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SSP Sword & Shield Promos (SSP)
291 Cards • $882.15 • 1,483.95€

Grookey - Grass - 60 HP

Pokémon - Basic

GC Branch Poke 30

Weakness: Fire
Resistance: none
Retreat: 1

SSP #1

Scorbunny - Fire - 60 HP

Pokémon - Basic

R Super Singe 10

Flip a coin. If heads, your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 1

SSP #2

Sobble - Water - 60 HP

Pokémon - Basic

WC Bind 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Lightning
Resistance: none
Retreat: 1

SSP #3

Meowth V - Colorless - 180 HP

Pokémon - Basic

C Pay Day 30

Draw a card.

CCC Slashing Claw 130

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #4

Meowth VMAX - Colorless - 300 HP

Pokémon - VMAX - Evolves from Meowth V

CCCC G-Max Gold Rush 200

Draw 3 cards.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #5

Rillaboom - Grass - 170 HP

Pokémon - Stage 2 - Evolves from Thwackey

Ability: Voltage Beat

Once during your turn, you may search your deck for up to 2 [G] Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck.

GGGC Hammer In 140

Weakness: Fire
Resistance: none
Retreat: 3

SSP #6

Frosmoth - Water - 90 HP

Pokémon - Stage 1 - Evolves from Snom

Ability: Ice Dance

As often as you like during your turn, you may attach a [W] Energy card from your hand to 1 of your Benched [W] Pokémon.

WC Aurora Beam 30

Weakness: Metal
Resistance: none
Retreat: 2

SSP #7

Galarian Perrserker - Metal - 120 HP

Pokémon - Stage 1 - Evolves from Galarian Meowth

Ability: Steely Spirit

Your [M] Pokémon's attacks do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

MMC Metal Claw 70

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #8

Cinccino - Colorless - 90 HP

Pokémon - Stage 1 - Evolves from Minccino

Ability: Make Do

You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 2 cards.

C Energy Assist 40

Attach a basic Energy card from your discard pile to 1 of your Benched Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #9

Gossifleur - Grass - 50 HP

Pokémon - Basic

C Sing

Your opponent's Active Pokémon is now Asleep.

Weakness: Fire
Resistance: none
Retreat: 1

SSP #10

Wooloo - Colorless - 60 HP

Pokémon - Basic

C Defense Curl

Flip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent's next turn.

CC Headbutt 20

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #11

Morpeko - Lightning - 80 HP

Pokémon - Basic

LCC Thunder Shock 60

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #12

Galarian Ponyta - Psychic - 70 HP

Pokémon - Basic

C Heal Pulse

Heal 30 damage from 1 of your Pokémon.

PC Flop 20

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SSP #13

Rillaboom V - Grass - 220 HP

Pokémon - Basic

G Forest Feast

Search your deck for up to 2 Basic [G] Pokémon and put them onto your Bench. Then, shuffle your deck.

GGGC Wood Hammer 220

This Pokémon also does 30 damage to itself.

Weakness: Fire
Resistance: none
Retreat: 3

SSP #14

Cinderace V - Fire - 210 HP

Pokémon - Basic

Ability: Field Runner

If a Stadium is in play, this Pokémon has no Retreat Cost.

RRC Crimson Legs 140

Weakness: Water
Resistance: none
Retreat: 2

SSP #15

Inteleon V - Water - 200 HP

Pokémon - Basic

W Snipe Shot

This attack does 40 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

WWC Aqua Report 130

Your opponent reveals their hand.

Weakness: Lightning
Resistance: none
Retreat: 2

SSP #16

Toxtricity V - Lightning - 210 HP

Pokémon - Basic

C Energize

Attach a [L] Energy card from your discard pile to this Pokémon.

LLC Venom Slap 120

Your opponent's Active Pokémon is now Poisoned.

Weakness: Fighting
Resistance: card.type.
Retreat: 2

SSP #17

Zacian V - Metal - 220 HP

Pokémon - Basic

Ability: Intrepid Sword

Once during your turn, you may look at the top 3 cards of your deck and attach any number of [M] Energy cards you find there to this Pokémon. Put the other cards into your hand. If you use this Ability, your turn ends.

MMM Brave Blade 230

During your next turn, this Pokémon can't attack.

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #18

Zamazenta V - Metal - 230 HP

Pokémon - Basic

Ability: Dauntless Shield

Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon VMAX.

MMC Assault Tackle 130

Discard a Special Energy from your opponent's Active Pokémon.

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #19

Pikachu - Lightning - 70 HP

Pokémon - Basic

CC Iron Tail 30x

Flip a coin until you get tails. This attack does 30 damage for each heads.

LLC Attack 2 60

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #20

Polteageist V - Psychic - 170 HP

Pokémon - Basic

Ability: Teapot of Surprises

If this Pokémon is in the Active Spot and is damaged by an opponent's attack (even if it is Knocked Out), choose a random card from your opponent's hand. Your opponent reveals that card and puts it on the bottom of their deck.

PCC Mind Bend 100

Your opponent's Active Pokémon is now Confused.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SSP #21

Flapple - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Applin

Ability: Apple Drop

Once during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon. If you placed any damage counters in this way, shuffle this Pokémon and all attached cards into your deck.

CC Acid Spray 60

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

SSP #22

Luxray - Lightning - 160 HP

Pokémon - Stage 2 - Evolves from Luxio

L Raid 60+

If this Pokémon evolved from Luxio during this turn, this attack does 100 more damage.

LC Head Bolt 120

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #23

Coalossal - Fighting - 160 HP

Pokémon - Stage 2 - Evolves from Carkol

Ability: Tar Generator

Once during your turn, you may attach a [R] Energy card, a [F] Energy card, or 1 of each from your discard pile to your Pokémon in any way you like.

FCCC Flaming Avalanche 130

Weakness: Grass
Resistance: none
Retreat: 4

SSP #24

Garbodor - Darkness - 120 HP

Pokémon - Stage 1 - Evolves from Trubbish

Ability: Poisonous Puddle

Once during your turn, if a Stadium is in play, you may make your opponent's Active Pokémon Poisoned.

DCC Sludge Bomb 80

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #25

Mantine - Water - 110 HP

Pokémon - Basic

W Water Reserve

Search your deck for up to 3 [W] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

WW Wave Splash 60

Weakness: Lightning
Resistance: none
Retreat: 1

SSP #26

Noctowl - Colorless - 110 HP

Pokémon - Stage 1 - Evolves from Hoothoot

CC Wing Attack 40

CCC Carry Off

Choose 1 of your opponent's Benched Pokémon. They shuffle that Pokémon and all attached cards into their deck. Then, shuffle this Pokémon and all attached cards into your deck.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SSP #27

Duraludon - Metal - 130 HP

Pokémon - Basic

MCC Metal Claw 70

MCCC Steel Beam 150

This Pokémon also does 40 damage to itself.

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #28

Rayquaza - Colorless - 130 HP

Pokémon - Basic

CC Jaw Lock 30

During your opponent's next turn, the Defending Pokémon can't retreat.

CCC Power Blast 120

Discard an Energy from this Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

SSP #29

Copperajah V - Metal - 220 HP

Pokémon - Basic

MMC Adamantine Press 90

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

MMMC Wrack Down 180

Weakness: Fire
Resistance: Grass
Retreat: 4

SSP #30

Morpeko - Lightning - 80 HP

Pokémon - Basic

C Famished

Draw a card.

LC Thunder Shock 40

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #31

Snorlax - Colorless - 150 HP

Pokémon - Basic

CCC Rolling Tackle 80

CCCC Heavy Impact 130

Weakness: Fighting
Resistance: none
Retreat: 4

SSP #32

Zacian - Metal - 130 HP

Pokémon - Basic

CCC Crunch 60

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

MMMC Metal Blade 190

Discard 3 Energy from this Pokémon.

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #33

Zamazenta - Metal - 130 HP

Pokémon - Basic

Ability: Sturdy Shield

This Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

MMMC Headbang 130

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #34

Decidueye - Grass - 140 HP

Pokémon - Stage 2 - Evolves from Dartrix

Ability: Deep Forest Camo

Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon V and Pokémon-GX.

GC Splitting Arrow 90

This attack also does 20 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fire
Resistance: none
Retreat: 2

SSP #35

Arctozolt - Lightning - 130 HP

Pokémon - Stage 1 - Evolves from

Ability: Biting Whirlpool

Whenever your opponent attaches an Energy card from their hand to 1 of their Pokémon, put 2 damage counters on that Pokémon.

LC Electro Ball 70

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #36

Hydreigon - Darkness - 160 HP

Pokémon - Stage 2 - Evolves from Zweilous

Ability: Dark Squall

As often as you like during your turn, you may attach a [D] Energy card from your hand to 1 of your Pokémon.

DDC Pitch-Black Fangs 130

Weakness: Grass
Resistance: none
Retreat: 3

SSP #37

Kangaskhan - Colorless - 130 HP

Pokémon - Basic

CC Rally Back 30+

If any of your Pokémon were Knocked Out by damage from an attack from your opponent's Pokémon during their last turn, this attack does 90 more damage.

CCC Hammer In 100

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #38

Pikachu - Lightning - 60 HP

Pokémon - Basic

C Tail Whip

Flip a coin. If heads, during your opponent's next turn, the Defending Pokémon can't attack.

LCC Pika Bolt 50

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #39

Hatenna - Psychic - 60 HP

Pokémon - Basic

C Find a Friend

Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

CC Psyshot 20

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SSP #40

Flareon - Fire - 110 HP

Pokémon - Stage 1 - Evolves from Eevee

R Singe

Your opponent's Active Pokémon is now Burned.

RRC Kindle 120

Discard an Energy from this Pokémon. If you do, discard an Energy from your opponent's Active Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

SSP #41

Eevee - Colorless - 60 HP

Pokémon - Basic

C Signs of Evolution

Seach your deck for a card that evolves from Eevee, reveal it, and put it into your hand. Then, shuffle your deck.

CC Wild Kick 30

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #42

Galarian Sirfetch'd V - Fighting - 210 HP

Pokémon - Basic

Ability: Resolute Spear

Once during your turn, when this Pokémon moves from your Bench to the Active Spot, you may move any amount of [F] Energy from your other Pokémon to it.

FFC Meteor Smash 200

During your next turn, this Pokémon can't attack.

Weakness: Psychic
Resistance: none
Retreat: 2

SSP #43

Eternatus V - Darkness - 220 HP

Pokémon - Basic

C Power Accelerator 30

You may attach a [D] Energy card from your hand to 1 of your Benched Pokémon.

DCCC Dynamax Cannon 120+

If your opponent's Active Pokémon is a Pokémon VMAX, this attack does 120 more damage.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #44

Eternatus VMAX - Darkness - 340 HP

Pokémon - VMAX - Evolves from Eternatus V

Ability: Eternal Zone

If all of your Pokémon in play are [D] type, you can have up to 8 Pokémon on your Bench, and you can't put non-[D] Pokémon into play. (If this Ability stops working, discard Pokémon from your Bench until you have 5.)

DC Dread End 30x

This attack does 30 damage for each of your [D] Pokémon in play.

Weakness: Fighting
Resistance: none
Retreat: 3

SSP #45

Eldegoss - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Gossifleur

C Blessing of Fluff

Search your deck for up to 3 [G] Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.

G Leafage 30

Weakness: Fire
Resistance: none
Retreat: 1

SSP #46

Drednaw - Water - 130 HP

Pokémon - Stage 1 - Evolves from Chewtle

WCC Vise Bite 60+

This attack does 30 more damage for each [C] in your opponent's Active Pokémon's Retreat Cost.

WCCC Jaw Lock 130

During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: Lightning
Resistance: none
Retreat: 3

SSP #47

Centiskorch - Fire - 130 HP

Pokémon - Stage 1 - Evolves from Sizzlipede

R Hundred Foot Flames

For each [R] Energy attached to this Pokémon, discard the top card of your opponent's deck.

RCCC Searing Flame 110

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 3

SSP #48

Dubwool V - Colorless - 210 HP

Pokémon - Basic

Ability: Soft Wool

This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

CCC Revenge Blast 120+

This attack does 30 more damage for each Prize card your opponent has taken.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #49

Charizard V - Fire - 220 HP

Pokémon - Basic

CCC Claw Slash 80

RRCC Fire Spin 220

Discard 2 Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 3

SSP #50

Lapras - Water - 130 HP

Pokémon - Basic

WWWW Aqua Wash 70

You may put 2 Energy attached to your opponent's Active Pokémon into their hand.

Weakness: Lightning
Resistance: none
Retreat: 3

SSP #51

Gengar - Psychic - 110 HP

Pokémon - Stage 2 - Evolves from Haunter

Ability: Life Shaker

As often as you like during your turn, you may move 1 damage counter from 1 of your [P] Pokémon to another of your [P] Pokémon.

PPC Hypnoblast 90

Your opponent's Active Pokémon is now Asleep.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #52

Machamp - Fighting - 170 HP

Pokémon - Stage 2 - Evolves from Machoke

FC Macho Revenge 20x

This attack does 20 damage for each [F] Pokémon in your discard pile.

FFC Dynamite Punch 200

This Pokémon also does 50 damage to itself.

Weakness: Psychic
Resistance: none
Retreat: 3

SSP #53

Coalossal - Fighting - 160 HP

Pokémon - Stage 2 - Evolves from Carkol

Ability: Tar Generator

Once during your turn, you may attach a [R] Energy card, a [F] Energy card, or 1 of each from your discard pile to your Pokémon in any way you like.

FCCC Flaming Avalanche 130

Weakness: Grass
Resistance: none
Retreat: 4

SSP #54

Hatterene V - Psychic - 200 HP

Pokémon - Basic

PC Confounding Pulse

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Confused.

PPC Mental Crush 90+

If your opponent's Active Pokémon is Confused, this attack does 90 more damage.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #55

Morpeko V - Lightning - 170 HP

Pokémon - Basic

C Spark 20

This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

LLC Electro Wheel 150

Discard an Energy from this Pokémon. If you do, switch it with 1 of your Benched Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #56

Grimmsnarl V - Darkness - 220 HP

Pokémon - Basic

D Bite 40

DDD Spiky Knuckle 200

Put 2 [D] Energy attached to this Pokémon into your hand.

Weakness: Grass
Resistance: none
Retreat: 2

SSP #57

Alcremie - Psychic - 110 HP

Pokémon - Stage 1 - Evolves from Milcery

C Decorate

Attach any number of basic Energy cards from your hand to your Pokémon in any way you like.

PC Draining Kiss 50

Heal 30 damage from this Pokémon.

Weakness: Metal
Resistance: none
Retreat: 1

SSP #58

Galarian Obstagoon - Darkness - 160 HP

Pokémon - Stage 2 - Evolves from Galarian Linoone

Ability: Untamed Shout

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 3 damage counters on 1 of your opponent's Pokémon.

DC Obstruct 90

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

SSP #59

Duraludon - Metal - 130 HP

Pokémon - Basic

C Metal Sharpener 30

Attach a [M] Energy card from your discard pile to 1 of your Pokémon.

MMC Power Beam 110

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #60

Pikachu V - Lightning - 190 HP

Pokémon - Basic

L Charge

Search your deck for up to 2 [L] Energy cards and attach them to this Pokémon. Then, shuffle your deck.

LLC Thunderbolt 200

Discard all Energy from this Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #61

Pikachu VMAX - Lightning - 310 HP

Pokémon - VMAX - Evolves from Pikachu V

LLL G-Max Volt Tackle 120+

You may discard all Energy from this Pokémon. If you do, this attack does 150 more damage.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #62

Pikachu V - Lightning - 190 HP

Pokémon - Basic

L Pika Ball 30

LL Circle Circuit 30x

This attack does 30 damage for each of your Benched Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #63

Eternatus V - Darkness - 220 HP

Pokémon - Basic

C Power Accelerator 30

You may attach a [D] Energy card from your hand to 1 of your Benched Pokémon.

DCCC Dynamax Cannon 120+

If your opponent's Active Pokémon is a Pokémon VMAX, this attack does 120 more damage.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #64

Eevee V - Colorless - 190 HP

Pokémon - Basic

C Collect

Draw 3 cards.

CCC Brave Buddies 80+

If you played a Supporter card from your hand during this turn, this attack does 80 more damage.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #65

Charizard - Fire - 170 HP

Pokémon - Stage 2 - Evolves from Charmeleon

Ability: Battle Sense

Once during your turn, you may look at the top 3 cards of your deck and put 1 of them into your hand. Discard the other cards.

RR Royal Blaze 100+

This attack does 50 more damage for each Leon card in your discard pile.

Weakness: Water
Resistance: none
Retreat: 3

SSP #66

Donphan - Fighting - 150 HP

Pokémon - Stage 1 - Evolves from Phanpy

F Earthquake 120

This attack also does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

FCC Heavy Impact 90

Weakness: Grass
Resistance: none
Retreat: 4

SSP #67

Snorlax - Colorless - 130 HP

Pokémon - Basic

Ability: Gormandize

Once during your turn, if this Pokémon is in the Active Spot, you may draw cards until you have 7 cards in your hand. If you use this Ability, your turn ends.

CCCC Body Slam 100

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 3

SSP #68

Lugia - Colorless - 130 HP

Pokémon - Basic

CC Gust 40

CCCC Wind Pressure 250

If your opponent has 5 or fewer cards in their hand, this attack does nothing.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

SSP #69

Grookey - Grass - 60 HP

Pokémon - Basic

G Full On 30

Flip a coin. If tails, this attack does nothing.

Weakness: Fire
Resistance: none
Retreat: 1

SSP #70

Scorbunny - Fire - 60 HP

Pokémon - Basic

C Me First

Draw a card.

RR Live Coal 20

Weakness: Water
Resistance: none
Retreat: 1

SSP #71

Vaporeon - Water - 110 HP

Pokémon - Stage 1 - Evolves from Eevee

Ability: Watery Shroud

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's).

CCC Hydro Pump 60+

This attack does 20 more damage for each [W] Energy attached to this Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 2

SSP #72

Sobble - Water - 60 HP

Pokémon - Basic

C Growl

During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).

W Rain Splash 10

Weakness: Lightning
Resistance: none
Retreat: 1

SSP #73

Zacian V - Metal - 220 HP

Pokémon - Basic

Ability: Intrepid Sword

Once during your turn, you may look at the top 3 cards of your deck and attach any number of [M] Energy cards you find there to this Pokémon. Put the other cards into your hand. If you use this Ability, your turn ends.

MMM Brave Blade 230

During your next turn, this Pokémon can't attack.

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #76

Zamazenta V - Metal - 230 HP

Pokémon - Basic

Ability: Dauntless Shield

Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon VMAX.

MMC Assault Tackle 130

Discard a Special Energy from your opponent's Active Pokémon.

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #77

Orbeetle V - Grass - 180 HP

Pokémon - Basic

G Strafe 20

You may switch this Pokémon with 1 of your Benched Pokémon.

GC Mysterious Wave 50+

This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

SSP #78

Galarian Mr. Rime - Water - 120 HP

Pokémon - Stage 1 - Evolves from Galarian Mr. Mime

Ability: Shuffle Dance

Once during your turn, you may switch 1 of your opponent's face-down Prize cards with the top card of their deck. (The cards stay face down.)

WCC Mad Party 20x

This attack does 20 damage for each Pokémon in your discard pile that has the Mad Party attack.

Weakness: Metal
Resistance: none
Retreat: 2

SSP #79

Dedenne - Psychic - 70 HP

Pokémon - Basic

PCC Mad Party 20x

This attack does 20 damage for each Pokémon in your discard pile that has the Mad Party attack.

Weakness: Metal
Resistance: none
Retreat: 1

SSP #80

Polteageist - Psychic - 60 HP

Pokémon - Stage 1 - Evolves from Sinistea

Ability: Tea Break

You must discard a Pokémon that has the Mad Party attack from your hand in order to use this Ability. Once during your turn, you may draw 2 cards.

CC Mad Party 20x

This attack does 20 damage for each Pokémon in your discard pile that has the Mad Party attack.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SSP #81

Bunnelby - Colorless - 40 HP

Pokémon - Basic

CC Mad Party 20x

This attack does 20 damage for each Pokémon in your discard pile that has the Mad Party attack.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #82

Alakazam V - Psychic - 190 HP

Pokémon - Basic

P Zen Spoon

Put 3 damage counters on your opponent's Pokémon in any way you like.

PP Mind Ruler 30x

This attack does 30 damage for each card in your opponent's hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SSP #83

Eldegoss V - Grass - 180 HP

Pokémon - Basic

Ability: Happy Match

When you play this Pokémon from your hand onto your Bench during your turn, you may put a Supporter card from your discard pile into your hand.

CC Float Up 50

You may shuffle this Pokémon and all attached cards into your deck.

Weakness: Fire
Resistance: none
Retreat: 1

SSP #84

Boltund V - Lightning - 200 HP

Pokémon - Basic

L Electrify

Search your deck for up to 2 [L] Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.

LC Bolt Storm 10+

This attack does 30 more damage for each [L] Energy attached to all of your Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #85

Cramorant V - Colorless - 200 HP

Pokémon - Basic

C Beak Catch

Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

CCC Spit Shot

Discard all Energy from this Pokémon. This attack does 160 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SSP #86

Eevee VMAX - Colorless - 300 HP

Pokémon - VMAX - Evolves from Eevee V

CCC G-Max Cuddle 150

During your opponent's next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn't happen.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #87

Cherrim - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Cherubi

Ability: Spring Bloom

As often as you like during your turn, you may attach a [G] Energy card from your hand to 1 of your Pokémon that doesn't have a Rule Box (Pokémon V, Pokémon-GX, etc. have Rule Boxes).

GCC Seed Bomb 70

Weakness: Fire
Resistance: none
Retreat: 2

SSP #88

Octillery - Water - 110 HP

Pokémon - Stage 1 - Evolves from Remoraid

Ability: Rapid Strike Search

Once during your turn, you may search your deck for a Rapid Strike card, reveal it, and put it into your hand. Then, shuffle your deck. You can't use more than 1 Rapid Strike Search Ability each turn.

WCC Waterfall 50

Weakness: Lightning
Resistance: none
Retreat: 2

SSP #89

Houndoom - Darkness - 130 HP

Pokémon - Stage 1 - Evolves from Houndour

Ability: Single Strike Roar

Once during your turn, you may search your deck for a Single Strike Energy card and attach it to 1 of your Single Strike Pokémon. Then, shuffle your deck. If you attached Energy to a Pokémon in this way, put 2 damage counters on that Pokémon.

DC Darkness Fang 50

Weakness: Grass
Resistance: none
Retreat: 2

SSP #90

Bronzong - Metal - 110 HP

Pokémon - Stage 1 - Evolves from Bronzor

Ability: Metal Transfer

As often as you like during your turn, you may move a [M] Energy from 1 of your Pokémon to another of your Pokémon.

MCC Zen Headbutt 70

Weakness: Fire
Resistance: Grass
Retreat: 3

SSP #91

Charmander - Fire - 70 HP

Pokémon - Basic

R Collect

Draw a card.

RR Flare 30

Weakness: Water
Resistance: none
Retreat: 1

SSP #92

Arrokuda - Water - 60 HP

Pokémon - Basic

C Flock

Search your deck for up to 2 Arrokuda and put them onto your Bench. Then, shuffle your deck.

WC Peck 20

Weakness: Lightning
Resistance: none
Retreat: 1

SSP #93

Jolteon - Lightning - 100 HP

Pokémon - Stage 1 - Evolves from Eevee

L Energize

Attach a [L] Energy card from your discard pile to this Pokémon.

LLC Thunder 160

This Pokémon also does 30 damage to itself.

Weakness: Fighting
Resistance: none
Retreat: 0

SSP #94

Eevee - Colorless - 60 HP

Pokémon - Basic

C First Step

Draw a card.

CCC Tail Whap 30

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #95

Dragapult V - Psychic - 210 HP

Pokémon - Basic

P Bite 30

PP Jet Assault 60+

If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 80 more damage.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SSP #96

Dragapult VMAX - Psychic - 320 HP

Pokémon - VMAX - Evolves from Dragapult V

P Shred 60

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

PP Max Phantom 130

Put 5 damage counters on your opponent's Benched Pokémon in any way you like.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SSP #97

Crobat V - Darkness - 180 HP

Pokémon - Basic

Ability: Dark Asset

When you play this Pokémon from your hand onto your Bench during your turn, you may draw cards until you have 6 cards in your hand. You can't use more than 1 Dark Asset Ability each turn.

DC Venomous Fang 70

Your opponent's Active Pokémon is now Poisoned.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #98

Crobat VMAX - Darkness - 300 HP

Pokémon - VMAX - Evolves from Crobat V

DC Stealth Poison 70

Your opponent's Active Pokémon is now Poisoned. Switch this Pokémon with 1 of your Benched Pokémon.

DDC Max Cutter 180

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #99

Venusaur V - Grass - 220 HP

Pokémon - Basic

GC Leaf Drain 50

Heal 30 damage from this Pokémon.

GGC Double-Edge 190

This Pokémon also does 30 damage to itself.

Weakness: Fire
Resistance: none
Retreat: 3

SSP #100

Blastoise V - Water - 220 HP

Pokémon - Basic

W Water Gun 30

WWW Torrential Cannon 200

During your next turn, this Pokémon can't use Torrential Cannon.

Weakness: Lightning
Resistance: none
Retreat: 3

SSP #101

Venusaur VMAX - Grass - 330 HP

Pokémon - VMAX - Evolves from Venusaur V

CC Forest Storm 30x

This attack does 30 damage for each [G] Energy attached to all of your Pokémon.

GGCC G-Max Bloom 210

Heal 30 damage from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 4

SSP #102

Blastoise VMAX - Water - 330 HP

Pokémon - VMAX - Evolves from Blastoise V

WWW Grand Falls 120

Search your deck for up to 3 [W] Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.

WWWW G-Max Bombard 220

This attack also does 30 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning
Resistance: none
Retreat: 3

SSP #103

Victini V - Fire - 190 HP

Pokémon - Basic

C Spreading Flames

Attach up to 3 [R] Energy cards from your discard pile to your Pokémon in any way you like.

RR Energy Burst 30x

This attack does 30 damage for each Energy attached to both Active Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

SSP #104

Gardevoir V - Psychic - 210 HP

Pokémon - Basic

P Magical Shot 30

PPC Swelling Pulse 120+

If this Pokémon was healed during this turn, this attack does 80 more damage.

Weakness: Metal
Resistance: none
Retreat: 2

SSP #105

Single Strike Urshifu V - Fighting - 220 HP

Pokémon - Basic

F Low Kick 30

FFFF Brawny Knuckle 180

This attack's damage isn't affected by Resistance.

Weakness: Psychic
Resistance: none
Retreat: 2

SSP #106

Rapid Strike Urshifu V - Fighting - 220 HP

Pokémon - Basic

FC Spiral Kick 40

FFC Sonic Legs 90

This attack also does 20 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Psychic
Resistance: none
Retreat: 2

SSP #107

Empoleon V - Water - 210 HP

Pokémon - Basic

Ability: Emperor's Eyes

As long as this Pokémon is in the Active Spot, your opponent's Basic Pokémon in play have no Abilities, except for Pokémon with a Rule Box (Pokémon V, Pokémon-GX, etc. have Rule Boxes).

WCC Swirling Slice 130

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 2

SSP #108

Tyranitar V - Darkness - 230 HP

Pokémon - Basic

DCC Cragalanche 60

Discard the top 2 cards of your opponent's deck.

DDCC Single Strike Crush 240

Discard the top 4 cards of your deck.

Weakness: Grass
Resistance: none
Retreat: 3

SSP #109

Crobat V - Darkness - 180 HP

Pokémon - Basic

Ability: Dark Asset

When you play this Pokémon from your hand onto your Bench during your turn, you may draw cards until you have 6 cards in your hand. You can't use more than 1 Dark Asset Ability each turn.

DC Venomous Fang 70

Your opponent's Active Pokémon is now Poisoned.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #110

Galarian Rapidash V - Psychic - 210 HP

Pokémon - Basic

CC Libra Horn

Put damage counters on 1 of your opponent's Pokémon until its remaining HP is 100.

PP Psychic 60+

This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SSP #111

Cinderace - Fire - 170 HP

Pokémon - Stage 2 - Evolves from Raboot

Ability: Crisis Power

This Pokémon's attacks do 30 more damage to your opponent's Active Pokémon for each Prize card your opponent has taken (before applying Weakness and Resistance).

RC Fireball Shot 150

During your next turn, this Pokémon can't attack.

Weakness: Water
Resistance: none
Retreat: 1

SSP #112

Inteleon - Water - 150 HP

Pokémon - Stage 2 - Evolves from Drizzile

Ability: Quick Shooting

Once during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon.

CC Waterfall 70

Weakness: Lightning
Resistance: none
Retreat: 1

SSP #113

Cresselia - Psychic - 120 HP

Pokémon - Basic

P Crescent Glow

Search your deck for a [P] Energy card and attach it to 1 of your Pokémon. If you go second and it's your first turn, instead search for up to 3 [P] Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck.

PP Photon Laser 30+

If you have at least 5 Energy in play, this attack does 90 more damage.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SSP #114

Passimian - Fighting - 110 HP

Pokémon - Basic

Ability: Throwing Coach

Your Rapid Strike Pokémon's attacks do 30 more damage to your opponent's Benched Pokémon V and Benched Pokémon-GX (before applying Weakness and Resistance). You can't apply more than 1 Throwing Coach Ability at a time.

F Fling

This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Psychic
Resistance: none
Retreat: 1

SSP #115

Morpeko - Lightning - 80 HP

Pokémon - Basic

C Famished

Draw a card.

LC Thunder Shock 40

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #116

Phanpy - Fighting - 70 HP

Pokémon - Basic

F Stampede 10

FC Strike Back 30x

This attack does 30 damage for each damage counter on this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

SSP #117

Eevee - Colorless - 60 HP

Pokémon - Basic

C Signs of Evolution

Seach your deck for a card that evolves from Eevee, reveal it, and put it into your hand. Then, shuffle your deck.

CC Wild Kick 30

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #118

Snorlax - Colorless - 140 HP

Pokémon - Basic

CC Slap Push 30

CCC Single Strike Tackle 120

This Pokémon also does 30 damage to itself.

Weakness: Fighting
Resistance: none
Retreat: 4

SSP #119

Marnie

Trainer - Supporter

Each player shuffles their hand and puts it on the bottom of their deck. If either player put any cards on the bottom of their deck in this way, you draw 5 cards, and your opponent draws 4 cards.
SSP #120

Marnie

Trainer - Supporter

Each player shuffles their hand and puts it on the bottom of their deck. If either player put any cards on the bottom of their deck in this way, you draw 5 cards, and your opponent draws 4 cards.
SSP #121

Flaaffy - Lightning - 90 HP

Pokémon - Stage 1 - Evolves from Mareep

Ability: Dynamotor

Once during your turn, you may attach a [L] Energy card from your discard pile to 1 of your Benched Pokémon.

LLC Electro Ball 50

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #122

Galarian Articuno - Psychic - 120 HP

Pokémon - Basic

Ability: Cruel Charge

When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 [P] Energy cards from your hand to this Pokémon.

PPC Psylaser

Discard all [P] Energy from this Pokémon. This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #123

Galarian Zapdos - Fighting - 110 HP

Pokémon - Basic

Ability: Strong Legs Charge

When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 [F] Energy cards from your hand to this Pokémon.

FFC Zapper Kick 70

You may discard all Energy from this Pokémon. If you do, your opponent's Active Pokémon is now Paralyzed.

Weakness: Psychic
Resistance: none
Retreat: 0

SSP #124

Galarian Moltres - Darkness - 120 HP

Pokémon - Basic

Ability: Malevolent Charge

When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 [D] Energy cards from your hand to this Pokémon.

DDC Fiery Wrath 20+

This attack does 50 more damage for each Prize card your opponent has taken.

Weakness: Grass
Resistance: none
Retreat: 2

SSP #125

Galarian Slowpoke - Psychic - 70 HP

Pokémon - Basic

C Everyone Laze Around

Heal 10 damage from each of your Pokémon.

CCC Tail Whap 30

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #126

Eevee - Colorless - 60 HP

Pokémon - Basic

C Be Prepared

Attach a basic Energy card from your hand to this Pokémon.

CCC Bite 30

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #127

Eiscue - Water - 120 HP

Pokémon - Basic

W Ice Bonus

Discard a [W] Energy card from your hand. If you do, draw 3 cards.

WWC Headbutt Bounce 100

Weakness: Metal
Resistance: none
Retreat: 2

SSP #128

Umbreon - Darkness - 110 HP

Pokémon - Stage 1 - Evolves from Eevee

D Blindside

This attack does 60 damage to 1 of your opponent's Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)

DCC Moon Mirage 80

Your opponent's Active Pokémon is now Confused.

Weakness: Grass
Resistance: none
Retreat: 1

SSP #129

Ice Rider Calyrex V - Water - 210 HP

Pokémon - Basic

WC Blizzard 40

This attack also does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

WWC Frost Stamp 140

Weakness: Metal
Resistance: none
Retreat: 2

SSP #130

Shadow Rider Calyrex V - Psychic - 210 HP

Pokémon - Basic

P Cloak in Shadows

Attach a [P] Energy card from your discard pile to this Pokémon.

PPC Hollow Binding 130

During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #131

Dragapult - Psychic - 150 HP

Pokémon - Stage 2 - Evolves from Drakloak

P Mach Turn 60

You may switch this Pokémon with 1 of your Benched Pokémon.

PPC Diving Swipe 150

Discard a random card from your opponent's hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 0

SSP #132

Lance's Charizard V - Fire - 220 HP

Pokémon - Basic

RRC Flamethrower 200

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 3

SSP #133

Dark Sylveon V - Psychic - 180 HP

Pokémon - Basic

CC Disarming Voice 30

Your opponent's Active Pokémon is now Confused.

PCC Tricky Ribbon 100

Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.

Weakness: Metal
Resistance: none
Retreat: 1

SSP #134

Zacian LV.X - Metal - 160 HP

Pokémon - Level Up - Evolves from Zacian

Ability: Bladed Armament

Damage from this Pokémon's attacks isn't affected by any effects on your opponent's Active Pokémon.

MMC Brave Blade 240

During your next turn, this Pokémon can't attack.

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #135

Mimikyu - Water - 70 HP

Pokémon - Basic

W Filch

Draw 2 cards.

WC Wet Claw 40

Put an Energy attached to your opponent's Active Pokémon into their hand.

Weakness: Lightning
Resistance: none
Retreat: 1

SSP #136

Light Toxtricity - Lightning - 120 HP

Pokémon - Stage 1 - Evolves from Toxel

C Slow Ballad

Heal 30 damage from both Active Pokémon.

LL Beatdown Smash 160

During your next turn, this Pokémon can't use Beatdown Smash.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #137

Hydreigon C - Darkness - 110 HP

Pokémon - Basic

CC Bite 30

DDC Berserker Blade 100

This attack also does 20 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 2

SSP #138

Pikachu V-UNION - Lightning - 300 HP

Pokémon - V-UNION

C Union Gain

Attach up to 2 [L] Energy cards from your discard pile to this Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #139

Pikachu V-UNION - Lightning - 300 HP

Pokémon - V-UNION

LC Shocking Shock 120

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #140

Pikachu V-UNION - Lightning - 300 HP

Pokémon - V-UNION

LLC Disconnect 150

During your opponent's next turn, they can't play any Item cards from their hand.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #141

Pikachu V-UNION - Lightning - 300 HP

Pokémon - V-UNION

LLC Electro Ball Together 250

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #142

Pikachu V - Lightning - 190 HP

Pokémon - Basic

LLC Volt Tackle 210

This Pokémon also does 30 damage to itself.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #143

Greninja Star - Darkness - 130 HP

Pokémon - Basic

Ability: Shadow Knife

When you play this Pokémon from your hand onto your Bench during your turn, you may put 1 damage counter on 1 of your opponent's Pokémon.

DCC Mist Slash 100

This attack's damage isn't affected by Weakness or Resistance, or by any effects on your opponent's Active Pokémon.

Weakness: Grass
Resistance: none
Retreat: 1

SSP #144

Pikachu V - Lightning - 190 HP

Pokémon - Basic

LLC Volt Tackle 210

This Pokémon also does 30 damage to itself.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #145

Poké Ball

Trainer - Item

Flip a coin. If heads, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
SSP #146

Rayquaza V - Dragon - 210 HP

Pokémon - Basic

L Dragon Pulse 40

Discard the top 2 cards of your deck.

RL Spiral Burst 20+

You may discard up to 2 basic [R] Energy or up to 2 basic [L] Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way.

Weakness: none
Resistance: none
Retreat: 2

SSP #147

Noivern V - Dragon - 200 HP

Pokémon - Basic

P Boomburst

This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

PD Synchro Loud 60+

If you have the same number of cards in your hand as your opponent, this attack does 120 more damage.

Weakness: none
Resistance: none
Retreat: 0

SSP #148

Flareon V - Fire - 210 HP

Pokémon - Basic

C Flaming Breath 20

Search your deck for a [R] Energy card and attach it to this Pokémon. Then, shuffle your deck.

RRC Scorching Column 120

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 2

SSP #149

Vaporeon V - Water - 210 HP

Pokémon - Basic

C Triple Draw

Draw 3 cards.

WWC Splash Jump 90

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 2

SSP #150

Jolteon V - Lightning - 190 HP

Pokémon - Basic

C Thunder Spear

This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

LCC Pin Missile 60x

Flip 4 coins. This attack does 60 damage for each heads.

Weakness: Fighting
Resistance: none
Retreat: 0

SSP #151

Professor's Research

Trainer - Supporter

Discard your hand and draw 7 cards.
SSP #152

Pikachu - Lightning - 60 HP

Pokémon - Basic

LL Thunder Shock 30

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #153

Dragonite V - Dragon - 230 HP

Pokémon - Basic

CC Shred 50

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

WWL Dragon Gale 250

This attack also does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: none
Resistance: none
Retreat: 3

SSP #154

Greninja V-UNION - Water - 300 HP

Pokémon - V-UNION

C Union Gain

Attach up to 2 [W] Energy cards from your discard pile to this Pokémon.

Weakness: none
Resistance: none
Retreat: 2

SSP #155

Greninja V-UNION - Water - 300 HP

Pokémon - V-UNION

Ability: Ninja Body

Whenever your opponent plays an Item card from their hand, prevent all effects of that card done to this Pokémon.

W Aqua Edge 130

Weakness: none
Resistance: none
Retreat: 2

SSP #156

Greninja V-UNION - Water - 300 HP

Pokémon - V-UNION

Ability: Antidote Jutsu

This Pokémon can't be Poisoned.

WWC Twister Shuriken

This attack does 100 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: none
Resistance: none
Retreat: 2

SSP #157

Greninja V-UNION - Water - 300 HP

Pokémon - V-UNION

Ability: Feel the Way

Once during your turn, you may have your opponent reveal their hand.

WWC Waterfall Bind 180

During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: none
Resistance: none
Retreat: 2

SSP #158

Mewtwo V-UNION - Psychic - 310 HP

Pokémon - V-UNION

C Union Gain

Attach up to 2 [P] Energy cards from your discard pile to this Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #159

Mewtwo V-UNION - Psychic - 310 HP

Pokémon - V-UNION

PPC Super Regeneration

Heal 200 damage from this Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #160

Mewtwo V-UNION - Psychic - 310 HP

Pokémon - V-UNION

PPC Psysplosion

Put 16 damage counters on your opponent's Pokémon in any way you like.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #161

Mewtwo V-UNION - Psychic - 310 HP

Pokémon - V-UNION

Ability: Photon Barrier

Prevent all effects of attacks from your opponent's Pokémon done to this Pokémon. (Damage is not an effect.)

PPPC Final Burn 300

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #162

Zacian V-UNION - Metal - 320 HP

Pokémon - V-UNION

C Union Gain

Attach up to 2 [M] Energy cards from your discard pile to this Pokémon.

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #163

Zacian V-UNION - Metal - 320 HP

Pokémon - V-UNION

MMC Dance of the Crowned Sword 150

During your opponent's next turn, the Defending Pokémon's attacks do 150 less damage (before applying Weakness and Resistance).

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #164

Zacian V-UNION - Metal - 320 HP

Pokémon - V-UNION

MMC Steel Cut 200

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #165

Zacian V-UNION - Metal - 320 HP

Pokémon - V-UNION

MMMC Master Blade 340

Discard 3 Energy from this Pokémon.

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #166

Professor Burnet

Trainer - Supporter

Search your deck for up to 2 cards and discard them. Then, shuffle your deck.
SSP #167

Oricorio - Fire - 90 HP

Pokémon - Basic

Ability: Lesson in Zeal

All of your Fusion Strike Pokémon take 20 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance). You can't apply more than 1 Lesson in Zeal Ability at a time.

RC Glistening Droplets

Put 5 damage counters on your opponent's Pokémon in any way you like.

Weakness: Water
Resistance: none
Retreat: 1

SSP #168

Pyukumuku - Water - 80 HP

Pokémon - Basic

Ability: Pitch a Pyukumuku

Once during your turn, if this Pokémon is in your hand, you may reveal it and put it on the bottom of your deck. If you do, draw a card. You can't use more than 1 Pitch a Pyukumuku Ability each turn.

WCC Knuckle Punch 50

Weakness: Lightning
Resistance: none
Retreat: 1

SSP #169

Deoxys - Psychic - 120 HP

Pokémon - Basic

CCC Photon Boost 80+

If this Pokémon has any Fusion Strike Energy attached, this attack does 80 more damage.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SSP #170

Latias - Dragon - 120 HP

Pokémon - Basic

Ability: Red Assist

Once during your turn, you may attach a [P] Energy card from your hand to 1 of your Latios.

RPC Dyna Barrier 70

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon VMAX.

Weakness: none
Resistance: none
Retreat: 1

SSP #171

Tepig - Fire - 80 HP

Pokémon - Basic

CC Ram 20

RRC Combustion 50

Weakness: Water
Resistance: none
Retreat: 2

SSP #172

Blitzle - Lightning - 60 HP

Pokémon - Basic

L Thunder Spear

This attack does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #173

Espeon - Psychic - 110 HP

Pokémon - Stage 1 - Evolves from Eevee

P Psy Bolt 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

PC Psychic 10+

This attack does 40 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SSP #174

Eevee - Colorless - 60 HP

Pokémon - Basic

C Be Prepared

Attach a basic Energy card from your hand to this Pokémon.

CCC Bite 30

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #175

Hoopa V - Darkness - 220 HP

Pokémon - Basic

Ability: Two-Faced

As long as this Pokémon is in play, it is [P] and [D] type.

DDC Shadow Impact 170

Put 3 damage counters on 1 of your Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

SSP #176

Professor's Research

Trainer - Supporter

Discard your hand and draw 7 cards.
SSP #178

Flareon V - Fire - 210 HP

Pokémon - Basic

C Flaming Breath 20

Search your deck for a [R] Energy card and attach it to this Pokémon. Then, shuffle your deck.

RRC Scorching Column 120

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 2

SSP #179

Flareon VMAX - Fire - 320 HP

Pokémon - VMAX - Evolves from Flareon V

RCC Max Detonate 100x

Discard the top 5 cards of your deck. This attack does 100 damage for each Energy card you discarded in this way.

Weakness: Water
Resistance: none
Retreat: 2

SSP #180

Vaporeon V - Water - 210 HP

Pokémon - Basic

C Triple Draw

Draw 3 cards.

WWC Splash Jump 90

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 2

SSP #181

Vaporeon VMAX - Water - 320 HP

Pokémon - VMAX - Evolves from Vaporeon V

C Bubble Pod

Put a [W] Pokémon from your discard pile onto your Bench. If you do, attach up to 3 [W] Energy cards from your discard pile to that Pokémon.

WCC Max Torrent 100+

If your opponent's Active Pokémon already has any damage counters on it, this attack does 100 more damage.

Weakness: Lightning
Resistance: none
Retreat: 2

SSP #182

Jolteon V - Lightning - 190 HP

Pokémon - Basic

C Thunder Spear

This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

LCC Pin Missile 60x

Flip 4 coins. This attack does 60 damage for each heads.

Weakness: Fighting
Resistance: none
Retreat: 0

SSP #183

Jolteon VMAX - Lightning - 300 HP

Pokémon - VMAX - Evolves from Jolteon V

LC Max Thunder Rumble 100

This attack also does 100 damage to 1 of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: none
Retreat: 0

SSP #184

Moltres - Fire - 120 HP

Pokémon - Basic

R Inferno Wings 20+

If this Pokémon has any damage counters on it, this attack does 70 more damage. This attack's damage isn't affected by Weakness.

Weakness: Water
Resistance: none
Retreat: 1

SSP #185

Lucario - Fighting - 120 HP

Pokémon - Stage 1 - Evolves from Riolu

Ability: Roaring Resolve

Once during your turn, you may put 2 damage counters on this Pokémon. If you do, search your deck for a [F] Energy card and attach it to this Pokémon. Then, shuffle your deck.

FF Aura Sphere Volley 10+

Discard all [F] Energy from this Pokémon. This attack does 60 more damage for each card you discarded in this way.

Weakness: Psychic
Resistance: none
Retreat: 2

SSP #186

Liepard - Darkness - 100 HP

Pokémon - Stage 1 - Evolves from Purrloin

Ability: Trade

You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 2 cards.

CC Slash 60

Weakness: Grass
Resistance: none
Retreat: 1

SSP #187

Bibarel - Colorless - 120 HP

Pokémon - Stage 1 - Evolves from Bidoof

Ability: Industrious Incisors

Once during your turn, you may draw cards until you have 5 cards in your hand.

CCC Tail Smash 100

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #188

Flapple - Dragon - 80 HP

Pokémon - Stage 1 - Evolves from Applin

R Flight Up

Attach up to 3 basic Energy cards from your discard pile to 1 of your Benched Pokémon.

GR Corrosive Acid 70

Your opponent's Active Pokémon is now Burned.

Weakness: none
Resistance: none
Retreat: 1

SSP #189

Eevee - Colorless - 60 HP

Pokémon - Basic

C Be Prepared

Attach a basic Energy card from your hand to this Pokémon.

CCC Bite 30

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #190

Leafeon - Grass - 110 HP

Pokémon - Stage 1 - Evolves from Eevee

G Leaf Guard 30

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

GC Grass Knot 50+

This attack does 30 more damage for each [C] in your opponent's Active Pokémon's Retreat Cost.

Weakness: Fire
Resistance: none
Retreat: 1

SSP #191

Glaceon - Water - 110 HP

Pokémon - Stage 1 - Evolves from Eevee

W Hail

This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

WCC Frosty Typhoon 120

During your next turn, this Pokémon can't use Frosty Typhoon.

Weakness: Metal
Resistance: none
Retreat: 1

SSP #192

Leafeon V - Grass - 210 HP

Pokémon - Basic

G Leaf Guard 30

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

GGC Slashing Strike 180

During your next turn, this Pokémon can't use Slashing Strike.

Weakness: Fire
Resistance: none
Retreat: 2

SSP #194

Leafeon VSTAR - Grass - 260 HP

Pokémon - VSTAR - Evolves from Leafeon V

Ability: Ivy Star

During your turn, you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon. (You can't use more than 1 VSTAR Power in a game.)

GGC Leaf Guard 180

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

Weakness: Fire
Resistance: none
Retreat: 2

SSP #195

Glaceon V - Water - 210 HP

Pokémon - Basic

W Frost Charge 30

Search your deck for a [W] Energy card and attach it to this Pokémon. Then, shuffle your deck.

WWC Freezing Wind 130

Weakness: Metal
Resistance: none
Retreat: 2

SSP #196

Glaceon VSTAR - Water - 260 HP

Pokémon - VSTAR - Evolves from Glaceon V

WWC Icicle Shot 180

During your opponent's next turn, the Defending Pokémon can't retreat.

WWC Crystal Star 220

During your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon. (You can't use more than 1 VSTAR Power in a game.)

Weakness: Metal
Resistance: none
Retreat: 2

SSP #197

Pikachu V - Lightning - 190 HP

Pokémon - Basic

LLC Lightning Blast 100+

You may discard all [L] Energy from this Pokémon. If you do, this attack does 120 more damage.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #198

Lycanroc V - Fighting - 200 HP

Pokémon - Basic

F Rock Throw 40

FFC Crashing Fangs 200

During your next turn, this Pokémon can't attack.

Weakness: Grass
Resistance: none
Retreat: 1

SSP #199

Corviknight V - Metal - 210 HP

Pokémon - Basic

M Clutch 30

During your opponent's next turn, the Defending Pokémon can't retreat.

MMC Sky Hurricane 190

During your next turn, this Pokémon can't use Sky Hurricane.

Weakness: Fire
Resistance: Grass
Retreat: 1

SSP #200

Espeon V - Psychic - 200 HP

Pokémon - Basic

P Zen Shot

This attack does 60 damage to 1 of your opponent's Pokémon V. (Don't apply Weakness and Resistance for Benched Pokémon.)

PCC Super Psy Bolt 120

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SSP #201

Sylveon V - Psychic - 200 HP

Pokémon - Basic

Ability: Dream Gift

Once during your turn, you may search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck. If you use this Ability, your turn ends.

CC Magical Shot 60

Weakness: Metal
Resistance: none
Retreat: 1

SSP #202

Umbreon V - Darkness - 200 HP

Pokémon - Basic

D Mean Look 30

During your opponent's next turn, the Defending Pokémon can't retreat.

DCC Moonlight Blade 80+

If this Pokémon has any damage counters on it, this attack does 80 more damage.

Weakness: Grass
Resistance: none
Retreat: 2

SSP #203

Arceus V - Colorless - 220 HP

Pokémon - Basic

CC Trinity Charge

Search your deck for up to 3 basic Energy cards and attach them to your Pokémon V in any way you like. Then, shuffle your deck.

CCC Power Edge 130

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #204

Hisuian Basculegion - Water - 120 HP

Pokémon - Stage 1 - Evolves from Hisuian Basculin

W Grudge Dive 30+

If any of your Pokémon were Knocked Out by damage from an attack from your opponent's Pokémon during their last turn, this attack does 90 more damage, and your opponent's Active Pokémon is now Confused.

WCC Jet Headbutt 80

Weakness: Lightning
Resistance: none
Retreat: 2

SSP #205

Wyrdeer - Psychic - 140 HP

Pokémon - Stage 1 - Evolves from Stantler

Ability: Hurried Gait

Once during your turn, you may draw a card.

CC Extrasensory 40+

If you have the same number of cards in your hand as your opponent, this attack does 80 more damage.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #206

Hisuian Samurott - Darkness - 170 HP

Pokémon - Stage 2 - Evolves from Dewott

Ability: Wily Stance

You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 3 cards.

DCC Dark Mastery 60+

This attack does 20 more damage for each Energy attached to all of your Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

SSP #207

Magnezone - Metal - 150 HP

Pokémon - Stage 2 - Evolves from Magneton

Ability: Giga Magnet

Once during your turn, you may look at the top 6 cards of your deck and attach any number of [M] Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck.

MCC Power Beam 120

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #208

Toxel - Lightning - 60 HP

Pokémon - Basic

C Growl

During your opponent's next turn, the Defending Pokémon's attacks do 30 less damage (before applying Weakness and Resistance).

L Tiny Bolt 10

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #209

Oricorio - Psychic - 90 HP

Pokémon - Basic

C Mixed Call

Search your deck for a Pokémon and a Supporter card, reveal them, and put them into your hand. Then, shuffle your deck.

PCC Razor Wing 80

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SSP #210

Sylveon - Psychic - 110 HP

Pokémon - Stage 1 - Evolves from Eevee

P Time Out Kick 30

You may put an Energy attached to your opponent's Active Pokémon into their hand.

PCC Symphony Whip 70+

If you played a Supporter card from your hand during this turn, this attack does 70 more damage.

Weakness: Metal
Resistance: none
Retreat: 1

SSP #211

Eevee - Colorless - 60 HP

Pokémon - Basic

C Be Prepared

Attach a basic Energy card from your hand to this Pokémon.

CCC Bite 30

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #212

Lucario V - Fighting - 210 HP

Pokémon - Basic

CC Crushing Punch 50

Discard a Special Energy from your opponent's Active Pokémon.

FCC Cyclone Kick 120

Weakness: Psychic
Resistance: none
Retreat: 2

SSP #213

Lucario VSTAR - Fighting - 270 HP

Pokémon - VSTAR - Evolves from Lucario V

FCC Fighting Knuckle 120+

If your opponent's Active Pokémon is a Pokémon V, this attack does 120 more damage.

FC Aura Star 70x

This attack does 70 damage for each Energy attached to all of your opponent's Pokémon. (You can't use more than 1 VSTAR Power in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

SSP #214

Morpeko V-UNION - Lightning - 310 HP

Pokémon - V-UNION

C Union Gain

Attach up to 2 [L] Energy cards from your discard pile to this Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #215

Morpeko V-UNION - Lightning - 310 HP

Pokémon - V-UNION

CC All You Can Eat

Draw cards until you have 10 cards in your hand.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #216

Morpeko V-UNION - Lightning - 310 HP

Pokémon - V-UNION

LCC Burst Wheel 100x

Discard all Energy from this Pokémon. This attack does 100 damage for each card you discarded in this way.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #217

Morpeko V-UNION - Lightning - 310 HP

Pokémon - V-UNION

LCC Electric Ball 160

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #218

Boltund V - Lightning - 200 HP

Pokémon - Basic

L Smash Turn 30

You may switch this Pokémon with 1 of your Benched Pokémon.

LLC Electrobullet 120

This attack also does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #219

Rowlet - Grass - 60 HP

Pokémon - Basic

C Jump On 10+

Flip a coin. If heads, this attack does 10 more damage.

Weakness: Fire
Resistance: none
Retreat: 1

SSP #220

Cyndaquil - Fire - 60 HP

Pokémon - Basic

C Charge Energy

Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

C Live Coal 10

Weakness: Water
Resistance: none
Retreat: 1

SSP #221

Oshawott - Water - 70 HP

Pokémon - Basic

C Beat 10

Weakness: Lightning
Resistance: none
Retreat: 1

SSP #222

Mewtwo V - Psychic - 220 HP

Pokémon - Basic

PC Super Psy Bolt 50

PPC Transfer Break 160

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #223

Melmetal V - Metal - 220 HP

Pokémon - Basic

MM Arm Charge 50

You may attach a [M] Energy card from your hand to this Pokémon.

MMM Mega Punch 140

Weakness: Fire
Resistance: Grass
Retreat: 3

SSP #224

Alolan Exeggutor V - Grass - 240 HP

Pokémon - Basic

G Growing Tall

Flip a coin. If heads, search your deck for up to 5 [G] Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

CCC Head Swing

This attack does 30 damage to 1 of your opponent's Pokémon for each [G] Energy attached to this Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fire
Resistance: none
Retreat: 3

SSP #225

Spark

Trainer - Supporter

Draw 2 cards. If you drew any cards in this way, flip a coin. If heads, attach a [L] Energy card from your discard pile to 1 of your Benched Pokémon.
SSP #226

Blanche

Trainer - Supporter

Draw 2 cards. If you drew any cards in this way, flip a coin. If heads, attach a [W] Energy card from your discard pile to 1 of your Benched Pokémon.
SSP #227

Candela

Trainer - Supporter

Draw 2 cards. If you drew any cards in this way, flip a coin. If heads, attach a [R] Energy card from your discard pile to 1 of your Benched Pokémon.
SSP #228

Mewtwo V - Psychic - 220 HP

Pokémon - Basic

PC Super Psy Bolt 50

PPC Transfer Break 160

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #229

Radiant Eevee - Colorless - 90 HP

Pokémon - Basic

C Twinkle Gathering

Search your deck for a number of cards up to the number of different types of Pokémon you have in play and put them into your hand. Then, shuffle your deck.

CCC Boost Dash 50

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #230

Bulbasaur - Grass - 70 HP

Pokémon - Basic

G Vine Whip 10

GC Razor Leaf 20

Weakness: Fire
Resistance: none
Retreat: 2

SSP #231

Charmander - Fire - 60 HP

Pokémon - Basic

R Tail on Fire 10

Search your deck for a [R] Energy card and attach it to this Pokémon. Then, shuffle your deck.

Weakness: Water
Resistance: none
Retreat: 1

SSP #232

Squirtle - Water - 70 HP

Pokémon - Basic

W Water Gun 20

Weakness: Lightning
Resistance: none
Retreat: 1

SSP #233

Pikachu - Lightning - 60 HP

Pokémon - Basic

C Gift Delivery

Flip a coin. If heads, search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck.

LCC Pika Ball 50

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #234

Dragonite V - Dragon - 230 HP

Pokémon - Basic

WL Hyper Beam 60

Discard an Energy from your opponent's Active Pokémon.

WLC Buster Tail 160

Weakness: none
Resistance: none
Retreat: 2

SSP #235

Dragonite VSTAR - Dragon - 280 HP

Pokémon - VSTAR - Evolves from Dragonite V

WLCC Giga Impact 250

During your next turn, this Pokémon can't attack.

C Draconic Star

Look at the top 12 cards of your deck and attach any number of [W] or [L] Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck. (You can't use more than 1 VSTAR Power in a game.)

Weakness: none
Resistance: none
Retreat: 2

SSP #236

Hisuian Typhlosion V - Psychic - 210 HP

Pokémon - Basic

0 Singe

Your opponent's Active Pokémon is now Burned.

PPC Petrifying Flame 120

Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #237

Hisuian Decidueye V - Fighting - 220 HP

Pokémon - Basic

F Mountain Hunt

Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

FCC Close-Quarters Shooting 100

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

Weakness: Psychic
Resistance: none
Retreat: 2

SSP #238

Hisuian Samurott V - Darkness - 220 HP

Pokémon - Basic

D Basket Crash

Discard up to 2 Pokémon Tools from your opponent's Pokémon.

DDD Shadow Slash 180

Discard an Energy from this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

SSP #239

Finneon - Water - 50 HP

Pokémon - Basic

Ability: Oceanic Accompaniment

As often as you like during your turn, you may attach a [W] Energy card from your hand to 1 of your Pokémon that has the Swim Freely attack.

W Water Gun 10

Weakness: Lightning
Resistance: none
Retreat: 1

SSP #240

Gengar - Psychic - 120 HP

Pokémon - Stage 2 - Evolves from Haunter

Ability: Netherworld Gate

Once during your turn, if this Pokémon is in your discard pile, you may put it onto your Bench. If you do, put 3 damage counters on this Pokémon.

P Screaming Circle

Put 2 damage counters on your opponent's Active Pokémon for each of your opponent's Benched Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #241

Comfey - Psychic - 70 HP

Pokémon - Basic

Ability: Flower Selecting

Once during your turn, if this Pokémon is in the Active Spot, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card in the Lost Zone.

PC Spinning Attack 30

Weakness: Metal
Resistance: none
Retreat: 1

SSP #242

Machamp - Fighting - 150 HP

Pokémon - Stage 2 - Evolves from Machoke

Ability: Crisis Muscles

If your opponent has 3 or fewer Prize cards remaining, this Pokémon gets +150 HP.

FF Strong-Arm Lariat 100+

You may do 100 more damage. If you do, during your next turn, this Pokémon can't attack.

Weakness: Psychic
Resistance: none
Retreat: 2

SSP #243

Scorbunny - Fire - 60 HP

Pokémon - Basic

R Flaring Dash

Flip a coin until you get tails. For each heads, draw a card.

RCC Flare 30

Weakness: Water
Resistance: none
Retreat: 1

SSP #244

Croagunk - Darkness - 60 HP

Pokémon - Basic

D Corkscrew Punch 20

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #245

Weavile - Darkness - 110 HP

Pokémon - Stage 1 - Evolves from Sneasel

D Pursuit Claw

This attack does 20 damage to 1 of your opponent's Benched Pokémon for each damage counter on that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

DDC Claw Slash 110

Weakness: Grass
Resistance: none
Retreat: 1

SSP #246

Regigigas - Colorless - 150 HP

Pokémon - Basic

C Limber Up 20

Attach a basic Energy card from your discard pile to this Pokémon.

CCCC Double Impact 120x

Flip 2 coins. This attack does 120 damage for each heads.

Weakness: Fighting
Resistance: none
Retreat: 4

SSP #247

Kleavor V - Fighting - 210 HP

Pokémon - Basic

F Cut 40

FFC Axe Slash 150

Discard an Energy from this Pokémon. If you do, discard an Energy from your opponent's Active Pokémon.

Weakness: Grass
Resistance: none
Retreat: 2

SSP #248

Kleavor VSTAR - Fighting - 270 HP

Pokémon - VSTAR - Evolves from Kleavor V

FC Axe Break 120

This attack also does 60 damage to 1 of your opponent's Benched Pokémon V. (Don't apply Weakness and Resistance for Benched Pokémon.)

F Rampaging Star 30x

This attack does 30 damage for each Pokémon in your discard pile. (You can't use more than 1 VSTAR Power in a game.)

Weakness: Grass
Resistance: none
Retreat: 2

SSP #249

Lumineon V - Water - 170 HP

Pokémon - Basic

Ability: Luminous Sign

When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.

WCC Aqua Return 120

Shuffle this Pokémon and all attached cards into your deck.

Weakness: Lightning
Resistance: none
Retreat: 1

SSP #250

Boss's Orders

Trainer - Supporter

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.
SSP #251

Infernape V - Fire - 200 HP

Pokémon - Basic

C Meteor Punch 30x

Flip a coin until you get tails. This attack does 30 damage for each heads.

RRC Bright Flame 200

Discard 2 Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 0

SSP #252

Origin Forme Palkia V - Water - 220 HP

Pokémon - Basic

W Rule the Region

Search your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.

WWC Hydro Break 200

During your next turn, this Pokémon can't attack.

Weakness: Lightning
Resistance: none
Retreat: 2

SSP #253

Origin Forme Palkia VSTAR - Water - 280 HP

Pokémon - VSTAR - Evolves from Origin Forme Palkia V

Ability: Star Portal

During your turn, you may attach up to 3 [W] Energy cards from your discard pile to your [W] Pokémon in any way you like. (You can't use more than 1 VSTAR Power in a game.)

WW Subspace Swell 60+

This attack does 20 more damage for each Benched Pokémon (both yours and your opponent's).

Weakness: Lightning
Resistance: none
Retreat: 2

SSP #254

Origin Forme Dialga V - Metal - 220 HP

Pokémon - Basic

C Metal Coating

Attach up to 2 [M] Energy cards from your discard pile to this Pokémon.

MMMC Temporal Rupture 180

Weakness: Fire
Resistance: Grass
Retreat: 2

SSP #255

Origin Forme Dialga VSTAR - Metal - 280 HP

Pokémon - VSTAR - Evolves from Origin Forme Dialga V

C Metal Blast 40+

This attack does 40 more damage for each [M] Energy attached to this Pokémon.

MMMMC Star Chronos 220

Take another turn after this one. (Skip Pokémon Checkup.) (You can't use more than 1 VSTAR Power in a game.)

Weakness: Fire
Resistance: Grass
Retreat: 3

SSP #256

Rotom V - Lightning - 190 HP

Pokémon - Basic

C Lost Hack

Put a Special Energy attached to 1 of your opponent's Pokémon in the Lost Zone.

LLC Extreme Current 160

Discard an Energy from this Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #257

Gallade V - Fighting - 220 HP

Pokémon - Basic

FC Rising Sword 20+

This attack does 50 more damage for each Prize card you have taken.

FFC Buster Swing 130

This attack's damage isn't affected by Resistance.

Weakness: Psychic
Resistance: none
Retreat: 2

SSP #258

Giratina V - Dragon - 220 HP

Pokémon - Basic

C Abyss Seeking

Look at the top 4 cards of your deck and put 2 of them into your hand. Put the other cards in the Lost Zone.

GPC Shred 160

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

Weakness: none
Resistance: none
Retreat: 2

SSP #259

Charizard V - Fire - 220 HP

Pokémon - Basic

RRC Incinerate 90

Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon.

RRRC Heat Blast 180

Weakness: Water
Resistance: none
Retreat: 2

SSP #260

Charizard VMAX - Fire - 330 HP

Pokémon - VMAX - Evolves from Charizard V

CCC Claw Slash 100

RRRCC G-Max Wildfire 300

Discard 2 Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 3

SSP #261

Charizard VSTAR - Fire - 280 HP

Pokémon - VSTAR - Evolves from Charizard V

RRC Explosive Fire 130+

If this Pokémon has any damage counters on it, this attack does 100 more damage.

RRRC Star Blaze 320

Discard 2 Energy from this Pokémon. (You can't use more than 1 VSTAR Power in a game.)

Weakness: Water
Resistance: none
Retreat: 2

SSP #262

Zeraora V - Lightning - 210 HP

Pokémon - Basic

LC Claw Slash 50

LLC Thunderous Bolt 190

During your next turn, this Pokémon can't attack.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #263

Zeraora VMAX - Lightning - 320 HP

Pokémon - VMAX - Evolves from Zeraora V

LL Reactive Pulse 60x

This attack does 60 damage for each of your opponent's Pokémon in play that has an Ability.

LLC Max Fist 240

Discard 2 Energy from this Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #264

Zeraora VSTAR - Lightning - 270 HP

Pokémon - VSTAR - Evolves from Zeraora V

LLC Crushing Beat 190

You may discard a Stadium in play.

LLLC Lightning Storm Star

Choose 1 of your opponent's Pokémon 4 times. (You can choose the same Pokémon more than once.) For each time you chose a Pokémon, do 60 damage to it. This damage isn't affected by Weakness or Resistance. (You can't use more than 1 VSTAR Power in a game.)

Weakness: Fighting
Resistance: none
Retreat: 0

SSP #265

Deoxys V - Psychic - 210 HP

Pokémon - Basic

PC Psychic 30+

This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.

PPC Power Edge 140

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #266

Deoxys VMAX - Psychic - 330 HP

Pokémon - VMAX - Evolves from Deoxys V

Ability: Protective DNA

All of your Pokémon take 30 less damage from attacks from your opponent's Pokémon VSTAR (after applying Weakness and Resistance.)

PCC Max Drain 160

Heal 30 damage from this Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

SSP #267

Deoxys VSTAR - Psychic - 270 HP

Pokémon - VSTAR - Evolves from Deoxys V

PPC Psychic Javelin 190

This attack also does 60 damage to 1 of your opponent's Benched Pokémon V. (Don't apply Weakness and Resistance for Benched Pokémon.)

P Star Force 60x

This attack does 60 damage for each Energy attached to both Active Pokémon. (You can't use more than 1 VSTAR Power in a game.)

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #268

Sunflora - Grass - 90 HP

Pokémon - Stage 1 - Evolves from Sunkern

CC Bright Beam 10+

You may discard up to 3 Energy cards from your hand. This attack does 70 more damage for each card you discarded in this way.

Weakness: Fire
Resistance: none
Retreat: 2

SSP #269

Rapidash - Fire - 100 HP

Pokémon - Stage 1 - Evolves from Ponyta

Ability: Heat Boost

Once during your turn, you may discard a [R] Energy card from your hand in order to use this Ability. During this turn, your [R] Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

RC Fire Mane 60

Weakness: Water
Resistance: none
Retreat: 1

SSP #270

Kirlia - Psychic - 80 HP

Pokémon - Stage 1 - Evolves from Ralts

Ability: Refinement

You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 2 cards.

PC Slap 30

Weakness: Metal
Resistance: none
Retreat: 2

SSP #271

Archeops - Colorless - 150 HP

Pokémon - Stage 2 - Evolves from Archen

Ability: Primal Turbo

Once during your turn, you may search your deck for up to 2 Special Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck.

CCC Speed Wing 120

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SSP #272

Hisuian Basculin - Water - 50 HP

Pokémon - Basic

C Submerge Silently

You can use this attack only if you go second, and only during your first turn. During your opponent's next turn, prevent all damage done to this Pokémon by attacks.

CC Bite 20

Weakness: Lightning
Resistance: none
Retreat: 1

SSP #273

Cranidos - Fighting - 90 HP

Pokémon - Stage 1 - Evolves from

F Ram 20

FF Stone Edge 40+

Flip a coin. If heads, this attack does 40 more damage.

Weakness: Grass
Resistance: none
Retreat: 2

SSP #274

Manaphy - Water - 70 HP

Pokémon - Basic

W Pulling Currents

Your opponent reveals their hand. Put up to 2 Basic Pokémon you find there onto your opponent's Bench.

WC Aqua Bullet 40

This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning
Resistance: none
Retreat: 1

SSP #275

Togetic - Psychic - 80 HP

Pokémon - Stage 1 - Evolves from Togepi

Ability: Voice of Happiness

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may heal 30 damage from your Active Pokémon.

PC Fairy Wind 30

Weakness: Metal
Resistance: none
Retreat: 1

SSP #276

Rillaboom - Grass - 180 HP

Pokémon - Stage 2 - Evolves from Thwackey

GC Wood Drain 60

Heal 30 damage from this Pokémon.

GGC Raging Repeated Strike 120+

Discard any amount of Energy from your Pokémon. This attack does 30 more damage for each card you discarded in this way.

Weakness: Fire
Resistance: none
Retreat: 3

SSP #277

Cinderace - Fire - 170 HP

Pokémon - Stage 2 - Evolves from Raboot

Ability: Crisis Power

This Pokémon's attacks do 30 more damage to your opponent's Active Pokémon for each Prize card your opponent has taken (before applying Weakness and Resistance).

RC Fireball Shot 150

During your next turn, this Pokémon can't attack.

Weakness: Water
Resistance: none
Retreat: 1

SSP #278

Inteleon - Water - 150 HP

Pokémon - Stage 2 - Evolves from Drizzile

Ability: Quick Shooting

Once during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon.

CC Waterfall 70

Weakness: Lightning
Resistance: none
Retreat: 1

SSP #279

Regieleki V - Lightning - 200 HP

Pokémon - Basic

L Switching Bolt 30

Switch this Pokémon with 1 of your Benched Pokémon.

LCC Lightning Wall 100

During your opponent's next turn, this Pokémon takes 100 less damage from attacks (after applying Weakness and Resistance).

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #280

Regidrago V - Dragon - 220 HP

Pokémon - Basic

C Celestial Roar

Discard the top 3 cards of your deck. If any of those cards are Energy cards, attach them to this Pokémon.

GGR Dragon Laser 130

This attack also does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: none
Resistance: none
Retreat: 3

SSP #281

Galarian Articuno - Psychic - 120 HP

Pokémon - Basic

Ability: Cruel Charge

When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 [P] Energy cards from your hand to this Pokémon.

PPC Psylaser

Discard all [P] Energy from this Pokémon. This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SSP #282

Galarian Zapdos - Fighting - 110 HP

Pokémon - Basic

Ability: Strong Legs Charge

When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 [F] Energy cards from your hand to this Pokémon.

FFC Zapper Kick 70

You may discard all Energy from this Pokémon. If you do, your opponent's Active Pokémon is now Paralyzed.

Weakness: Psychic
Resistance: none
Retreat: 0

SSP #283

Galarian Moltres - Darkness - 120 HP

Pokémon - Basic

Ability: Malevolent Charge

When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 [D] Energy cards from your hand to this Pokémon.

DDC Fiery Wrath 20+

This attack does 50 more damage for each Prize card your opponent has taken.

Weakness: Grass
Resistance: none
Retreat: 2

SSP #284

Pikachu V - Lightning - 200 HP

Pokémon - Basic

LLC Pika Drive 200

During your next turn, this Pokémon can't attack.

Weakness: Fighting
Resistance: none
Retreat: 1

SSP #285

Pikachu VMAX - Lightning - 310 HP

Pokémon - VMAX - Evolves from Pikachu V

L Tail Charge 30

Attach up to 3 [L] Energy cards from your discard pile to 1 of your Pokémon.

LLLC G-Max Thunder 250

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #286

Lucario VSTAR - Fighting - 270 HP

Pokémon - VSTAR - Evolves from Lucario V

FCC Fighting Knuckle 120+

If your opponent's Active Pokémon is a Pokémon V, this attack does 120 more damage.

FC Aura Star 70x

This attack does 70 damage for each Energy attached to all of your opponent's Pokémon. (You can't use more than 1 VSTAR Power in a game.)

Weakness: Psychic
Resistance: none
Retreat: 2

SSP #291

Hisuian Electrode V - Grass - 210 HP

Pokémon - Basic

0 Tantrum Blast 100x

This attack does 100 damage for each Special Condition affecting this Pokémon.

GC Solar Shot 120

Discard all Energy from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

SSP #294

Virizion V - Grass - 200 HP

Pokémon - Basic

Ability: Verdant Wind

Each of your Pokémon that has any [G] Energy attached to it can't be affected by any Special Conditions. (Remove any Special Conditions affecting those Pokémon.)

GGC Emerald Blade 200

During your next turn, this Pokémon can't attack.

Weakness: Fire
Resistance: none
Retreat: 1

SSP #295

Champions Festival

Trainer - Stadium

Once during each player's turn, if that player has 6 Pokémon in play, they may heal 10 damage from each of their Pokémon.
SSP #296

Hisuian Zoroark V - Colorless - 210 HP

Pokémon - Basic

0 Void Return 30

You may switch this Pokémon with 1 of your Benched Pokémon.

CCC Shadow Cyclone 130

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #297

Hisuian Zoroark VSTAR - Colorless - 270 HP

Pokémon - VSTAR - Evolves from Hisuian Zoroark V

Ability: Phantom Star

During your turn, you may discard your hand and draw 7 cards. (You can't use more than 1 VSTAR Power in a game.)

CC Ticking Curse 50x

This attack does 50 damage for each of your Pokémon that has any damage counters on it.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #298

Klara

Trainer - Supporter

Choose 1 or both:

• Put up to 2 Pokémon from your discard pile into your hand.
• Put up to 2 basic Energy cards from your discard pile into your hand.
SSP #302

Arceus V - Colorless - 220 HP

Pokémon - Basic

CC Trinity Charge

Search your deck for up to 3 basic Energy cards and attach them to your Pokémon V in any way you like. Then, shuffle your deck.

CCC Power Edge 130

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #306

Arceus VSTAR - Colorless - 280 HP

Pokémon - VSTAR - Evolves from Arceus V

Ability: Starbirth

During your turn, you may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck. (You can't use more than 1 VSTAR Power in a game.)

CCC Trinity Nova 200

Search your deck for up to 3 basic Energy cards and attach them to your Pokémon V in any way you like. Then, shuffle your deck.

Weakness: Fighting
Resistance: none
Retreat: 2

SSP #307