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CEC Cosmic Eclipse (CEC)
1st November 2019 • 271 Cards • $2,254.57 • 1,967.20€

Venusaur & Snivy-GX - Grass - 270 HP

Pokémon - Basic

Ability: Shining Vine

Once during your turn, if this Pokémon is your Active Pokémon, when you attach a [G] Energy card from your hand to it, you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

GCCC Forest Dump 160

CCC+ Solar Plant-GX

This attack does 50 damage to each of your opponent's Pokémon. If this Pokémon has at least 2 extra Energy attached to it (in addition to this attack's cost), heal all damage from all of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 3

CEC #1

Oddish - Grass - 60 HP

Pokémon - Basic

C Sweet Scent

Heal 30 damage from 1 of your Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

CEC #2

Gloom - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Oddish

G Sleep Powder 20

Your opponent's Active Pokémon is now Asleep.

Weakness: Fire
Resistance: none
Retreat: 2

CEC #3

Vileplume-GX - Grass - 240 HP

Pokémon - Stage 2 - Evolves from Gloom

Ability: Fragrant Flower Garden

Once during your turn (before your attack), you may heal 30 damage from each of your Pokémon.

GC Massive Bloom 180-

This attack does 10 less damage for each damage counter on this Pokémon.

G Allergic Explosion-GX 50

Your opponent's Active Pokémon is now Burned, Paralyzed, and Poisoned. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 2

CEC #4

Tangela - Grass - 70 HP

Pokémon - Basic

G Toxic

Your opponent's Active Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.

Weakness: Fire
Resistance: none
Retreat: 2

CEC #5

Tangrowth - Grass - 140 HP

Pokémon - Stage 1 - Evolves from Tangela

G Grass Knot 10+

This attack does 30 more damage for each [C] in your opponent's Active Pokémon's Retreat Cost.

GCC Slam 80x

Flip 2 coins. This attack does 80 damage for each heads.

Weakness: Fire
Resistance: none
Retreat: 3

CEC #6

Sunkern - Grass - 50 HP

Pokémon - Basic

G Leech Seed 10

Heal 10 damage from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

CEC #7

Sunflora - Grass - 90 HP

Pokémon - Stage 1 - Evolves from Sunkern

CC Solar Power

During your next turn, ignore all Energy in the attack costs of [G] Pokémon and [R] Pokémon. (This includes Pokémon that come into play on that turn.)

GCC Solar Beam 80

Weakness: Fire
Resistance: none
Retreat: 1

CEC #8

Heracross - Grass - 130 HP

Pokémon - Basic

G Lunge Out 20

CCC Riled Horn 50+

If your opponent has any TAG TEAM Pokémon in play, this attack does 70 more damage.

Weakness: Fire
Resistance: none
Retreat: 3

CEC #9

Lileep - Grass - 90 HP

Pokémon - Stage 1 - Evolves from

G Confuse Ray

Your opponent's Active Pokémon is now Confused.

GCC Seed Bomb 60

Weakness: Fire
Resistance: none
Retreat: 2

CEC #10

Cradily - Grass - 150 HP

Pokémon - Stage 2 - Evolves from Lileep

Ability: Swaying Strangle

Your opponent's Pokémon that are affected by Special Conditions can't retreat.

GCC Poison Tentacles 110

Your opponent's Active Pokémon is now Poisoned.

Weakness: Fire
Resistance: none
Retreat: 3

CEC #11

Tropius - Grass - 120 HP

Pokémon - Basic

C Synthesis

Search your deck for a [G] Energy card and attach it to 1 of your Pokémon. Then, shuffle your deck.

GC Leaf Drain 50

Heal 30 damage from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 2

CEC #12

Kricketot - Grass - 60 HP

Pokémon - Basic

C Collect

Draw a card.

G Bug Bite 10

Weakness: Fire
Resistance: none
Retreat: 1

CEC #13

Kricketune - Grass - 100 HP

Pokémon - Stage 1 - Evolves from Kricketot

G Improvisational Performance 30+

If you have exactly 1 card in your hand, this attack does 100 more damage. If you have exactly 3 cards in your hand, your opponent's Active Pokémon is now Confused. If you have exactly 6 cards in your hand, this attack does 30 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fire
Resistance: none
Retreat: 2

CEC #14

Deerling - Grass - 60 HP

Pokémon - Basic

G Tackle 20

Weakness: Fire
Resistance: none
Retreat: 1

CEC #15

Sawsbuck - Grass - 100 HP

Pokémon - Stage 1 - Evolves from Deerling

Ability: Seasonal Blessings

Once during your turn (before your attack), you may draw a card.

GC Bounce 60

You may switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Fire
Resistance: none
Retreat: 2

CEC #16

Rowlet - Grass - 50 HP

Pokémon - Basic

G Hide and Seek

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

CC Tackle 30

Weakness: Fire
Resistance: none
Retreat: 1

CEC #17

Rowlet - Grass - 60 HP

Pokémon - Basic

G Skill Dive

This attack does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fire
Resistance: none
Retreat: 1

CEC #18

Dartrix - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Rowlet

G Leafage 20

CC Wing Flick 30

Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

CEC #19

Decidueye - Grass - 140 HP

Pokémon - Stage 2 - Evolves from Dartrix

G Skill Dive

This attack does 40 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

CC Tracking Shot 80

This attack does 80 damage to 1 of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fire
Resistance: none
Retreat: 1

CEC #20

Buzzwole - Grass - 130 HP

Pokémon - Basic

Ability: Beast Boost

This Pokémon's attacks do 20 more damage to your opponent's Active Pokémon for each Prize card you have taken (before applying Weakness and Resistance).

GC Touchdown 60

Heal 30 damage from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 2

CEC #21

Charizard & Braixen-GX - Fire - 270 HP

Pokémon - Basic

RRRC Brilliant Flare 180

You may search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck.

R+ Crimson Flame Pillar-GX

Attach 5 basic Energy cards from your discard pile to your Pokémon in any way you like. If this Pokémon has at least 1 extra Energy attached to it (in addition to this attack's cost), your opponent's Active Pokémon is now Burned and Confused. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 3

CEC #22

Ponyta - Fire - 70 HP

Pokémon - Basic

C Minor Errand-Running

Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

R Flare 10

Weakness: Water
Resistance: none
Retreat: 1

CEC #23

Rapidash - Fire - 100 HP

Pokémon - Stage 1 - Evolves from Ponyta

R Overrun 30

This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

RC Flame Tail 60

Weakness: Water
Resistance: none
Retreat: 0

CEC #24

Flareon - Fire - 110 HP

Pokémon - Stage 1 - Evolves from Eevee

Ability: Power Cheer

The attacks of your Pokémon-GX in play that evolve from Eevee do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). You can't apply more than 1 Power Cheer Ability at a time.

RCC Flamethrower 90

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

CEC #25

Slugma - Fire - 80 HP

Pokémon - Basic

R Singe

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 3

CEC #26

Magcargo - Fire - 120 HP

Pokémon - Stage 1 - Evolves from Slugma

R Stomp Off

Discard the top 2 cards of your opponent's deck.

RC Flamethrower 80

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 3

CEC #27

Entei - Fire - 130 HP

Pokémon - Basic

RC Rally Back 30+

If any of your Pokémon were Knocked Out by damage from an opponent's attack during their last turn, this attack does 90 more damage.

RRC Fire Mane 100

Weakness: Water
Resistance: none
Retreat: 2

CEC #28

Torkoal - Fire - 110 HP

Pokémon - Basic

R Fire Fling

Put 4 [R] Energy cards from your discard pile into your hand.

RRR Kindle 100

Discard an Energy from this Pokémon. If you do, discard an Energy from your opponent's Active Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

CEC #29

Victini - Fire - 70 HP

Pokémon - Basic

Ability: Victory Heal

Once during your turn (before your attack), you may heal 20 damage from 1 of your Benched Pokémon.

RC Combustion 30

Weakness: Water
Resistance: none
Retreat: 1

CEC #30

Tepig - Fire - 80 HP

Pokémon - Basic

R Live Coal 10

RCC Rollout 40

Weakness: Water
Resistance: none
Retreat: 2

CEC #31

Pignite - Fire - 110 HP

Pokémon - Stage 1 - Evolves from Tepig

RC Tackle 30

RCC Heat Crash 60

Weakness: Water
Resistance: none
Retreat: 4

CEC #32

Emboar - Fire - 170 HP

Pokémon - Stage 2 - Evolves from Pignite

Ability: Explosive Fire Dance

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may look at the top 8 cards of your deck and attach any number of basic Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck.

RCCC Heat Blast 160

Weakness: Water
Resistance: none
Retreat: 4

CEC #33

Larvesta - Fire - 80 HP

Pokémon - Basic

C Ram 10

RRC Combustion 50

Weakness: Water
Resistance: none
Retreat: 3

CEC #34

Volcarona-GX - Fire - 210 HP

Pokémon - Stage 1 - Evolves from Larvesta

Ability: Flaming Shot

Once during your turn (before your attack), you may discard a [R] Energy card from your hand. If you do, put 2 damage counters on 1 of your opponent's Pokémon.

RRC Backfire 160

Put 2 [R] Energy attached to this Pokémon into your hand.

R Massive Heat Wave-GX

Discard an Energy from each of your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 3

CEC #35

Litleo - Fire - 70 HP

Pokémon - Basic

R Tackle 10

RC Flame Tail 20

Weakness: Water
Resistance: none
Retreat: 2

CEC #36

Pyroar - Fire - 130 HP

Pokémon - Stage 1 - Evolves from Litleo

RRC Swirling Inferno 70

Discard all Pokémon Tool cards and Special Energy from each of your opponent's Pokémon.

RRRC Heat Blast 140

Weakness: Water
Resistance: none
Retreat: 2

CEC #37

Blastoise & Piplup-GX - Water - 270 HP

Pokémon - Basic

WWC Splash Maker 150

You may attach up to 3 [W] Energy cards from your hand to your Pokémon in any way you like. If you do, heal 50 damage from those Pokémon for each card you attached to them in this way.

WWC+ Bubble Launcher-GX 100+

Your opponent's Active Pokémon is now Paralyzed. If this Pokémon has at least 3 extra [W] Energy attached to it (in addition to this attack's cost), this attack does 150 more damage. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 3

CEC #38

Alolan Vulpix - Water - 60 HP

Pokémon - Basic

Ability: Snowed In

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's).

0 Gnaw 10

Weakness: Metal
Resistance: none
Retreat: 1

CEC #39

Psyduck - Water - 60 HP

Pokémon - Basic

C Scratch 10

WC Confusion Wave 20

Both Active Pokémon are now Confused.

Weakness: Grass
Resistance: none
Retreat: 1

CEC #40

Golduck - Water - 110 HP

Pokémon - Stage 1 - Evolves from Psyduck

C Scratch 30

WC Energy Loop 80

Put an Energy attached to this Pokémon into your hand.

Weakness: Grass
Resistance: none
Retreat: 1

CEC #41

Vaporeon - Water - 110 HP

Pokémon - Stage 1 - Evolves from Eevee

Ability: Vitality Cheer

Your Pokémon-GX in play that evolve from Eevee get +60 HP. You can't apply more than 1 Vitality Cheer Ability at a time.

WCC Refreshing Rain 60

Heal 30 damage from each of your Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

CEC #42

Sneasel - Water - 70 HP

Pokémon - Basic

D Agility 10

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

Weakness: Metal
Resistance: none
Retreat: 1

CEC #43

Weavile - Water - 90 HP

Pokémon - Stage 1 - Evolves from Sneasel

D Nasty Plot

Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

DDC Slashing Claw 110

Weakness: Metal
Resistance: none
Retreat: 0

CEC #44

Wailmer - Water - 120 HP

Pokémon - Basic

CC Wave Splash 30

Weakness: Grass
Resistance: none
Retreat: 3

CEC #45

Wailord - Water - 200 HP

Pokémon - Stage 1 - Evolves from Wailmer

WCC Heavy Impact 90

WWCC Hydro Splash 140

Weakness: Grass
Resistance: none
Retreat: 4

CEC #46

Snorunt - Water - 60 HP

Pokémon - Basic

W Continuous Headbutt 20x

Flip a coin until you get tails. This attack does 20 damage for each heads.

Weakness: Metal
Resistance: none
Retreat: 2

CEC #47

Glalie - Water - 120 HP

Pokémon - Stage 1 - Evolves from Snorunt

W Ice Fang 30

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed, and discard an Energy from that Pokémon.

WCC Frosty Typhoon 120

This Pokémon can't use Frosty Typhoon during your next turn.

Weakness: Metal
Resistance: none
Retreat: 3

CEC #48

Spheal - Water - 60 HP

Pokémon - Basic

W Rollout 10

WC Icy Snow 20

Weakness: Metal
Resistance: none
Retreat: 2

CEC #49

Spheal - Water - 70 HP

Pokémon - Basic

WCC Body Slam 30

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Metal
Resistance: none
Retreat: 2

CEC #50

Sealeo - Water - 100 HP

Pokémon - Stage 1 - Evolves from Spheal

W Rollout 20

WCCC Ice Ball 90

Weakness: Metal
Resistance: none
Retreat: 3

CEC #51

Walrein - Water - 160 HP

Pokémon - Stage 2 - Evolves from Sealeo

W Cold Snap 60

Your opponent can't play any Trainer cards from their hand during their next turn. If 1 of your Pokémon used Cold Snap during your last turn, this attack can't be used.

WCCC Blizzard 120

This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Metal
Resistance: none
Retreat: 4

CEC #52

Kyogre - Water - 130 HP

Pokémon - Basic

C High Water

Attach 2 [W] Energy cards from your discard pile to 1 of your Pokémon.

WWCC Swirling Waves 130

Discard an Energy from this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 3

CEC #53

Piplup - Water - 60 HP

Pokémon - Basic

WWW Bubble Hold 80

If the Defending Pokémon is a Basic Pokémon, it can't attack during your opponent's next turn.

Weakness: Lightning
Resistance: none
Retreat: 1

CEC #54

Prinplup - Water - 80 HP

Pokémon - Stage 1 - Evolves from Piplup

W Water Drip 20

WWW Direct Dive

Discard all Energy from this Pokémon. This attack does 100 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning
Resistance: none
Retreat: 2

CEC #55

Empoleon - Water - 160 HP

Pokémon - Stage 2 - Evolves from Prinplup

C Recall

Choose an attack from 1 of this Pokémon's previous Evolutions and use it as this attack.

CC Aquafall 130

Discard all Energy from this Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 2

CEC #56

Phione - Water - 70 HP

Pokémon - Basic

Ability: Whirlpool Suction

Once during your turn (before your attack), if this Pokémon is on your Bench, you may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon. If you do, discard all cards attached to this Pokémon and put it on the bottom of your deck.

W Rain Splash 10

Weakness: Grass
Resistance: none
Retreat: 1

CEC #57

Tympole - Water - 60 HP

Pokémon - Basic

C Flail Around 10x

Flip 3 coins. This attack does 10 damage for each heads.

Weakness: Grass
Resistance: none
Retreat: 1

CEC #58

Ducklett - Water - 60 HP

Pokémon - Basic

CC Aerial Ace 10+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

CEC #59

Swanna - Water - 110 HP

Pokémon - Stage 1 - Evolves from Ducklett

C Tailwind

Attach an Energy card from your hand to 1 of your Pokémon.

CC Air Slash 70

Discard an Energy from this Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

CEC #60

Black Kyurem - Water - 130 HP

Pokémon - Basic

CC Frozen Wings 30

Discard a Special Energy from your opponent's Active Pokémon.

WWCC Dazzling Blizzard 100+

If you have any Stadium card in play, this attack does 100 more damage.

Weakness: Metal
Resistance: none
Retreat: 3

CEC #61

Wishiwashi - Water - 180 HP

Pokémon - Basic

Ability: Scatter

At the end of your opponent's turn, if this Pokémon has any damage counters on it, flip a coin. If tails, shuffle this Pokémon and all cards attached to it into your deck.

WWC Hydro Splash 130

Weakness: Lightning
Resistance: none
Retreat: 3

CEC #62

Wishiwashi-GX - Water - 130 HP

Pokémon - Basic

WC School Storm 20x

This attack does 20 damage for each of your Wishiwashi and Wishiwashi-GX in play.

C Massive Catch-GX

Look at the top 12 cards of your deck and put any number of Basic Pokémon you find there onto your Bench. Shuffle the other cards back into your deck. (You can't use more than 1 GX attack in a game.)

Weakness: Lightning
Resistance: none
Retreat: 1

CEC #63

Dewpider - Water - 60 HP

Pokémon - Basic

CC Ram 20

WCC Wave Splash 40

Weakness: Grass
Resistance: none
Retreat: 1

CEC #64

Araquanid - Water - 100 HP

Pokémon - Stage 1 - Evolves from Dewpider

CC Headstrike 40

WCC Liquidation 80

During your next turn, the Defending Pokémon takes 60 more damage from attacks (after applying Weakness and Resistance).

Weakness: Grass
Resistance: none
Retreat: 2

CEC #65

Pikachu - Lightning - 70 HP

Pokémon - Basic

L Nuzzle

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

LLC Volt Tackle 70

This Pokémon does 10 damage to itself.

Weakness: Fighting
Resistance: Metal
Retreat: 1

CEC #66

Raichu - Lightning - 120 HP

Pokémon - Stage 1 - Evolves from Pikachu

C Nuzzle

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

L Powerful Spark 20x

This attack does 20 damage times the amount of [L] Energy attached to all of your Pokémon.

Weakness: Fighting
Resistance: Metal
Retreat: 2

CEC #67

Magnemite - Lightning - 60 HP

Pokémon - Basic

L Mirror Shot 10

If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack doesn't happen.

Weakness: Fighting
Resistance: Metal
Retreat: 1

CEC #68

Magneton - Lightning - 80 HP

Pokémon - Stage 1 - Evolves from Magnemite

Ability: Call Signal

Once during your turn (before your attack), you may search your deck for up to 3 Supporter cards, reveal them, and put them into your hand. Then, shuffle your deck. If you searched your deck in this way, this Pokémon is Knocked Out.

LLC Magnetic Blast 50

Weakness: Fighting
Resistance: Metal
Retreat: 2

CEC #69

Jolteon - Lightning - 100 HP

Pokémon - Stage 1 - Evolves from Eevee

Ability: Speed Cheer

The attacks of your Pokémon-GX in play that evolve from Eevee cost [C] less. You can't apply more than 1 Speed Cheer Ability at a time.

LC Head Bolt 70

Weakness: Fighting
Resistance: Metal
Retreat: 1

CEC #70

Chinchou - Lightning - 60 HP

Pokémon - Basic

C Scout

Your opponent reveals their hand.

L Razor Fin 10

Weakness: Fighting
Resistance: Metal
Retreat: 1

CEC #71

Lanturn - Lightning - 110 HP

Pokémon - Stage 1 - Evolves from Chinchou

Ability: Blinking Lights

As often as you like during your turn (before your attack), you may look at the top card of your opponent's deck.

LC Swirling Flow 50

You may have your opponent shuffle their deck.

Weakness: Fighting
Resistance: Metal
Retreat: 2

CEC #72

Togedemaru - Lightning - 80 HP

Pokémon - Basic

C Call for Family

Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

L Random Spark

This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: Metal
Retreat: 1

CEC #73

Togedemaru - Lightning - 70 HP

Pokémon - Basic

LC Thunder Shock 30

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: Metal
Retreat: 1

CEC #74

Solgaleo & Lunala-GX - Psychic - 270 HP

Pokémon - Basic

PPPC Cosmic Burn 230

This Pokémon can't use Cosmic Burn during your next turn.

PPC+ Light of the Protector-GX 200

If you played Lillie's Full Force from your hand during this turn, prevent all effects of attacks, including damage, done to each of your Pokémon during your opponent's next turn. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

CEC #75

Koffing - Psychic - 60 HP

Pokémon - Basic

Ability: Blow-Away Bomb

Once during your turn, when you discard this Pokémon with the effect of Roxie, you may put 1 damage counter on each of your opponent's Pokémon. (Place damage counters after the effect of Roxie.)

PC Poison Gas 10

Your opponent's Active Pokémon is now Poisoned.

Weakness: Psychic
Resistance: none
Retreat: 1

CEC #76

Weezing - Psychic - 100 HP

Pokémon - Stage 1 - Evolves from Koffing

Ability: Blow-Away Bomb

Once during your turn, when you discard this Pokémon with the effect of Roxie, you may put 1 damage counter on each of your opponent's Pokémon. (Place damage counters after the effect of Roxie.)

PC Balloon Burst 90

Discard this Pokémon and all cards attached to it.

Weakness: Psychic
Resistance: none
Retreat: 2

CEC #77

Natu - Psychic - 60 HP

Pokémon - Basic

P Future Sight

Look at the top 4 cards of either player's deck and put them back in any order.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

CEC #78

Xatu - Psychic - 80 HP

Pokémon - Stage 1 - Evolves from Natu

P Creepy Wind

Your opponent's Active Pokémon is now Confused.

PC Life Drain

Flip a coin. If heads, put damage counters on your opponent's Active Pokémon until its remaining HP is 10.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

CEC #79

Ralts - Psychic - 60 HP

Pokémon - Basic

C Teleport

Switch this Pokémon with 1 of your Benched Pokémon.

C Ram 10

Weakness: Psychic
Resistance: none
Retreat: 1

CEC #80

Kirlia - Psychic - 80 HP

Pokémon - Stage 1 - Evolves from Ralts

C Hypnosis

Your opponent's Active Pokémon is now Asleep.

CC Spiral Kick 20

Weakness: Psychic
Resistance: none
Retreat: 1

CEC #81

Gallade - Psychic - 160 HP

Pokémon - Stage 2 - Evolves from Kirlia

Ability: Double Type

As long as this Pokémon is in play, it is [P] and [F] type.

CC Power Cyclone 120

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 2

CEC #82

Duskull - Psychic - 40 HP

Pokémon - Basic

Ability: Spiritborne Evolution

Once during your turn (before your attack), you may discard 3 cards from your hand. If you do, search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.

P Ominous Eyes

Put 2 damage counters on 1 of your opponent's Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CEC #83

Dusclops - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Duskull

P Disable 20

Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

CEC #84

Dusknoir - Psychic - 160 HP

Pokémon - Stage 2 - Evolves from Dusclops

Ability: Grim Marking

If this Pokémon is your Active Pokémon and is Knocked Out by damage from an opponent's attack, put 4 damage counters on your opponent's Pokémon in any way you like.

P Psych Up 60

During your next turn, this Pokémon's Psych Up attack does 60 more damage (before applying Weakness and Resistance).

Weakness: Darkness
Resistance: Fighting
Retreat: 3

CEC #85

Rotom - Psychic - 70 HP

Pokémon - Basic

C Cycle Draw

Discard a card from your hand. If you do, draw 2 cards.

P Energy Assist

Attach 2 basic Energy cards from your discard pile to your Benched Pokémon in any way you like.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CEC #86

Woobat - Psychic - 60 HP

Pokémon - Basic

C Nasal Suction

The Defending Pokémon can't retreat during your opponent's next turn.

P Air Cutter 30

Flip a coin. If tails, this attack does nothing.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

CEC #87

Swoobat - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Woobat

C Supersonic

Your opponent's Active Pokémon is now Confused.

P Charming Stamp

Your opponent chooses 1 of their own Pokémon. This attack does 90 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning
Resistance: Fighting
Retreat: 1

CEC #88

Golett - Psychic - 90 HP

Pokémon - Basic

P Return 10

You may draw cards until you have 5 cards in your hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

CEC #89

Golurk - Psychic - 140 HP

Pokémon - Stage 1 - Evolves from Golett

P Rock Tumble 40

This attack's damage isn't affected by Resistance.

CC Fist of Antiquity 160

If you have any Supporter cards in your discard pile, this attack does nothing.

Weakness: Darkness
Resistance: Fighting
Retreat: 4

CEC #90

Skrelp - Psychic - 60 HP

Pokémon - Basic

P Poison Breath

Your opponent's Active Pokémon is now Poisoned.

Weakness: Psychic
Resistance: none
Retreat: 2

CEC #91

Dragalge - Psychic - 120 HP

Pokémon - Stage 1 - Evolves from Skrelp

P Poison Cultivation

If your opponent's Active Pokémon is Poisoned, put 10 damage counters instead of 1 on that Pokémon between turns.

P Sharp Fin 40

Weakness: Psychic
Resistance: none
Retreat: 1

CEC #92

Phantump - Psychic - 60 HP

Pokémon - Basic

C Mumble 10

PC Spooky Shot 20

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CEC #93

Trevenant - Psychic - 120 HP

Pokémon - Stage 1 - Evolves from Phantump

C Perplexing Forest 20

You may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.

PCC Shadow Impact 120

Put 4 damage counters on 1 of your Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

CEC #94

Oricorio-GX - Psychic - 170 HP

Pokémon - Basic

Ability: Dance of Tribute

Once during your turn (before your attack), if any of your Pokémon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Dance of Tribute Ability each turn.

PCC Razor Wing 80

PCC Strafe-GX 100

Switch this Pokémon with 1 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CEC #95

Mimikyu - Psychic - 70 HP

Pokémon - Basic

C Impersonation

Discard a Supporter card from your hand. If you do, use the effect of that card as the effect of this attack.

P Mischievous Hands

Choose 2 of your opponent's Pokémon and put 2 damage counters on each of them.

Weakness: none
Resistance: none
Retreat: 1

CEC #96

Mimikyu - Psychic - 70 HP

Pokémon - Basic

Ability: Shadow Box

Pokémon-GX that have any damage counters on them (both yours and your opponent's) have no Abilities.

CC Tail Trickery 20

Flip a coin. If heads, your opponent's Active Pokémon is now Confused.

Weakness: none
Resistance: none
Retreat: 1

CEC #97

Dhelmise - Psychic - 130 HP

Pokémon - Basic

C Seaweed Grab

Put a Trainer card from your discard pile into your hand.

PPC Buster Swing 100

This attack's damage isn't affected by Resistance.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

CEC #98

Cosmog - Psychic - 50 HP

Pokémon - Basic

P Ascension

Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.

Weakness: Psychic
Resistance: none
Retreat: 1

CEC #99

Cosmog - Psychic - 60 HP

Pokémon - Basic

Ability: Unaware

Prevent all effects of your opponent's attacks, except damage, done to this Pokémon.

C Surprise Attack 10

Flip a coin. If tails, this attack does nothing.

Weakness: Psychic
Resistance: none
Retreat: 1

CEC #100

Cosmoem - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Cosmog

C Stiffen

During your opponent's next turn, this Pokémon takes 40 less damage from attacks (after applying Weakness and Resistance).

Weakness: Psychic
Resistance: none
Retreat: 3

CEC #101

Lunala - Psychic - 160 HP

Pokémon - Stage 2 - Evolves from Cosmoem

Ability: Blessing of the Moone

Once during your turn (before your attack), if you have Solgaleo in play, you may search your deck for up to 2 Energy cards and attach them to your Solgaleo or Lunala in any way you like. Then, shuffle your deck.

PPC Lunar Blast 130

Weakness: Darkness
Resistance: Fighting
Retreat: 2

CEC #102

Marshadow - Psychic - 60 HP

Pokémon - Basic

PCC Shadow Imitation

Choose 1 of your opponent's Active Pokémon's non-GX attacks and use it as this attack.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CEC #103

Blacephalon - Psychic - 110 HP

Pokémon - Basic

PC Fireworks Bomb

Put 4 damage counters on your opponent's Pokémon in any way you like. If your opponent has exactly 3 Prize cards remaining, put 12 damage counters on them instead.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

CEC #104

Onix - Fighting - 110 HP

Pokémon - Basic

C Dig Deep

Put an Energy card from your discard pile into your hand.

CCC Tail Smash 100

Flip a coin. If tails, this attack does nothing.

Weakness: Grass
Resistance: none
Retreat: 4

CEC #105

Nosepass - Fighting - 80 HP

Pokémon - Basic

CC Draw Toward

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

CCC Zap Cannon 50

This Pokémon can't use Zap Cannon during your next turn.

Weakness: Grass
Resistance: none
Retreat: 3

CEC #106

Trapinch - Fighting - 50 HP

Pokémon - Basic

C Nest Building

Search your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.

F Sand Spray 10

Weakness: Grass
Resistance: none
Retreat: 1

CEC #107

Trapinch - Fighting - 60 HP

Pokémon - Basic

FC Dig 30

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

Weakness: Grass
Resistance: none
Retreat: 1

CEC #108

Vibrava - Fighting - 80 HP

Pokémon - Stage 1 - Evolves from Trapinch

Ability: Obnoxious Whirring

Whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to this Pokémon.

FC Flap 40

Weakness: Grass
Resistance: none
Retreat: 1

CEC #109

Flygon-GX - Fighting - 240 HP

Pokémon - Stage 2 - Evolves from Vibrava

Ability: Dusty Defense

As long as this Pokémon is your Active Pokémon, all of your Pokémon take 30 less damage from your opponent's attacks (after applying Weakness and Resistance).

FFF Desert Hurricane 120+

If there is any Stadium card in play, this attack does 120 more damage. Then, discard that Stadium card.

FFF Sonic Edge-GX 220

This attack's damage isn't affected by any effects on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 2

CEC #110

Anorith - Fighting - 90 HP

Pokémon - Stage 1 - Evolves from

CC Bug Bite 40

FCC Claw Slash 80

Weakness: Grass
Resistance: none
Retreat: 1

CEC #111

Armaldo - Fighting - 150 HP

Pokémon - Stage 2 - Evolves from Anorith

CC Ancient Blast 20+

This attack does 50 more damage for each Unidentified Fossil card in your discard pile.

FCC Mach Claw 100

This attack's damage isn't affected by Resistance.

Weakness: Grass
Resistance: none
Retreat: 2

CEC #112

Groudon - Fighting - 130 HP

Pokémon - Basic

C Drought

Attach up to 2 [F] Energy cards from your hand to 1 of your Pokémon.

FFC Trembling Ground 130

This Pokémon can't use Trembling Ground during your next turn.

Weakness: Grass
Resistance: none
Retreat: 3

CEC #113

Drilbur - Fighting - 70 HP

Pokémon - Basic

C Rototiller

Shuffle a card from your discard pile into your deck.

F Mud-Slap 10

Weakness: Grass
Resistance: none
Retreat: 2

CEC #114

Excadrill - Fighting - 140 HP

Pokémon - Stage 1 - Evolves from Drilbur

F Eleventh Hour Tackle 30+

If there are 3 or fewer cards in your deck, this attack does 150 more damage.

F Drill Bazooka 120

Discard the top 4 cards of your deck.

Weakness: Grass
Resistance: none
Retreat: 4

CEC #115

Palpitoad - Fighting - 90 HP

Pokémon - Stage 1 - Evolves from Tympole

F Mini Earthquake 60

This attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 2

CEC #116

Seismitoad - Fighting - 160 HP

Pokémon - Stage 2 - Evolves from Palpitoad

Ability: Bulldoze

Once during your turn (before your attack), you may search your deck for a card, shuffle your deck, then put that card on top of it.

FCCC Tremulous Fist 80+

This attack does 30 more damage for each of your Benched Pokémon that has any damage counters on it.

Weakness: Grass
Resistance: none
Retreat: 3

CEC #117

Throh - Fighting - 120 HP

Pokémon - Basic

FC Reverse Shoulder Throw 30+

If your Benched Pokémon have any damage counters on them, this attack does 90 more damage.

Weakness: Psychic
Resistance: none
Retreat: 2

CEC #118

Pancham - Fighting - 70 HP

Pokémon - Basic

C Punch 10

Weakness: Psychic
Resistance: none
Retreat: 2

CEC #119

Pangoro - Fighting - 130 HP

Pokémon - Stage 1 - Evolves from Pancham

C Light Punch 40

CCC Magnum Punch 90

Weakness: Psychic
Resistance: none
Retreat: 2

CEC #120

Crabrawler - Fighting - 80 HP

Pokémon - Basic

C Jab 10

FC Confront 30

Weakness: Psychic
Resistance: none
Retreat: 2

CEC #121

Crabominable - Fighting - 140 HP

Pokémon - Stage 1 - Evolves from Crabrawler

Ability: Solid Shell

This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

FFC Freezing Punch 80+

If this Pokémon has any [W] Energy attached to it, this attack does 80 more damage.

Weakness: Psychic
Resistance: none
Retreat: 4

CEC #122

Rockruff - Fighting - 60 HP

Pokémon - Basic

C Roar

Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

FCC Rock Throw 40

Weakness: Grass
Resistance: none
Retreat: 1

CEC #123

Lycanroc - Fighting - 120 HP

Pokémon - Stage 1 - Evolves from Rockruff

Ability: Boiling Blood

If your opponent has any Pokémon-GX or Pokémon-EX in play, this Pokémon's attacks cost [C][C][C] less.

CCC Voltage Claw 60+

If your opponent's Active Pokémon has any Special Energy attached to it, this attack does 70 more damage.

Weakness: Grass
Resistance: none
Retreat: 2

CEC #124

Passimian - Fighting - 110 HP

Pokémon - Basic

F Spike Draw 20

Draw 2 cards.

FCC Seismic Toss 70

Weakness: Psychic
Resistance: none
Retreat: 1

CEC #125

Sandygast - Fighting - 80 HP

Pokémon - Basic

F Astonish 10

Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.

CC Hook 20

Weakness: Grass
Resistance: none
Retreat: 2

CEC #126

Palossand - Fighting - 140 HP

Pokémon - Stage 1 - Evolves from Sandygast

CCC Guard Press 80

During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

FCCC Earthquake 150

This attack does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 4

CEC #127

Alolan Meowth - Darkness - 70 HP

Pokémon - Basic

D Swagger

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

CC Hook 20

Weakness: Fighting
Resistance: Psychic
Retreat: 1

CEC #128

Alolan Persian-GX - Darkness - 200 HP

Pokémon - Stage 1 - Evolves from Alolan Meowth

Ability: Smug Face

Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's TAG TEAM Pokémon and Ultra Beasts, and by your opponent's Pokémon that have any Special Energy attached to them.

DCC Claw Slash 120

DCC Stalking Claws-GX

This attack does 120 damage to 1 of your opponent's Pokémon. This damage isn't affected by Weakness, Resistance, or any other effects on that Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 2

CEC #129

Alolan Grimer - Darkness - 80 HP

Pokémon - Basic

C Melt 10

DC Nasty Goo 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: Psychic
Retreat: 2

CEC #130

Alolan Muk - Darkness - 140 HP

Pokémon - Stage 1 - Evolves from Alolan Grimer

DC Panic Poison 20

Your opponent's Active Pokémon is now Burned, Confused, and Poisoned.

DDC Sludge Bomb 110

Weakness: Fighting
Resistance: Psychic
Retreat: 4

CEC #131

Carvanha - Darkness - 50 HP

Pokémon - Basic

D Agility 10

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

Weakness: Fighting
Resistance: Psychic
Retreat: 1

CEC #132

Absol - Darkness - 100 HP

Pokémon - Basic

C Ominous News

Discard a Special Energy from 1 of your opponent's Pokémon.

DC Dirty Throw 70

Discard a card from your hand. If you can't discard a card, this attack does nothing.

Weakness: Fighting
Resistance: Psychic
Retreat: 1

CEC #133

Pawniard - Darkness - 60 HP

Pokémon - Basic

C Bag Slash

Your opponent reveals their hand. Discard an Item card you find there.

DC Sting 20

Weakness: Fighting
Resistance: Psychic
Retreat: 1

CEC #134

Bisharp - Darkness - 120 HP

Pokémon - Stage 1 - Evolves from Pawniard

C Corner 30

The Defending Pokémon can't retreat during your opponent's next turn.

DC Slashing Strike 80

This Pokémon can't use Slashing Strike during your next turn.

Weakness: Fighting
Resistance: Psychic
Retreat: 1

CEC #135

Guzzlord - Darkness - 150 HP

Pokémon - Basic

D Mountain Munch

Discard the top card of your opponent's deck.

DDCC Red Banquet 120

If your opponent's Pokémon is Knocked Out by damage from this attack, take 1 more Prize card.

Weakness: Fighting
Resistance: Psychic
Retreat: 4

CEC #136

Alolan Sandshrew - Metal - 60 HP

Pokémon - Basic

0 Run Around

Switch this Pokémon with 1 of your Benched Pokémon.

CC Metal Claw 20

Weakness: Fire
Resistance: Psychic
Retreat: 1

CEC #137

Alolan Sandslash - Metal - 120 HP

Pokémon - Stage 1 - Evolves from Alolan Sandshrew

0 Curve Strike 30

Flip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent's next turn.

MCC Reinforced Needle 60+

If this Pokémon has a Pokémon Tool card attached to it, this attack does 60 more damage.

Weakness: Fire
Resistance: Psychic
Retreat: 1

CEC #138

Steelix - Metal - 170 HP

Pokémon - Stage 1 - Evolves from Onix

CC Thumping Fall 50x

Discard any number of Pokémon with a Retreat Cost of exactly 4 from your hand. This attack does 50 damage for each card you discarded in this way.

MCCC Iron Tail 100x

Flip a coin until you get tails. This attack does 100 damage for each heads.

Weakness: Fire
Resistance: Psychic
Retreat: 4

CEC #139

Mawile - Metal - 70 HP

Pokémon - Basic

C Dual Calling

Search your deck for up to 2 TAG TEAM cards, reveal them, and put them into your hand. Then, shuffle your deck.

C Dark Clamp 20

The Defending Pokémon can't retreat during your opponent's next turn.

Weakness: Fire
Resistance: Psychic
Retreat: 1

CEC #140

Probopass - Metal - 130 HP

Pokémon - Stage 1 - Evolves from Nosepass

CCC Hard Press 60

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

MCCC Triple Nose 80+

Flip 3 coins. This attack does 40 more damage for each heads.

Weakness: Fire
Resistance: Psychic
Retreat: 3

CEC #141

Solgaleo - Metal - 170 HP

Pokémon - Stage 2 - Evolves from Cosmoem

Ability: Armor of the Sunne

If you have Lunala in play, your Solgaleo and Lunala take 50 less damage from your opponent's attacks (after applying Weakness and Resistance). You can't apply more than 1 Armor of the Sunne Ability at a time.

MMCC Sol Fangs 180

Discard 2 Energy from this Pokémon.

Weakness: Fire
Resistance: Psychic
Retreat: 3

CEC #142

Togepi & Cleffa & Igglybuff-GX - Fairy - 240 HP

Pokémon - Basic

YYC Rolling Panic 120+

Flip a coin until you get tails. This attack does 30 more damage for each heads.

YY+ Supreme Puff-GX

Take another turn after this one. (Skip the between-turns step.) If this Pokémon has at least 14 extra [Y] Energy attached to it (in addition to this attack's cost), your opponent shuffles all of their Benched Pokémon and all cards attached to them into their deck. (You can't use more than 1 GX attack in a game.)

Weakness: Metal
Resistance: Darkness
Retreat: 2

CEC #143

Togepi & Cleffa & Igglybuff-GX - Fairy - 240 HP

Pokémon - Basic

YYC Rolling Panic 120+

Flip a coin until you get tails. This attack does 30 more damage for each heads.

YY+ Supreme Puff-GX

Take another turn after this one. (Skip the between-turns step.) If this Pokémon has at least 14 extra [Y] Energy attached to it (in addition to this attack's cost), your opponent shuffles all of their Benched Pokémon and all cards attached to them into their deck. (You can't use more than 1 GX attack in a game.)

Weakness: Metal
Resistance: Darkness
Retreat: 2

CEC #143a

Clefairy - Fairy - 50 HP

Pokémon - Basic

CCC Doll Swap 60

Put this Pokémon and all cards attached to it into your hand. If you do, you may play Lillie's Poké Doll from your hand as your new Active Pokémon.

Weakness: Metal
Resistance: Darkness
Retreat: 1

CEC #144

Alolan Ninetales - Fairy - 110 HP

Pokémon - Stage 1 - Evolves from Alolan Vulpix

0 Rubbish Blizzard 10x

This attack does 10 damage for each Pokémon Tool card in your discard pile.

Weakness: Metal
Resistance: Darkness
Retreat: 1

CEC #145

Azurill - Fairy - 60 HP

Pokémon - Basic

Ability: Growing Up

Once during your turn (before your attack), you may flip a coin. If heads, attach a basic Energy card from your discard pile to your Active Pokémon. If you use this Ability, your turn ends.

Weakness: none
Resistance: none
Retreat: 0

CEC #146

Cottonee - Fairy - 40 HP

Pokémon - Basic

CC Lost March 20x

This attack does 20 damage for each of your Pokémon, except ◇ (Prism Star) Pokémon, in the Lost Zone.

Weakness: Metal
Resistance: Darkness
Retreat: 1

CEC #147

Whimsicott - Fairy - 70 HP

Pokémon - Stage 1 - Evolves from Cottonee

Y Sneaky Pocket

Put a card from your hand in the Lost Zone. If you do, draw 3 cards.

CC Lost March 20x

This attack does 20 damage for each of your Pokémon, except ◇ (Prism Star) Pokémon, in the Lost Zone.

Weakness: Metal
Resistance: Darkness
Retreat: 0

CEC #148

Flabébé - Fairy - 30 HP

Pokémon - Basic

C Floral Invitation

Search your deck for up to 2 [Y] Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

Weakness: Metal
Resistance: Darkness
Retreat: 1

CEC #149

Flabébé - Fairy - 40 HP

Pokémon - Basic

Y Petal Blizzard

This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Metal
Resistance: Darkness
Retreat: 1

CEC #150

Floette - Fairy - 70 HP

Pokémon - Stage 1 - Evolves from Flabebe

Ability: Flower Picking

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.

YC Magical Shot 30

Weakness: Metal
Resistance: Darkness
Retreat: 1

CEC #151

Florges - Fairy - 130 HP

Pokémon - Stage 2 - Evolves from Floette

Ability: Flower Picking

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may choose 2 random cards from your opponent's hand. Your opponent reveals those cards and shuffles them into their deck.

YC Petal Dance 60x

Flip 3 coins. This attack does 60 damage for each heads. This Pokémon is now Confused.

Weakness: Metal
Resistance: Darkness
Retreat: 2

CEC #152

Swirlix - Fairy - 60 HP

Pokémon - Basic

Y Cotton Guard 10

During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

Weakness: Metal
Resistance: Darkness
Retreat: 1

CEC #153

Slurpuff - Fairy - 110 HP

Pokémon - Stage 1 - Evolves from Swirlix

Y Olfactory Enchantment

Your opponent's Active Pokémon is now Confused.

Y Sweet Panic 110

If your opponent's Active Pokémon isn't Confused, this attack does nothing.

Weakness: Metal
Resistance: Darkness
Retreat: 2

CEC #154

Sylveon - Fairy - 110 HP

Pokémon - Stage 1 - Evolves from Eevee

Y Moonblast 30

During your opponent's next turn, the Defending Pokémon's attacks do 30 less damage (before applying Weakness and Resistance).

YCC Beloved Pulse 80+

If you played a TAG TEAM Supporter card from your hand during this turn, this attack does 80 more damage.

Weakness: Metal
Resistance: Darkness
Retreat: 2

CEC #155

Arceus & Dialga & Palkia-GX - Dragon - 280 HP

Pokémon - Basic

WMC Ultimate Ray 150

Search your deck for up to 3 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

M+ Altered Creation-GX

For the rest of this game, your Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). If this Pokémon has at least 1 extra [W] Energy attached to it (in addition to this attack's cost), when your opponent's Active Pokémon is Knocked Out by damage from those attacks, take 1 more Prize card. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CEC #156

Reshiram & Zekrom-GX - Dragon - 270 HP

Pokémon - Basic

RL Fabled Flarebolts 90x

Discard up to 3 in any combination of basic [R] and basic [L] Energy cards from your Benched Pokémon. This attack does 90 damage for each card you discarded in this way.

RRLL+ Cross Break-GX

This attack does 170 damage to 1 of your opponent's Benched Pokémon. If you played N's Resolve from your hand during this turn, this attack also does 170 damage to 1 of your opponent's other Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CEC #157

Naganadel & Guzzlord-GX - Dragon - 280 HP

Pokémon - Basic

Ability: Violent Appetite

Once during your turn (before your attack), you may discard a Pokémon from your hand. If you do, heal 60 damage from this Pokémon.

PDC Jet Pierce 180

C+ Chaotic Order-GX

Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.) If this Pokémon has at least 1 extra [P] Energy and 1 extra [D] Energy attached to it (in addition to this attack's cost), take 2 Prize cards. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CEC #158

Drampa - Dragon - 120 HP

Pokémon - Basic

C Dragon Claw 20

CCC Dragon Arcana 70+

If this Pokémon has 2 or more different types of basic Energy attached to it, this attack does 70 more damage.

Weakness: Fairy
Resistance: none
Retreat: 1

CEC #159

Jangmo-o - Dragon - 60 HP

Pokémon - Basic

LF Raging Claws 20+

This attack does 10 more damage for each damage counter on this Pokémon.

Weakness: Fairy
Resistance: none
Retreat: 1

CEC #160

Jangmo-o - Dragon - 70 HP

Pokémon - Basic

F Gnaw 10

LFC Dragon Headbutt 50

Weakness: Fairy
Resistance: none
Retreat: 2

CEC #161

Hakamo-o - Dragon - 80 HP

Pokémon - Stage 1 - Evolves from Jangmo-o

Ability: Fighter's Roar

If your opponent's Active Pokémon is a Pokémon-GX or Pokémon-EX, this Pokémon can evolve during the turn you play it.

LF Dragonslice 30

Weakness: Fairy
Resistance: none
Retreat: 2

CEC #162

Kommo-o - Dragon - 160 HP

Pokémon - Stage 2 - Evolves from Hakamo-o

F Shout of Power 60

Attach a basic Energy card from your discard pile to 1 of your Benched Pokémon.

LF Scaly Uppercut 90+

You may discard a Pokémon Tool card from this Pokémon. If you do, this attack does 90 more damage.

Weakness: Fairy
Resistance: none
Retreat: 2

CEC #163

Ultra Necrozma - Dragon - 110 HP

Pokémon - Basic

Ability: Ultra Burst

This Pokémon can't attack unless your opponent has 2 or fewer Prize cards remaining.

PM Luster of Downfall 170

Discard an Energy from your opponent's Active Pokémon.

Weakness: Fairy
Resistance: none
Retreat: 2

CEC #164

Mega Lopunny & Jigglypuff-GX - Colorless - 240 HP

Pokémon - Basic

CCC Jumping Balloon 60+

This attack does 60 more damage for each of your opponent's Pokémon-GX and Pokémon-EX in play.

C+ Puffy Smashers-GX

Your opponent's Active Pokémon is now Asleep. If this Pokémon has at least 4 extra Energy attached to it (in addition to this attack's cost), this attack does 200 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 1

CEC #165

Eevee - Colorless - 60 HP

Pokémon - Basic

C Lead

Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.

CC Bite 20

Weakness: Fighting
Resistance: none
Retreat: 1

CEC #166

Eevee - Colorless - 60 HP

Pokémon - Basic

C Follow My Tail

Search your deck for any number of Eevee and Eevee-GX and put them onto your Bench. Then, shuffle your deck.

C Tackle 10

Weakness: Fighting
Resistance: none
Retreat: 1

CEC #167

Igglybuff - Colorless - 60 HP

Pokémon - Basic

Ability: Sleepy Voice

Once during your turn (before your attack), you may flip a coin. If heads, your opponent's Active Pokémon is now Asleep. If you use this Ability, your turn ends.

Weakness: none
Resistance: none
Retreat: 0

CEC #168

Aipom - Colorless - 60 HP

Pokémon - Basic

Ability: Scampering Tail

Once during your turn (before your attack), you may put the top card of your opponent's deck on the bottom of their deck without looking at it.

CC Tail Smack 20

Weakness: Fighting
Resistance: none
Retreat: 1

CEC #169

Ambipom - Colorless - 100 HP

Pokémon - Stage 1 - Evolves from Aipom

C Nice-Nice Catch

Draw 2 cards.

CC Bye-Bye Throw 60x

Discard up to 2 cards from your hand. This attack does 60 damage for each card you discarded in this way.

Weakness: Fighting
Resistance: none
Retreat: 1

CEC #170

Teddiursa - Colorless - 60 HP

Pokémon - Basic

C Scratch 10

CC Slash 20

Weakness: Fighting
Resistance: none
Retreat: 1

CEC #171

Ursaring - Colorless - 140 HP

Pokémon - Stage 1 - Evolves from Teddiursa

CC Hammer In 50

CCCC Heavy Hold 120

The Defending Pokémon can't attack during your opponent's next turn.

Weakness: Fighting
Resistance: none
Retreat: 3

CEC #172

Zangoose - Colorless - 100 HP

Pokémon - Basic

C Corkscrew Punch 10

CC Brutal Edge 20+

This attack does 10 more damage for each damage counter on your opponent's Active Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

CEC #173

Lillipup - Colorless - 60 HP

Pokémon - Basic

C Baby-Doll Eyes

The Defending Pokémon can't retreat during your opponent's next turn.

CCC Tackle 40

Weakness: Fighting
Resistance: none
Retreat: 1

CEC #174

Herdier - Colorless - 100 HP

Pokémon - Stage 1 - Evolves from Lillipup

C Work Up

During your next turn, this Pokémon's attacks do 60 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

CCC Headbutt Bounce 60

Weakness: Fighting
Resistance: none
Retreat: 2

CEC #175

Stoutland - Colorless - 150 HP

Pokémon - Stage 2 - Evolves from Herdier

Ability: Arf Arf Bark

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may discard an Energy from your opponent's Active Pokémon. If this Pokémon is your Active Pokémon and is Knocked Out by damage from an opponent's attack, you may discard an Energy from your opponent's Active Pokémon.

CCC Overrun 110

This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: none
Retreat: 3

CEC #176

Rufflet - Colorless - 60 HP

Pokémon - Basic

C Fury Attack 10x

Flip 3 coins. This attack does 10 damage for each heads.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

CEC #177

Braviary - Colorless - 130 HP

Pokémon - Stage 1 - Evolves from Rufflet

C Clutch 30

The Defending Pokémon can't retreat during your opponent's next turn.

CCCC Aero Fall 140

Discard 2 Energy from this Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

CEC #178

Helioptile - Colorless - 60 HP

Pokémon - Basic

C Tail Whip

Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn.

CCC Rear Kick 30

Weakness: Fighting
Resistance: none
Retreat: 1

CEC #179

Heliolisk - Colorless - 100 HP

Pokémon - Stage 1 - Evolves from Helioptile

C Parabolic Counter 30+

If your opponent has any [L] Pokémon in play, this attack does 90 more damage.

CCC Zap Kick 80

Weakness: Fighting
Resistance: none
Retreat: 1

CEC #180

Stufful - Colorless - 80 HP

Pokémon - Basic

CC Continuous Tumble 10+

Flip a coin until you get tails. This attack does 30 more damage for each heads.

Weakness: Fighting
Resistance: none
Retreat: 2

CEC #181

Bewear - Colorless - 120 HP

Pokémon - Stage 1 - Evolves from Stufful

Ability: Carry and Run

As long as this Pokémon is on your Bench, your Active Pokémon's Retreat Cost is [C][C] less.

CCC Lariat 120

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: none
Retreat: 2

CEC #182

Type: Null - Colorless - 110 HP

Pokémon - Basic

CC Air Slash 50

Discard an Energy from this Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

CEC #183

Silvally-GX - Colorless - 210 HP

Pokémon - Stage 1 - Evolves from Type: Null

Ability: Disk Reload

Once during your turn (before your attack), you may draw cards until you have 5 cards in your hand.

CC Brave Buddies 50+

If you played a Supporter card from your hand during this turn, this attack does 70 more damage.

CC Silver Knight-GX

If your opponent's Active Pokémon is an Ultra Beast, it is Knocked Out. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 2

CEC #184

Beastite

Trainer - Tool

The attacks of the Ultra Beast this card is attached to do 10 more damage to your opponent's Active Pokémon for each Prize card you have taken (before applying Weakness and Resistance).
CEC #185

Bellelba & Brycen-Man

Trainer - Supporter

Discard 3 cards from the top of each player's deck.

When you play this card, you may discard 3 other cards from your hand. If you do, each player discards their Benched Pokémon until they have 3 Benched Pokémon. Your opponent discards first.
CEC #186

Chaotic Swell

Trainer - Stadium

Whenever either player plays a Stadium card from their hand, discard that Stadium card after discarding this one. (The new Stadium card has no effect.)
CEC #187

Clay

Trainer - Supporter

Discard the top 7 cards of your deck. If any of those cards are Item cards, put them into your hand.
CEC #188

Cynthia & Caitlin

Trainer - Supporter

Put a Supporter card from your discard pile into your hand. You can't choose Cynthia & Caitlin or a card you discarded with the effect of this card.

When you play this card, you may discard another card from your hand. If you do, draw 3 cards.
CEC #189

Dragonium Z: Dragon Claw

Trainer - Tool

If the Pokémon this card is attached to has the Dragon Claw attack, it can use the GX attack on this card. (You still need the necessary Energy to use this attack.)

[C][C][C] Destructive Drake GX 80×
Discard all basic Energy from this Pokémon. This attack does 80 damage for each card you discarded in this way. (You can't use more than 1 GX attack in a game.)
CEC #190

Erika

Trainer - Supporter

Each player may draw up to 3 cards. You draw first.
CEC #191

Great Catcher

Trainer - Item

You can play this card only if you discard 2 other cards from your hand.

Switch 1 of your opponent's Benched Pokémon-GX or Pokémon-EX with their Active Pokémon.
CEC #192

Guzma & Hala

Trainer - Supporter

Search your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.

When you play this card, you may discard 2 other cards from your hand. If you do, you may also search for a Pokémon Tool card and a Special Energy card in this way.
CEC #193

Island Challenge Amulet

Trainer - Tool

The Pokémon-GX or Pokémon-EX this card is attached to gets -100 HP, and when it is Knocked Out by damage from an opponent's attack, that player takes 1 fewer Prize card.
CEC #194

Lana's Fishing Rod

Trainer - Item

Shuffle a Pokémon and a Pokémon Tool card from your discard pile into your deck.
CEC #195

Lillie's Full Force

Trainer - Supporter

Draw 4 cards.

At the end of this turn, if you have 3 or more cards in your hand, shuffle cards from your hand into your deck until you have 2 cards in your hand.
CEC #196

Lillie's Poké Doll

Trainer - Item

Play this card as if it were a 30-HP [C] Basic Pokémon. At any time during your turn (before your attack), if this Pokémon is your Active Pokémon, you may discard all cards from it and put it on the bottom of your deck.

This card can't retreat. If this card is Knocked Out, your opponent can't take any Prize cards for it.
CEC #197

Mallow & Lana

Trainer - Supporter

Switch your Active Pokémon with 1 of your Benched Pokémon.

When you play this card, you may discard 2 other cards from your hand. If you do, heal 120 damage from the Pokémon you moved to your Bench.
CEC #198

Misty & Lorelei

Trainer - Supporter

Search your deck for up to 3 [W] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

When you play this card, you may discard 5 other cards from your hand. If you do, during this turn, your [W] Pokémon can use their GX attacks even if you have used your GX attack.
CEC #199

N's Resolve

Trainer - Supporter

Discard the top 6 cards of your deck. If any of those cards are basic Energy cards, attach them to 1 of your Benched [N] Pokémon.
CEC #200

Professor Oak's Setup

Trainer - Supporter

Search your deck for up to 3 Basic Pokémon of different types and put them onto your Bench. Then, shuffle your deck.
CEC #201

Red & Blue

Trainer - Supporter

Search your deck for a Pokémon-GX that evolves from 1 of your Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck. (You can't use this card during your first turn or on a Pokémon that was put into play this turn.)

When you play this card, you may discard 2 other cards from your hand. If you do, search your deck for up to 2 basic Energy cards and attach them to the Pokémon you evolved in this way.
CEC #202

Roller Skater

Trainer - Supporter

Discard a card from your hand. If you do, draw 2 cards. If you discarded an Energy card in this way, draw 2 more cards.
CEC #203

Rosa

Trainer - Supporter

You can play this card only if 1 of your Pokémon was Knocked Out during your opponent's last turn.

Search your deck for a Pokémon, a Trainer card, and a basic Energy card, reveal them, and put them into your hand. Then, shuffle your deck.
CEC #204

Roxie

Trainer - Supporter

Discard up to 2 Pokémon that aren't Pokémon-GX or Pokémon-EX from your hand. Draw 3 cards for each card you discarded in this way.
CEC #205

Tag Call

Trainer - Item

Search your deck for up to 2 TAG TEAM cards, reveal them, and put them into your hand. Then, shuffle your deck.
CEC #206

Unidentified Fossil

Trainer - Item

Play this card as if it were a 60-HP [C] Basic Pokémon. At any time during your turn (before your attack), you may discard this card from play.

This card can't retreat.
CEC #207

Will

Trainer - Supporter

The next time you flip any number of coins for the effect of an attack, Ability, or Trainer card this turn, choose heads or tails for the first coin flip.
CEC #208

Draw Energy

Energy - Special Energy

This card provides [C] Energy.

When you attach this card from your hand to a Pokémon, draw a card.
CEC #209

Venusaur & Snivy-GX - Grass - 270 HP

Pokémon - Basic

Ability: Shining Vine

Once during your turn, if this Pokémon is your Active Pokémon, when you attach a [G] Energy card from your hand to it, you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

GCCC Forest Dump 160

CCC+ Solar Plant-GX

This attack does 50 damage to each of your opponent's Pokémon. If this Pokémon has at least 2 extra Energy attached to it (in addition to this attack's cost), heal all damage from all of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 3

CEC #210

Vileplume-GX - Grass - 240 HP

Pokémon - Stage 2 - Evolves from Gloom

Ability: Fragrant Flower Garden

Once during your turn (before your attack), you may heal 30 damage from each of your Pokémon.

GC Massive Bloom 180-

This attack does 10 less damage for each damage counter on this Pokémon.

G Allergic Explosion-GX 50

Your opponent's Active Pokémon is now Burned, Paralyzed, and Poisoned. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 2

CEC #211

Charizard & Braixen-GX - Fire - 270 HP

Pokémon - Basic

RRRC Brilliant Flare 180

You may search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck.

R+ Crimson Flame Pillar-GX

Attach 5 basic Energy cards from your discard pile to your Pokémon in any way you like. If this Pokémon has at least 1 extra Energy attached to it (in addition to this attack's cost), your opponent's Active Pokémon is now Burned and Confused. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 3

CEC #212

Volcarona-GX - Fire - 210 HP

Pokémon - Stage 1 - Evolves from Larvesta

Ability: Flaming Shot

Once during your turn (before your attack), you may discard a [R] Energy card from your hand. If you do, put 2 damage counters on 1 of your opponent's Pokémon.

RRC Backfire 160

Put 2 [R] Energy attached to this Pokémon into your hand.

R Massive Heat Wave-GX

Discard an Energy from each of your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 3

CEC #213

Blastoise & Piplup-GX - Water - 270 HP

Pokémon - Basic

WWC Splash Maker 150

You may attach up to 3 [W] Energy cards from your hand to your Pokémon in any way you like. If you do, heal 50 damage from those Pokémon for each card you attached to them in this way.

WWC+ Bubble Launcher-GX 100+

Your opponent's Active Pokémon is now Paralyzed. If this Pokémon has at least 3 extra [W] Energy attached to it (in addition to this attack's cost), this attack does 150 more damage. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 3

CEC #214

Blastoise & Piplup-GX - Water - 270 HP

Pokémon - Basic

WWC Splash Maker 150

You may attach up to 3 [W] Energy cards from your hand to your Pokémon in any way you like. If you do, heal 50 damage from those Pokémon for each card you attached to them in this way.

WWC+ Bubble Launcher-GX 100+

Your opponent's Active Pokémon is now Paralyzed. If this Pokémon has at least 3 extra [W] Energy attached to it (in addition to this attack's cost), this attack does 150 more damage. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 3

CEC #215

Solgaleo & Lunala-GX - Psychic - 270 HP

Pokémon - Basic

PPPC Cosmic Burn 230

This Pokémon can't use Cosmic Burn during your next turn.

PPC+ Light of the Protector-GX 200

If you played Lillie's Full Force from your hand during this turn, prevent all effects of attacks, including damage, done to each of your Pokémon during your opponent's next turn. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

CEC #216

Oricorio-GX - Psychic - 170 HP

Pokémon - Basic

Ability: Dance of Tribute

Once during your turn (before your attack), if any of your Pokémon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Dance of Tribute Ability each turn.

PCC Razor Wing 80

PCC Strafe-GX 100

Switch this Pokémon with 1 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CEC #217

Flygon-GX - Fighting - 240 HP

Pokémon - Stage 2 - Evolves from Vibrava

Ability: Dusty Defense

As long as this Pokémon is your Active Pokémon, all of your Pokémon take 30 less damage from your opponent's attacks (after applying Weakness and Resistance).

FFF Desert Hurricane 120+

If there is any Stadium card in play, this attack does 120 more damage. Then, discard that Stadium card.

FFF Sonic Edge-GX 220

This attack's damage isn't affected by any effects on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 2

CEC #218

Alolan Persian-GX - Darkness - 200 HP

Pokémon - Stage 1 - Evolves from Alolan Meowth

Ability: Smug Face

Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's TAG TEAM Pokémon and Ultra Beasts, and by your opponent's Pokémon that have any Special Energy attached to them.

DCC Claw Slash 120

DCC Stalking Claws-GX

This attack does 120 damage to 1 of your opponent's Pokémon. This damage isn't affected by Weakness, Resistance, or any other effects on that Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 2

CEC #219

Arceus & Dialga & Palkia-GX - Dragon - 280 HP

Pokémon - Basic

WMC Ultimate Ray 150

Search your deck for up to 3 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

M+ Altered Creation-GX

For the rest of this game, your Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). If this Pokémon has at least 1 extra [W] Energy attached to it (in addition to this attack's cost), when your opponent's Active Pokémon is Knocked Out by damage from those attacks, take 1 more Prize card. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CEC #220

Arceus & Dialga & Palkia-GX - Dragon - 280 HP

Pokémon - Basic

WMC Ultimate Ray 150

Search your deck for up to 3 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

M+ Altered Creation-GX

For the rest of this game, your Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). If this Pokémon has at least 1 extra [W] Energy attached to it (in addition to this attack's cost), when your opponent's Active Pokémon is Knocked Out by damage from those attacks, take 1 more Prize card. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CEC #221

Reshiram & Zekrom-GX - Dragon - 270 HP

Pokémon - Basic

RL Fabled Flarebolts 90x

Discard up to 3 in any combination of basic [R] and basic [L] Energy cards from your Benched Pokémon. This attack does 90 damage for each card you discarded in this way.

RRLL+ Cross Break-GX

This attack does 170 damage to 1 of your opponent's Benched Pokémon. If you played N's Resolve from your hand during this turn, this attack also does 170 damage to 1 of your opponent's other Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CEC #222

Naganadel & Guzzlord-GX - Dragon - 280 HP

Pokémon - Basic

Ability: Violent Appetite

Once during your turn (before your attack), you may discard a Pokémon from your hand. If you do, heal 60 damage from this Pokémon.

PDC Jet Pierce 180

C+ Chaotic Order-GX

Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.) If this Pokémon has at least 1 extra [P] Energy and 1 extra [D] Energy attached to it (in addition to this attack's cost), take 2 Prize cards. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CEC #223

Naganadel & Guzzlord-GX - Dragon - 280 HP

Pokémon - Basic

Ability: Violent Appetite

Once during your turn (before your attack), you may discard a Pokémon from your hand. If you do, heal 60 damage from this Pokémon.

PDC Jet Pierce 180

C+ Chaotic Order-GX

Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.) If this Pokémon has at least 1 extra [P] Energy and 1 extra [D] Energy attached to it (in addition to this attack's cost), take 2 Prize cards. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CEC #224

Mega Lopunny & Jigglypuff-GX - Colorless - 240 HP

Pokémon - Basic

CCC Jumping Balloon 60+

This attack does 60 more damage for each of your opponent's Pokémon-GX and Pokémon-EX in play.

C+ Puffy Smashers-GX

Your opponent's Active Pokémon is now Asleep. If this Pokémon has at least 4 extra Energy attached to it (in addition to this attack's cost), this attack does 200 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 1

CEC #225

Mega Lopunny & Jigglypuff-GX - Colorless - 240 HP

Pokémon - Basic

CCC Jumping Balloon 60+

This attack does 60 more damage for each of your opponent's Pokémon-GX and Pokémon-EX in play.

C+ Puffy Smashers-GX

Your opponent's Active Pokémon is now Asleep. If this Pokémon has at least 4 extra Energy attached to it (in addition to this attack's cost), this attack does 200 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 1

CEC #226

Silvally-GX - Colorless - 210 HP

Pokémon - Stage 1 - Evolves from Type: Null

Ability: Disk Reload

Once during your turn (before your attack), you may draw cards until you have 5 cards in your hand.

CC Brave Buddies 50+

If you played a Supporter card from your hand during this turn, this attack does 70 more damage.

CC Silver Knight-GX

If your opponent's Active Pokémon is an Ultra Beast, it is Knocked Out. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 2

CEC #227

Cynthia & Caitlin

Trainer - Supporter

Put a Supporter card from your discard pile into your hand. You can't choose Cynthia & Caitlin or a card you discarded with the effect of this card.

When you play this card, you may discard another card from your hand. If you do, draw 3 cards.
CEC #228

Guzma & Hala

Trainer - Supporter

Search your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.

When you play this card, you may discard 2 other cards from your hand. If you do, you may also search for a Pokémon Tool card and a Special Energy card in this way.
CEC #229

Lillie's Full Force

Trainer - Supporter

Draw 4 cards.

At the end of this turn, if you have 3 or more cards in your hand, shuffle cards from your hand into your deck until you have 2 cards in your hand.
CEC #230

Mallow & Lana

Trainer - Supporter

Switch your Active Pokémon with 1 of your Benched Pokémon.

When you play this card, you may discard 2 other cards from your hand. If you do, heal 120 damage from the Pokémon you moved to your Bench.
CEC #231

N's Resolve

Trainer - Supporter

Discard the top 6 cards of your deck. If any of those cards are basic Energy cards, attach them to 1 of your Benched [N] Pokémon.
CEC #232

Professor Oak's Setup

Trainer - Supporter

Search your deck for up to 3 Basic Pokémon of different types and put them onto your Bench. Then, shuffle your deck.
CEC #233

Red & Blue

Trainer - Supporter

Search your deck for a Pokémon-GX that evolves from 1 of your Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck. (You can't use this card during your first turn or on a Pokémon that was put into play this turn.)

When you play this card, you may discard 2 other cards from your hand. If you do, search your deck for up to 2 basic Energy cards and attach them to the Pokémon you evolved in this way.
CEC #234

Roller Skater

Trainer - Supporter

Discard a card from your hand. If you do, draw 2 cards. If you discarded an Energy card in this way, draw 2 more cards.
CEC #235

Rosa

Trainer - Supporter

You can play this card only if 1 of your Pokémon was Knocked Out during your opponent's last turn.

Search your deck for a Pokémon, a Trainer card, and a basic Energy card, reveal them, and put them into your hand. Then, shuffle your deck.
CEC #236

Torkoal - Fire - 110 HP

Pokémon - Basic

R Fire Fling

Put 4 [R] Energy cards from your discard pile into your hand.

RRR Kindle 100

Discard an Energy from this Pokémon. If you do, discard an Energy from your opponent's Active Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

CEC #237

Weavile - Water - 90 HP

Pokémon - Stage 1 - Evolves from Sneasel

D Nasty Plot

Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

DDC Slashing Claw 110

Weakness: Metal
Resistance: none
Retreat: 0

CEC #238

Piplup - Water - 60 HP

Pokémon - Basic

WWW Bubble Hold 80

If the Defending Pokémon is a Basic Pokémon, it can't attack during your opponent's next turn.

Weakness: Lightning
Resistance: none
Retreat: 1

CEC #239

Wishiwashi - Water - 180 HP

Pokémon - Basic

Ability: Scatter

At the end of your opponent's turn, if this Pokémon has any damage counters on it, flip a coin. If tails, shuffle this Pokémon and all cards attached to it into your deck.

WWC Hydro Splash 130

Weakness: Lightning
Resistance: none
Retreat: 3

CEC #240

Pikachu - Lightning - 70 HP

Pokémon - Basic

L Nuzzle

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

LLC Volt Tackle 70

This Pokémon does 10 damage to itself.

Weakness: Fighting
Resistance: Metal
Retreat: 1

CEC #241

Magnemite - Lightning - 60 HP

Pokémon - Basic

L Mirror Shot 10

If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack doesn't happen.

Weakness: Fighting
Resistance: Metal
Retreat: 1

CEC #242

Koffing - Psychic - 60 HP

Pokémon - Basic

Ability: Blow-Away Bomb

Once during your turn, when you discard this Pokémon with the effect of Roxie, you may put 1 damage counter on each of your opponent's Pokémon. (Place damage counters after the effect of Roxie.)

PC Poison Gas 10

Your opponent's Active Pokémon is now Poisoned.

Weakness: Psychic
Resistance: none
Retreat: 1

CEC #243

Gallade - Psychic - 160 HP

Pokémon - Stage 2 - Evolves from Kirlia

Ability: Double Type

As long as this Pokémon is in play, it is [P] and [F] type.

CC Power Cyclone 120

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 2

CEC #244

Mimikyu - Psychic - 70 HP

Pokémon - Basic

C Impersonation

Discard a Supporter card from your hand. If you do, use the effect of that card as the effect of this attack.

P Mischievous Hands

Choose 2 of your opponent's Pokémon and put 2 damage counters on each of them.

Weakness: none
Resistance: none
Retreat: 1

CEC #245

Excadrill - Fighting - 140 HP

Pokémon - Stage 1 - Evolves from Drilbur

F Eleventh Hour Tackle 30+

If there are 3 or fewer cards in your deck, this attack does 150 more damage.

F Drill Bazooka 120

Discard the top 4 cards of your deck.

Weakness: Grass
Resistance: none
Retreat: 4

CEC #246

Steelix - Metal - 170 HP

Pokémon - Stage 1 - Evolves from Onix

CC Thumping Fall 50x

Discard any number of Pokémon with a Retreat Cost of exactly 4 from your hand. This attack does 50 damage for each card you discarded in this way.

MCCC Iron Tail 100x

Flip a coin until you get tails. This attack does 100 damage for each heads.

Weakness: Fire
Resistance: Psychic
Retreat: 4

CEC #247

Stoutland - Colorless - 150 HP

Pokémon - Stage 2 - Evolves from Herdier

Ability: Arf Arf Bark

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may discard an Energy from your opponent's Active Pokémon. If this Pokémon is your Active Pokémon and is Knocked Out by damage from an opponent's attack, you may discard an Energy from your opponent's Active Pokémon.

CCC Overrun 110

This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: none
Retreat: 3

CEC #248

Venusaur & Snivy-GX - Grass - 270 HP

Pokémon - Basic

Ability: Shining Vine

Once during your turn, if this Pokémon is your Active Pokémon, when you attach a [G] Energy card from your hand to it, you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

GCCC Forest Dump 160

CCC+ Solar Plant-GX

This attack does 50 damage to each of your opponent's Pokémon. If this Pokémon has at least 2 extra Energy attached to it (in addition to this attack's cost), heal all damage from all of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 3

CEC #249

Vileplume-GX - Grass - 240 HP

Pokémon - Stage 2 - Evolves from Gloom

Ability: Fragrant Flower Garden

Once during your turn (before your attack), you may heal 30 damage from each of your Pokémon.

GC Massive Bloom 180-

This attack does 10 less damage for each damage counter on this Pokémon.

G Allergic Explosion-GX 50

Your opponent's Active Pokémon is now Burned, Paralyzed, and Poisoned. (You can't use more than 1 GX attack in a game.)

Weakness: Fire
Resistance: none
Retreat: 2

CEC #250

Charizard & Braixen-GX - Fire - 270 HP

Pokémon - Basic

RRRC Brilliant Flare 180

You may search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck.

R+ Crimson Flame Pillar-GX

Attach 5 basic Energy cards from your discard pile to your Pokémon in any way you like. If this Pokémon has at least 1 extra Energy attached to it (in addition to this attack's cost), your opponent's Active Pokémon is now Burned and Confused. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 3

CEC #251

Volcarona-GX - Fire - 210 HP

Pokémon - Stage 1 - Evolves from Larvesta

Ability: Flaming Shot

Once during your turn (before your attack), you may discard a [R] Energy card from your hand. If you do, put 2 damage counters on 1 of your opponent's Pokémon.

RRC Backfire 160

Put 2 [R] Energy attached to this Pokémon into your hand.

R Massive Heat Wave-GX

Discard an Energy from each of your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Water
Resistance: none
Retreat: 3

CEC #252

Blastoise & Piplup-GX - Water - 270 HP

Pokémon - Basic

WWC Splash Maker 150

You may attach up to 3 [W] Energy cards from your hand to your Pokémon in any way you like. If you do, heal 50 damage from those Pokémon for each card you attached to them in this way.

WWC+ Bubble Launcher-GX 100+

Your opponent's Active Pokémon is now Paralyzed. If this Pokémon has at least 3 extra [W] Energy attached to it (in addition to this attack's cost), this attack does 150 more damage. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 3

CEC #253

Solgaleo & Lunala-GX - Psychic - 270 HP

Pokémon - Basic

PPPC Cosmic Burn 230

This Pokémon can't use Cosmic Burn during your next turn.

PPC+ Light of the Protector-GX 200

If you played Lillie's Full Force from your hand during this turn, prevent all effects of attacks, including damage, done to each of your Pokémon during your opponent's next turn. (You can't use more than 1 GX attack in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

CEC #254

Oricorio-GX - Psychic - 170 HP

Pokémon - Basic

Ability: Dance of Tribute

Once during your turn (before your attack), if any of your Pokémon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Dance of Tribute Ability each turn.

PCC Razor Wing 80

PCC Strafe-GX 100

Switch this Pokémon with 1 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CEC #255

Flygon-GX - Fighting - 240 HP

Pokémon - Stage 2 - Evolves from Vibrava

Ability: Dusty Defense

As long as this Pokémon is your Active Pokémon, all of your Pokémon take 30 less damage from your opponent's attacks (after applying Weakness and Resistance).

FFF Desert Hurricane 120+

If there is any Stadium card in play, this attack does 120 more damage. Then, discard that Stadium card.

FFF Sonic Edge-GX 220

This attack's damage isn't affected by any effects on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Grass
Resistance: none
Retreat: 2

CEC #256

Alolan Persian-GX - Darkness - 200 HP

Pokémon - Stage 1 - Evolves from Alolan Meowth

Ability: Smug Face

Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's TAG TEAM Pokémon and Ultra Beasts, and by your opponent's Pokémon that have any Special Energy attached to them.

DCC Claw Slash 120

DCC Stalking Claws-GX

This attack does 120 damage to 1 of your opponent's Pokémon. This damage isn't affected by Weakness, Resistance, or any other effects on that Pokémon. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: Psychic
Retreat: 2

CEC #257

Arceus & Dialga & Palkia-GX - Dragon - 280 HP

Pokémon - Basic

WMC Ultimate Ray 150

Search your deck for up to 3 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

M+ Altered Creation-GX

For the rest of this game, your Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). If this Pokémon has at least 1 extra [W] Energy attached to it (in addition to this attack's cost), when your opponent's Active Pokémon is Knocked Out by damage from those attacks, take 1 more Prize card. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CEC #258

Reshiram & Zekrom-GX - Dragon - 270 HP

Pokémon - Basic

RL Fabled Flarebolts 90x

Discard up to 3 in any combination of basic [R] and basic [L] Energy cards from your Benched Pokémon. This attack does 90 damage for each card you discarded in this way.

RRLL+ Cross Break-GX

This attack does 170 damage to 1 of your opponent's Benched Pokémon. If you played N's Resolve from your hand during this turn, this attack also does 170 damage to 1 of your opponent's other Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CEC #259

Naganadel & Guzzlord-GX - Dragon - 280 HP

Pokémon - Basic

Ability: Violent Appetite

Once during your turn (before your attack), you may discard a Pokémon from your hand. If you do, heal 60 damage from this Pokémon.

PDC Jet Pierce 180

C+ Chaotic Order-GX

Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.) If this Pokémon has at least 1 extra [P] Energy and 1 extra [D] Energy attached to it (in addition to this attack's cost), take 2 Prize cards. (You can't use more than 1 GX attack in a game.)

Weakness: Fairy
Resistance: none
Retreat: 3

CEC #260

Mega Lopunny & Jigglypuff-GX - Colorless - 240 HP

Pokémon - Basic

CCC Jumping Balloon 60+

This attack does 60 more damage for each of your opponent's Pokémon-GX and Pokémon-EX in play.

C+ Puffy Smashers-GX

Your opponent's Active Pokémon is now Asleep. If this Pokémon has at least 4 extra Energy attached to it (in addition to this attack's cost), this attack does 200 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 1

CEC #261

Silvally-GX - Colorless - 210 HP

Pokémon - Stage 1 - Evolves from Type: Null

Ability: Disk Reload

Once during your turn (before your attack), you may draw cards until you have 5 cards in your hand.

CC Brave Buddies 50+

If you played a Supporter card from your hand during this turn, this attack does 70 more damage.

CC Silver Knight-GX

If your opponent's Active Pokémon is an Ultra Beast, it is Knocked Out. (You can't use more than 1 GX attack in a game.)

Weakness: Fighting
Resistance: none
Retreat: 2

CEC #262

Giant Hearth

Trainer - Stadium

Once during each player's turn, that player may discard a card from their hand. If they do, that player searches their deck for up to 2 [R] Energy cards, reveals them, and puts them into their hand. Then, that player shuffles their deck.
CEC #263

Great Catcher

Trainer - Item

You can play this card only if you discard 2 other cards from your hand.

Switch 1 of your opponent's Benched Pokémon-GX or Pokémon-EX with their Active Pokémon.
CEC #264

Island Challenge Amulet

Trainer - Tool

The Pokémon-GX or Pokémon-EX this card is attached to gets -100 HP, and when it is Knocked Out by damage from an opponent's attack, that player takes 1 fewer Prize card.
CEC #265

Lana's Fishing Rod

Trainer - Item

Shuffle a Pokémon and a Pokémon Tool card from your discard pile into your deck.
CEC #266

Lillie's Poké Doll

Trainer - Item

Play this card as if it were a 30-HP [C] Basic Pokémon. At any time during your turn (before your attack), if this Pokémon is your Active Pokémon, you may discard all cards from it and put it on the bottom of your deck.

This card can't retreat. If this card is Knocked Out, your opponent can't take any Prize cards for it.
CEC #267

Martial Arts Dojo

Trainer - Stadium

The attacks of non-Ultra Beast Pokémon that have any basic [F] Energy attached to them (both yours and your opponent's) do 10 more damage to the opponent's Active Pokémon (before applying Weakness and Resistance). If the attacking player has more Prize cards remaining than their opponent, those attacks do 40 more damage instead.
CEC #268

Power Plant

Trainer - Stadium

Pokémon-GX and Pokémon-EX in play (both yours and your opponent's) have no Abilities.
CEC #269

Tag Call

Trainer - Item

Search your deck for up to 2 TAG TEAM cards, reveal them, and put them into your hand. Then, shuffle your deck.
CEC #270

Draw Energy

Energy - Special Energy

This card provides [C] Energy.

When you attach this card from your hand to a Pokémon, draw a card.
CEC #271