Tangela - Grass - 70 HP
Pokémon - Basic
G Beat 10
GCC Flog 20+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Fire
Resistance: Water
Retreat: 2
Shuckle - Grass - 80 HP
Pokémon - Basic
G Share
Heal 40 damage from 1 of your Benched Pokémon.
GGC Double Stab 40x
Flip 2 coins. This attack does 40 damage times the number of heads.
Weakness: Fire
Resistance: none
Retreat: 1
Cherubi - Grass - 40 HP
Pokémon - Basic
C Double Spin 10x
Flip 2 coins. This attack does 10 damage times the number of heads.
Weakness: Fire
Resistance: Water
Retreat: 1
Carnivine - Grass - 80 HP
Pokémon - Basic
GC Ambush Bite 20+
Flip a coin. If heads, this attack does 20 more damage and discard an Energy attached to the Defending Pokémon.
Weakness: Fire
Resistance: Water
Retreat: 2
Snivy - Grass - 60 HP
Pokémon - Basic
GC Leaf Blade 10+
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Fire
Resistance: Water
Retreat: 1
Ability: Royal Heal
At any time between turns, heal 10 damage from each of your Pokémon.
GC Leaf Tornado 60
Move as many [G] Energy attached to your Pokémon to your other Pokémon in any way you like.
Weakness: Fire
Resistance: Water
Retreat: 1
Sewaddle - Grass - 50 HP
Pokémon - Basic
GC Leaf Boomerang 20x
Flip 2 coins. This attack does 20 damage times the number of heads.
Weakness: Fire
Resistance: none
Retreat: 1
Virizion - Grass - 110 HP
Pokémon - Basic
C Double Draw
Draw 2 cards.
GC Leaf Wallop 40
During your next turn, this Pokémon's Leaf Wallop attack does 40 more damage (before applying Weakness and Resistance).
Weakness: Fire
Resistance: Water
Retreat: 1
Genesect - Grass - 110 HP
Pokémon - Basic
G Slash 20
CCCC Gaia Blaster 50+
Does 20 more damage for each [G] Energy attached to this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1
Charmander - Fire - 70 HP
Pokémon - Basic
R Draw In
Attach 2 [R] Energy cards from your discard pile to this Pokémon.
RC Flare 20
Weakness: Water
Resistance: none
Retreat: 2
Charmeleon - Fire - 90 HP
Pokémon - Stage 1 - Evolves from Charmander
R Flare 20
RCC Raging Claws 50+
Does 10 more damage for each damage counter on this Pokémon.
Weakness: Water
Resistance: none
Retreat: 2
Charizard - Fire - 160 HP
Pokémon - Stage 2 - Evolves from Charmeleon
RCC Split Bomb
This attack does 40 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
RCCCC Scorching Fire 150
Discard a [R] Energy attached to this Pokémon.
Weakness: Water
Resistance: none
Retreat: 3
Vulpix - Fire - 60 HP
Pokémon - Basic
RC Firebreathing 20+
Flip a coin. If heads, this attack does 10 more damage.
Weakness: Water
Resistance: none
Retreat: 1
Moltres - Fire - 120 HP
Pokémon - Basic
RCC Searing Flame 50
The Defending Pokémon is now Burned.
RCCC Fire Blast 90
Discard a [R] Energy attached to this Pokémon.
Weakness: Water
Resistance: Fighting
Retreat: 2
Victini - Fire - 60 HP
Pokémon - Basic
Ability: Victory Star
Once during your turn, after you flip any coins for an attack, you may ignore all effects of those coin flips and begin flipping those coins again. You can't use more than 1 Victory Star Ability each turn.
RC Stored Power 30
Move all Energy attached to this Pokémon to 1 of your Benched Pokémon.
Weakness: Water
Resistance: none
Retreat: 1
Victini-EX - Fire - 110 HP
Pokémon - Basic
R Turbo Energize
Search your deck for 2 basic Energy cards and attach them to your Benched Pokémon in any way you like. Shuffle your deck afterward.
RCC Intensifying Burn 50+
If the Defending Pokémon is a Pokémon-EX, this attack does 50 more damage.
Weakness: Water
Resistance: none
Retreat: 1
Tepig - Fire - 70 HP
Pokémon - Basic
RC Take Down 30
This Pokémon does 10 damage to itself.
Weakness: Water
Resistance: none
Retreat: 2
Reshiram - Fire - 130 HP
Pokémon - Basic
CC Outrage 20+
Does 10 more damage for each damage counter on this Pokémon.
RRC Blue Flare 120
Discard 2 [R] Energy attached to this Pokémon.
Weakness: Water
Resistance: none
Retreat: 2
Reshiram-EX - Fire - 180 HP
Pokémon - Basic
RCC Glinting Claw 50+
Flip a coin. If heads, this attack does 30 more damage.
RRCC Brave Fire 150
Flip a coin. If tails, this Pokémon does 50 damage to itself.
Weakness: Water
Resistance: none
Retreat: 3
Magikarp - Water - 30 HP
Pokémon - Basic
C Flailing Flop 10
Flip a coin. If tails, this Pokémon does 10 damage to itself.
Weakness: Lightning
Resistance: none
Retreat: 1
Articuno - Water - 120 HP
Pokémon - Basic
WCC Ice Beam 50
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
WCCC Ice Wing 80
Weakness: Metal
Resistance: Fighting
Retreat: 2
Piplup - Water - 60 HP
Pokémon - Basic
WC Water Splash 10+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Lightning
Resistance: none
Retreat: 1
Phione - Water - 70 HP
Pokémon - Basic
C Pull Out
Put a card from your discard pile on top of your deck.
W Aqua Boomerang 20
Return this Pokémon and all cards attached to it to your hand.
Weakness: Lightning
Resistance: none
Retreat: 1
Oshawott - Water - 60 HP
Pokémon - Basic
WC Razor Shell 20+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Lightning
Resistance: none
Retreat: 1
Ability: Shell Armor
Any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).
CCC Hydro Pump 70+
Does 10 more damage for each [W] Energy attached to this Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 2
Tympole - Water - 60 HP
Pokémon - Basic
C Vibration 10
WC Mud Shot 20
Weakness: Grass
Resistance: none
Retreat: 1
Seismitoad - Water - 140 HP
Pokémon - Stage 2 - Evolves from Palpitoad
CC Round 30x
Does 30 damage times the number of your Pokémon that have the Round attack.
WWC Hyper Voice 70
Weakness: Grass
Resistance: none
Retreat: 3
Kyurem - Water - 130 HP
Pokémon - Basic
CC Outrage 20+
Does 10 more damage for each damage counter on this Pokémon.
WWC Glaciate
This attack does 30 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Metal
Resistance: none
Retreat: 2
Kyurem-EX - Water - 180 HP
Pokémon - Basic
WCC Frozen Wings 60
Discard a Special Energy attached to the Defending Pokémon.
WWCC Hail Blizzard 120
This Pokémon can't use Hail Blizzard during your next turn.
Weakness: Metal
Resistance: none
Retreat: 3
Keldeo-EX - Water - 170 HP
Pokémon - Basic
Ability: Rush In
Once during your turn (before your attack), if this Pokémon is on your Bench, you may switch this Pokémon with your Active Pokémon.
CCC Secret Sword 50+
Does 20 more damage for each [W] Energy attached to this Pokémon.
Weakness: Grass
Resistance: none
Retreat: 2
Zapdos - Lightning - 120 HP
Pokémon - Basic
LCC Random Spark
This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
LCCC Thundering Hurricane 50x
Flip 4 coins. This attack does 50 damage times the number of heads.
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Plusle - Lightning - 60 HP
Pokémon - Basic
C Tag Draw
Shuffle your hand into your deck. Then, draw 4 cards. If Minun is on your Bench, draw 4 more cards.
L Positive Ion 20+
Flip a coin. If heads, this attack does 10 more damage.
Weakness: Fighting
Resistance: none
Retreat: 1
Minun - Lightning - 60 HP
Pokémon - Basic
C Negative Ion
During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 30 (before applying Weakness and Resistance).
L Electrishower
This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 1
Emolga - Lightning - 70 HP
Pokémon - Basic
C Call for Family
Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.
L Static Shock 20
Weakness: Lightning
Resistance: Fighting
Retreat: 0
Thundurus - Lightning - 110 HP
Pokémon - Basic
C Charge
Search your deck for a [L] Energy card and attach it to this Pokémon. Shuffle your deck afterward.
LLC Disaster Volt 80
Discard an Energy attached to this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1
Zekrom - Lightning - 130 HP
Pokémon - Basic
CC Outrage 20+
Does 10 more damage for each damage counter on this Pokémon.
LLC Bolt Strike 120
This Pokémon does 40 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 2
Zekrom-EX - Lightning - 180 HP
Pokémon - Basic
LCC Glinting Claw 50+
Flip a coin. If heads, this attack does 30 more damage.
LLCC Strong Volt 150
Discard 2 Energy attached to this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 3
Mewtwo - Psychic - 120 HP
Pokémon - Basic
CC Power Edge 30
PPCC Psyslash 120
Discard 2 Energy attached to this Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo-EX - Psychic - 170 HP
Pokémon - Basic
CC X Ball 20x
Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.
PPC Psydrive 120
Discard an Energy attached to this Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2
P Fortunate Draw
You and your opponent play Rock-Paper-Scissors. The player who wins draws 3 cards. The player who loses discards the top 3 cards of his or her deck.
PCC Miracle Wing 60
Flip a coin. If heads, the Defending Pokémon is now Confused.
Weakness: Psychic
Resistance: none
Retreat: 1
Misdreavus - Psychic - 60 HP
Pokémon - Basic
PC Spooky Shot 20
Weakness: Darkness
Resistance: none
Retreat: 1
Mismagius - Psychic - 100 HP
Pokémon - Stage 1 - Evolves from Misdreavus
PC Absorb Life 30
Heal 10 damage from this Pokémon.
PCC Spooky Shot 70
Weakness: Darkness
Resistance: none
Retreat: 1
Ralts - Psychic - 60 HP
Pokémon - Basic
PC Mind Bend 10
Flip a coin. If heads, the Defending Pokémon is now Confused.
Weakness: Psychic
Resistance: none
Retreat: 1
Sableye - Psychic - 70 HP
Pokémon - Basic
PC Tight Jaw 30
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: none
Resistance: none
Retreat: 1
Croagunk - Psychic - 70 HP
Pokémon - Basic
PC Poison Jab 20
The Defending Pokémon is now Poisoned.
Weakness: Psychic
Resistance: none
Retreat: 1
C Revenge 20+
If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 70 more damage.
PCC Poison Jab 60
The Defending Pokémon is now Poisoned.
Weakness: Psychic
Resistance: none
Retreat: 1
Woobat - Psychic - 50 HP
Pokémon - Basic
P Dual Cut 10x
Flip 2 coins. This attack does 10 damage times the number of heads.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
C Energy Gift
Flip a coin. If heads, search your deck for 2 [P] Energy cards and attach them to your Pokémon in any way you like. Shuffle your deck afterward.
P Heart Stamp 30
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Sigilyph - Psychic - 90 HP
Pokémon - Basic
Ability: Safeguard
Prevent all effects of attacks, including damage, done to this Pokémon by Pokémon-EX.
PCC Psychic 50+
Does 10 more damage for each Energy attached to the Defending Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1
Trubbish - Psychic - 70 HP
Pokémon - Basic
CC Pound 20
PCC Poison Gas 30
The Defending Pokémon is now Poisoned.
Weakness: Psychic
Resistance: none
Retreat: 2
Ability: Garbotoxin
If this Pokémon has a Pokémon Tool card attached to it, each Pokémon in play, in each player's hand, and in each player's discard pile has no Abilities (except for Garbotoxin).
PPC Sludge Toss 60
Weakness: Psychic
Resistance: none
Retreat: 3
Gothita - Psychic - 60 HP
Pokémon - Basic
C Hypnotic Gaze
The Defending Pokémon is now Asleep.
CC Double Slap 20x
Flip 2 coins. This attack does 20 damage times the number of heads.
Weakness: Psychic
Resistance: none
Retreat: 1
Gothita - Psychic - 50 HP
Pokémon - Basic
CC Trip Over 10+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Psychic
Resistance: none
Retreat: 1
Gothitelle - Psychic - 130 HP
Pokémon - Stage 2 - Evolves from Gothorita
Ability: Magic Room
As long as this Pokémon is your Active Pokémon, your opponent can't play any Item cards from his or her hand.
CCC Madkinesis 30+
Does 20 more damage for each [P] Energy attached to this Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2
Solosis - Psychic - 30 HP
Pokémon - Basic
C Rollout 10
Weakness: Psychic
Resistance: none
Retreat: 1
Solosis - Psychic - 30 HP
Pokémon - Basic
P Nap
Heal 20 damage from this Pokémon.
PC Ram 20
Weakness: Psychic
Resistance: none
Retreat: 1
C Future Sight
Look at the top 5 cards of your deck and put them back on top of your deck in any order.
P Net Force 40x
Does 40 damage times the number of Reuniclus you have in play.
Weakness: Psychic
Resistance: none
Retreat: 2
Chandelure-EX - Psychic - 170 HP
Pokémon - Basic
P Cursed Drop
Put 4 damage counters on your opponent's Pokémon in any way you like.
PPC Eerie Glow 70
The Defending Pokémon is now Burned and Confused.
Weakness: Darkness
Resistance: none
Retreat: 2
Meloetta - Psychic - 80 HP
Pokémon - Basic
P Psychic 10+
Does 20 more damage for each Energy attached to the Defending Pokémon.
PCC Echoed Voice 50
During your next turn, this Pokémon's Echoed Voice attack does 50 more damage (before applying Weakness and Resistance).
Weakness: Psychic
Resistance: none
Retreat: 1
Riolu - Fighting - 70 HP
Pokémon - Basic
C Punch 10
FC Quick Attack 10+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Psychic
Resistance: none
Retreat: 1
Ability: Reflexive Retaliation
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.
FF Aura Sphere 50
Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Psychic
Resistance: none
Retreat: 1
F Nerve Shot 30
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
FCC Pandemonium Blade 60+
Does 20 more damage for each of your Benched Pokémon that has any damage counters on it.
Weakness: Psychic
Resistance: none
Retreat: 2
Excadrill-EX - Fighting - 180 HP
Pokémon - Basic
CC Dig Out 40
Discard the top card of your deck. If that card is a basic Energy card, attach it to 1 of your Pokémon.
FFCC Break Ground 120
Does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Water
Resistance: Lightning
Retreat: 3
Stunfisk - Fighting - 100 HP
Pokémon - Basic
F Muddy Water 20
Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
FC Rumble 40
The Defending Pokémon can't retreat during your opponent's next turn.
Weakness: Water
Resistance: Lightning
Retreat: 3
Terrakion - Fighting - 130 HP
Pokémon - Basic
FC Retaliate 30+
If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 60 more damage.
FFC Land Crush 90
Weakness: Grass
Resistance: none
Retreat: 4
Landorus - Fighting - 110 HP
Pokémon - Basic
F Abundant Harvest
Attach a basic Energy card from your discard pile to this Pokémon.
FFC Gaia Hammer 80
Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Water
Resistance: Lightning
Retreat: 1
Meloetta - Fighting - 90 HP
Pokémon - Basic
C Magical Dance
Heal 30 damage from each of your Benched Pokémon.
FCC Shooting Star Pirouette 40+
Flip a coin until you get tails. This attack does 30 more damage for each heads.
Weakness: Psychic
Resistance: none
Retreat: 1
Spiritomb - Darkness - 80 HP
Pokémon - Basic
Ability: Sealing Scream
Each player can't play any ACE SPEC cards from his or her hand.
C Hexed Mirror
Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand.
Weakness: none
Resistance: none
Retreat: 1
Darkrai-EX - Darkness - 180 HP
Pokémon - Basic
Ability: Dark Cloak
Each of your Pokémon that has any [D] Energy attached to it has no Retreat Cost.
DDC Night Spear 90
Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: Psychic
Retreat: 2
Zorua - Darkness - 50 HP
Pokémon - Basic
D Ascension
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon. (This counts as evolving this Pokémon.) Shuffle your deck afterward.
CC Scratch 20
Weakness: Fighting
Resistance: Psychic
Retreat: 1
Cobalion - Metal - 120 HP
Pokémon - Basic
MC Energy Press 20+
Does 20 more damage for each Energy attached to the Defending Pokémon.
MMC Iron Breaker 80
The Defending Pokémon can't attack during your opponent's next turn.
Weakness: Fire
Resistance: Psychic
Retreat: 2
Rayquaza - Dragon - 120 HP
Pokémon - Basic
L Dragon Pulse 40
Discard the top 2 cards of your deck.
RLC Shred 90
This attack's damage isn't affected by any effects on the Defending Pokémon.
Weakness: Dragon
Resistance: none
Retreat: 3
Gible - Dragon - 50 HP
Pokémon - Basic
C Tackle 10
WF Gnaw 20
Weakness: Dragon
Resistance: none
Retreat: 1
Deino - Dragon - 60 HP
Pokémon - Basic
D Deep Growl
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
PC Power Breath 30
Discard an Energy attached to this Pokémon.
Weakness: Dragon
Resistance: none
Retreat: 2
Ability: Dark Trance
As often as you like during your turn (before your attack), you may move a [D] Energy attached to 1 of your Pokémon to another of your Pokémon.
PDDC Dragonblast 140
Discard 2 [D] Energy attached to this Pokémon.
Weakness: Dragon
Resistance: none
Retreat: 3
Black Kyurem-EX - Dragon - 180 HP
Pokémon - Basic
LCC Dragon Fang 60
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
WLLC Freeze Shock 150
This Pokémon can't attack during your next turn.
Weakness: Dragon
Resistance: none
Retreat: 3
White Kyurem-EX - Dragon - 180 HP
Pokémon - Basic
RCC Dragon Stream 60
Flip a coin. If heads, attach a basic Energy card from your discard pile to this Pokémon.
RRWC Ice Burn 150
Discard 2 [R] Energy attached to this Pokémon. The Defending Pokémon is now Burned.
Weakness: Dragon
Resistance: none
Retreat: 3
Lugia-EX - Colorless - 180 HP
Pokémon - Basic
Ability: Overflow
If your opponent's Pokémon is Knocked Out by damage from an attack of this Pokémon, take 1 more Prize card.
CCCC Plasma Gale 120
Discard a Plasma Energy attached to this Pokémon. If you can't discard a Plasma Energy, this attack does nothing.
Weakness: Lightning
Resistance: Fighting
Retreat: 2
Swablu - Colorless - 40 HP
Pokémon - Basic
CC Glare and Peck 10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Minccino - Colorless - 60 HP
Pokémon - Basic
C Call for Family
Search your deck for a Basic Pokémon and put it onto your Bench. Shuffle your deck afterward.
CC Tail Smack 20
Weakness: Fighting
Resistance: none
Retreat: 1
Ability: Smooth Coat
If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.
CCC Echoed Voice 50
During your next turn, this Pokémon's Echoed Voice attack does 50 more damage (before applying Weakness and Resistance).
Weakness: Fighting
Resistance: none
Retreat: 1
Druddigon - Colorless - 100 HP
Pokémon - Basic
Ability: Rough Skin
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.
CCC Clutch 60
The Defending Pokémon can't retreat during your opponent's next turn.
Weakness: none
Resistance: none
Retreat: 2
Bouffalant - Colorless - 100 HP
Pokémon - Basic
CC Revenge 20+
If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 70 more damage.
CCCC Head Charge 80
Flip a coin. If tails, this Pokémon does 20 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 2
Tornadus - Colorless - 110 HP
Pokémon - Basic
C Energy Wheel
Move an Energy from 1 of your Benched Pokémon to this Pokémon.
CCC Hurricane 80
Move a basic Energy from this Pokémon to 1 of your Benched Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Trainer - Supporter
Trainer - Supporter
Trainer - Item
Trainer - Item
Energy - Special Energy
Reshiram - Fire - 130 HP
Pokémon - Basic
CC Outrage 20+
Does 10 more damage for each damage counter on this Pokémon.
RRC Blue Flare 120
Discard 2 [R] Energy attached to this Pokémon.
Weakness: Water
Resistance: none
Retreat: 2
Zekrom - Lightning - 130 HP
Pokémon - Basic
CC Outrage 20+
Does 10 more damage for each damage counter on this Pokémon.
LLC Bolt Strike 120
This Pokémon does 40 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 2
Snivy - Grass - 50 HP
Pokémon - Basic
C Growth
Attach a [G] Energy card from your hand to this Pokémon.
GCC Razor Leaf 30
Weakness: Fire
Resistance: none
Retreat: 1
Growlithe - Fire - 80 HP
Pokémon - Basic
CC Rest
Heal all damage from this Pokémon. This Pokémon is now Asleep.
RCC Lunge 40
Flip a coin. If tails, this attack does nothing.
Weakness: Water
Resistance: none
Retreat: 2
Torchic - Fire - 60 HP
Pokémon - Basic
R Peck 10
RC Live Coal 20
Weakness: Water
Resistance: none
Retreat: 1
Piplup - Water - 60 HP
Pokémon - Basic
C Charm
During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 20 (before applying Weakness and Resistance).
WC Peck 20
Weakness: Lightning
Resistance: none
Retreat: 1
Pikachu - Lightning - 60 HP
Pokémon - Basic
L Thundershock 10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
CC Tail Whap 20
Weakness: Fighting
Resistance: none
Retreat: 1
Ralts - Psychic - 40 HP
Pokémon - Basic
P Hypnotic Gaze
The Defending Pokémon is now Asleep.
PC Pound 20
Weakness: Psychic
Resistance: none
Retreat: 1
PC Psybeam 40
The Defending Pokémon is now Confused.
PP Eternal Radiance
Move all damage counters from this Pokémon to the Defending Pokémon. This Pokémon can't use Eternal Radiance during your next turn.
Weakness: Psychic
Resistance: none
Retreat: 1
Meloetta-EX - Psychic - 110 HP
Pokémon - Basic
CC Brilliant Voice 20
Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused.
PPP Round 30x
Does 30 damage times the number of your Pokémon that have the Round attack.
Weakness: Psychic
Resistance: none
Retreat: 1
Stunfisk - Fighting - 90 HP
Pokémon - Basic
F Attract
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
FFC Mud-Slap 70
Weakness: Water
Resistance: Lightning
Retreat: 3
Purrloin - Darkness - 50 HP
Pokémon - Basic
D Captivate
Flip a coin. If heads, switch 1 of your opponent's Benched Pokémon with the Defending Pokémon.
Weakness: Fighting
Resistance: Psychic
Retreat: 1
Eevee - Colorless - 60 HP
Pokémon - Basic
C Surprise Attack 20
Flip a coin. If tails, this attack does nothing.
Weakness: Fighting
Resistance: none
Retreat: 1
Teddiursa - Colorless - 60 HP
Pokémon - Basic
C Honey Snack
Heal 20 damage from this Pokémon.
CC Scratch 20
Weakness: Fighting
Resistance: none
Retreat: 3
CC Picnic Weather
Put a Teddiursa from your discard pile onto your Bench. Then, attach an Energy card from your discard pile to that Pokémon.
CCCC Fury Swipes 50x
Flip 3 coins. This attack does 50 damage times the number of heads.
Weakness: Fighting
Resistance: none
Retreat: 3
Audino - Colorless - 80 HP
Pokémon - Basic
CCC Relaxed Roll 30x
Flip a coin until you get tails. This attack does 30 damage times the number of heads.
Weakness: Fighting
Resistance: none
Retreat: 2
Minccino - Colorless - 60 HP
Pokémon - Basic
C Tail Slap 10x
Flip 2 coins. This attack does 10 damage times the number of heads.
Weakness: Fighting
Resistance: none
Retreat: 1
Ability: Smooth Coat
If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.
CCC Echoed Voice 50
During your next turn, this Pokémon's Echoed Voice attack does 50 more damage (before applying Weakness and Resistance).
Weakness: Fighting
Resistance: none
Retreat: 1
Trainer - Supporter
Shaymin-EX - Grass - 110 HP
Pokémon - Basic
G Synthesis
Search your deck for a [G] Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.
GC Revenge Blast 30+
Does 30 more damage for each Prize card your opponent has taken.
Weakness: Fire
Resistance: Fighting
Retreat: 1
Reshiram - Fire - 130 HP
Pokémon - Basic
CC Outrage 20+
Does 10 more damage for each damage counter on this Pokémon.
RRC Blue Flare 120
Discard 2 [R] Energy attached to this Pokémon.
Weakness: Water
Resistance: none
Retreat: 2
Emolga - Lightning - 70 HP
Pokémon - Basic
C Call for Family
Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.
L Static Shock 20
Weakness: Lightning
Resistance: Fighting
Retreat: 0
Mew-EX - Psychic - 120 HP
Pokémon - Basic
Ability: Versatile
This Pokémon can use the attacks of any Pokémon in play (both yours and your opponent's). (You still need the necessary Energy to use each attack.)
P Replace
Move as many Energy attached to your Pokémon to your other Pokémon in any way you like.
Weakness: Psychic
Resistance: none
Retreat: 1
Meloetta-EX - Psychic - 110 HP
Pokémon - Basic
CC Brilliant Voice 20
Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused.
PPP Round 30x
Does 30 damage times the number of your Pokémon that have the Round attack.
Weakness: Psychic
Resistance: none
Retreat: 1