 2 Energy attached to this Pokémon. Put 8 damage counters on your opponent's Pokémon in any way you like.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Ability: Drifting Balloon
This Pokémon's attacks cost [C] less for each of your opponent's Team Plasma Pokémon in play.
CCC Derail 70
Discard a Special Energy attached to the Defending Pokémon.
Weakness: Darkness
Resistance: none
Retreat: 0

C Shadow Steal 50×
Does 50 damage times the number of Special Energy cards in your opponent's discard pile.
PC Plentiful Placement
Put 4 damage counters on 1 of your opponent's Pokémon.
Weakness: Darkness
Resistance: none
Retreat: 1

C Shadow Steal 50×
Does 50 damage times the number of Special Energy cards in your opponent's discard pile.
PC Plentiful Placement
Put 4 damage counters on 1 of your opponent's Pokémon.
Weakness: Darkness
Resistance: none
Retreat: 1

PC Balloon Tackle 60
Drifblim does 20 damage to itself.
CCC Take Away
Shuffle Drifblim and all cards attached to it back into your deck. Then, your opponent shuffles the Defending Pokémon and all cards attached to it into his or her deck. (You choose your new Active Pokémon first.)
Weakness: Darkness
Resistance: Colorless
Retreat: 0

Drifblim FB - Psychic - 80 HP
Pokémon - Basic
Ability: Pump Up
If your opponent has 3 or less Prize cards left, Drifblim FB gets +40 HP.
PCC Shadow Ball
Choose 1 of your opponent's Benched Pokémon. This attack does 40 damage to that Pokémon. Apply Weakness and Resistance.
Weakness: Darkness
Resistance: Colorless
Retreat: 2


0 Delivery
Put any 1 card from your discard pile into your hand.
0 Lifting
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. For each Basic Pokémon you put onto your Bench, you may search your deck for a basic Energy card and attach it to that Pokémon. Shuffle your deck afterward.
PC Ominous Wind 40
Flip a coin. If heads, the Defending Pokémon is now Confused and can't retreat during your opponent's next turn.
Weakness: Darkness
Resistance: Colorless
Retreat: 0

P Expand 30
During your opponent's next turn, any damage done to Drifblim by attacks is reduced by 10 (after applying Weakness and Resistance).
CCC Whirlwind 60
Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
Weakness: Darkness
Resistance: Colorless
Retreat: 0

C Wind Wave
Search your discard pile for up to 5 in any combination of Pokémon and Supporter cards. Show them to your opponent and shuffle them into your deck.
PPP Explosive Smoke 60
Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Darkness
Resistance: Colorless
Retreat: 0

C Wind Wave
Search your discard pile for up to 5 in any combination of Pokémon and Supporter cards. Show them to your opponent and shuffle them into your deck.
PPP Explosive Smoke 60
Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Darkness
Resistance: Colorless
Retreat: 0