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LTR Legendary Treasures (LTR)
6th November 2013 • 140 Cards • $517.50 • 737.37€

Tangela - Grass - 70 HP

Pokémon - Basic

G Beat 10

GCC Flog 20+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Fire
Resistance: Water
Retreat: 2

LTR #1

Tangrowth - Grass - 120 HP

Pokémon - Stage 1 - Evolves from Tangela

G Bind Down 30

The Defending Pokémon can't retreat during your opponent's next turn.

GGCC Flog 60+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Fire
Resistance: Water
Retreat: 4

LTR #2

Shuckle - Grass - 80 HP

Pokémon - Basic

G Share

Heal 40 damage from 1 of your Benched Pokémon.

GGC Double Stab 40x

Flip 2 coins. This attack does 40 damage times the number of heads.

Weakness: Fire
Resistance: none
Retreat: 1

LTR #3

Cherubi - Grass - 40 HP

Pokémon - Basic

C Double Spin 10x

Flip 2 coins. This attack does 10 damage times the number of heads.

Weakness: Fire
Resistance: Water
Retreat: 1

LTR #4

Carnivine - Grass - 80 HP

Pokémon - Basic

GC Ambush Bite 20+

Flip a coin. If heads, this attack does 20 more damage and discard an Energy attached to the Defending Pokémon.

Weakness: Fire
Resistance: Water
Retreat: 2

LTR #5

Snivy - Grass - 60 HP

Pokémon - Basic

GC Leaf Blade 10+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Fire
Resistance: Water
Retreat: 1

LTR #6

Servine - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Snivy

GC Wring Out 30

Flip a coin. If heads, the Defending Pokémon is now Paralyzed and discard an Energy attached to the Defending Pokémon.

Weakness: Fire
Resistance: Water
Retreat: 1

LTR #7

Serperior - Grass - 130 HP

Pokémon - Stage 2 - Evolves from Servine

Ability: Royal Heal

At any time between turns, heal 10 damage from each of your Pokémon.

GC Leaf Tornado 60

Move as many [G] Energy attached to your Pokémon to your other Pokémon in any way you like.

Weakness: Fire
Resistance: Water
Retreat: 1

LTR #8

Sewaddle - Grass - 50 HP

Pokémon - Basic

GC Leaf Boomerang 20x

Flip 2 coins. This attack does 20 damage times the number of heads.

Weakness: Fire
Resistance: none
Retreat: 1

LTR #9

Sewaddle - Grass - 50 HP

Pokémon - Basic

CC Gnaw 20

Weakness: Fire
Resistance: none
Retreat: 1

LTR #10

Swadloon - Grass - 70 HP

Pokémon - Stage 1 - Evolves from Sewaddle

G Tackle 20

CC String Shot 20

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Fire
Resistance: none
Retreat: 1

LTR #11

Leavanny - Grass - 130 HP

Pokémon - Stage 2 - Evolves from Swadloon

Ability: Leaf Tailor

Each of your Pokémon that has any Energy attached to it has no Weakness.

GCC Cutting Arm 40+

Flip 2 coins. This attack does 20 more damage for each heads.

Weakness: Fire
Resistance: none
Retreat: 2

LTR #12

Dwebble - Grass - 60 HP

Pokémon - Basic

GC Bug Bite 20

Weakness: Fire
Resistance: none
Retreat: 2

LTR #13

Crustle - Grass - 100 HP

Pokémon - Stage 1 - Evolves from Dwebble

CC Hard Press 30

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

GCC Hammer In 70

Weakness: Fire
Resistance: none
Retreat: 2

LTR #14

Virizion - Grass - 110 HP

Pokémon - Basic

C Double Draw

Draw 2 cards.

GC Leaf Wallop 40

During your next turn, this Pokémon's Leaf Wallop attack does 40 more damage (before applying Weakness and Resistance).

Weakness: Fire
Resistance: Water
Retreat: 1

LTR #15

Genesect - Grass - 110 HP

Pokémon - Basic

G Slash 20

CCCC Gaia Blaster 50+

Does 20 more damage for each [G] Energy attached to this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

LTR #16

Charmander - Fire - 70 HP

Pokémon - Basic

R Draw In

Attach 2 [R] Energy cards from your discard pile to this Pokémon.

RC Flare 20

Weakness: Water
Resistance: none
Retreat: 2

LTR #17

Charmeleon - Fire - 90 HP

Pokémon - Stage 1 - Evolves from Charmander

R Flare 20

RCC Raging Claws 50+

Does 10 more damage for each damage counter on this Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

LTR #18

Charizard - Fire - 160 HP

Pokémon - Stage 2 - Evolves from Charmeleon

RCC Split Bomb

This attack does 40 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

RCCCC Scorching Fire 150

Discard a [R] Energy attached to this Pokémon.

Weakness: Water
Resistance: none
Retreat: 3

LTR #19

Vulpix - Fire - 60 HP

Pokémon - Basic

RC Firebreathing 20+

Flip a coin. If heads, this attack does 10 more damage.

Weakness: Water
Resistance: none
Retreat: 1

LTR #20

Ninetales - Fire - 90 HP

Pokémon - Stage 1 - Evolves from Vulpix

CCC Color Coordination 50+

If this Pokémon has any basic Energy attached to it that is the same type as the Defending Pokémon, this attack does 40 more damage.

Weakness: Water
Resistance: none
Retreat: 1

LTR #21

Moltres - Fire - 120 HP

Pokémon - Basic

RCC Searing Flame 50

The Defending Pokémon is now Burned.

RCCC Fire Blast 90

Discard a [R] Energy attached to this Pokémon.

Weakness: Water
Resistance: Fighting
Retreat: 2

LTR #22

Victini - Fire - 60 HP

Pokémon - Basic

Ability: Victory Star

Once during your turn, after you flip any coins for an attack, you may ignore all effects of those coin flips and begin flipping those coins again. You can't use more than 1 Victory Star Ability each turn.

RC Stored Power 30

Move all Energy attached to this Pokémon to 1 of your Benched Pokémon.

Weakness: Water
Resistance: none
Retreat: 1

LTR #23

Victini-EX - Fire - 110 HP

Pokémon - Basic

R Turbo Energize

Search your deck for 2 basic Energy cards and attach them to your Benched Pokémon in any way you like. Shuffle your deck afterward.

RCC Intensifying Burn 50+

If the Defending Pokémon is a Pokémon-EX, this attack does 50 more damage.

Weakness: Water
Resistance: none
Retreat: 1

LTR #24

Tepig - Fire - 70 HP

Pokémon - Basic

RC Take Down 30

This Pokémon does 10 damage to itself.

Weakness: Water
Resistance: none
Retreat: 2

LTR #25

Pignite - Fire - 100 HP

Pokémon - Stage 1 - Evolves from Tepig

CC Rollout 20

RRC Flamethrower 70

Discard an Energy attached to this Pokémon.

Weakness: Water
Resistance: none
Retreat: 3

LTR #26

Emboar - Fire - 150 HP

Pokémon - Stage 2 - Evolves from Pignite

Ability: Inferno Fandango

As often as you like during your turn (before your attack), you may attach a [R] Energy card from your hand to 1 of your Pokémon.

RRCC Heat Crash 80

Weakness: Water
Resistance: none
Retreat: 4

LTR #27

Reshiram - Fire - 130 HP

Pokémon - Basic

CC Outrage 20+

Does 10 more damage for each damage counter on this Pokémon.

RRC Blue Flare 120

Discard 2 [R] Energy attached to this Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

LTR #28

Reshiram-EX - Fire - 180 HP

Pokémon - Basic

RCC Glinting Claw 50+

Flip a coin. If heads, this attack does 30 more damage.

RRCC Brave Fire 150

Flip a coin. If tails, this Pokémon does 50 damage to itself.

Weakness: Water
Resistance: none
Retreat: 3

LTR #29

Magikarp - Water - 30 HP

Pokémon - Basic

C Flailing Flop 10

Flip a coin. If tails, this Pokémon does 10 damage to itself.

Weakness: Lightning
Resistance: none
Retreat: 1

LTR #30

Gyarados - Water - 130 HP

Pokémon - Stage 1 - Evolves from Magikarp

WC Howling Rampage 20x

Does 20 damage times the number of Prize cards both players have taken.

WWCCC Hydro Splash 120

Weakness: Lightning
Resistance: none
Retreat: 3

LTR #31

Articuno - Water - 120 HP

Pokémon - Basic

WCC Ice Beam 50

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

WCCC Ice Wing 80

Weakness: Metal
Resistance: Fighting
Retreat: 2

LTR #32

Piplup - Water - 60 HP

Pokémon - Basic

WC Water Splash 10+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Lightning
Resistance: none
Retreat: 1

LTR #33

Prinplup - Water - 90 HP

Pokémon - Stage 1 - Evolves from Piplup

WC Water Splash 20+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Lightning
Resistance: none
Retreat: 2

LTR #34

Empoleon - Water - 140 HP

Pokémon - Stage 2 - Evolves from Prinplup

WC Surf 50

WWC Emperor's Strike 70+

If this Pokémon has fewer remaining HP than the Defending Pokémon, this attack does 60 more damage.

Weakness: Lightning
Resistance: none
Retreat: 2

LTR #35

Phione - Water - 70 HP

Pokémon - Basic

C Pull Out

Put a card from your discard pile on top of your deck.

W Aqua Boomerang 20

Return this Pokémon and all cards attached to it to your hand.

Weakness: Lightning
Resistance: none
Retreat: 1

LTR #36

Oshawott - Water - 60 HP

Pokémon - Basic

WC Razor Shell 20+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Lightning
Resistance: none
Retreat: 1

LTR #37

Dewott - Water - 80 HP

Pokémon - Stage 1 - Evolves from Oshawott

CC Aqua Tail 30+

Flip a coin for each [W] Energy attached to this Pokémon. This attack does 10 more damage for each heads.

Weakness: Lightning
Resistance: none
Retreat: 1

LTR #38

Samurott - Water - 140 HP

Pokémon - Stage 2 - Evolves from Dewott

Ability: Shell Armor

Any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).

CCC Hydro Pump 70+

Does 10 more damage for each [W] Energy attached to this Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 2

LTR #39

Tympole - Water - 60 HP

Pokémon - Basic

C Vibration 10

WC Mud Shot 20

Weakness: Grass
Resistance: none
Retreat: 1

LTR #40

Palpitoad - Water - 80 HP

Pokémon - Stage 1 - Evolves from Tympole

W Mud Shot 20

CCC Round 20x

Does 20 damage times the number of your Pokémon that have the Round attack.

Weakness: Grass
Resistance: none
Retreat: 2

LTR #41

Seismitoad - Water - 140 HP

Pokémon - Stage 2 - Evolves from Palpitoad

CC Round 30x

Does 30 damage times the number of your Pokémon that have the Round attack.

WWC Hyper Voice 70

Weakness: Grass
Resistance: none
Retreat: 3

LTR #42

Kyurem - Water - 130 HP

Pokémon - Basic

CC Outrage 20+

Does 10 more damage for each damage counter on this Pokémon.

WWC Glaciate

This attack does 30 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Metal
Resistance: none
Retreat: 2

LTR #43

Kyurem-EX - Water - 180 HP

Pokémon - Basic

WCC Frozen Wings 60

Discard a Special Energy attached to the Defending Pokémon.

WWCC Hail Blizzard 120

This Pokémon can't use Hail Blizzard during your next turn.

Weakness: Metal
Resistance: none
Retreat: 3

LTR #44

Keldeo-EX - Water - 170 HP

Pokémon - Basic

Ability: Rush In

Once during your turn (before your attack), if this Pokémon is on your Bench, you may switch this Pokémon with your Active Pokémon.

CCC Secret Sword 50+

Does 20 more damage for each [W] Energy attached to this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

LTR #45

Zapdos - Lightning - 120 HP

Pokémon - Basic

LCC Random Spark

This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

LCCC Thundering Hurricane 50x

Flip 4 coins. This attack does 50 damage times the number of heads.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

LTR #46

Plusle - Lightning - 60 HP

Pokémon - Basic

C Tag Draw

Shuffle your hand into your deck. Then, draw 4 cards. If Minun is on your Bench, draw 4 more cards.

L Positive Ion 20+

Flip a coin. If heads, this attack does 10 more damage.

Weakness: Fighting
Resistance: none
Retreat: 1

LTR #47

Minun - Lightning - 60 HP

Pokémon - Basic

C Negative Ion

During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 30 (before applying Weakness and Resistance).

L Electrishower

This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: none
Retreat: 1

LTR #48

Emolga - Lightning - 70 HP

Pokémon - Basic

C Call for Family

Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

L Static Shock 20

Weakness: Lightning
Resistance: Fighting
Retreat: 0

LTR #49

Thundurus - Lightning - 110 HP

Pokémon - Basic

C Charge

Search your deck for a [L] Energy card and attach it to this Pokémon. Shuffle your deck afterward.

LLC Disaster Volt 80

Discard an Energy attached to this Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

LTR #50

Zekrom - Lightning - 130 HP

Pokémon - Basic

CC Outrage 20+

Does 10 more damage for each damage counter on this Pokémon.

LLC Bolt Strike 120

This Pokémon does 40 damage to itself.

Weakness: Fighting
Resistance: none
Retreat: 2

LTR #51

Zekrom-EX - Lightning - 180 HP

Pokémon - Basic

LCC Glinting Claw 50+

Flip a coin. If heads, this attack does 30 more damage.

LLCC Strong Volt 150

Discard 2 Energy attached to this Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 3

LTR #52

Mewtwo - Psychic - 120 HP

Pokémon - Basic

CC Power Edge 30

PPCC Psyslash 120

Discard 2 Energy attached to this Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 2

LTR #53

Mewtwo-EX - Psychic - 170 HP

Pokémon - Basic

CC X Ball 20x

Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.

PPC Psydrive 120

Discard an Energy attached to this Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 2

LTR #54

Natu - Psychic - 50 HP

Pokémon - Basic

PC Peck 20

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #55

Xatu - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Natu

P Fortunate Draw

You and your opponent play Rock-Paper-Scissors. The player who wins draws 3 cards. The player who loses discards the top 3 cards of his or her deck.

PCC Miracle Wing 60

Flip a coin. If heads, the Defending Pokémon is now Confused.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #56

Misdreavus - Psychic - 60 HP

Pokémon - Basic

PC Spooky Shot 20

Weakness: Darkness
Resistance: none
Retreat: 1

LTR #57

Mismagius - Psychic - 100 HP

Pokémon - Stage 1 - Evolves from Misdreavus

PC Absorb Life 30

Heal 10 damage from this Pokémon.

PCC Spooky Shot 70

Weakness: Darkness
Resistance: none
Retreat: 1

LTR #58

Ralts - Psychic - 60 HP

Pokémon - Basic

PC Mind Bend 10

Flip a coin. If heads, the Defending Pokémon is now Confused.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #59

Kirlia - Psychic - 80 HP

Pokémon - Stage 1 - Evolves from Ralts

PC Mind Bend 20

Flip a coin. If heads, the Defending Pokémon is now Confused.

PCC Spinning Attack 40

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #60

Sableye - Psychic - 70 HP

Pokémon - Basic

PC Tight Jaw 30

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: none
Resistance: none
Retreat: 1

LTR #61

Croagunk - Psychic - 70 HP

Pokémon - Basic

PC Poison Jab 20

The Defending Pokémon is now Poisoned.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #62

Toxicroak - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Croagunk

C Revenge 20+

If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 70 more damage.

PCC Poison Jab 60

The Defending Pokémon is now Poisoned.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #63

Woobat - Psychic - 50 HP

Pokémon - Basic

P Dual Cut 10x

Flip 2 coins. This attack does 10 damage times the number of heads.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

LTR #64

Swoobat - Psychic - 80 HP

Pokémon - Stage 1 - Evolves from Woobat

C Energy Gift

Flip a coin. If heads, search your deck for 2 [P] Energy cards and attach them to your Pokémon in any way you like. Shuffle your deck afterward.

P Heart Stamp 30

Weakness: Lightning
Resistance: Fighting
Retreat: 1

LTR #65

Sigilyph - Psychic - 90 HP

Pokémon - Basic

Ability: Safeguard

Prevent all effects of attacks, including damage, done to this Pokémon by Pokémon-EX.

PCC Psychic 50+

Does 10 more damage for each Energy attached to the Defending Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #66

Trubbish - Psychic - 70 HP

Pokémon - Basic

CC Pound 20

PCC Poison Gas 30

The Defending Pokémon is now Poisoned.

Weakness: Psychic
Resistance: none
Retreat: 2

LTR #67

Garbodor - Psychic - 100 HP

Pokémon - Stage 1 - Evolves from Trubbish

Ability: Garbotoxin

If this Pokémon has a Pokémon Tool card attached to it, each Pokémon in play, in each player's hand, and in each player's discard pile has no Abilities (except for Garbotoxin).

PPC Sludge Toss 60

Weakness: Psychic
Resistance: none
Retreat: 3

LTR #68

Gothita - Psychic - 60 HP

Pokémon - Basic

C Hypnotic Gaze

The Defending Pokémon is now Asleep.

CC Double Slap 20x

Flip 2 coins. This attack does 20 damage times the number of heads.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #69

Gothita - Psychic - 50 HP

Pokémon - Basic

CC Trip Over 10+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #70

Gothorita - Psychic - 80 HP

Pokémon - Stage 1 - Evolves from Gothita

C Double Slap 20x

Flip 2 coins. This attack does 20 damage times the number of heads.

PC Psybeam 20

The Defending Pokémon is now Confused.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #71

Gothitelle - Psychic - 130 HP

Pokémon - Stage 2 - Evolves from Gothorita

Ability: Magic Room

As long as this Pokémon is your Active Pokémon, your opponent can't play any Item cards from his or her hand.

CCC Madkinesis 30+

Does 20 more damage for each [P] Energy attached to this Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 2

LTR #72

Solosis - Psychic - 30 HP

Pokémon - Basic

C Rollout 10

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #73

Solosis - Psychic - 30 HP

Pokémon - Basic

P Nap

Heal 20 damage from this Pokémon.

PC Ram 20

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #74

Duosion - Psychic - 60 HP

Pokémon - Stage 1 - Evolves from Solosis

C Rollout 20

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #75

Reuniclus - Psychic - 90 HP

Pokémon - Stage 2 - Evolves from Duosion

C Future Sight

Look at the top 5 cards of your deck and put them back on top of your deck in any order.

P Net Force 40x

Does 40 damage times the number of Reuniclus you have in play.

Weakness: Psychic
Resistance: none
Retreat: 2

LTR #76

Chandelure-EX - Psychic - 170 HP

Pokémon - Basic

P Cursed Drop

Put 4 damage counters on your opponent's Pokémon in any way you like.

PPC Eerie Glow 70

The Defending Pokémon is now Burned and Confused.

Weakness: Darkness
Resistance: none
Retreat: 2

LTR #77

Meloetta - Psychic - 80 HP

Pokémon - Basic

P Psychic 10+

Does 20 more damage for each Energy attached to the Defending Pokémon.

PCC Echoed Voice 50

During your next turn, this Pokémon's Echoed Voice attack does 50 more damage (before applying Weakness and Resistance).

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #78

Riolu - Fighting - 70 HP

Pokémon - Basic

C Punch 10

FC Quick Attack 10+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #79

Lucario - Fighting - 100 HP

Pokémon - Stage 1 - Evolves from Riolu

Ability: Reflexive Retaliation

If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.

FF Aura Sphere 50

Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #80

Gallade - Fighting - 140 HP

Pokémon - Stage 2 - Evolves from Kirlia

F Nerve Shot 30

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

FCC Pandemonium Blade 60+

Does 20 more damage for each of your Benched Pokémon that has any damage counters on it.

Weakness: Psychic
Resistance: none
Retreat: 2

LTR #81

Excadrill-EX - Fighting - 180 HP

Pokémon - Basic

CC Dig Out 40

Discard the top card of your deck. If that card is a basic Energy card, attach it to 1 of your Pokémon.

FFCC Break Ground 120

Does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Water
Resistance: Lightning
Retreat: 3

LTR #82

Stunfisk - Fighting - 100 HP

Pokémon - Basic

F Muddy Water 20

Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

FC Rumble 40

The Defending Pokémon can't retreat during your opponent's next turn.

Weakness: Water
Resistance: Lightning
Retreat: 3

LTR #83

Terrakion - Fighting - 130 HP

Pokémon - Basic

FC Retaliate 30+

If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 60 more damage.

FFC Land Crush 90

Weakness: Grass
Resistance: none
Retreat: 4

LTR #84

Landorus - Fighting - 110 HP

Pokémon - Basic

F Abundant Harvest

Attach a basic Energy card from your discard pile to this Pokémon.

FFC Gaia Hammer 80

Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Water
Resistance: Lightning
Retreat: 1

LTR #85

Meloetta - Fighting - 90 HP

Pokémon - Basic

C Magical Dance

Heal 30 damage from each of your Benched Pokémon.

FCC Shooting Star Pirouette 40+

Flip a coin until you get tails. This attack does 30 more damage for each heads.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #86

Spiritomb - Darkness - 80 HP

Pokémon - Basic

Ability: Sealing Scream

Each player can't play any ACE SPEC cards from his or her hand.

C Hexed Mirror

Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand.

Weakness: none
Resistance: none
Retreat: 1

LTR #87

Darkrai-EX - Darkness - 180 HP

Pokémon - Basic

Ability: Dark Cloak

Each of your Pokémon that has any [D] Energy attached to it has no Retreat Cost.

DDC Night Spear 90

Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: Psychic
Retreat: 2

LTR #88

Zorua - Darkness - 50 HP

Pokémon - Basic

D Ascension

Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon. (This counts as evolving this Pokémon.) Shuffle your deck afterward.

CC Scratch 20

Weakness: Fighting
Resistance: Psychic
Retreat: 1

LTR #89

Zoroark - Darkness - 100 HP

Pokémon - Stage 1 - Evolves from Zorua

CC Brutal Bash 20x

Does 20 damage times the number of [D] Pokémon you have in play.

DD Dark Rush 20x

Does 20 damage times the number of damage counters on this Pokémon.

Weakness: Fighting
Resistance: Psychic
Retreat: 2

LTR #90

Cobalion - Metal - 120 HP

Pokémon - Basic

MC Energy Press 20+

Does 20 more damage for each Energy attached to the Defending Pokémon.

MMC Iron Breaker 80

The Defending Pokémon can't attack during your opponent's next turn.

Weakness: Fire
Resistance: Psychic
Retreat: 2

LTR #91

Altaria - Dragon - 80 HP

Pokémon - Stage 1 - Evolves from Swablu

CC Speed Dive 20

WMC Cleave 40

Flip 2 coins. If both of them are heads, discard all Energy attached to the Defending Pokémon.

Weakness: Dragon
Resistance: none
Retreat: 1

LTR #92

Rayquaza - Dragon - 120 HP

Pokémon - Basic

L Dragon Pulse 40

Discard the top 2 cards of your deck.

RLC Shred 90

This attack's damage isn't affected by any effects on the Defending Pokémon.

Weakness: Dragon
Resistance: none
Retreat: 3

LTR #93

Gible - Dragon - 50 HP

Pokémon - Basic

C Tackle 10

WF Gnaw 20

Weakness: Dragon
Resistance: none
Retreat: 1

LTR #94

Gabite - Dragon - 80 HP

Pokémon - Stage 1 - Evolves from Gible

C Tackle 20

WF Shred 40

This attack's damage isn't affected by any effects on the Defending Pokémon.

Weakness: Dragon
Resistance: none
Retreat: 1

LTR #95

Garchomp - Dragon - 140 HP

Pokémon - Stage 2 - Evolves from Gabite

F Mach Cut 60

Discard a Special Energy attached to the Defending Pokémon.

WF Dragonblade 100

Discard the top 2 cards of your deck.

Weakness: Dragon
Resistance: none
Retreat: 1

LTR #96

Deino - Dragon - 60 HP

Pokémon - Basic

D Deep Growl

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

PC Power Breath 30

Discard an Energy attached to this Pokémon.

Weakness: Dragon
Resistance: none
Retreat: 2

LTR #97

Zweilous - Dragon - 80 HP

Pokémon - Stage 1 - Evolves from Deino

CC Crunch 30

Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.

PDD Dragon Claw 80

Weakness: Dragon
Resistance: none
Retreat: 2

LTR #98

Hydreigon - Dragon - 150 HP

Pokémon - Stage 2 - Evolves from Zweilous

Ability: Dark Trance

As often as you like during your turn (before your attack), you may move a [D] Energy attached to 1 of your Pokémon to another of your Pokémon.

PDDC Dragonblast 140

Discard 2 [D] Energy attached to this Pokémon.

Weakness: Dragon
Resistance: none
Retreat: 3

LTR #99

Black Kyurem-EX - Dragon - 180 HP

Pokémon - Basic

LCC Dragon Fang 60

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

WLLC Freeze Shock 150

This Pokémon can't attack during your next turn.

Weakness: Dragon
Resistance: none
Retreat: 3

LTR #100

White Kyurem-EX - Dragon - 180 HP

Pokémon - Basic

RCC Dragon Stream 60

Flip a coin. If heads, attach a basic Energy card from your discard pile to this Pokémon.

RRWC Ice Burn 150

Discard 2 [R] Energy attached to this Pokémon. The Defending Pokémon is now Burned.

Weakness: Dragon
Resistance: none
Retreat: 3

LTR #101

Lugia-EX - Colorless - 180 HP

Pokémon - Basic

Ability: Overflow

If your opponent's Pokémon is Knocked Out by damage from an attack of this Pokémon, take 1 more Prize card.

CCCC Plasma Gale 120

Discard a Plasma Energy attached to this Pokémon. If you can't discard a Plasma Energy, this attack does nothing.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

LTR #102

Swablu - Colorless - 40 HP

Pokémon - Basic

CC Glare and Peck 10

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

LTR #103

Minccino - Colorless - 60 HP

Pokémon - Basic

C Call for Family

Search your deck for a Basic Pokémon and put it onto your Bench. Shuffle your deck afterward.

CC Tail Smack 20

Weakness: Fighting
Resistance: none
Retreat: 1

LTR #104

Cinccino - Colorless - 90 HP

Pokémon - Stage 1 - Evolves from Minccino

Ability: Smooth Coat

If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.

CCC Echoed Voice 50

During your next turn, this Pokémon's Echoed Voice attack does 50 more damage (before applying Weakness and Resistance).

Weakness: Fighting
Resistance: none
Retreat: 1

LTR #105

Druddigon - Colorless - 100 HP

Pokémon - Basic

Ability: Rough Skin

If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.

CCC Clutch 60

The Defending Pokémon can't retreat during your opponent's next turn.

Weakness: none
Resistance: none
Retreat: 2

LTR #106

Bouffalant - Colorless - 100 HP

Pokémon - Basic

CC Revenge 20+

If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 70 more damage.

CCCC Head Charge 80

Flip a coin. If tails, this Pokémon does 20 damage to itself.

Weakness: Fighting
Resistance: none
Retreat: 2

LTR #107

Tornadus - Colorless - 110 HP

Pokémon - Basic

C Energy Wheel

Move an Energy from 1 of your Benched Pokémon to this Pokémon.

CCC Hurricane 80

Move a basic Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

LTR #108

Bianca

Trainer - Supporter

Draw cards until you have 6 cards in your hand.
LTR #109

Cedric Juniper

Trainer - Supporter

Put a Pokémon from your hand face down in front of you and tell your opponent its name. Your opponent guesses the height of that Pokémon. Reveal that Pokémon. If your opponent guessed right, he or she draws 3 cards. If your opponent guessed wrong, you draw 3 cards. Return the Pokémon to your hand. (You can't choose a Pokémon that doesn't have the height printed on the card.)
LTR #110

Crushing Hammer

Trainer - Item

Flip a coin. If heads, discard an Energy attached to 1 of your opponent's Pokémon.
LTR #111

Energy Switch

Trainer - Item

Move a basic Energy from 1 of your Pokémon to another of your Pokémon.
LTR #112

Double Colorless Energy

Energy - Special Energy

Double Colorless Energy provides [C][C] Energy.
LTR #113

Reshiram - Fire - 130 HP

Pokémon - Basic

CC Outrage 20+

Does 10 more damage for each damage counter on this Pokémon.

RRC Blue Flare 120

Discard 2 [R] Energy attached to this Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

LTR #114

Zekrom - Lightning - 130 HP

Pokémon - Basic

CC Outrage 20+

Does 10 more damage for each damage counter on this Pokémon.

LLC Bolt Strike 120

This Pokémon does 40 damage to itself.

Weakness: Fighting
Resistance: none
Retreat: 2

LTR #115

Snivy - Grass - 50 HP

Pokémon - Basic

C Growth

Attach a [G] Energy card from your hand to this Pokémon.

GCC Razor Leaf 30

Weakness: Fire
Resistance: none
Retreat: 1

LTR #RC1

Servine - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Snivy

C Leaf Blade 10+

Flip a coin. If heads, this attack does 30 more damage.

GCC Vine Whip 40

Weakness: Fire
Resistance: none
Retreat: 1

LTR #RC2

Serperior - Grass - 140 HP

Pokémon - Stage 2 - Evolves from Servine

Ability: Royal Garden

If this Pokémon has any [G] Energy attached to it, this Pokémon has no Retreat Cost.

GCC Solar Beam 80

Weakness: Fire
Resistance: none
Retreat: 2

LTR #RC3

Growlithe - Fire - 80 HP

Pokémon - Basic

CC Rest

Heal all damage from this Pokémon. This Pokémon is now Asleep.

RCC Lunge 40

Flip a coin. If tails, this attack does nothing.

Weakness: Water
Resistance: none
Retreat: 2

LTR #RC4

Torchic - Fire - 60 HP

Pokémon - Basic

R Peck 10

RC Live Coal 20

Weakness: Water
Resistance: none
Retreat: 1

LTR #RC5

Piplup - Water - 60 HP

Pokémon - Basic

C Charm

During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 20 (before applying Weakness and Resistance).

WC Peck 20

Weakness: Lightning
Resistance: none
Retreat: 1

LTR #RC6

Pikachu - Lightning - 60 HP

Pokémon - Basic

L Thundershock 10

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

CC Tail Whap 20

Weakness: Fighting
Resistance: none
Retreat: 1

LTR #RC7

Ralts - Psychic - 40 HP

Pokémon - Basic

P Hypnotic Gaze

The Defending Pokémon is now Asleep.

PC Pound 20

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #RC8

Kirlia - Psychic - 70 HP

Pokémon - Stage 1 - Evolves from Ralts

P Tiptoe Step

Draw a card for each [P] Energy attached to this Pokémon.

PC Double Slap 20x

Flip 2 coins. This attack does 20 damage times the number of heads.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #RC9

Gardevoir - Psychic - 120 HP

Pokémon - Stage 2 - Evolves from Kirlia

PC Psybeam 40

The Defending Pokémon is now Confused.

PP Eternal Radiance

Move all damage counters from this Pokémon to the Defending Pokémon. This Pokémon can't use Eternal Radiance during your next turn.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #RC10

Meloetta-EX - Psychic - 110 HP

Pokémon - Basic

CC Brilliant Voice 20

Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused.

PPP Round 30x

Does 30 damage times the number of your Pokémon that have the Round attack.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #RC11

Stunfisk - Fighting - 90 HP

Pokémon - Basic

F Attract

If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.

FFC Mud-Slap 70

Weakness: Water
Resistance: Lightning
Retreat: 3

LTR #RC12

Purrloin - Darkness - 50 HP

Pokémon - Basic

D Captivate

Flip a coin. If heads, switch 1 of your opponent's Benched Pokémon with the Defending Pokémon.

Weakness: Fighting
Resistance: Psychic
Retreat: 1

LTR #RC13

Eevee - Colorless - 60 HP

Pokémon - Basic

C Surprise Attack 20

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: none
Retreat: 1

LTR #RC14

Teddiursa - Colorless - 60 HP

Pokémon - Basic

C Honey Snack

Heal 20 damage from this Pokémon.

CC Scratch 20

Weakness: Fighting
Resistance: none
Retreat: 3

LTR #RC15

Ursaring - Colorless - 130 HP

Pokémon - Stage 1 - Evolves from Teddiursa

CC Picnic Weather

Put a Teddiursa from your discard pile onto your Bench. Then, attach an Energy card from your discard pile to that Pokémon.

CCCC Fury Swipes 50x

Flip 3 coins. This attack does 50 damage times the number of heads.

Weakness: Fighting
Resistance: none
Retreat: 3

LTR #RC16

Audino - Colorless - 80 HP

Pokémon - Basic

CCC Relaxed Roll 30x

Flip a coin until you get tails. This attack does 30 damage times the number of heads.

Weakness: Fighting
Resistance: none
Retreat: 2

LTR #RC17

Minccino - Colorless - 60 HP

Pokémon - Basic

C Tail Slap 10x

Flip 2 coins. This attack does 10 damage times the number of heads.

Weakness: Fighting
Resistance: none
Retreat: 1

LTR #RC18

Cinccino - Colorless - 90 HP

Pokémon - Stage 1 - Evolves from Minccino

Ability: Smooth Coat

If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.

CCC Echoed Voice 50

During your next turn, this Pokémon's Echoed Voice attack does 50 more damage (before applying Weakness and Resistance).

Weakness: Fighting
Resistance: none
Retreat: 1

LTR #RC19

Elesa

Trainer - Supporter

Search your deck for 3 Pokémon Tool cards, reveal them, and put them into your hand. Shuffle your deck afterward.
LTR #RC20

Shaymin-EX - Grass - 110 HP

Pokémon - Basic

G Synthesis

Search your deck for a [G] Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.

GC Revenge Blast 30+

Does 30 more damage for each Prize card your opponent has taken.

Weakness: Fire
Resistance: Fighting
Retreat: 1

LTR #RC21

Reshiram - Fire - 130 HP

Pokémon - Basic

CC Outrage 20+

Does 10 more damage for each damage counter on this Pokémon.

RRC Blue Flare 120

Discard 2 [R] Energy attached to this Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

LTR #RC22

Emolga - Lightning - 70 HP

Pokémon - Basic

C Call for Family

Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

L Static Shock 20

Weakness: Lightning
Resistance: Fighting
Retreat: 0

LTR #RC23

Mew-EX - Psychic - 120 HP

Pokémon - Basic

Ability: Versatile

This Pokémon can use the attacks of any Pokémon in play (both yours and your opponent's). (You still need the necessary Energy to use each attack.)

P Replace

Move as many Energy attached to your Pokémon to your other Pokémon in any way you like.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #RC24

Meloetta-EX - Psychic - 110 HP

Pokémon - Basic

CC Brilliant Voice 20

Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused.

PPP Round 30x

Does 30 damage times the number of your Pokémon that have the Round attack.

Weakness: Psychic
Resistance: none
Retreat: 1

LTR #RC25